[Scummvm-cvs-logs] SF.net SVN: scummvm:[48747] scummvm/trunk/engines/sci/graphics/menu.cpp

m_kiewitz at users.sourceforge.net m_kiewitz at users.sourceforge.net
Tue Apr 20 17:28:19 CEST 2010


Revision: 48747
          http://scummvm.svn.sourceforge.net/scummvm/?rev=48747&view=rev
Author:   m_kiewitz
Date:     2010-04-20 15:28:19 +0000 (Tue, 20 Apr 2010)

Log Message:
-----------
SCI: menu - handle right aligned "=" as actual text not as tag marker, also handle "=" as being a supported shortcut key

Modified Paths:
--------------
    scummvm/trunk/engines/sci/graphics/menu.cpp

Modified: scummvm/trunk/engines/sci/graphics/menu.cpp
===================================================================
--- scummvm/trunk/engines/sci/graphics/menu.cpp	2010-04-20 15:10:27 UTC (rev 48746)
+++ scummvm/trunk/engines/sci/graphics/menu.cpp	2010-04-20 15:28:19 UTC (rev 48747)
@@ -99,6 +99,10 @@
 		while ((curPos < contentSize) && (content[curPos] != ':')) {
 			switch (content[curPos]) {
 			case '=': // Set tag
+				// Special case for normal animation speed - they use right aligned "=" for that one, so we ignore it
+				//  as being recognized as tag marker
+				if (rightAlignedPos == curPos - 1)
+					break;
 				if (tagPos)
 					error("multiple tag markers within one menu-item");
 				tagPos = curPos;
@@ -221,11 +225,13 @@
 			// Remove ending space, if there is one. Strangely sometimes there are lone spaces at the end in some games
 			if (itemEntry->textRightAligned.hasSuffix(" "))
 				itemEntry->textRightAligned.deleteLastChar();
-			// - and + are used sometimes for volume control
+			// - and + are used sometimes for volume control/animation speed, = sometimes for animation speed
 			if (itemEntry->textRightAligned == "-") {
 				itemEntry->keyPress = '-';
 			} else if (itemEntry->textRightAligned == "+") {
 				itemEntry->keyPress = '+';
+			} else if (itemEntry->textRightAligned == "=") {
+				itemEntry->keyPress = '=';
 			}
 		}
 


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