[Scummvm-cvs-logs] SF.net SVN: scummvm:[54812] scummvm/trunk/engines/mohawk

mthreepwood at users.sourceforge.net mthreepwood at users.sourceforge.net
Tue Dec 7 19:15:07 CET 2010


Revision: 54812
          http://scummvm.svn.sourceforge.net/scummvm/?rev=54812&view=rev
Author:   mthreepwood
Date:     2010-12-07 18:15:07 +0000 (Tue, 07 Dec 2010)

Log Message:
-----------
MOHAWK: Further limit where Myst can be saved

Modified Paths:
--------------
    scummvm/trunk/engines/mohawk/myst.cpp
    scummvm/trunk/engines/mohawk/myst.h

Modified: scummvm/trunk/engines/mohawk/myst.cpp
===================================================================
--- scummvm/trunk/engines/mohawk/myst.cpp	2010-12-07 18:00:18 UTC (rev 54811)
+++ scummvm/trunk/engines/mohawk/myst.cpp	2010-12-07 18:15:07 UTC (rev 54812)
@@ -1079,4 +1079,24 @@
 	return _saveLoad->saveGame(Common::String(desc)) ? Common::kNoError : Common::kUnknownError;
 }
 
+bool MohawkEngine_Myst::canLoadGameStateCurrently() {
+	// No loading in the demo/makingof
+	return !(getFeatures() & GF_DEMO) && getGameType() != GType_MAKINGOF;
+}
+
+bool MohawkEngine_Myst::canSaveGameStateCurrently() {
+	// There's a limited number of stacks the game can save in
+	switch (_curStack) {
+	case kChannelwoodStack:
+	case kDniStack:
+	case kMechanicalStack:
+	case kMystStack:
+	case kSeleniticStack:
+	case kStoneshipStack:
+		return true;
+	}
+
+	return false;
+}
+
 } // End of namespace Mohawk

Modified: scummvm/trunk/engines/mohawk/myst.h
===================================================================
--- scummvm/trunk/engines/mohawk/myst.h	2010-12-07 18:00:18 UTC (rev 54811)
+++ scummvm/trunk/engines/mohawk/myst.h	2010-12-07 18:15:07 UTC (rev 54812)
@@ -191,8 +191,8 @@
 
 	GUI::Debugger *getDebugger() { return _console; }
 
-	bool canLoadGameStateCurrently() { return !(getFeatures() & GF_DEMO); }
-	bool canSaveGameStateCurrently() { return !(getFeatures() & GF_DEMO); }
+	bool canLoadGameStateCurrently();
+	bool canSaveGameStateCurrently();
 	Common::Error loadGameState(int slot);
 	Common::Error saveGameState(int slot, const char *desc);
 	bool hasFeature(EngineFeature f) const;


This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.




More information about the Scummvm-git-logs mailing list