[Scummvm-cvs-logs] SF.net SVN: scummvm:[51617] scummvm/trunk/engines/sci/engine/workarounds. cpp

m_kiewitz at users.sourceforge.net m_kiewitz at users.sourceforge.net
Mon Aug 2 15:49:08 CEST 2010


Revision: 51617
          http://scummvm.svn.sourceforge.net/scummvm/?rev=51617&view=rev
Author:   m_kiewitz
Date:     2010-08-02 13:49:08 +0000 (Mon, 02 Aug 2010)

Log Message:
-----------
SCI: adding bug id inside comments

Modified Paths:
--------------
    scummvm/trunk/engines/sci/engine/workarounds.cpp

Modified: scummvm/trunk/engines/sci/engine/workarounds.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/workarounds.cpp	2010-08-02 13:45:51 UTC (rev 51616)
+++ scummvm/trunk/engines/sci/engine/workarounds.cpp	2010-08-02 13:49:08 UTC (rev 51617)
@@ -132,15 +132,15 @@
 
 //    gameID,           room,script,lvl,          object-name, method-name,    call,index,                workaround
 const SciWorkaroundEntry kCelHigh_workarounds[] = {
-    { GID_KQ5,            -1,   255,  0,          "deathIcon", "setSize",        -1,    0, { WORKAROUND_STILLCALL, 0 } }, // english floppy: when getting beaten up in the inn and probably more, called with 2nd parameter as object
+    { GID_KQ5,            -1,   255,  0,          "deathIcon", "setSize",        -1,    0, { WORKAROUND_STILLCALL, 0 } }, // english floppy: when getting beaten up in the inn and probably more, called with 2nd parameter as object - bug #3037003
     { GID_PQ2,            -1,   255,  0,              "DIcon", "setSize",        -1,    0, { WORKAROUND_STILLCALL, 0 } }, // when showing picture within windows, called with 2nd/3rd parameters as objects
-	{ GID_SQ1,             1,   255,  0,              "DIcon", "setSize",        -1,    0, { WORKAROUND_STILLCALL, 0 } }, // DEMO: Called with 2nd/3rd parameters as objects when clicking on the menu
+	{ GID_SQ1,             1,   255,  0,              "DIcon", "setSize",        -1,    0, { WORKAROUND_STILLCALL, 0 } }, // DEMO: Called with 2nd/3rd parameters as objects when clicking on the menu - bug #3035720
 	SCI_WORKAROUNDENTRY_TERMINATOR
 };
 
 //    gameID,           room,script,lvl,          object-name, method-name,    call,index,                workaround
 const SciWorkaroundEntry kCelWide_workarounds[] = {
-    { GID_KQ5,            -1,   255,  0,          "deathIcon", "setSize",        -1,    0, { WORKAROUND_STILLCALL, 0 } }, // english floppy: when getting beaten up in the inn and probably more, called with 2nd parameter as object
+    { GID_KQ5,            -1,   255,  0,          "deathIcon", "setSize",        -1,    0, { WORKAROUND_STILLCALL, 0 } }, // english floppy: when getting beaten up in the inn and probably more, called with 2nd parameter as object - bug #3037003
     { GID_PQ2,            -1,   255,  0,              "DIcon", "setSize",        -1,    0, { WORKAROUND_STILLCALL, 0 } }, // when showing picture within windows, called with 2nd/3rd parameters as objects
 	{ GID_SQ1,             1,   255,  0,              "DIcon", "setSize",        -1,    0, { WORKAROUND_STILLCALL, 0 } }, // DEMO: Called with 2nd/3rd parameters as objects when clicking on the menu - bug #3035720
 	SCI_WORKAROUNDENTRY_TERMINATOR


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