[Scummvm-cvs-logs] SF.net SVN: scummvm:[47839] scummvm/trunk/engines/gob

drmccoy at users.sourceforge.net drmccoy at users.sourceforge.net
Wed Feb 3 04:25:50 CET 2010


Revision: 47839
          http://scummvm.svn.sourceforge.net/scummvm/?rev=47839&view=rev
Author:   drmccoy
Date:     2010-02-03 03:25:50 +0000 (Wed, 03 Feb 2010)

Log Message:
-----------
Minor style-related changes

Modified Paths:
--------------
    scummvm/trunk/engines/gob/draw.cpp
    scummvm/trunk/engines/gob/draw.h
    scummvm/trunk/engines/gob/gob.cpp
    scummvm/trunk/engines/gob/hotspots.cpp
    scummvm/trunk/engines/gob/inter_fascin.cpp
    scummvm/trunk/engines/gob/inter_v1.cpp
    scummvm/trunk/engines/gob/sound/adlib.cpp
    scummvm/trunk/engines/gob/variables.h
    scummvm/trunk/engines/gob/video.cpp

Modified: scummvm/trunk/engines/gob/draw.cpp
===================================================================
--- scummvm/trunk/engines/gob/draw.cpp	2010-02-03 01:36:53 UTC (rev 47838)
+++ scummvm/trunk/engines/gob/draw.cpp	2010-02-03 03:25:50 UTC (rev 47839)
@@ -650,7 +650,7 @@
 		(_fascinWin[idWin2].top  + _fascinWin[idWin2].height <= _fascinWin[idWin1].top ))
 		return false;
 
- return true;
+	return true;
 }
 
 void Draw::closeWin(int16 i) {
@@ -704,7 +704,7 @@
 
 void Draw::saveWin(int16 id) {
 	warning("saveWin");
-	_vm->_video->drawSprite(*_backSurface, *_fascinWin[id].savedSurface, 
+	_vm->_video->drawSprite(*_backSurface, *_fascinWin[id].savedSurface,
 							_fascinWin[id].left,  _fascinWin[id].top,
 							_fascinWin[id].left + _fascinWin[id].width  - 1,
 							_fascinWin[id].top  + _fascinWin[id].height - 1,
@@ -743,7 +743,7 @@
 	// TODO: Implement proper behavior for the trace of the Window. In short,
 	//  - drawline currently use the wrong surface, to be fixed
 	//  - dirtiedRect should be put after the 4 drawlines when the surface is fixed <- Not in 256 col version
-	//  - drawline should be replaced by a drawline with palette inversion 
+	//  - drawline should be replaced by a drawline with palette inversion
 	//  - Shift skipped as always set to zero (?)
 
 	int16 right, bottom;
@@ -818,7 +818,7 @@
 					_vm->_util->setMousePos(_vm->_global->_inter_mouseX, _vm->_global->_inter_mouseY);
 			}
 
-			winTrace(_cursorX,_cursorY, _fascinWin[id].width, _fascinWin[id].height);
+			winTrace(_cursorX, _cursorY, _fascinWin[id].width, _fascinWin[id].height);
 			winTrace(_vm->_global->_inter_mouseX, _vm->_global->_inter_mouseY, _fascinWin[id].width, _fascinWin[id].height);
 			_cursorX = _vm->_global->_inter_mouseX;
 			_cursorY = _vm->_global->_inter_mouseY;
@@ -837,7 +837,7 @@
 	if ((_vm->_game->_mouseButtons != 1) || ((_vm->_draw->_renderFlags & 128) == 0))
 		return 0;
 
-	for (int i = 0; i < 10; i++) 
+	for (int i = 0; i < 10; i++)
 		if (_fascinWin[i].id != -1) {
 			if ((_vm->_global->_inter_mouseX >= _fascinWin[i].left) &&
 			    (_vm->_global->_inter_mouseX <  _fascinWin[i].left + _fascinWin[i].width) &&
@@ -916,12 +916,12 @@
 	int16 width;
 	int16 height;
 
- warning("winDraw %d", fct);
- bool found = false;
- int len;
- Resource *resource;
- int table[10];
- SurfaceDescPtr tempSrf;
+	warning("winDraw %d", fct);
+	bool found = false;
+	int len;
+	Resource *resource;
+	int table[10];
+	SurfaceDescPtr tempSrf;
 
 	if (_destSurface == 21) {
 
@@ -1298,7 +1298,7 @@
 	if ((_vm->_draw->_renderFlags & 128) == 0)
 		return -1;
 
-	for (int i = 0; i < 10; i++) 
+	for (int i = 0; i < 10; i++)
 		if (_fascinWin[i].id != -1) {
 			if ((_vm->_global->_inter_mouseX >= _fascinWin[i].left) &&
 			    (_vm->_global->_inter_mouseX <  _fascinWin[i].left + _fascinWin[i].width) &&
@@ -1309,15 +1309,15 @@
 					dx = _fascinWin[i].left;
 					dy = _fascinWin[i].top;
 					return(i);
-				} else 
+				} else
 					if (_fascinWin[i].id > bestMatch)
 						bestMatch = _fascinWin[i].id;
 			}
 		}
 
-	if (bestMatch != -1) 
+	if (bestMatch != -1)
 		return(0);
-	else 
+	else
 		return(-1);
 }
 int32 Draw::getSpriteRectSize(int16 index) {

Modified: scummvm/trunk/engines/gob/draw.h
===================================================================
--- scummvm/trunk/engines/gob/draw.h	2010-02-03 01:36:53 UTC (rev 47838)
+++ scummvm/trunk/engines/gob/draw.h	2010-02-03 03:25:50 UTC (rev 47839)
@@ -200,7 +200,7 @@
 	void handleWinBorder(int16 id);
 	void winDraw(int16 fct);
 	void winTrace(int16 left, int16 top, int16 width, int16 height);
-    int16 isOverWin(int16 &dx, int16 &dy);
+	int16 isOverWin(int16 &dx, int16 &dy);
 
 	int32 getSpriteRectSize(int16 index);
 	void forceBlit(bool backwards = false);

Modified: scummvm/trunk/engines/gob/gob.cpp
===================================================================
--- scummvm/trunk/engines/gob/gob.cpp	2010-02-03 01:36:53 UTC (rev 47838)
+++ scummvm/trunk/engines/gob/gob.cpp	2010-02-03 03:25:50 UTC (rev 47839)
@@ -76,7 +76,7 @@
 public:
 	PauseDialog();
 
-  virtual void reflowLayout();
+	virtual void reflowLayout();
 	virtual void handleKeyDown(Common::KeyState state);
 
 private:

Modified: scummvm/trunk/engines/gob/hotspots.cpp
===================================================================
--- scummvm/trunk/engines/gob/hotspots.cpp	2010-02-03 01:36:53 UTC (rev 47838)
+++ scummvm/trunk/engines/gob/hotspots.cpp	2010-02-03 03:25:50 UTC (rev 47839)
@@ -558,7 +558,7 @@
 	if (_vm->getGameType() == kGameTypeFascination)
 		winId = _vm->_draw->isOverWin(dx, dy);
 
-	warning("checkmouse %d - %d %d",winId, dx, dy);
+	warning("checkmouse %d - %d %d", winId, dx, dy);
 
 	if (winId < 0) {
 		winId = 0;

Modified: scummvm/trunk/engines/gob/inter_fascin.cpp
===================================================================
--- scummvm/trunk/engines/gob/inter_fascin.cpp	2010-02-03 01:36:53 UTC (rev 47838)
+++ scummvm/trunk/engines/gob/inter_fascin.cpp	2010-02-03 03:25:50 UTC (rev 47839)
@@ -223,7 +223,7 @@
 }
 
 void Inter_Fascination::oFascin_openWin() {
-	int16 retVal,id;
+	int16 retVal, id;
 	_vm->_game->_script->evalExpr(&id);
 	retVal = _vm->_game->_script->readVarIndex();
 	WRITE_VAR((retVal / 4), (int32) _vm->_draw->openWin(id));

Modified: scummvm/trunk/engines/gob/inter_v1.cpp
===================================================================
--- scummvm/trunk/engines/gob/inter_v1.cpp	2010-02-03 01:36:53 UTC (rev 47838)
+++ scummvm/trunk/engines/gob/inter_v1.cpp	2010-02-03 03:25:50 UTC (rev 47839)
@@ -721,7 +721,7 @@
 	return false;
 }
 
-bool Inter_v1::o1_switch (OpFuncParams &params) {
+bool Inter_v1::o1_switch(OpFuncParams &params) {
 	uint32 offset;
 
 	checkSwitchTable(offset);

Modified: scummvm/trunk/engines/gob/sound/adlib.cpp
===================================================================
--- scummvm/trunk/engines/gob/sound/adlib.cpp	2010-02-03 01:36:53 UTC (rev 47838)
+++ scummvm/trunk/engines/gob/sound/adlib.cpp	2010-02-03 03:25:50 UTC (rev 47839)
@@ -614,7 +614,7 @@
 	}
 	do {
 		instr = *_playPos;
-		debugC(6, kDebugSound,"MDYPlayer::interpret instr 0x%X", instr);
+		debugC(6, kDebugSound, "MDYPlayer::interpret instr 0x%X", instr);
 		switch (instr) {
 		case 0xF8:
 			_wait = *(_playPos++);
@@ -627,7 +627,7 @@
 			_playPos++;
 			ctrlByte1 = *(_playPos++);
 			ctrlByte2 = *(_playPos++);
-			debugC(6, kDebugSound,"MDYPlayer::interpret ctrlBytes 0x%X 0x%X", ctrlByte1, ctrlByte2);
+			debugC(6, kDebugSound, "MDYPlayer::interpret ctrlBytes 0x%X 0x%X", ctrlByte1, ctrlByte2);
 			if (ctrlByte1 != 0x7F || ctrlByte2 != 0) {
 				_playPos -= 2;
 				while (*(_playPos++) != 0xF7)

Modified: scummvm/trunk/engines/gob/variables.h
===================================================================
--- scummvm/trunk/engines/gob/variables.h	2010-02-03 01:36:53 UTC (rev 47838)
+++ scummvm/trunk/engines/gob/variables.h	2010-02-03 03:25:50 UTC (rev 47839)
@@ -95,7 +95,7 @@
 	uint32 _size;
 	byte *_vars;
 
-  void clear();
+	void clear();
 };
 
 class VariablesLE : public Variables {

Modified: scummvm/trunk/engines/gob/video.cpp
===================================================================
--- scummvm/trunk/engines/gob/video.cpp	2010-02-03 01:36:53 UTC (rev 47838)
+++ scummvm/trunk/engines/gob/video.cpp	2010-02-03 03:25:50 UTC (rev 47839)
@@ -621,7 +621,7 @@
 		171, 0, 0, 0
 	};
 
-  g_system->setPalette(palOSD, 0, 5);
+	g_system->setPalette(palOSD, 0, 5);
 }
 
 void Video::drawOSDText(const char *text) {


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