[Scummvm-cvs-logs] SF.net SVN: scummvm:[44300] scummvm/trunk/engines
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Thu Sep 24 12:15:51 CEST 2009
Revision: 44300
http://scummvm.svn.sourceforge.net/scummvm/?rev=44300&view=rev
Author: thebluegr
Date: 2009-09-24 10:15:50 +0000 (Thu, 24 Sep 2009)
Log Message:
-----------
Fixed some more warnings about unreachable code
Modified Paths:
--------------
scummvm/trunk/engines/m4/script.cpp
scummvm/trunk/engines/m4/sound.cpp
scummvm/trunk/engines/parallaction/disk_ns.cpp
scummvm/trunk/engines/parallaction/objects.cpp
scummvm/trunk/engines/saga/actor.cpp
scummvm/trunk/engines/saga/detection.cpp
scummvm/trunk/engines/saga/sound.cpp
scummvm/trunk/engines/sword1/logic.cpp
scummvm/trunk/engines/sword2/interpreter.cpp
Modified: scummvm/trunk/engines/m4/script.cpp
===================================================================
--- scummvm/trunk/engines/m4/script.cpp 2009-09-24 10:02:13 UTC (rev 44299)
+++ scummvm/trunk/engines/m4/script.cpp 2009-09-24 10:15:50 UTC (rev 44300)
@@ -782,7 +782,7 @@
}
- return false;
+ //return false;
}
Modified: scummvm/trunk/engines/m4/sound.cpp
===================================================================
--- scummvm/trunk/engines/m4/sound.cpp 2009-09-24 10:02:13 UTC (rev 44299)
+++ scummvm/trunk/engines/m4/sound.cpp 2009-09-24 10:15:50 UTC (rev 44300)
@@ -61,7 +61,7 @@
error("Sound::getHandle(): Too many sound handles");
- return NULL;
+ //return NULL;
}
bool Sound::isHandleActive(SndHandle *handle) {
Modified: scummvm/trunk/engines/parallaction/disk_ns.cpp
===================================================================
--- scummvm/trunk/engines/parallaction/disk_ns.cpp 2009-09-24 10:02:13 UTC (rev 44299)
+++ scummvm/trunk/engines/parallaction/disk_ns.cpp 2009-09-24 10:15:50 UTC (rev 44300)
@@ -628,12 +628,16 @@
break;
case 0x50504C53: /* PPLS */
error("PPLS crunched files are not supported");
+#if 0
eff = 8;
break;
+#endif
case 0x50583230: /* PX20 */
error("PX20 crunched files are not supported");
+#if 0
eff = 6;
break;
+#endif
default:
eff = 0;
Modified: scummvm/trunk/engines/parallaction/objects.cpp
===================================================================
--- scummvm/trunk/engines/parallaction/objects.cpp 2009-09-24 10:02:13 UTC (rev 44299)
+++ scummvm/trunk/engines/parallaction/objects.cpp 2009-09-24 10:15:50 UTC (rev 44300)
@@ -304,7 +304,7 @@
error("Parameter is not an r-value");
- return 0;
+ //return 0;
}
void ScriptVar::setValue(int16 value) {
Modified: scummvm/trunk/engines/saga/actor.cpp
===================================================================
--- scummvm/trunk/engines/saga/actor.cpp 2009-09-24 10:02:13 UTC (rev 44299)
+++ scummvm/trunk/engines/saga/actor.cpp 2009-09-24 10:15:50 UTC (rev 44300)
@@ -778,7 +778,7 @@
case kFramePickUp:
case kFrameLook:
error("Actor::getFrameType() unknown frame type %d", frameType);
- return kFrameIHNMStand;
+ //return kFrameIHNMStand;
}
#endif
}
Modified: scummvm/trunk/engines/saga/detection.cpp
===================================================================
--- scummvm/trunk/engines/saga/detection.cpp 2009-09-24 10:02:13 UTC (rev 44299)
+++ scummvm/trunk/engines/saga/detection.cpp 2009-09-24 10:15:50 UTC (rev 44300)
@@ -338,7 +338,7 @@
#endif
default:
error("getDisplayInfo: Unknown game ID");
- return ITE_DisplayInfo; // unreachable
+ //return ITE_DisplayInfo; // unreachable
}
}
Modified: scummvm/trunk/engines/saga/sound.cpp
===================================================================
--- scummvm/trunk/engines/saga/sound.cpp 2009-09-24 10:02:13 UTC (rev 44299)
+++ scummvm/trunk/engines/saga/sound.cpp 2009-09-24 10:15:50 UTC (rev 44300)
@@ -60,7 +60,7 @@
error("Sound::getHandle(): Too many sound handles");
- return NULL;
+ //return NULL;
}
void Sound::playSoundBuffer(Audio::SoundHandle *handle, SoundBuffer &buffer, int volume,
Modified: scummvm/trunk/engines/sword1/logic.cpp
===================================================================
--- scummvm/trunk/engines/sword1/logic.cpp 2009-09-24 10:02:13 UTC (rev 44299)
+++ scummvm/trunk/engines/sword1/logic.cpp 2009-09-24 10:15:50 UTC (rev 44300)
@@ -690,7 +690,7 @@
break;
default:
error("Invalid operator %d",scriptCode[pc-1]);
- return 0;
+ //return 0;
}
}
}
@@ -1252,7 +1252,7 @@
//The game is halted for debugging. Maybe we'll remove this later.
int Logic::fnTalkError(Object *cpt, int32 id, int32 c, int32 d, int32 e, int32 f, int32 z, int32 x) {
error("fnTalkError for id %d, instruction %d", id, cpt->o_down_flag);
- return SCRIPT_STOP;
+ //return SCRIPT_STOP;
}
int Logic::fnStartTalk(Object *cpt, int32 id, int32 target, int32 d, int32 e, int32 f, int32 z, int32 x) {
@@ -1607,7 +1607,7 @@
int Logic::fnInnerSpace(Object *cpt, int32 id, int32 a, int32 b, int32 c, int32 d, int32 z, int32 x) {
error("fnInnerSpace() not working.");
- return SCRIPT_STOP;
+ //return SCRIPT_STOP;
}
int Logic::fnSetScreen(Object *cpt, int32 id, int32 target, int32 screen, int32 c, int32 d, int32 z, int32 x) {
Modified: scummvm/trunk/engines/sword2/interpreter.cpp
===================================================================
--- scummvm/trunk/engines/sword2/interpreter.cpp 2009-09-24 10:02:13 UTC (rev 44299)
+++ scummvm/trunk/engines/sword2/interpreter.cpp 2009-09-24 10:15:50 UTC (rev 44300)
@@ -325,7 +325,7 @@
if (READ_LE_UINT32(checksumBlock) != 12345678) {
error("Invalid script in object %s", header.name);
- return 0;
+ //return 0;
}
int32 codeLen = READ_LE_UINT32(checksumBlock + 4);
@@ -754,7 +754,7 @@
break;
default:
error("Invalid script command %d", curCommand);
- return 3;
+ //return 3;
}
}
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