[Scummvm-cvs-logs] SF.net SVN: scummvm:[44056] scummvm/trunk/engines/teenagent/callbacks.cpp

megath at users.sourceforge.net megath at users.sourceforge.net
Sun Sep 13 14:58:38 CEST 2009


Revision: 44056
          http://scummvm.svn.sourceforge.net/scummvm/?rev=44056&view=rev
Author:   megath
Date:     2009-09-13 12:58:35 +0000 (Sun, 13 Sep 2009)

Log Message:
-----------
fixed sounds for the earlier callbacks

Modified Paths:
--------------
    scummvm/trunk/engines/teenagent/callbacks.cpp

Modified: scummvm/trunk/engines/teenagent/callbacks.cpp
===================================================================
--- scummvm/trunk/engines/teenagent/callbacks.cpp	2009-09-13 12:48:57 UTC (rev 44055)
+++ scummvm/trunk/engines/teenagent/callbacks.cpp	2009-09-13 12:58:35 UTC (rev 44056)
@@ -289,6 +289,8 @@
 
 	case 0x44fc:  //pull out spring from bed
 		playSound(53, 25);
+		playSound(24, 27);
+		playSound(5, 36);
 		playActorAnimation(839);
 		moveTo(278, scene->getPosition().y, 0, true);
 		inventory->add(0x50);
@@ -299,7 +301,8 @@
 		if (CHECK_FLAG(0xDBE5, 1)) {
 			scene->displayMessage((const char *)res->dseg.ptr(0x57c0));
 		} else {
-			playSound(49);
+			playSound(49, 14);
+			playSound(5, 21);
 			playActorAnimation(869);
 			inventory->add(0x58);
 			SET_FLAG(0xDBE5, 1);
@@ -366,7 +369,7 @@
 			displayMessage(0x5528);
 		return true;
 	
-	case 0x4705: { //prison: getting lamp bulb
+	case 0x4705:  //prison: getting lamp bulb
 		moveTo(144, 185, 4);
 		playSound(56, 15);
 		setOns(0, 86); //hiding lamp
@@ -376,7 +379,8 @@
 		setOns(0, 87);
 		
 		playSound(34, 1);
-		playActorAnimation(818);
+		playSound(5, 15);
+		playActorAnimation(818, true);
 		playAnimation(819, 1, true);
 		waitAnimation();
 		
@@ -386,7 +390,6 @@
 		disableObject(6);
 		enableObject(5);
 		inventory->add(0x4c);
-		}
 		return true;
 	
 	case 0x4794: //prison cell door
@@ -398,7 +401,8 @@
 		return true;
 	
 	case 0x47bc: //prison: examining trash can
-		playSound(49, 5);
+		playSound(79, 5);
+		playSound(1, 14);
 		playActorAnimation(966);
 		displayMessage(0x5955);
 		return true;


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