[Scummvm-cvs-logs] SF.net SVN: scummvm:[46965] scummvm/trunk/engines/mohawk

tdhs at users.sourceforge.net tdhs at users.sourceforge.net
Mon Jan 4 09:10:29 CET 2010


Revision: 46965
          http://scummvm.svn.sourceforge.net/scummvm/?rev=46965&view=rev
Author:   tdhs
Date:     2010-01-04 08:10:29 +0000 (Mon, 04 Jan 2010)

Log Message:
-----------
Mohawk : Improved code formatting conventions compliance.

Modified Paths:
--------------
    scummvm/trunk/engines/mohawk/myst_jpeg.h
    scummvm/trunk/engines/mohawk/myst_saveload.cpp
    scummvm/trunk/engines/mohawk/myst_saveload.h
    scummvm/trunk/engines/mohawk/video/cinepak.cpp
    scummvm/trunk/engines/mohawk/video/qdm2data.h
    scummvm/trunk/engines/mohawk/video/qtrle.cpp
    scummvm/trunk/engines/mohawk/video/qtrle.h
    scummvm/trunk/engines/mohawk/video/rpza.cpp
    scummvm/trunk/engines/mohawk/video/rpza.h
    scummvm/trunk/engines/mohawk/video/smc.cpp
    scummvm/trunk/engines/mohawk/video/smc.h

Modified: scummvm/trunk/engines/mohawk/myst_jpeg.h
===================================================================
--- scummvm/trunk/engines/mohawk/myst_jpeg.h	2010-01-04 08:06:11 UTC (rev 46964)
+++ scummvm/trunk/engines/mohawk/myst_jpeg.h	2010-01-04 08:10:29 UTC (rev 46965)
@@ -31,7 +31,7 @@
 
 #include "graphics/jpeg.h"
 #include "graphics/pixelformat.h"
- 
+
 namespace Mohawk {
 
 // Myst JPEG Decoder

Modified: scummvm/trunk/engines/mohawk/myst_saveload.cpp
===================================================================
--- scummvm/trunk/engines/mohawk/myst_saveload.cpp	2010-01-04 08:06:11 UTC (rev 46964)
+++ scummvm/trunk/engines/mohawk/myst_saveload.cpp	2010-01-04 08:10:29 UTC (rev 46965)
@@ -59,7 +59,7 @@
 	    || (size != 664 && (_vm->getFeatures() & GF_ME))
 	    || (size != 601 && !(_vm->getFeatures() & GF_ME))) {
 		warning ("Incompatible saved game version");
-        // FIXME - Add Support to load original game saves in ME and vice versa
+		// FIXME - Add Support to load original game saves in ME and vice versa
 		delete loadFile;
 		return false;
 	}

Modified: scummvm/trunk/engines/mohawk/myst_saveload.h
===================================================================
--- scummvm/trunk/engines/mohawk/myst_saveload.h	2010-01-04 08:06:11 UTC (rev 46964)
+++ scummvm/trunk/engines/mohawk/myst_saveload.h	2010-01-04 08:10:29 UTC (rev 46965)
@@ -174,8 +174,8 @@
 	*/
 	uint16 dunny_vars[1];
 
-    // The values in these regions seem to be lists of resource IDs
-    // which correspond to VIEW resources i.e. cards
+	// The values in these regions seem to be lists of resource IDs
+	// which correspond to VIEW resources i.e. cards
 	uint16 unknown_myst[31];
 
 	uint16 unknown_channelwood[37];

Modified: scummvm/trunk/engines/mohawk/video/cinepak.cpp
===================================================================
--- scummvm/trunk/engines/mohawk/video/cinepak.cpp	2010-01-04 08:06:11 UTC (rev 46964)
+++ scummvm/trunk/engines/mohawk/video/cinepak.cpp	2010-01-04 08:10:29 UTC (rev 46965)
@@ -159,7 +159,7 @@
 	for (uint16 i = 0; i < 256; i++) {
 		if ((chunkID & 0x01) && !(mask >>= 1)) {
 			if ((stream->pos() - startPos + 4) > (int32)chunkSize)
-                break;
+				break;
 
 			flag  = stream->readUint32BE();
 			mask  = 0x80000000;
@@ -209,14 +209,14 @@
 				mask  = 0x80000000;
 			}
 
-            if (!(chunkID & 0x01) || (flag & mask)) {
-                if (!(chunkID & 0x02) && !(mask >>= 1)) {
-                    if ((stream->pos() - startPos + 4) > (int32)chunkSize)
-                        return;
+			if (!(chunkID & 0x01) || (flag & mask)) {
+				if (!(chunkID & 0x02) && !(mask >>= 1)) {
+					if ((stream->pos() - startPos + 4) > (int32)chunkSize)
+						return;
 
-                    flag  = stream->readUint32BE();
-                    mask  = 0x80000000;
-                }
+					flag  = stream->readUint32BE();
+					mask  = 0x80000000;
+				}
 
 				if ((chunkID & 0x02) || (~flag & mask)) {
 					if ((stream->pos() - startPos + 1) > (int32)chunkSize)

Modified: scummvm/trunk/engines/mohawk/video/qdm2data.h
===================================================================
--- scummvm/trunk/engines/mohawk/video/qdm2data.h	2010-01-04 08:06:11 UTC (rev 46964)
+++ scummvm/trunk/engines/mohawk/video/qdm2data.h	2010-01-04 08:10:29 UTC (rev 46965)
@@ -34,496 +34,496 @@
 
 // values in this table range from -1..23; adjust retrieved value by -1
 static const uint16 vlc_tab_level_huffcodes[24] = {
-    0x037c, 0x0004, 0x003c, 0x004c, 0x003a, 0x002c, 0x001c, 0x001a,
-    0x0024, 0x0014, 0x0001, 0x0002, 0x0000, 0x0003, 0x0007, 0x0005,
-    0x0006, 0x0008, 0x0009, 0x000a, 0x000c, 0x00fc, 0x007c, 0x017c
+	0x037c, 0x0004, 0x003c, 0x004c, 0x003a, 0x002c, 0x001c, 0x001a,
+	0x0024, 0x0014, 0x0001, 0x0002, 0x0000, 0x0003, 0x0007, 0x0005,
+	0x0006, 0x0008, 0x0009, 0x000a, 0x000c, 0x00fc, 0x007c, 0x017c
 };
 
 static const byte vlc_tab_level_huffbits[24] = {
-    10, 6, 7, 7, 6, 6, 6, 6, 6, 5, 4, 4, 4, 3, 3, 3, 3, 4, 4, 5, 7, 8, 9, 10
+	10, 6, 7, 7, 6, 6, 6, 6, 6, 5, 4, 4, 4, 3, 3, 3, 3, 4, 4, 5, 7, 8, 9, 10
 };
 
 // values in this table range from -1..36; adjust retrieved value by -1
 static const uint16 vlc_tab_diff_huffcodes[37] = {
-    0x1c57, 0x0004, 0x0000, 0x0001, 0x0003, 0x0002, 0x000f, 0x000e,
-    0x0007, 0x0016, 0x0037, 0x0027, 0x0026, 0x0066, 0x0006, 0x0097,
-    0x0046, 0x01c6, 0x0017, 0x0786, 0x0086, 0x0257, 0x00d7, 0x0357,
-    0x00c6, 0x0386, 0x0186, 0x0000, 0x0157, 0x0c57, 0x0057, 0x0000,
-    0x0b86, 0x0000, 0x1457, 0x0000, 0x0457
+	0x1c57, 0x0004, 0x0000, 0x0001, 0x0003, 0x0002, 0x000f, 0x000e,
+	0x0007, 0x0016, 0x0037, 0x0027, 0x0026, 0x0066, 0x0006, 0x0097,
+	0x0046, 0x01c6, 0x0017, 0x0786, 0x0086, 0x0257, 0x00d7, 0x0357,
+	0x00c6, 0x0386, 0x0186, 0x0000, 0x0157, 0x0c57, 0x0057, 0x0000,
+	0x0b86, 0x0000, 0x1457, 0x0000, 0x0457
 };
 
 static const byte vlc_tab_diff_huffbits[37] = {
-    13, 3, 3, 2, 3, 3, 4, 4, 6, 5, 6, 6, 7, 7, 8, 8,
-    8, 9, 8, 11, 9, 10, 8, 10, 9, 12, 10, 0, 10, 13, 11, 0,
-    12, 0, 13, 0, 13
+	13, 3, 3, 2, 3, 3, 4, 4, 6, 5, 6, 6, 7, 7, 8, 8,
+	8, 9, 8, 11, 9, 10, 8, 10, 9, 12, 10, 0, 10, 13, 11, 0,
+	12, 0, 13, 0, 13
 };
 
 // values in this table range from -1..5; adjust retrieved value by -1
 static const byte vlc_tab_run_huffcodes[6] = {
-    0x1f, 0x00, 0x01, 0x03, 0x07, 0x0f
+	0x1f, 0x00, 0x01, 0x03, 0x07, 0x0f
 };
 
 static const byte vlc_tab_run_huffbits[6] = {
-    5, 1, 2, 3, 4, 5
+	5, 1, 2, 3, 4, 5
 };
 
 // values in this table range from -1..19; adjust retrieved value by -1
 static const uint16 vlc_tab_tone_level_idx_hi1_huffcodes[20] = {
-    0x5714, 0x000c, 0x0002, 0x0001, 0x0000, 0x0004, 0x0034, 0x0054,
-    0x0094, 0x0014, 0x0114, 0x0214, 0x0314, 0x0614, 0x0e14, 0x0f14,
-    0x2714, 0x0714, 0x1714, 0x3714
+	0x5714, 0x000c, 0x0002, 0x0001, 0x0000, 0x0004, 0x0034, 0x0054,
+	0x0094, 0x0014, 0x0114, 0x0214, 0x0314, 0x0614, 0x0e14, 0x0f14,
+	0x2714, 0x0714, 0x1714, 0x3714
 };
 
 static const byte vlc_tab_tone_level_idx_hi1_huffbits[20] = {
-    15, 4, 2, 1, 3, 5, 6, 7, 8, 10, 10, 11, 11, 12, 12, 12, 14, 14, 15, 14
+	15, 4, 2, 1, 3, 5, 6, 7, 8, 10, 10, 11, 11, 12, 12, 12, 14, 14, 15, 14
 };
 
 // values in this table range from -1..23; adjust retrieved value by -1
 static const uint16 vlc_tab_tone_level_idx_mid_huffcodes[24] = {
-    0x0fea, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
-    0x0000, 0x0000, 0x0000, 0x0000, 0x03ea, 0x00ea, 0x002a, 0x001a,
-    0x0006, 0x0001, 0x0000, 0x0002, 0x000a, 0x006a, 0x01ea, 0x07ea
+	0x0fea, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
+	0x0000, 0x0000, 0x0000, 0x0000, 0x03ea, 0x00ea, 0x002a, 0x001a,
+	0x0006, 0x0001, 0x0000, 0x0002, 0x000a, 0x006a, 0x01ea, 0x07ea
 };
 
 static const byte vlc_tab_tone_level_idx_mid_huffbits[24] = {
-    12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 9, 7, 5, 3, 1, 2, 4, 6, 8, 10, 12
+	12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 9, 7, 5, 3, 1, 2, 4, 6, 8, 10, 12
 };
 
 // values in this table range from -1..23; adjust retrieved value by -1
 static const uint16 vlc_tab_tone_level_idx_hi2_huffcodes[24] = {
-    0x0664, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0064, 0x00e4,
-    0x00a4, 0x0068, 0x0004, 0x0008, 0x0014, 0x0018, 0x0000, 0x0001,
-    0x0002, 0x0003, 0x000c, 0x0028, 0x0024, 0x0164, 0x0000, 0x0264
+	0x0664, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0064, 0x00e4,
+	0x00a4, 0x0068, 0x0004, 0x0008, 0x0014, 0x0018, 0x0000, 0x0001,
+	0x0002, 0x0003, 0x000c, 0x0028, 0x0024, 0x0164, 0x0000, 0x0264
 };
 
 static const byte vlc_tab_tone_level_idx_hi2_huffbits[24] = {
-    11, 0, 0, 0, 0, 0, 10, 8, 8, 7, 6, 6, 5, 5, 4, 2, 2, 2, 4, 7, 8, 9, 0, 11
+	11, 0, 0, 0, 0, 0, 10, 8, 8, 7, 6, 6, 5, 5, 4, 2, 2, 2, 4, 7, 8, 9, 0, 11
 };
 
 // values in this table range from -1..8; adjust retrieved value by -1
 static const byte vlc_tab_type30_huffcodes[9] = {
-    0x3c, 0x06, 0x00, 0x01, 0x03, 0x02, 0x04, 0x0c, 0x1c
+	0x3c, 0x06, 0x00, 0x01, 0x03, 0x02, 0x04, 0x0c, 0x1c
 };
 
 static const byte vlc_tab_type30_huffbits[9] = {
-    6, 3, 3, 2, 2, 3, 4, 5, 6
+	6, 3, 3, 2, 2, 3, 4, 5, 6
 };
 
 // values in this table range from -1..9; adjust retrieved value by -1
 static const byte vlc_tab_type34_huffcodes[10] = {
-    0x18, 0x00, 0x01, 0x04, 0x05, 0x07, 0x03, 0x02, 0x06, 0x08
+	0x18, 0x00, 0x01, 0x04, 0x05, 0x07, 0x03, 0x02, 0x06, 0x08
 };
 
 static const byte vlc_tab_type34_huffbits[10] = {
-    5, 4, 3, 3, 3, 3, 3, 3, 3, 5
+	5, 4, 3, 3, 3, 3, 3, 3, 3, 5
 };
 
 // values in this table range from -1..22; adjust retrieved value by -1
 static const uint16 vlc_tab_fft_tone_offset_0_huffcodes[23] = {
-    0x038e, 0x0001, 0x0000, 0x0022, 0x000a, 0x0006, 0x0012, 0x0002,
-    0x001e, 0x003e, 0x0056, 0x0016, 0x000e, 0x0032, 0x0072, 0x0042,
-    0x008e, 0x004e, 0x00f2, 0x002e, 0x0036, 0x00c2, 0x018e
+	0x038e, 0x0001, 0x0000, 0x0022, 0x000a, 0x0006, 0x0012, 0x0002,
+	0x001e, 0x003e, 0x0056, 0x0016, 0x000e, 0x0032, 0x0072, 0x0042,
+	0x008e, 0x004e, 0x00f2, 0x002e, 0x0036, 0x00c2, 0x018e
 };
 
 static const byte vlc_tab_fft_tone_offset_0_huffbits[23] = {
-    10, 1, 2, 6, 4, 5, 6, 7, 6, 6, 7, 7, 8, 7, 8, 8, 9, 7, 8, 6, 6, 8, 10
+	10, 1, 2, 6, 4, 5, 6, 7, 6, 6, 7, 7, 8, 7, 8, 8, 9, 7, 8, 6, 6, 8, 10
 };
 
 // values in this table range from -1..27; adjust retrieved value by -1
 static const uint16 vlc_tab_fft_tone_offset_1_huffcodes[28] = {
-    0x07a4, 0x0001, 0x0020, 0x0012, 0x001c, 0x0008, 0x0006, 0x0010,
-    0x0000, 0x0014, 0x0004, 0x0032, 0x0070, 0x000c, 0x0002, 0x003a,
-    0x001a, 0x002c, 0x002a, 0x0022, 0x0024, 0x000a, 0x0064, 0x0030,
-    0x0062, 0x00a4, 0x01a4, 0x03a4
+	0x07a4, 0x0001, 0x0020, 0x0012, 0x001c, 0x0008, 0x0006, 0x0010,
+	0x0000, 0x0014, 0x0004, 0x0032, 0x0070, 0x000c, 0x0002, 0x003a,
+	0x001a, 0x002c, 0x002a, 0x0022, 0x0024, 0x000a, 0x0064, 0x0030,
+	0x0062, 0x00a4, 0x01a4, 0x03a4
 };
 
 static const byte vlc_tab_fft_tone_offset_1_huffbits[28] = {
-    11, 1, 6, 6, 5, 4, 3, 6, 6, 5, 6, 6, 7, 6, 6, 6,
-    6, 6, 6, 7, 8, 6, 7, 7, 7, 9, 10, 11
+	11, 1, 6, 6, 5, 4, 3, 6, 6, 5, 6, 6, 7, 6, 6, 6,
+	6, 6, 6, 7, 8, 6, 7, 7, 7, 9, 10, 11
 };
 
 // values in this table range from -1..31; adjust retrieved value by -1
 static const uint16 vlc_tab_fft_tone_offset_2_huffcodes[32] = {
-    0x1760, 0x0001, 0x0000, 0x0082, 0x000c, 0x0006, 0x0003, 0x0007,
-    0x0008, 0x0004, 0x0010, 0x0012, 0x0022, 0x001a, 0x0000, 0x0020,
-    0x000a, 0x0040, 0x004a, 0x006a, 0x002a, 0x0042, 0x0002, 0x0060,
-    0x00aa, 0x00e0, 0x00c2, 0x01c2, 0x0160, 0x0360, 0x0760, 0x0f60
+	0x1760, 0x0001, 0x0000, 0x0082, 0x000c, 0x0006, 0x0003, 0x0007,
+	0x0008, 0x0004, 0x0010, 0x0012, 0x0022, 0x001a, 0x0000, 0x0020,
+	0x000a, 0x0040, 0x004a, 0x006a, 0x002a, 0x0042, 0x0002, 0x0060,
+	0x00aa, 0x00e0, 0x00c2, 0x01c2, 0x0160, 0x0360, 0x0760, 0x0f60
 };
 
 static const byte vlc_tab_fft_tone_offset_2_huffbits[32] = {
-    13, 2, 0, 8, 4, 3, 3, 3, 4, 4, 5, 5, 6, 5, 7, 7,
-    7, 7, 7, 7, 8, 8, 8, 9, 8, 8, 9, 9, 10, 11, 13, 12
+	13, 2, 0, 8, 4, 3, 3, 3, 4, 4, 5, 5, 6, 5, 7, 7,
+	7, 7, 7, 7, 8, 8, 8, 9, 8, 8, 9, 9, 10, 11, 13, 12
 };
 
 // values in this table range from -1..34; adjust retrieved value by -1
 static const uint16 vlc_tab_fft_tone_offset_3_huffcodes[35] = {
-    0x33ea, 0x0005, 0x0000, 0x000c, 0x0000, 0x0006, 0x0003, 0x0008,
-    0x0002, 0x0001, 0x0004, 0x0007, 0x001a, 0x000f, 0x001c, 0x002c,
-    0x000a, 0x001d, 0x002d, 0x002a, 0x000d, 0x004c, 0x008c, 0x006a,
-    0x00cd, 0x004d, 0x00ea, 0x020c, 0x030c, 0x010c, 0x01ea, 0x07ea,
-    0x0bea, 0x03ea, 0x13ea
+	0x33ea, 0x0005, 0x0000, 0x000c, 0x0000, 0x0006, 0x0003, 0x0008,
+	0x0002, 0x0001, 0x0004, 0x0007, 0x001a, 0x000f, 0x001c, 0x002c,
+	0x000a, 0x001d, 0x002d, 0x002a, 0x000d, 0x004c, 0x008c, 0x006a,
+	0x00cd, 0x004d, 0x00ea, 0x020c, 0x030c, 0x010c, 0x01ea, 0x07ea,
+	0x0bea, 0x03ea, 0x13ea
 };
 
 static const byte vlc_tab_fft_tone_offset_3_huffbits[35] = {
-    14, 4, 0, 10, 4, 3, 3, 4, 4, 3, 4, 4, 5, 4, 5, 6,
-    6, 5, 6, 7, 7, 7, 8, 8, 8, 8, 9, 10, 10, 10, 10, 11,
-    12, 13, 14
+	14, 4, 0, 10, 4, 3, 3, 4, 4, 3, 4, 4, 5, 4, 5, 6,
+	6, 5, 6, 7, 7, 7, 8, 8, 8, 8, 9, 10, 10, 10, 10, 11,
+	12, 13, 14
 };
 
 // values in this table range from -1..37; adjust retrieved value by -1
 static const uint16 vlc_tab_fft_tone_offset_4_huffcodes[38] = {
-    0x5282, 0x0016, 0x0000, 0x0136, 0x0004, 0x0000, 0x0007, 0x000a,
-    0x000e, 0x0003, 0x0001, 0x000d, 0x0006, 0x0009, 0x0012, 0x0005,
-    0x0025, 0x0022, 0x0015, 0x0002, 0x0076, 0x0035, 0x0042, 0x00c2,
-    0x0182, 0x00b6, 0x0036, 0x03c2, 0x0482, 0x01c2, 0x0682, 0x0882,
-    0x0a82, 0x0082, 0x0282, 0x1282, 0x3282, 0x2282
+	0x5282, 0x0016, 0x0000, 0x0136, 0x0004, 0x0000, 0x0007, 0x000a,
+	0x000e, 0x0003, 0x0001, 0x000d, 0x0006, 0x0009, 0x0012, 0x0005,
+	0x0025, 0x0022, 0x0015, 0x0002, 0x0076, 0x0035, 0x0042, 0x00c2,
+	0x0182, 0x00b6, 0x0036, 0x03c2, 0x0482, 0x01c2, 0x0682, 0x0882,
+	0x0a82, 0x0082, 0x0282, 0x1282, 0x3282, 0x2282
 };
 
 static const byte vlc_tab_fft_tone_offset_4_huffbits[38] = {
-    15, 6, 0, 9, 3, 3, 3, 4, 4, 3, 4, 4, 5, 4, 5, 6,
-    6, 6, 6, 8, 7, 6, 8, 9, 9, 8, 9, 10, 11, 10, 11, 12,
-    12, 12, 14, 15, 14, 14
+	15, 6, 0, 9, 3, 3, 3, 4, 4, 3, 4, 4, 5, 4, 5, 6,
+	6, 6, 6, 8, 7, 6, 8, 9, 9, 8, 9, 10, 11, 10, 11, 12,
+	12, 12, 14, 15, 14, 14
 };
 
 /// FFT TABLES
 
 // values in this table range from -1..27; adjust retrieved value by -1
 static const uint16 fft_level_exp_alt_huffcodes[28] = {
-    0x1ec6, 0x0006, 0x00c2, 0x0142, 0x0242, 0x0246, 0x00c6, 0x0046,
-    0x0042, 0x0146, 0x00a2, 0x0062, 0x0026, 0x0016, 0x000e, 0x0005,
-    0x0004, 0x0003, 0x0000, 0x0001, 0x000a, 0x0012, 0x0002, 0x0022,
-    0x01c6, 0x02c6, 0x06c6, 0x0ec6
+	0x1ec6, 0x0006, 0x00c2, 0x0142, 0x0242, 0x0246, 0x00c6, 0x0046,
+	0x0042, 0x0146, 0x00a2, 0x0062, 0x0026, 0x0016, 0x000e, 0x0005,
+	0x0004, 0x0003, 0x0000, 0x0001, 0x000a, 0x0012, 0x0002, 0x0022,
+	0x01c6, 0x02c6, 0x06c6, 0x0ec6
 };
 
 static const byte fft_level_exp_alt_huffbits[28] = {
-    13, 7, 8, 9, 10, 10, 10, 10, 10, 9, 8, 7, 6, 5, 4, 3,
-    3, 2, 3, 3, 4, 5, 7, 8, 9, 11, 12, 13
+	13, 7, 8, 9, 10, 10, 10, 10, 10, 9, 8, 7, 6, 5, 4, 3,
+	3, 2, 3, 3, 4, 5, 7, 8, 9, 11, 12, 13
 };
 
 // values in this table range from -1..19; adjust retrieved value by -1
 static const uint16 fft_level_exp_huffcodes[20] = {
-    0x0f24, 0x0001, 0x0002, 0x0000, 0x0006, 0x0005, 0x0007, 0x000c,
-    0x000b, 0x0014, 0x0013, 0x0004, 0x0003, 0x0023, 0x0064, 0x00a4,
-    0x0024, 0x0124, 0x0324, 0x0724
+	0x0f24, 0x0001, 0x0002, 0x0000, 0x0006, 0x0005, 0x0007, 0x000c,
+	0x000b, 0x0014, 0x0013, 0x0004, 0x0003, 0x0023, 0x0064, 0x00a4,
+	0x0024, 0x0124, 0x0324, 0x0724
 };
 
 static const byte fft_level_exp_huffbits[20] = {
-    12, 3, 3, 3, 3, 3, 3, 4, 4, 5, 5, 6, 6, 6, 7, 8, 9, 10, 11, 12
+	12, 3, 3, 3, 3, 3, 3, 4, 4, 5, 5, 6, 6, 6, 7, 8, 9, 10, 11, 12
 };
 
 // values in this table range from -1..6; adjust retrieved value by -1
 static const byte fft_stereo_exp_huffcodes[7] = {
-    0x3e, 0x01, 0x00, 0x02, 0x06, 0x0e, 0x1e
+	0x3e, 0x01, 0x00, 0x02, 0x06, 0x0e, 0x1e
 };
 
 static const byte fft_stereo_exp_huffbits[7] = {
-    6, 1, 2, 3, 4, 5, 6
+	6, 1, 2, 3, 4, 5, 6
 };
 
 // values in this table range from -1..8; adjust retrieved value by -1
 static const byte fft_stereo_phase_huffcodes[9] = {
-    0x35, 0x02, 0x00, 0x01, 0x0d, 0x15, 0x05, 0x09, 0x03
+	0x35, 0x02, 0x00, 0x01, 0x0d, 0x15, 0x05, 0x09, 0x03
 };
 
 static const byte fft_stereo_phase_huffbits[9] = {
-    6, 2, 2, 4, 4, 6, 5, 4, 2
+	6, 2, 2, 4, 4, 6, 5, 4, 2
 };
 
 static const int fft_cutoff_index_table[4][2] = {
-    { 1, 2 }, {-1, 0 }, {-1,-2 }, { 0, 0 }
+	{ 1, 2 }, {-1, 0 }, {-1,-2 }, { 0, 0 }
 };
 
 static const int16 fft_level_index_table[256] = {
-    0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1,
-    2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
-    3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
-    3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
-    4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
-    4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
-    4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
-    4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
-    5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
-    5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
-    5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
-    5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
-    5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
-    5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
-    5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
-    5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+	0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1,
+	2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+	3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
+	3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
+	4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+	4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+	4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+	4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+	5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+	5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+	5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+	5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+	5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+	5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+	5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+	5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
 };
 
 static const byte last_coeff[3] = {
-    4, 7, 10
+	4, 7, 10
 };
 
 static const byte coeff_per_sb_for_avg[3][30] = {
-    { 0, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 },
-    { 0, 1, 2, 2, 3, 3, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 },
-    { 0, 1, 2, 3, 4, 4, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9 }
+	{ 0, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 },
+	{ 0, 1, 2, 2, 3, 3, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 },
+	{ 0, 1, 2, 3, 4, 4, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9 }
 };
 
 static const uint32 dequant_table[3][10][30] = {
-    { { 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
-      { 0, 256, 256, 205, 154, 102, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
-      { 0, 0, 0, 51, 102, 154, 205, 256, 238, 219, 201, 183, 165, 146, 128, 110, 91, 73, 55, 37, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
-      { 0, 0, 0, 0, 0, 0, 0, 0, 18, 37, 55, 73, 91, 110, 128, 146, 165, 183, 201, 219, 238, 256, 228, 199, 171, 142, 114, 85, 57, 28 },
-      { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
-      { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
-      { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
-      { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
-      { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
-      { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } },
-    { { 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
-      { 0, 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
-      { 0, 0, 256, 171, 85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
-      { 0, 0, 0, 85, 171, 256, 171, 85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
-      { 0, 0, 0, 0, 0, 0, 85, 171, 256, 219, 183, 146, 110, 73, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
-      { 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 73, 110, 146, 183, 219, 256, 228, 199, 171, 142, 114, 85, 57, 28, 0, 0, 0, 0, 0, 0 },
-      { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 57, 85, 114, 142, 171, 199, 228, 256, 213, 171, 128, 85, 43 },
-      { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
-      { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
-      { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } },
-    { { 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
-      { 0, 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
-      { 0, 0, 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
-      { 0, 0, 0, 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
-      { 0, 0, 0, 0, 256, 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
-      { 0, 0, 0, 0, 0, 0, 256, 171, 85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
-      { 0, 0, 0, 0, 0, 0, 0, 85, 171, 256, 192, 128, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
-      { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 128, 192, 256, 205, 154, 102, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
-      { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 102, 154, 205, 256, 213, 171, 128, 85, 43, 0, 0, 0, 0, 0, 0 },
-      { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 85, 128, 171, 213, 256, 213, 171, 128, 85, 43 } }
+	{ { 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+	  { 0, 256, 256, 205, 154, 102, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+	  { 0, 0, 0, 51, 102, 154, 205, 256, 238, 219, 201, 183, 165, 146, 128, 110, 91, 73, 55, 37, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+	  { 0, 0, 0, 0, 0, 0, 0, 0, 18, 37, 55, 73, 91, 110, 128, 146, 165, 183, 201, 219, 238, 256, 228, 199, 171, 142, 114, 85, 57, 28 },
+	  { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+	  { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+	  { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+	  { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+	  { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+	  { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } },
+	{ { 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+	  { 0, 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+	  { 0, 0, 256, 171, 85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+	  { 0, 0, 0, 85, 171, 256, 171, 85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+	  { 0, 0, 0, 0, 0, 0, 85, 171, 256, 219, 183, 146, 110, 73, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+	  { 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 73, 110, 146, 183, 219, 256, 228, 199, 171, 142, 114, 85, 57, 28, 0, 0, 0, 0, 0, 0 },
+	  { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 57, 85, 114, 142, 171, 199, 228, 256, 213, 171, 128, 85, 43 },
+	  { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+	  { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+	  { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } },
+	{ { 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+	  { 0, 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+	  { 0, 0, 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+	  { 0, 0, 0, 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+	  { 0, 0, 0, 0, 256, 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+	  { 0, 0, 0, 0, 0, 0, 256, 171, 85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+	  { 0, 0, 0, 0, 0, 0, 0, 85, 171, 256, 192, 128, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+	  { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 128, 192, 256, 205, 154, 102, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+	  { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 102, 154, 205, 256, 213, 171, 128, 85, 43, 0, 0, 0, 0, 0, 0 },
+	  { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 85, 128, 171, 213, 256, 213, 171, 128, 85, 43 } }
 };
 
 static const byte coeff_per_sb_for_dequant[3][30] = {
-    { 0, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3 },
-    { 0, 1, 2, 2, 2, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6 },
-    { 0, 1, 2, 3, 4, 4, 5, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9 }
+	{ 0, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3 },
+	{ 0, 1, 2, 2, 2, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6 },
+	{ 0, 1, 2, 3, 4, 4, 5, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9 }
 };
 
 // first index is subband, 2nd index is 0, 1 or 3 (2 is unused)
 static const int8 tone_level_idx_offset_table[30][4] = {
-    { -50, -50,  0, -50 },
-    { -50, -50,  0, -50 },
-    { -50,  -9,  0, -19 },
-    { -16,  -6,  0, -12 },
-    { -11,  -4,  0,  -8 },
-    {  -8,  -3,  0,  -6 },
-    {  -7,  -3,  0,  -5 },
-    {  -6,  -2,  0,  -4 },
-    {  -5,  -2,  0,  -3 },
-    {  -4,  -1,  0,  -3 },
-    {  -4,  -1,  0,  -2 },
-    {  -3,  -1,  0,  -2 },
-    {  -3,  -1,  0,  -2 },
-    {  -3,  -1,  0,  -2 },
-    {  -2,  -1,  0,  -1 },
-    {  -2,  -1,  0,  -1 },
-    {  -2,  -1,  0,  -1 },
-    {  -2,   0,  0,  -1 },
-    {  -2,   0,  0,  -1 },
-    {  -1,   0,  0,  -1 },
-    {  -1,   0,  0,  -1 },
-    {  -1,   0,  0,  -1 },
-    {  -1,   0,  0,  -1 },
-    {  -1,   0,  0,  -1 },
-    {  -1,   0,  0,  -1 },
-    {  -1,   0,  0,  -1 },
-    {  -1,   0,  0,   0 },
-    {  -1,   0,  0,   0 },
-    {  -1,   0,  0,   0 },
-    {  -1,   0,  0,   0 }
+	{ -50, -50,  0, -50 },
+	{ -50, -50,  0, -50 },
+	{ -50,  -9,  0, -19 },
+	{ -16,  -6,  0, -12 },
+	{ -11,  -4,  0,  -8 },
+	{  -8,  -3,  0,  -6 },
+	{  -7,  -3,  0,  -5 },
+	{  -6,  -2,  0,  -4 },
+	{  -5,  -2,  0,  -3 },
+	{  -4,  -1,  0,  -3 },
+	{  -4,  -1,  0,  -2 },
+	{  -3,  -1,  0,  -2 },
+	{  -3,  -1,  0,  -2 },
+	{  -3,  -1,  0,  -2 },
+	{  -2,  -1,  0,  -1 },
+	{  -2,  -1,  0,  -1 },
+	{  -2,  -1,  0,  -1 },
+	{  -2,   0,  0,  -1 },
+	{  -2,   0,  0,  -1 },
+	{  -1,   0,  0,  -1 },
+	{  -1,   0,  0,  -1 },
+	{  -1,   0,  0,  -1 },
+	{  -1,   0,  0,  -1 },
+	{  -1,   0,  0,  -1 },
+	{  -1,   0,  0,  -1 },
+	{  -1,   0,  0,  -1 },
+	{  -1,   0,  0,   0 },
+	{  -1,   0,  0,   0 },
+	{  -1,   0,  0,   0 },
+	{  -1,   0,  0,   0 }
 };
 
 /* all my samples have 1st index 0 or 1 */
 /* second index is subband, only indexes 0-29 seem to be used */
 static const int8 coding_method_table[5][30] = {
-    { 34, 30, 24, 24, 16, 16, 16, 16, 10, 10, 10, 10, 10, 10, 10,
-      10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
-    },
-    { 34, 30, 24, 24, 16, 16, 16, 16, 10, 10, 10, 10, 10, 10, 10,
-      10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
-    },
-    { 34, 30, 30, 30, 24, 24, 16, 16, 16, 16, 16, 16, 10, 10, 10,
-      10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
-    },
-    { 34, 34, 30, 30, 24, 24, 24, 24, 16, 16, 16, 16, 16, 16, 16,
-      16, 16, 16, 16, 16, 16, 16, 10, 10, 10, 10, 10, 10, 10, 10
-    },
-    { 34, 34, 30, 30, 30, 30, 30, 30, 24, 24, 24, 24, 24, 24, 24,
-      24, 24, 24, 24, 24, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16
-    },
+	{ 34, 30, 24, 24, 16, 16, 16, 16, 10, 10, 10, 10, 10, 10, 10,
+	  10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
+	},
+	{ 34, 30, 24, 24, 16, 16, 16, 16, 10, 10, 10, 10, 10, 10, 10,
+	  10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
+	},
+	{ 34, 30, 30, 30, 24, 24, 16, 16, 16, 16, 16, 16, 10, 10, 10,
+	  10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
+	},
+	{ 34, 34, 30, 30, 24, 24, 24, 24, 16, 16, 16, 16, 16, 16, 16,
+	  16, 16, 16, 16, 16, 16, 16, 10, 10, 10, 10, 10, 10, 10, 10
+	},
+	{ 34, 34, 30, 30, 30, 30, 30, 30, 24, 24, 24, 24, 24, 24, 24,
+	  24, 24, 24, 24, 24, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16
+	},
 };
 
 static const int vlc_stage3_values[60] = {
-        0,     1,     2,     3,     4,     6,     8,    10,    12,    16,    20,    24,
-       28,    36,    44,    52,    60,    76,    92,   108,   124,   156,   188,   220,
-      252,   316,   380,   444,   508,   636,   764,   892,  1020,  1276,  1532,  1788,
-     2044,  2556,  3068,  3580,  4092,  5116,  6140,  7164,  8188, 10236, 12284, 14332,
-    16380, 20476, 24572, 28668, 32764, 40956, 49148, 57340, 65532, 81916, 98300,114684
+	    0,     1,     2,     3,     4,     6,     8,    10,    12,    16,    20,    24,
+	   28,    36,    44,    52,    60,    76,    92,   108,   124,   156,   188,   220,
+	  252,   316,   380,   444,   508,   636,   764,   892,  1020,  1276,  1532,  1788,
+	 2044,  2556,  3068,  3580,  4092,  5116,  6140,  7164,  8188, 10236, 12284, 14332,
+	16380, 20476, 24572, 28668, 32764, 40956, 49148, 57340, 65532, 81916, 98300,114684
 };
 
 static const float fft_tone_sample_table[4][16][5] = {
-    { { .0100000000f,-.0037037037f,-.0020000000f,-.0069444444f,-.0018416207f },
-      { .0416666667f, .0000000000f, .0000000000f,-.0208333333f,-.0123456791f },
-      { .1250000000f, .0558035709f, .0330687836f,-.0164473690f,-.0097465888f },
-      { .1562500000f, .0625000000f, .0370370370f,-.0062500000f,-.0037037037f },
-      { .1996007860f, .0781250000f, .0462962948f, .0022727272f, .0013468013f },
-      { .2000000000f, .0625000000f, .0370370373f, .0208333333f, .0074074073f },
-      { .2127659619f, .0555555556f, .0329218097f, .0208333333f, .0123456791f },
-      { .2173913121f, .0473484844f, .0280583613f, .0347222239f, .0205761325f },
-      { .2173913121f, .0347222239f, .0205761325f, .0473484844f, .0280583613f },
-      { .2127659619f, .0208333333f, .0123456791f, .0555555556f, .0329218097f },
-      { .2000000000f, .0208333333f, .0074074073f, .0625000000f, .0370370370f },
-      { .1996007860f, .0022727272f, .0013468013f, .0781250000f, .0462962948f },
-      { .1562500000f,-.0062500000f,-.0037037037f, .0625000000f, .0370370370f },
-      { .1250000000f,-.0164473690f,-.0097465888f, .0558035709f, .0330687836f },
-      { .0416666667f,-.0208333333f,-.0123456791f, .0000000000f, .0000000000f },
-      { .0100000000f,-.0069444444f,-.0018416207f,-.0037037037f,-.0020000000f } },
+	{ { .0100000000f,-.0037037037f,-.0020000000f,-.0069444444f,-.0018416207f },
+	  { .0416666667f, .0000000000f, .0000000000f,-.0208333333f,-.0123456791f },
+	  { .1250000000f, .0558035709f, .0330687836f,-.0164473690f,-.0097465888f },
+	  { .1562500000f, .0625000000f, .0370370370f,-.0062500000f,-.0037037037f },
+	  { .1996007860f, .0781250000f, .0462962948f, .0022727272f, .0013468013f },
+	  { .2000000000f, .0625000000f, .0370370373f, .0208333333f, .0074074073f },
+	  { .2127659619f, .0555555556f, .0329218097f, .0208333333f, .0123456791f },
+	  { .2173913121f, .0473484844f, .0280583613f, .0347222239f, .0205761325f },
+	  { .2173913121f, .0347222239f, .0205761325f, .0473484844f, .0280583613f },
+	  { .2127659619f, .0208333333f, .0123456791f, .0555555556f, .0329218097f },
+	  { .2000000000f, .0208333333f, .0074074073f, .0625000000f, .0370370370f },
+	  { .1996007860f, .0022727272f, .0013468013f, .0781250000f, .0462962948f },
+	  { .1562500000f,-.0062500000f,-.0037037037f, .0625000000f, .0370370370f },
+	  { .1250000000f,-.0164473690f,-.0097465888f, .0558035709f, .0330687836f },
+	  { .0416666667f,-.0208333333f,-.0123456791f, .0000000000f, .0000000000f },
+	  { .0100000000f,-.0069444444f,-.0018416207f,-.0037037037f,-.0020000000f } },
 
-    { { .0050000000f,-.0200000000f, .0125000000f,-.3030303030f, .0020000000f },
-      { .1041666642f, .0400000000f,-.0250000000f, .0333333333f,-.0200000000f },
-      { .1250000000f, .0100000000f, .0142857144f,-.0500000007f,-.0200000000f },
-      { .1562500000f,-.0006250000f,-.00049382716f,-.000625000f,-.00049382716f },
-      { .1562500000f,-.0006250000f,-.00049382716f,-.000625000f,-.00049382716f },
-      { .1250000000f,-.0500000000f,-.0200000000f, .0100000000f, .0142857144f },
-      { .1041666667f, .0333333333f,-.0200000000f, .0400000000f,-.0250000000f },
-      { .0050000000f,-.3030303030f, .0020000001f,-.0200000000f, .0125000000f },
-      { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
-      { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
-      { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
-      { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
-      { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
-      { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
-      { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
-      { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f } },
+	{ { .0050000000f,-.0200000000f, .0125000000f,-.3030303030f, .0020000000f },
+	  { .1041666642f, .0400000000f,-.0250000000f, .0333333333f,-.0200000000f },
+	  { .1250000000f, .0100000000f, .0142857144f,-.0500000007f,-.0200000000f },
+	  { .1562500000f,-.0006250000f,-.00049382716f,-.000625000f,-.00049382716f },
+	  { .1562500000f,-.0006250000f,-.00049382716f,-.000625000f,-.00049382716f },
+	  { .1250000000f,-.0500000000f,-.0200000000f, .0100000000f, .0142857144f },
+	  { .1041666667f, .0333333333f,-.0200000000f, .0400000000f,-.0250000000f },
+	  { .0050000000f,-.3030303030f, .0020000001f,-.0200000000f, .0125000000f },
+	  { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+	  { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+	  { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+	  { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+	  { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+	  { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+	  { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+	  { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f } },
 
-    { { .1428571492f, .1250000000f,-.0285714287f,-.0357142873f, .0208333333f },
-      { .1818181818f, .0588235296f, .0333333333f, .0212765951f, .0100000000f },
-      { .1818181818f, .0212765951f, .0100000000f, .0588235296f, .0333333333f },
-      { .1428571492f,-.0357142873f, .0208333333f, .1250000000f,-.0285714287f },
-      { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
-      { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
-      { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
-      { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
-      { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
-      { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
-      { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
-      { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
-      { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
-      { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
-      { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
-      { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f } },
+	{ { .1428571492f, .1250000000f,-.0285714287f,-.0357142873f, .0208333333f },
+	  { .1818181818f, .0588235296f, .0333333333f, .0212765951f, .0100000000f },
+	  { .1818181818f, .0212765951f, .0100000000f, .0588235296f, .0333333333f },
+	  { .1428571492f,-.0357142873f, .0208333333f, .1250000000f,-.0285714287f },
+	  { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+	  { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+	  { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+	  { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+	  { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+	  { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+	  { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+	  { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+	  { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+	  { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+	  { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+	  { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f } },
 
-    { { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
-      { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
-      { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
-      { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
-      { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
-      { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
-      { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
-      { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
-      { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
-      { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
-      { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
-      { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
-      { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
-      { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
-      { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
-      { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f } }
+	{ { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+	  { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+	  { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+	  { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+	  { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+	  { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+	  { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+	  { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+	  { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+	  { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+	  { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+	  { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+	  { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+	  { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+	  { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+	  { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f } }
 };
 
 static const float fft_tone_level_table[2][64] = { {
 // pow ~ (i > 46) ? 0 : (((((i & 1) ? 431 : 304) << (i >> 1))) / 1024.0);
-    0.17677669f, 0.42677650f, 0.60355347f, 0.85355347f,
-    1.20710683f, 1.68359375f, 2.37500000f, 3.36718750f,
-    4.75000000f, 6.73437500f, 9.50000000f, 13.4687500f,
-    19.0000000f, 26.9375000f, 38.0000000f, 53.8750000f,
-    76.0000000f, 107.750000f, 152.000000f, 215.500000f,
-    304.000000f, 431.000000f, 608.000000f, 862.000000f,
-    1216.00000f, 1724.00000f, 2432.00000f, 3448.00000f,
-    4864.00000f, 6896.00000f, 9728.00000f, 13792.0000f,
-    19456.0000f, 27584.0000f, 38912.0000f, 55168.0000f,
-    77824.0000f, 110336.000f, 155648.000f, 220672.000f,
-    311296.000f, 441344.000f, 622592.000f, 882688.000f,
-    1245184.00f, 1765376.00f, 2490368.00f, 0.00000000f,
-    0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f,
-    0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f,
-    0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f,
-    0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f,
+	0.17677669f, 0.42677650f, 0.60355347f, 0.85355347f,
+	1.20710683f, 1.68359375f, 2.37500000f, 3.36718750f,
+	4.75000000f, 6.73437500f, 9.50000000f, 13.4687500f,
+	19.0000000f, 26.9375000f, 38.0000000f, 53.8750000f,
+	76.0000000f, 107.750000f, 152.000000f, 215.500000f,
+	304.000000f, 431.000000f, 608.000000f, 862.000000f,
+	1216.00000f, 1724.00000f, 2432.00000f, 3448.00000f,
+	4864.00000f, 6896.00000f, 9728.00000f, 13792.0000f,
+	19456.0000f, 27584.0000f, 38912.0000f, 55168.0000f,
+	77824.0000f, 110336.000f, 155648.000f, 220672.000f,
+	311296.000f, 441344.000f, 622592.000f, 882688.000f,
+	1245184.00f, 1765376.00f, 2490368.00f, 0.00000000f,
+	0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f,
+	0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f,
+	0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f,
+	0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f,
   }, {
 // pow = (i > 45) ? 0 : ((((i & 1) ? 431 : 304) << (i >> 1)) / 512.0);
-    0.59375000f, 0.84179688f, 1.18750000f, 1.68359375f,
-    2.37500000f, 3.36718750f, 4.75000000f, 6.73437500f,
-    9.50000000f, 13.4687500f, 19.0000000f, 26.9375000f,
-    38.0000000f, 53.8750000f, 76.0000000f, 107.750000f,
-    152.000000f, 215.500000f, 304.000000f, 431.000000f,
-    608.000000f, 862.000000f, 1216.00000f, 1724.00000f,
-    2432.00000f, 3448.00000f, 4864.00000f, 6896.00000f,
-    9728.00000f, 13792.0000f, 19456.0000f, 27584.0000f,
-    38912.0000f, 55168.0000f, 77824.0000f, 110336.000f,
-    155648.000f, 220672.000f, 311296.000f, 441344.000f,
-    622592.000f, 882688.000f, 1245184.00f, 1765376.00f,
-    2490368.00f, 3530752.00f, 0.00000000f, 0.00000000f,
-    0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f,
-    0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f,
-    0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f,
-    0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f
+	0.59375000f, 0.84179688f, 1.18750000f, 1.68359375f,
+	2.37500000f, 3.36718750f, 4.75000000f, 6.73437500f,
+	9.50000000f, 13.4687500f, 19.0000000f, 26.9375000f,
+	38.0000000f, 53.8750000f, 76.0000000f, 107.750000f,
+	152.000000f, 215.500000f, 304.000000f, 431.000000f,
+	608.000000f, 862.000000f, 1216.00000f, 1724.00000f,
+	2432.00000f, 3448.00000f, 4864.00000f, 6896.00000f,
+	9728.00000f, 13792.0000f, 19456.0000f, 27584.0000f,
+	38912.0000f, 55168.0000f, 77824.0000f, 110336.000f,
+	155648.000f, 220672.000f, 311296.000f, 441344.000f,
+	622592.000f, 882688.000f, 1245184.00f, 1765376.00f,
+	2490368.00f, 3530752.00f, 0.00000000f, 0.00000000f,
+	0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f,
+	0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f,
+	0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f,
+	0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f
 } };
 
 static const float fft_tone_envelope_table[4][31] = {
-    { .009607375f, .038060248f, .084265202f, .146446645f, .222214907f, .308658302f,
-      .402454883f, .500000060f, .597545207f, .691341758f, .777785182f, .853553414f,
-      .915734828f, .961939812f, .990392685f, 1.00000000f, .990392625f, .961939752f,
-      .915734768f, .853553295f, .777785063f, .691341639f, .597545087f, .500000000f,
-      .402454853f, .308658272f, .222214878f, .146446615f, .084265172f, .038060218f,
-      .009607345f },
-    { .038060248f, .146446645f, .308658302f, .500000060f, .691341758f, .853553414f,
-      .961939812f, 1.00000000f, .961939752f, .853553295f, .691341639f, .500000000f,
-      .308658272f, .146446615f, .038060218f, .000000000f, .000000000f, .000000000f,
-      .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f,
-      .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f,
-      .000000000f },
-    { .146446645f, .500000060f, .853553414f, 1.00000000f, .853553295f, .500000000f,
-      .146446615f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f,
-      .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f,
-      .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f,
-      .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f,
-      .000000000f },
-    { .500000060f, 1.00000000f, .500000000f, .000000000f, .000000000f, .000000000f,
-      .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f,
-      .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f,
-      .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f,
-      .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f,
-      .000000000f }
+	{ .009607375f, .038060248f, .084265202f, .146446645f, .222214907f, .308658302f,
+	  .402454883f, .500000060f, .597545207f, .691341758f, .777785182f, .853553414f,
+	  .915734828f, .961939812f, .990392685f, 1.00000000f, .990392625f, .961939752f,
+	  .915734768f, .853553295f, .777785063f, .691341639f, .597545087f, .500000000f,
+	  .402454853f, .308658272f, .222214878f, .146446615f, .084265172f, .038060218f,
+	  .009607345f },
+	{ .038060248f, .146446645f, .308658302f, .500000060f, .691341758f, .853553414f,
+	  .961939812f, 1.00000000f, .961939752f, .853553295f, .691341639f, .500000000f,
+	  .308658272f, .146446615f, .038060218f, .000000000f, .000000000f, .000000000f,
+	  .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f,
+	  .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f,
+	  .000000000f },
+	{ .146446645f, .500000060f, .853553414f, 1.00000000f, .853553295f, .500000000f,
+	  .146446615f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f,
+	  .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f,
+	  .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f,
+	  .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f,
+	  .000000000f },
+	{ .500000060f, 1.00000000f, .500000000f, .000000000f, .000000000f, .000000000f,
+	  .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f,
+	  .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f,
+	  .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f,
+	  .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f,
+	  .000000000f }
 };
 
 static const float sb_noise_attenuation[32] = {
-    0.0f, 0.0f, 0.3f, 0.4f, 0.5f, 0.7f, 1.0f, 1.0f,
-    1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f,
-    1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f,
-    1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f,
+	0.0f, 0.0f, 0.3f, 0.4f, 0.5f, 0.7f, 1.0f, 1.0f,
+	1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f,
+	1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f,
+	1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f,
 };
 
 static const byte fft_subpackets[32] = {
-    0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0,
-    0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0
+	0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0,
+	0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0
 };
 
 // first index is joined_stereo, second index is 0 or 2 (1 is unused)
 static const float dequant_1bit[2][3] = {
-    {-0.920000f, 0.000000f, 0.920000f },
-    {-0.890000f, 0.000000f, 0.890000f }
+	{-0.920000f, 0.000000f, 0.920000f },
+	{-0.890000f, 0.000000f, 0.890000f }
 };
 
 static const float type30_dequant[8] = {
-   -1.0f,-0.625f,-0.291666656732559f,0.0f,
-   0.25f,0.5f,0.75f,1.0f,
+	-1.0f,-0.625f,-0.291666656732559f,0.0f,
+	0.25f,0.5f,0.75f,1.0f,
 };
 
 static const float type34_delta[10] = { // FIXME: covers 8 entries..
-    -1.0f,-0.60947573184967f,-0.333333343267441f,-0.138071194291115f,0.0f,
-    0.138071194291115f,0.333333343267441f,0.60947573184967f,1.0f,0.0f,
+	-1.0f,-0.60947573184967f,-0.333333343267441f,-0.138071194291115f,0.0f,
+	0.138071194291115f,0.333333343267441f,0.60947573184967f,1.0f,0.0f,
 };
 
 } // End of namespace Mohawk

Modified: scummvm/trunk/engines/mohawk/video/qtrle.cpp
===================================================================
--- scummvm/trunk/engines/mohawk/video/qtrle.cpp	2010-01-04 08:06:11 UTC (rev 46964)
+++ scummvm/trunk/engines/mohawk/video/qtrle.cpp	2010-01-04 08:10:29 UTC (rev 46965)
@@ -64,323 +64,323 @@
   } \
 
 void QTRLEDecoder::decode1(Common::SeekableReadStream *stream, uint32 rowPtr, uint32 linesToChange) {
-    uint32 pixelPtr = 0;
+	uint32 pixelPtr = 0;
 	byte *rgb = (byte *)_surface->pixels;
 
 	while (linesToChange) {
 		CHECK_STREAM_PTR(2);
 		byte skip = stream->readByte();
 		int8 rleCode = stream->readSByte();
-		
-        if (rleCode == 0)
-            break;
-			
-        if (skip & 0x80) {
-            linesToChange--;
-            rowPtr += _surface->w;
-            pixelPtr = rowPtr + 2 * (skip & 0x7f);
-        } else
-            pixelPtr += 2 * skip;
 
-        if (rleCode < 0) {
-            // decode the run length code 
-            rleCode = -rleCode;
-            // get the next 2 bytes from the stream, treat them as groups of 8 pixels, and output them rleCode times */
-            CHECK_STREAM_PTR(2);
-            byte pi0 = stream->readByte();
+		if (rleCode == 0)
+			break;
+
+		if (skip & 0x80) {
+			linesToChange--;
+			rowPtr += _surface->w;
+			pixelPtr = rowPtr + 2 * (skip & 0x7f);
+		} else
+			pixelPtr += 2 * skip;
+
+		if (rleCode < 0) {
+			// decode the run length code 
+			rleCode = -rleCode;
+			// get the next 2 bytes from the stream, treat them as groups of 8 pixels, and output them rleCode times */
+			CHECK_STREAM_PTR(2);
+			byte pi0 = stream->readByte();
 			byte pi1 = stream->readByte();
-            CHECK_PIXEL_PTR(rleCode * 2);
+			CHECK_PIXEL_PTR(rleCode * 2);
 
-            while (rleCode--) {
-                rgb[pixelPtr++] = pi0;
-                rgb[pixelPtr++] = pi1;
-            }
-        } else {
-            // copy the same pixel directly to output 2 times
-            rleCode *= 2;
-            CHECK_STREAM_PTR(rleCode);
-            CHECK_PIXEL_PTR(rleCode);
+			while (rleCode--) {
+				rgb[pixelPtr++] = pi0;
+				rgb[pixelPtr++] = pi1;
+			}
+		} else {
+			// copy the same pixel directly to output 2 times
+			rleCode *= 2;
+			CHECK_STREAM_PTR(rleCode);
+			CHECK_PIXEL_PTR(rleCode);
 
-            while (rleCode--)
-                rgb[pixelPtr++] = stream->readByte();
-        }
-    }
+			while (rleCode--)
+				rgb[pixelPtr++] = stream->readByte();
+		}
+	}
 }
 
 void QTRLEDecoder::decode2_4(Common::SeekableReadStream *stream, uint32 rowPtr, uint32 linesToChange, byte bpp) {
-    uint32 pixelPtr = 0;
-    byte *rgb = (byte *)_surface->pixels;
-    byte numPixels = (bpp == 4) ? 8 : 16;
+	uint32 pixelPtr = 0;
+	byte *rgb = (byte *)_surface->pixels;
+	byte numPixels = (bpp == 4) ? 8 : 16;
 
-    while (linesToChange--) {
-        CHECK_STREAM_PTR(2);
-        pixelPtr = rowPtr + (numPixels * (stream->readByte() - 1));
+	while (linesToChange--) {
+		CHECK_STREAM_PTR(2);
+		pixelPtr = rowPtr + (numPixels * (stream->readByte() - 1));
 
 		for (int8 rleCode = stream->readSByte(); rleCode != -1; rleCode = stream->readSByte()) {
-            if (rleCode == 0) {
-                // there's another skip code in the stream
-                CHECK_STREAM_PTR(1);
-                pixelPtr += (numPixels * (stream->readByte() - 1));
-            } else if (rleCode < 0) {
-                // decode the run length code
-                rleCode = -rleCode;
-				
-                // get the next 4 bytes from the stream, treat them as palette indices, and output them rleCode times */
-                CHECK_STREAM_PTR(4);
-				
+			if (rleCode == 0) {
+				// there's another skip code in the stream
+				CHECK_STREAM_PTR(1);
+				pixelPtr += (numPixels * (stream->readByte() - 1));
+			} else if (rleCode < 0) {
+				// decode the run length code
+				rleCode = -rleCode;
+
+				// get the next 4 bytes from the stream, treat them as palette indices, and output them rleCode times */
+				CHECK_STREAM_PTR(4);
+
 				byte pi[16]; // 16 palette indices
-				
-                for (int8 i = numPixels - 1; i >= 0; i--) {
-                    pi[numPixels - 1 - i] = (stream->readByte() >> ((i * bpp) & 0x07)) & ((1 << bpp) - 1);
-					
+
+				for (int8 i = numPixels - 1; i >= 0; i--) {
+					pi[numPixels - 1 - i] = (stream->readByte() >> ((i * bpp) & 0x07)) & ((1 << bpp) - 1);
+
 					// FIXME: Is this right?
 					//stream_ptr += ((i & ((num_pixels>>2)-1)) == 0);
 					if ((i & ((numPixels >> 2) - 1)) == 0)
 						stream->readByte();
-                }
-				
-                CHECK_PIXEL_PTR(rleCode * numPixels);
-				
-                while (rleCode--)
-                    for (byte i = 0; i < numPixels; i++)
-                        rgb[pixelPtr++] = pi[i];
-            } else {
-                // copy the same pixel directly to output 4 times
-                rleCode *= 4;
-                CHECK_STREAM_PTR(rleCode);
-                CHECK_PIXEL_PTR(rleCode * (numPixels >> 2));
-				
-                while (rleCode--) {
+				}
+
+				CHECK_PIXEL_PTR(rleCode * numPixels);
+
+				while (rleCode--)
+					for (byte i = 0; i < numPixels; i++)
+						rgb[pixelPtr++] = pi[i];
+			} else {
+				// copy the same pixel directly to output 4 times
+				rleCode *= 4;
+				CHECK_STREAM_PTR(rleCode);
+				CHECK_PIXEL_PTR(rleCode * (numPixels >> 2));
+
+				while (rleCode--) {
 					byte temp = stream->readByte();
-                    if (bpp == 4) {
-                        rgb[pixelPtr++] = (temp >> 4) & 0x0f;
-                        rgb[pixelPtr++] = temp & 0x0f;
-                    } else {
-                        rgb[pixelPtr++] = (temp >> 6) & 0x03;
-                        rgb[pixelPtr++] = (temp >> 4) & 0x03;
-                        rgb[pixelPtr++] = (temp >> 2) & 0x03;
-                        rgb[pixelPtr++] = temp & 0x03;
-                    }
-                }
-            }
-        }
-		
-        rowPtr += _surface->w;
-    }
+					if (bpp == 4) {
+						rgb[pixelPtr++] = (temp >> 4) & 0x0f;
+						rgb[pixelPtr++] = temp & 0x0f;
+					} else {
+						rgb[pixelPtr++] = (temp >> 6) & 0x03;
+						rgb[pixelPtr++] = (temp >> 4) & 0x03;
+						rgb[pixelPtr++] = (temp >> 2) & 0x03;
+						rgb[pixelPtr++] = temp & 0x03;
+					}
+				}
+			}
+		}
+
+		rowPtr += _surface->w;
+	}
 }
 
 void QTRLEDecoder::decode8(Common::SeekableReadStream *stream, uint32 rowPtr, uint32 linesToChange) {
-    uint32 pixelPtr = 0;
-    byte *rgb = (byte *)_surface->pixels;
+	uint32 pixelPtr = 0;
+	byte *rgb = (byte *)_surface->pixels;
 
-    while (linesToChange--) {
-        CHECK_STREAM_PTR(2);
-        pixelPtr = rowPtr + 4 * (stream->readByte() - 1);
+	while (linesToChange--) {
+		CHECK_STREAM_PTR(2);
+		pixelPtr = rowPtr + 4 * (stream->readByte() - 1);
 
-        for (int8 rleCode = stream->readSByte(); rleCode != -1; rleCode = stream->readSByte()) {
-            if (rleCode == 0) {
-                // there's another skip code in the stream
-                CHECK_STREAM_PTR(1);
-                pixelPtr += 4 * (stream->readByte() - 1);
-            } else if (rleCode < 0) {
-                // decode the run length code
-                rleCode = -rleCode;
-				
-                // get the next 4 bytes from the stream, treat them as palette indices, and output them rleCode times
-                CHECK_STREAM_PTR(4);
-				
+		for (int8 rleCode = stream->readSByte(); rleCode != -1; rleCode = stream->readSByte()) {
+			if (rleCode == 0) {
+				// there's another skip code in the stream
+				CHECK_STREAM_PTR(1);
+				pixelPtr += 4 * (stream->readByte() - 1);
+			} else if (rleCode < 0) {
+				// decode the run length code
+				rleCode = -rleCode;
+
+				// get the next 4 bytes from the stream, treat them as palette indices, and output them rleCode times
+				CHECK_STREAM_PTR(4);
+
 				byte pi[4];  // 4 palette indexes
-				
+
 				for (byte i = 0; i < 4; i++)
 					pi[i] = stream->readByte();
 
-                CHECK_PIXEL_PTR(rleCode * 4);
+				CHECK_PIXEL_PTR(rleCode * 4);
 
-                while (rleCode--)
+				while (rleCode--)
 					for (byte i = 0; i < 4; i++)
 						rgb[pixelPtr++] = pi[i];
-            } else {
-                // copy the same pixel directly to output 4 times
-                rleCode *= 4;
-                CHECK_STREAM_PTR(rleCode);
-                CHECK_PIXEL_PTR(rleCode);
+			} else {
+				// copy the same pixel directly to output 4 times
+				rleCode *= 4;
+				CHECK_STREAM_PTR(rleCode);
+				CHECK_PIXEL_PTR(rleCode);
 
-                while (rleCode--)
-                    rgb[pixelPtr++] = stream->readByte();
-            }
-        }
-		
-        rowPtr += _surface->w;
-    }
+				while (rleCode--)
+					rgb[pixelPtr++] = stream->readByte();
+			}
+		}
+
+		rowPtr += _surface->w;
+	}
 }
 
 void QTRLEDecoder::decode16(Common::SeekableReadStream *stream, uint32 rowPtr, uint32 linesToChange) {
-    uint32 pixelPtr = 0;
-    OverlayColor *rgb = (OverlayColor *)_surface->pixels;
+	uint32 pixelPtr = 0;
+	OverlayColor *rgb = (OverlayColor *)_surface->pixels;
 
-    while (linesToChange--) {
-        CHECK_STREAM_PTR(2);
-        pixelPtr = rowPtr + stream->readByte() - 1;
+	while (linesToChange--) {
+		CHECK_STREAM_PTR(2);
+		pixelPtr = rowPtr + stream->readByte() - 1;
 
-        for (int8 rleCode = stream->readSByte(); rleCode != -1; rleCode = stream->readSByte()) {
-            if (rleCode == 0) {
-                // there's another skip code in the stream
-                CHECK_STREAM_PTR(1);
-                pixelPtr += stream->readByte() - 1;
-            } else if (rleCode < 0) {
-                // decode the run length code
-                rleCode = -rleCode;
-                CHECK_STREAM_PTR(2);
-				
-                uint16 rgb16 = stream->readUint16BE();
+		for (int8 rleCode = stream->readSByte(); rleCode != -1; rleCode = stream->readSByte()) {
+			if (rleCode == 0) {
+				// there's another skip code in the stream
+				CHECK_STREAM_PTR(1);
+				pixelPtr += stream->readByte() - 1;
+			} else if (rleCode < 0) {
+				// decode the run length code
+				rleCode = -rleCode;
+				CHECK_STREAM_PTR(2);
 
-                CHECK_PIXEL_PTR(rleCode);
+				uint16 rgb16 = stream->readUint16BE();
 
-                while (rleCode--) {
+				CHECK_PIXEL_PTR(rleCode);
+
+				while (rleCode--) {
 					// Convert from RGB555 to the format specified by the Overlay
 					byte r = 0, g = 0, b = 0;
 					Graphics::colorToRGB<Graphics::ColorMasks<555> >(rgb16, r, g, b);
 					rgb[pixelPtr++] = _pixelFormat.RGBToColor(r, g, b);
-                }
-            } else {
-                CHECK_STREAM_PTR(rleCode * 2);
-                CHECK_PIXEL_PTR(rleCode);
+				}
+			} else {
+				CHECK_STREAM_PTR(rleCode * 2);
+				CHECK_PIXEL_PTR(rleCode);
 
-                // copy pixels directly to output
-                while (rleCode--) {
-                    uint16 rgb16 = stream->readUint16BE();
-					
+				// copy pixels directly to output
+				while (rleCode--) {
+					uint16 rgb16 = stream->readUint16BE();
+
 					// Convert from RGB555 to the format specified by the Overlay
 					byte r = 0, g = 0, b = 0;
 					Graphics::colorToRGB<Graphics::ColorMasks<555> >(rgb16, r, g, b);
 					rgb[pixelPtr++] = _pixelFormat.RGBToColor(r, g, b);
-                }
-            }
-        }
-		
-        rowPtr += _surface->w;
-    }
+				}
+			}
+		}
+
+		rowPtr += _surface->w;
+	}
 }
 
 void QTRLEDecoder::decode24(Common::SeekableReadStream *stream, uint32 rowPtr, uint32 linesToChange) {
-    uint32 pixelPtr = 0;
+	uint32 pixelPtr = 0;
 	OverlayColor *rgb = (OverlayColor *)_surface->pixels;
 
-    while (linesToChange--) {
-        CHECK_STREAM_PTR(2);
-        pixelPtr = rowPtr + stream->readByte() - 1;
+	while (linesToChange--) {
+		CHECK_STREAM_PTR(2);
+		pixelPtr = rowPtr + stream->readByte() - 1;
 
-        for (int8 rleCode = stream->readSByte(); rleCode != -1; rleCode = stream->readSByte()) {
-            if (rleCode == 0) {
-                // there's another skip code in the stream
-                CHECK_STREAM_PTR(1);
-                pixelPtr += stream->readByte() - 1;
-            } else if (rleCode < 0) {
-                // decode the run length code
-                rleCode = -rleCode;
-				
-                CHECK_STREAM_PTR(3);
-				
-                byte r = stream->readByte();
-                byte g = stream->readByte();
-                byte b = stream->readByte();
+		for (int8 rleCode = stream->readSByte(); rleCode != -1; rleCode = stream->readSByte()) {
+			if (rleCode == 0) {
+				// there's another skip code in the stream
+				CHECK_STREAM_PTR(1);
+				pixelPtr += stream->readByte() - 1;
+			} else if (rleCode < 0) {
+				// decode the run length code
+				rleCode = -rleCode;
 
-                CHECK_PIXEL_PTR(rleCode);
+				CHECK_STREAM_PTR(3);
 
-                while (rleCode--) 
+				byte r = stream->readByte();
+				byte g = stream->readByte();
+				byte b = stream->readByte();
+
+				CHECK_PIXEL_PTR(rleCode);
+
+				while (rleCode--) 
 					rgb[pixelPtr++] = _pixelFormat.RGBToColor(r, g, b);
-            } else {
-                CHECK_STREAM_PTR(rleCode * 3);
-                CHECK_PIXEL_PTR(rleCode);
+			} else {
+				CHECK_STREAM_PTR(rleCode * 3);
+				CHECK_PIXEL_PTR(rleCode);
 
-                // copy pixels directly to output
-                while (rleCode--) {
+				// copy pixels directly to output
+				while (rleCode--) {
 					byte r = stream->readByte();
 					byte g = stream->readByte();
 					byte b = stream->readByte();
 					rgb[pixelPtr++] = _pixelFormat.RGBToColor(r, g, b);
-                }
-            }
-        }
-		
-        rowPtr += _surface->w;
-    }
+				}
+			}
+		}
+
+		rowPtr += _surface->w;
+	}
 }
 
 void QTRLEDecoder::decode32(Common::SeekableReadStream *stream, uint32 rowPtr, uint32 linesToChange) {
 	uint32 pixelPtr = 0;
 	OverlayColor *rgb = (OverlayColor *)_surface->pixels;
 
-    while (linesToChange--) {
-        CHECK_STREAM_PTR(2);
-        pixelPtr = rowPtr + stream->readByte() - 1;
+	while (linesToChange--) {
+		CHECK_STREAM_PTR(2);
+		pixelPtr = rowPtr + stream->readByte() - 1;
 
-        for (int8 rleCode = stream->readSByte(); rleCode != -1; rleCode = stream->readSByte()) {
-            if (rleCode == 0) {
-                // there's another skip code in the stream
-                CHECK_STREAM_PTR(1);
-                pixelPtr += stream->readByte() - 1;
-            } else if (rleCode < 0) {
-                // decode the run length code
-                rleCode = -rleCode;
-				
-                CHECK_STREAM_PTR(4);
-				
-                byte a = stream->readByte();
-                byte r = stream->readByte();
-                byte g = stream->readByte();
-                byte b = stream->readByte();
+		for (int8 rleCode = stream->readSByte(); rleCode != -1; rleCode = stream->readSByte()) {
+			if (rleCode == 0) {
+				// there's another skip code in the stream
+				CHECK_STREAM_PTR(1);
+				pixelPtr += stream->readByte() - 1;
+			} else if (rleCode < 0) {
+				// decode the run length code
+				rleCode = -rleCode;
 
-                CHECK_PIXEL_PTR(rleCode);
+				CHECK_STREAM_PTR(4);
 
-                while (rleCode--) 
+				byte a = stream->readByte();
+				byte r = stream->readByte();
+				byte g = stream->readByte();
+				byte b = stream->readByte();
+
+				CHECK_PIXEL_PTR(rleCode);
+
+				while (rleCode--) 
 					rgb[pixelPtr++] = _pixelFormat.ARGBToColor(a, r, g, b);
-            } else {
-                CHECK_STREAM_PTR(rleCode * 4);
-                CHECK_PIXEL_PTR(rleCode);
+			} else {
+				CHECK_STREAM_PTR(rleCode * 4);
+				CHECK_PIXEL_PTR(rleCode);
 
-                // copy pixels directly to output
-                while (rleCode--) {
-                    byte a = stream->readByte();
-                    byte r = stream->readByte();
-                    byte g = stream->readByte();
-                    byte b = stream->readByte();
-                    rgb[pixelPtr++] = _pixelFormat.ARGBToColor(a, r, g, b);
-                }
-            }
-        }
-		
-        rowPtr += _surface->w;
-    }
+				// copy pixels directly to output
+				while (rleCode--) {
+					byte a = stream->readByte();
+					byte r = stream->readByte();
+					byte g = stream->readByte();
+					byte b = stream->readByte();
+					rgb[pixelPtr++] = _pixelFormat.ARGBToColor(a, r, g, b);
+				}
+			}
+		}
+
+		rowPtr += _surface->w;
+	}
 }
 
 Graphics::Surface *QTRLEDecoder::decodeImage(Common::SeekableReadStream *stream) {
-    uint16 start_line = 0;
+	uint16 start_line = 0;
 	uint16 height = _surface->h;
 
-    // check if this frame is even supposed to change
-    if (stream->size() < 8)
-        return _surface;
+	// check if this frame is even supposed to change
+	if (stream->size() < 8)
+		return _surface;
 
-    // start after the chunk size
+	// start after the chunk size
 	stream->readUint32BE();
 
-    // fetch the header
+	// fetch the header
 	uint16 header = stream->readUint16BE();
 
-    // if a header is present, fetch additional decoding parameters
-    if (header & 8) {
-        if(stream->size() < 14)
-            return _surface;
-        start_line = stream->readUint16BE();
+	// if a header is present, fetch additional decoding parameters
+	if (header & 8) {
+		if(stream->size() < 14)
+			return _surface;
+		start_line = stream->readUint16BE();
 		stream->readUint16BE(); // Unknown
-        height = stream->readUint16BE();
-        stream->readUint16BE(); // Unknown
-    }
-	
-    uint32 row_ptr = _surface->w * start_line;
+		height = stream->readUint16BE();
+		stream->readUint16BE(); // Unknown
+	}
 
-    switch (_bitsPerPixel) {
+	uint32 row_ptr = _surface->w * start_line;
+
+	switch (_bitsPerPixel) {
 		case 1:
 		case 33:
 			decode1(stream, row_ptr, height);
@@ -408,9 +408,9 @@
 			break;
 		default:
 			error ("Unsupported bits per pixel %d", _bitsPerPixel);
-    }
+	}
 
-    return _surface;
+	return _surface;
 }
 
 QTRLEDecoder::~QTRLEDecoder() {

Modified: scummvm/trunk/engines/mohawk/video/qtrle.h
===================================================================
--- scummvm/trunk/engines/mohawk/video/qtrle.h	2010-01-04 08:06:11 UTC (rev 46964)
+++ scummvm/trunk/engines/mohawk/video/qtrle.h	2010-01-04 08:10:29 UTC (rev 46965)
@@ -28,9 +28,9 @@
 
 #include "graphics/pixelformat.h"
 #include "graphics/video/codecs/codec.h"
- 
+
 namespace Mohawk {
- 
+
 class QTRLEDecoder : public Graphics::Codec {
 public:
 	QTRLEDecoder(uint16 width, uint16 height, byte bitsPerPixel);

Modified: scummvm/trunk/engines/mohawk/video/rpza.cpp
===================================================================
--- scummvm/trunk/engines/mohawk/video/rpza.cpp	2010-01-04 08:06:11 UTC (rev 46964)
+++ scummvm/trunk/engines/mohawk/video/rpza.cpp	2010-01-04 08:10:29 UTC (rev 46965)
@@ -47,14 +47,14 @@
 }
 
 #define ADVANCE_BLOCK() \
-    pixelPtr += 4; \
-    if (pixelPtr >= _surface->w) { \
-        pixelPtr = 0; \
-        rowPtr += _surface->w * 4; \
-    } \
-    totalBlocks--; \
-    if (totalBlocks < 0) \
-        error("block counter just went negative (this should not happen)") \
+	pixelPtr += 4; \
+	if (pixelPtr >= _surface->w) { \
+		pixelPtr = 0; \
+		rowPtr += _surface->w * 4; \
+	} \
+	totalBlocks--; \
+	if (totalBlocks < 0) \
+		error("block counter just went negative (this should not happen)") \
 
 // Convert from RGB555 to the format specified by the screen
 #define PUT_PIXEL(color) \
@@ -69,139 +69,139 @@
 	blockPtr++
 
 Graphics::Surface *RPZADecoder::decodeImage(Common::SeekableReadStream *stream) {
-    uint16 colorA = 0, colorB = 0;
-    uint16 color4[4];
+	uint16 colorA = 0, colorB = 0;
+	uint16 color4[4];
 
-    uint32 rowPtr = 0;
-    uint32 pixelPtr = 0;
-    uint32 blockPtr = 0;
+	uint32 rowPtr = 0;
+	uint32 pixelPtr = 0;
+	uint32 blockPtr = 0;
 	uint32 rowInc = _surface->w - 4;
 	uint16 ta;
 	uint16 tb;
 
-    // First byte is always 0xe1. Warn if it's different
+	// First byte is always 0xe1. Warn if it's different
 	byte firstByte = stream->readByte();
-    if (firstByte != 0xe1)
-        warning("First RPZA chunk byte is 0x%02x instead of 0xe1", firstByte);
+	if (firstByte != 0xe1)
+		warning("First RPZA chunk byte is 0x%02x instead of 0xe1", firstByte);
 
-    // Get chunk size, ingnoring first byte
-    uint32 chunkSize = stream->readUint16BE() << 8;
+	// Get chunk size, ingnoring first byte
+	uint32 chunkSize = stream->readUint16BE() << 8;
 	chunkSize += stream->readByte();
 
-    // If length mismatch use size from MOV file and try to decode anyway
-    if (chunkSize != (uint32)stream->size()) {
-        warning("MOV chunk size != encoded chunk size; using MOV chunk size");
+	// If length mismatch use size from MOV file and try to decode anyway
+	if (chunkSize != (uint32)stream->size()) {
+		warning("MOV chunk size != encoded chunk size; using MOV chunk size");
 		chunkSize = stream->size();
 	}
 
-    // Number of 4x4 blocks in frame
-    int32 totalBlocks = ((_surface->w + 3) / 4) * ((_surface->h + 3) / 4);
+	// Number of 4x4 blocks in frame
+	int32 totalBlocks = ((_surface->w + 3) / 4) * ((_surface->h + 3) / 4);
 
-    // Process chunk data
-    while ((uint32)stream->pos() < chunkSize) {
-        byte opcode = stream->readByte(); // Get opcode
-        byte numBlocks = (opcode & 0x1f) + 1; // Extract block counter from opcode
+	// Process chunk data
+	while ((uint32)stream->pos() < chunkSize) {
+		byte opcode = stream->readByte(); // Get opcode
+		byte numBlocks = (opcode & 0x1f) + 1; // Extract block counter from opcode
 
-        // If opcode MSbit is 0, we need more data to decide what to do
-        if ((opcode & 0x80) == 0) {
-            colorA = (opcode << 8) | stream->readByte();
-            opcode = 0;
-            if (stream->readByte() & 0x80) {
-                // Must behave as opcode 110xxxxx, using colorA computed
-                // above. Use fake opcode 0x20 to enter switch block at
-                // the right place
-                opcode = 0x20;
-                numBlocks = 1;
-            }
+		// If opcode MSbit is 0, we need more data to decide what to do
+		if ((opcode & 0x80) == 0) {
+			colorA = (opcode << 8) | stream->readByte();
+			opcode = 0;
+			if (stream->readByte() & 0x80) {
+				// Must behave as opcode 110xxxxx, using colorA computed
+				// above. Use fake opcode 0x20 to enter switch block at
+				// the right place
+				opcode = 0x20;
+				numBlocks = 1;
+			}
 			stream->seek(-1, SEEK_CUR);
-        }
+		}
 
-        switch (opcode & 0xe0) {
-        case 0x80: // Skip blocks
-            while (numBlocks--) {
-              ADVANCE_BLOCK();
-            }
-            break;
-        case 0xa0: // Fill blocks with one color
-            colorA = stream->readUint16BE();
-            while (numBlocks--) {
-                blockPtr = rowPtr + pixelPtr;
-                for (byte pixel_y = 0; pixel_y < 4; pixel_y++) {
-                    for (byte pixel_x = 0; pixel_x < 4; pixel_x++) {
+		switch (opcode & 0xe0) {
+		case 0x80: // Skip blocks
+			while (numBlocks--) {
+				ADVANCE_BLOCK();
+			}
+			break;
+		case 0xa0: // Fill blocks with one color
+			colorA = stream->readUint16BE();
+			while (numBlocks--) {
+				blockPtr = rowPtr + pixelPtr;
+				for (byte pixel_y = 0; pixel_y < 4; pixel_y++) {
+					for (byte pixel_x = 0; pixel_x < 4; pixel_x++) {
 						PUT_PIXEL(colorA);
-                    }
-                    blockPtr += rowInc;
-                }
-                ADVANCE_BLOCK();
-            }
-            break;
+					}
+					blockPtr += rowInc;
+				}
+				ADVANCE_BLOCK();
+			}
+			break;
 
-        // Fill blocks with 4 colors
-        case 0xc0:
-            colorA = stream->readUint16BE();
-        case 0x20:
-            colorB = stream->readUint16BE();
+		// Fill blocks with 4 colors
+		case 0xc0:
+			colorA = stream->readUint16BE();
+		case 0x20:
+			colorB = stream->readUint16BE();
 
-            // Sort out the colors
-            color4[0] = colorB;
-            color4[1] = 0;
-            color4[2] = 0;
-            color4[3] = colorA;
+			// Sort out the colors
+			color4[0] = colorB;
+			color4[1] = 0;
+			color4[2] = 0;
+			color4[3] = colorA;
 
-            // Red components
-            ta = (colorA >> 10) & 0x1F;
-            tb = (colorB >> 10) & 0x1F;
-            color4[1] |= ((11 * ta + 21 * tb) >> 5) << 10;
-            color4[2] |= ((21 * ta + 11 * tb) >> 5) << 10;
+			// Red components
+			ta = (colorA >> 10) & 0x1F;
+			tb = (colorB >> 10) & 0x1F;
+			color4[1] |= ((11 * ta + 21 * tb) >> 5) << 10;
+			color4[2] |= ((21 * ta + 11 * tb) >> 5) << 10;
 
-            // Green components
-            ta = (colorA >> 5) & 0x1F;
-            tb = (colorB >> 5) & 0x1F;
-            color4[1] |= ((11 * ta + 21 * tb) >> 5) << 5;
-            color4[2] |= ((21 * ta + 11 * tb) >> 5) << 5;
+			// Green components
+			ta = (colorA >> 5) & 0x1F;
+			tb = (colorB >> 5) & 0x1F;
+			color4[1] |= ((11 * ta + 21 * tb) >> 5) << 5;
+			color4[2] |= ((21 * ta + 11 * tb) >> 5) << 5;
 
-            // Blue components
-            ta = colorA & 0x1F;
-            tb = colorB & 0x1F;
-            color4[1] |= ((11 * ta + 21 * tb) >> 5);
-            color4[2] |= ((21 * ta + 11 * tb) >> 5);
+			// Blue components
+			ta = colorA & 0x1F;
+			tb = colorB & 0x1F;
+			color4[1] |= ((11 * ta + 21 * tb) >> 5);
+			color4[2] |= ((21 * ta + 11 * tb) >> 5);
 
-            while (numBlocks--) {
-                blockPtr = rowPtr + pixelPtr;
-                for (byte pixel_y = 0; pixel_y < 4; pixel_y++) {
-                    byte index = stream->readByte();
-                    for (byte pixel_x = 0; pixel_x < 4; pixel_x++){
-                        byte idx = (index >> (2 * (3 - pixel_x))) & 0x03;
+			while (numBlocks--) {
+				blockPtr = rowPtr + pixelPtr;
+				for (byte pixel_y = 0; pixel_y < 4; pixel_y++) {
+					byte index = stream->readByte();
+					for (byte pixel_x = 0; pixel_x < 4; pixel_x++){
+						byte idx = (index >> (2 * (3 - pixel_x))) & 0x03;
 						PUT_PIXEL(color4[idx]);
-                    }
-                    blockPtr += rowInc;
-                }
-                ADVANCE_BLOCK();
-            }
-            break;
+					}
+					blockPtr += rowInc;
+				}
+				ADVANCE_BLOCK();
+			}
+			break;
 
-        // Fill block with 16 colors
-        case 0x00:
-            blockPtr = rowPtr + pixelPtr;
-            for (byte pixel_y = 0; pixel_y < 4; pixel_y++) {
-                for (byte pixel_x = 0; pixel_x < 4; pixel_x++){
-                    // We already have color of upper left pixel
-                    if (pixel_y != 0 || pixel_x != 0)
-                        colorA = stream->readUint16BE();
+		// Fill block with 16 colors
+		case 0x00:
+			blockPtr = rowPtr + pixelPtr;
+			for (byte pixel_y = 0; pixel_y < 4; pixel_y++) {
+				for (byte pixel_x = 0; pixel_x < 4; pixel_x++){
+					// We already have color of upper left pixel
+					if (pixel_y != 0 || pixel_x != 0)
+						colorA = stream->readUint16BE();
 
 					PUT_PIXEL(colorA);
-                }
-                blockPtr += rowInc;
-            }
-            ADVANCE_BLOCK();
-            break;
+				}
+				blockPtr += rowInc;
+			}
+			ADVANCE_BLOCK();
+			break;
 
-        // Unknown opcode
-        default:
-            error("Unknown opcode %02x in rpza chunk", opcode);
-        }
+		// Unknown opcode
+		default:
+			error("Unknown opcode %02x in rpza chunk", opcode);
+		}
 	}
-	
+
 	return _surface;
 }
 

Modified: scummvm/trunk/engines/mohawk/video/rpza.h
===================================================================
--- scummvm/trunk/engines/mohawk/video/rpza.h	2010-01-04 08:06:11 UTC (rev 46964)
+++ scummvm/trunk/engines/mohawk/video/rpza.h	2010-01-04 08:10:29 UTC (rev 46965)
@@ -22,15 +22,15 @@
  * $Id$
  *
  */
- 
+
 #ifndef MOHAWK_RPZA_H
 #define MOHAWK_RPZA_H
 
 #include "graphics/pixelformat.h"
 #include "graphics/video/codecs/codec.h"
- 
+
 namespace Mohawk {
- 
+
 class RPZADecoder : public Graphics::Codec {
 public:
 	RPZADecoder(uint16 width, uint16 height);

Modified: scummvm/trunk/engines/mohawk/video/smc.cpp
===================================================================
--- scummvm/trunk/engines/mohawk/video/smc.cpp	2010-01-04 08:06:11 UTC (rev 46964)
+++ scummvm/trunk/engines/mohawk/video/smc.cpp	2010-01-04 08:10:29 UTC (rev 46965)
@@ -34,16 +34,16 @@
 
 #define ADVANCE_BLOCK() \
 { \
-    pixelPtr += 4; \
-    if (pixelPtr >= _surface->w) { \
-        pixelPtr = 0; \
-        rowPtr += _surface->w * 4; \
-    } \
-    totalBlocks--; \
-    if (totalBlocks < 0) { \
-        warning("block counter just went negative (this should not happen)"); \
-        return _surface; \
-    } \
+	pixelPtr += 4; \
+	if (pixelPtr >= _surface->w) { \
+		pixelPtr = 0; \
+		rowPtr += _surface->w * 4; \
+	} \
+	totalBlocks--; \
+	if (totalBlocks < 0) { \
+		warning("block counter just went negative (this should not happen)"); \
+		return _surface; \
+	} \
 }
 
 SMCDecoder::SMCDecoder(uint16 width, uint16 height) {
@@ -52,333 +52,333 @@
 }
 
 Graphics::Surface *SMCDecoder::decodeImage(Common::SeekableReadStream *stream) {
-    byte *pixels = (byte *)_surface->pixels;
+	byte *pixels = (byte *)_surface->pixels;
 
 	uint32 numBlocks = 0;
-    uint32 colorFlags = 0;
-    uint32 colorFlagsA = 0;
-    uint32 colorFlagsB = 0;
+	uint32 colorFlags = 0;
+	uint32 colorFlagsA = 0;
+	uint32 colorFlagsB = 0;
 
 	const uint16 rowInc = _surface->w - 4;
-    int32 rowPtr = 0;
-    int32 pixelPtr = 0;
-    uint32 blockPtr = 0;
-    uint32 prevBlockPtr = 0;
-    uint32 prevBlockPtr1 = 0, prevBlockPtr2 = 0;
-    byte prevBlockFlag = false;
-    byte pixel = 0;
+	int32 rowPtr = 0;
+	int32 pixelPtr = 0;
+	uint32 blockPtr = 0;
+	uint32 prevBlockPtr = 0;
+	uint32 prevBlockPtr1 = 0, prevBlockPtr2 = 0;
+	byte prevBlockFlag = false;
+	byte pixel = 0;
 
-    uint32 colorPairIndex = 0;
-    uint32 colorQuadIndex = 0;
-    uint32 colorOctetIndex = 0;
+	uint32 colorPairIndex = 0;
+	uint32 colorQuadIndex = 0;
+	uint32 colorOctetIndex = 0;
 	uint32 colorTableIndex = 0;  // indices to color pair, quad, or octet tables
 
-    int32 chunkSize = stream->readUint32BE() & 0x00FFFFFF;
-    if (chunkSize != stream->size())
+	int32 chunkSize = stream->readUint32BE() & 0x00FFFFFF;
+	if (chunkSize != stream->size())
 		warning("MOV chunk size != SMC chunk size (%d != %d); ignoring SMC chunk size", chunkSize, stream->size());
 
-    int32 totalBlocks = ((_surface->w + 3) / 4) * ((_surface->h + 3) / 4);
+	int32 totalBlocks = ((_surface->w + 3) / 4) * ((_surface->h + 3) / 4);
 
-    // traverse through the blocks
-    while (totalBlocks != 0) {
-        // sanity checks
+	// traverse through the blocks
+	while (totalBlocks != 0) {
+		// sanity checks
 
-        // make sure stream ptr hasn't gone out of bounds
-        if (stream->pos() > stream->size()) {
-            warning("SMC decoder just went out of bounds (stream ptr = %d, chunk size = %d)", stream->pos(), stream->size());
-            return _surface;
-        }
+		// make sure stream ptr hasn't gone out of bounds
+		if (stream->pos() > stream->size()) {
+			warning("SMC decoder just went out of bounds (stream ptr = %d, chunk size = %d)", stream->pos(), stream->size());
+			return _surface;
+		}
 
-        // make sure the row pointer hasn't gone wild
-        if (rowPtr >= _surface->w * _surface->h) {
-            warning("SMC decoder just went out of bounds (row ptr = %d, size = %d)", rowPtr, _surface->w * _surface->h);
-            return _surface;
-        }
+		// make sure the row pointer hasn't gone wild
+		if (rowPtr >= _surface->w * _surface->h) {
+			warning("SMC decoder just went out of bounds (row ptr = %d, size = %d)", rowPtr, _surface->w * _surface->h);
+			return _surface;
+		}
 
-        byte opcode = stream->readByte();
+		byte opcode = stream->readByte();
 
-        switch (opcode & 0xF0) {
-        // skip n blocks
-        case 0x00:
-        case 0x10:
-            numBlocks = GET_BLOCK_COUNT();
-            while (numBlocks--) {
-                ADVANCE_BLOCK();
-            }
-            break;
+		switch (opcode & 0xF0) {
+		// skip n blocks
+		case 0x00:
+		case 0x10:
+			numBlocks = GET_BLOCK_COUNT();
+			while (numBlocks--) {
+				ADVANCE_BLOCK();
+			}
+			break;
 
-        // repeat last block n times
-        case 0x20:
-        case 0x30:
-            numBlocks = GET_BLOCK_COUNT();
+		// repeat last block n times
+		case 0x20:
+		case 0x30:
+			numBlocks = GET_BLOCK_COUNT();
 
-            // sanity check
-            if (rowPtr == 0 && pixelPtr == 0) {
-                warning("encountered repeat block opcode (%02X) but no blocks rendered yet", opcode & 0xF0);
-                break;
-            }
+			// sanity check
+			if (rowPtr == 0 && pixelPtr == 0) {
+				warning("encountered repeat block opcode (%02X) but no blocks rendered yet", opcode & 0xF0);
+				break;
+			}
 
-            // figure out where the previous block started
-            if (pixelPtr == 0)
-                prevBlockPtr1 = (rowPtr - _surface->w * 4) + _surface->w - 4;
-            else
-                prevBlockPtr1 = rowPtr + pixelPtr - 4;
+			// figure out where the previous block started
+			if (pixelPtr == 0)
+				prevBlockPtr1 = (rowPtr - _surface->w * 4) + _surface->w - 4;
+			else
+				prevBlockPtr1 = rowPtr + pixelPtr - 4;
 
-            while (numBlocks--) {
-                blockPtr = rowPtr + pixelPtr;
-                prevBlockPtr = prevBlockPtr1;
-                for (byte y = 0; y < 4; y++) {
-                    for (byte x = 0; x < 4; x++)
-                        pixels[blockPtr++] = pixels[prevBlockPtr++];
-                    blockPtr += rowInc;
-                    prevBlockPtr += rowInc;
-                }
-                ADVANCE_BLOCK();
-            }
-            break;
+			while (numBlocks--) {
+				blockPtr = rowPtr + pixelPtr;
+				prevBlockPtr = prevBlockPtr1;
+				for (byte y = 0; y < 4; y++) {
+					for (byte x = 0; x < 4; x++)
+						pixels[blockPtr++] = pixels[prevBlockPtr++];
+					blockPtr += rowInc;
+					prevBlockPtr += rowInc;
+				}
+				ADVANCE_BLOCK();
+			}
+			break;
 
-        // repeat previous pair of blocks n times
-        case 0x40:
-        case 0x50:
-            numBlocks = GET_BLOCK_COUNT();
-            numBlocks *= 2;
+		// repeat previous pair of blocks n times
+		case 0x40:
+		case 0x50:
+			numBlocks = GET_BLOCK_COUNT();
+			numBlocks *= 2;
 
-            // sanity check
-            if (rowPtr == 0 && pixelPtr < 2 * 4) {
-                warning("encountered repeat block opcode (%02X) but not enough blocks rendered yet", opcode & 0xF0);
-                break;
-            }
+			// sanity check
+			if (rowPtr == 0 && pixelPtr < 2 * 4) {
+				warning("encountered repeat block opcode (%02X) but not enough blocks rendered yet", opcode & 0xF0);
+				break;
+			}
 
-            // figure out where the previous 2 blocks started
-            if (pixelPtr == 0)
-                prevBlockPtr1 = (rowPtr - _surface->w * 4) + _surface->w - 4 * 2;
-            else if (pixelPtr == 4)
-                prevBlockPtr1 = (rowPtr - _surface->w * 4) + rowInc;
-            else
-                prevBlockPtr1 = rowPtr + pixelPtr - 4 * 2;
+			// figure out where the previous 2 blocks started
+			if (pixelPtr == 0)
+				prevBlockPtr1 = (rowPtr - _surface->w * 4) + _surface->w - 4 * 2;
+			else if (pixelPtr == 4)
+				prevBlockPtr1 = (rowPtr - _surface->w * 4) + rowInc;
+			else
+				prevBlockPtr1 = rowPtr + pixelPtr - 4 * 2;
 
-            if (pixelPtr == 0)
-                prevBlockPtr2 = (rowPtr - _surface->w * 4) + rowInc;
-            else
-                prevBlockPtr2 = rowPtr + pixelPtr - 4;
+			if (pixelPtr == 0)
+				prevBlockPtr2 = (rowPtr - _surface->w * 4) + rowInc;
+			else
+				prevBlockPtr2 = rowPtr + pixelPtr - 4;
 
-            prevBlockFlag = 0;
-            while (numBlocks--) {
-                blockPtr = rowPtr + pixelPtr;
+			prevBlockFlag = 0;
+			while (numBlocks--) {
+				blockPtr = rowPtr + pixelPtr;
 
-                if (prevBlockFlag)
-                    prevBlockPtr = prevBlockPtr2;
-                else
-                    prevBlockPtr = prevBlockPtr1;
+				if (prevBlockFlag)
+					prevBlockPtr = prevBlockPtr2;
+				else
+					prevBlockPtr = prevBlockPtr1;
 
-                prevBlockFlag = !prevBlockFlag;
+				prevBlockFlag = !prevBlockFlag;
 
-                for (byte y = 0; y < 4; y++) {
-                    for (byte x = 0; x < 4; x++)
-                        pixels[blockPtr++] = pixels[prevBlockPtr++];
+				for (byte y = 0; y < 4; y++) {
+					for (byte x = 0; x < 4; x++)
+						pixels[blockPtr++] = pixels[prevBlockPtr++];
 
-                    blockPtr += rowInc;
-                    prevBlockPtr += rowInc;
-                }
-                ADVANCE_BLOCK();
-            }
-            break;
+					blockPtr += rowInc;
+					prevBlockPtr += rowInc;
+				}
+				ADVANCE_BLOCK();
+			}
+			break;
 
-        // 1-color block encoding
-        case 0x60:
-        case 0x70:
-            numBlocks = GET_BLOCK_COUNT();
-            pixel = stream->readByte();
+		// 1-color block encoding
+		case 0x60:
+		case 0x70:
+			numBlocks = GET_BLOCK_COUNT();
+			pixel = stream->readByte();
 
-            while (numBlocks--) {
-                blockPtr = rowPtr + pixelPtr;
-                for (byte y = 0; y < 4; y++) {
-                    for (byte x = 0; x < 4; x++)
-                        pixels[blockPtr++] = pixel;
+			while (numBlocks--) {
+				blockPtr = rowPtr + pixelPtr;
+				for (byte y = 0; y < 4; y++) {
+					for (byte x = 0; x < 4; x++)
+						pixels[blockPtr++] = pixel;
 
-                    blockPtr += rowInc;
-                }
-                ADVANCE_BLOCK();
-            }
-            break;
+					blockPtr += rowInc;
+				}
+				ADVANCE_BLOCK();
+			}
+			break;
 
-        // 2-color block encoding
-        case 0x80:
-        case 0x90:
-            numBlocks = (opcode & 0x0F) + 1;
+		// 2-color block encoding
+		case 0x80:
+		case 0x90:
+			numBlocks = (opcode & 0x0F) + 1;
 
-            // figure out which color pair to use to paint the 2-color block
-            if ((opcode & 0xF0) == 0x80) {
-                // fetch the next 2 colors from bytestream and store in next
-                // available entry in the color pair table
-                for (byte i = 0; i < CPAIR; i++) {
-                    pixel = stream->readByte();
-                    colorTableIndex = CPAIR * colorPairIndex + i;
-                    _colorPairs[colorTableIndex] = pixel;
-                }
+			// figure out which color pair to use to paint the 2-color block
+			if ((opcode & 0xF0) == 0x80) {
+				// fetch the next 2 colors from bytestream and store in next
+				// available entry in the color pair table
+				for (byte i = 0; i < CPAIR; i++) {
+					pixel = stream->readByte();
+					colorTableIndex = CPAIR * colorPairIndex + i;
+					_colorPairs[colorTableIndex] = pixel;
+				}
 
-                // this is the base index to use for this block
-                colorTableIndex = CPAIR * colorPairIndex;
-                colorPairIndex++;
+				// this is the base index to use for this block
+				colorTableIndex = CPAIR * colorPairIndex;
+				colorPairIndex++;
 
-                // wraparound
-                if (colorPairIndex == COLORS_PER_TABLE)
-                    colorPairIndex = 0;
-            } else
-                colorTableIndex = CPAIR * stream->readByte();
+				// wraparound
+				if (colorPairIndex == COLORS_PER_TABLE)
+					colorPairIndex = 0;
+			} else
+				colorTableIndex = CPAIR * stream->readByte();
 
-            while (numBlocks--) {
-                colorFlags = stream->readUint16BE();
-                uint16 flagMask = 0x8000;
-                blockPtr = rowPtr + pixelPtr;
-                for (byte y = 0; y < 4; y++) {
-                    for (byte x = 0; x < 4; x++) {
-                        if (colorFlags & flagMask)
-                            pixel = colorTableIndex + 1;
-                        else
-                            pixel = colorTableIndex;
+			while (numBlocks--) {
+				colorFlags = stream->readUint16BE();
+				uint16 flagMask = 0x8000;
+				blockPtr = rowPtr + pixelPtr;
+				for (byte y = 0; y < 4; y++) {
+					for (byte x = 0; x < 4; x++) {
+						if (colorFlags & flagMask)
+							pixel = colorTableIndex + 1;
+						else
+							pixel = colorTableIndex;
 
-                        flagMask >>= 1;
-                        pixels[blockPtr++] = _colorPairs[pixel];
-                    }
+						flagMask >>= 1;
+						pixels[blockPtr++] = _colorPairs[pixel];
+					}
 
-                    blockPtr += rowInc;
-                }
-                ADVANCE_BLOCK();
-            }
-            break;
+					blockPtr += rowInc;
+				}
+				ADVANCE_BLOCK();
+			}
+			break;
 
-        // 4-color block encoding
-        case 0xA0:
-        case 0xB0:
-            numBlocks = (opcode & 0x0F) + 1;
+		// 4-color block encoding
+		case 0xA0:
+		case 0xB0:
+			numBlocks = (opcode & 0x0F) + 1;
 
-            // figure out which color quad to use to paint the 4-color block
-            if ((opcode & 0xF0) == 0xA0) {
-                // fetch the next 4 colors from bytestream and store in next
-                // available entry in the color quad table
-                for (byte i = 0; i < CQUAD; i++) {
-                    pixel = stream->readByte();
-                    colorTableIndex = CQUAD * colorQuadIndex + i;
-                    _colorQuads[colorTableIndex] = pixel;
-                }
+			// figure out which color quad to use to paint the 4-color block
+			if ((opcode & 0xF0) == 0xA0) {
+				// fetch the next 4 colors from bytestream and store in next
+				// available entry in the color quad table
+				for (byte i = 0; i < CQUAD; i++) {
+					pixel = stream->readByte();
+					colorTableIndex = CQUAD * colorQuadIndex + i;
+					_colorQuads[colorTableIndex] = pixel;
+				}
 
-                // this is the base index to use for this block
-                colorTableIndex = CQUAD * colorQuadIndex;
-                colorQuadIndex++;
+				// this is the base index to use for this block
+				colorTableIndex = CQUAD * colorQuadIndex;
+				colorQuadIndex++;
 
-                // wraparound
-                if (colorQuadIndex == COLORS_PER_TABLE)
-                    colorQuadIndex = 0;
-            } else
-                colorTableIndex = CQUAD * stream->readByte();
+				// wraparound
+				if (colorQuadIndex == COLORS_PER_TABLE)
+					colorQuadIndex = 0;
+			} else
+				colorTableIndex = CQUAD * stream->readByte();
 
-            while (numBlocks--) {
-                colorFlags = stream->readUint32BE();
+			while (numBlocks--) {
+				colorFlags = stream->readUint32BE();
 
-                // flag mask actually acts as a bit shift count here
-                byte flagMask = 30;
-                blockPtr = rowPtr + pixelPtr;
+				// flag mask actually acts as a bit shift count here
+				byte flagMask = 30;
+				blockPtr = rowPtr + pixelPtr;
 
-                for (byte y = 0; y < 4; y++) {
-                    for (byte x = 0; x < 4; x++) {
-                        pixel = colorTableIndex + ((colorFlags >> flagMask) & 0x03);
-                        flagMask -= 2;
-                        pixels[blockPtr++] = _colorQuads[pixel];
-                    }
-                    blockPtr += rowInc;
-                }
-                ADVANCE_BLOCK();
-            }
-            break;
+				for (byte y = 0; y < 4; y++) {
+					for (byte x = 0; x < 4; x++) {
+						pixel = colorTableIndex + ((colorFlags >> flagMask) & 0x03);
+						flagMask -= 2;
+						pixels[blockPtr++] = _colorQuads[pixel];
+					}
+					blockPtr += rowInc;
+				}
+				ADVANCE_BLOCK();
+			}
+			break;
 
-        // 8-color block encoding
-        case 0xC0:
-        case 0xD0:
-            numBlocks = (opcode & 0x0F) + 1;
+		// 8-color block encoding
+		case 0xC0:
+		case 0xD0:
+			numBlocks = (opcode & 0x0F) + 1;
 
-            // figure out which color octet to use to paint the 8-color block
-            if ((opcode & 0xF0) == 0xC0) {
-                // fetch the next 8 colors from bytestream and store in next
-                // available entry in the color octet table
-                for (byte i = 0; i < COCTET; i++) {
-                    pixel = stream->readByte();
-                    colorTableIndex = COCTET * colorOctetIndex + i;
-                    _colorOctets[colorTableIndex] = pixel;
-                }
+			// figure out which color octet to use to paint the 8-color block
+			if ((opcode & 0xF0) == 0xC0) {
+				// fetch the next 8 colors from bytestream and store in next
+				// available entry in the color octet table
+				for (byte i = 0; i < COCTET; i++) {
+					pixel = stream->readByte();
+					colorTableIndex = COCTET * colorOctetIndex + i;
+					_colorOctets[colorTableIndex] = pixel;
+				}
 
-                // this is the base index to use for this block
-                colorTableIndex = COCTET * colorOctetIndex;
-                colorOctetIndex++;
+				// this is the base index to use for this block
+				colorTableIndex = COCTET * colorOctetIndex;
+				colorOctetIndex++;
 
-                // wraparound
-                if (colorOctetIndex == COLORS_PER_TABLE)
-                    colorOctetIndex = 0;
-            } else
-                colorTableIndex = COCTET * stream->readByte();
+				// wraparound
+				if (colorOctetIndex == COLORS_PER_TABLE)
+					colorOctetIndex = 0;
+			} else
+				colorTableIndex = COCTET * stream->readByte();
 
-            while (numBlocks--) {
-                /*
-                  For this input of 6 hex bytes:
-                    01 23 45 67 89 AB
-                  Mangle it to this output:
-                    flags_a = xx012456, flags_b = xx89A37B
-                */
+			while (numBlocks--) {
+				/*
+				  For this input of 6 hex bytes:
+				    01 23 45 67 89 AB
+				  Mangle it to this output:
+				    flags_a = xx012456, flags_b = xx89A37B
+				*/
 
 				// build the color flags
 				byte flagData[6];
 				stream->read(flagData, 6);
-                
-                colorFlagsA = ((READ_BE_UINT16(flagData) & 0xFFF0) << 8) | (READ_BE_UINT16(flagData + 2) >> 4);
+
+				colorFlagsA = ((READ_BE_UINT16(flagData) & 0xFFF0) << 8) | (READ_BE_UINT16(flagData + 2) >> 4);
 				colorFlagsB = ((READ_BE_UINT16(flagData + 4) & 0xFFF0) << 8) | ((flagData[1] & 0xF) << 8) |
 								((flagData[3] & 0xF) << 4) | (flagData[5] & 0xf);
 
-                colorFlags = colorFlagsA;
-                
+				colorFlags = colorFlagsA;
+
 				// flag mask actually acts as a bit shift count here
-                byte flagMask = 21;
-                blockPtr = rowPtr + pixelPtr;
-                for (byte y = 0; y < 4; y++) {
-                    // reload flags at third row (iteration y == 2)
-                    if (y == 2) {
-                        colorFlags = colorFlagsB;
-                        flagMask = 21;
-                    }
-					
-                    for (byte x = 0; x < 4; x++) {
-                        pixel = colorTableIndex + ((colorFlags >> flagMask) & 0x07);
-                        flagMask -= 3;
-                        pixels[blockPtr++] = _colorOctets[pixel];
-                    }
+				byte flagMask = 21;
+				blockPtr = rowPtr + pixelPtr;
+				for (byte y = 0; y < 4; y++) {
+					// reload flags at third row (iteration y == 2)
+					if (y == 2) {
+						colorFlags = colorFlagsB;
+						flagMask = 21;
+					}
 
-                    blockPtr += rowInc;
-                }
-                ADVANCE_BLOCK();
-            }
-            break;
+					for (byte x = 0; x < 4; x++) {
+						pixel = colorTableIndex + ((colorFlags >> flagMask) & 0x07);
+						flagMask -= 3;
+						pixels[blockPtr++] = _colorOctets[pixel];
+					}
 
-        // 16-color block encoding (every pixel is a different color) 
-        case 0xE0:
-            numBlocks = (opcode & 0x0F) + 1;
+					blockPtr += rowInc;
+				}
+				ADVANCE_BLOCK();
+			}
+			break;
 
-            while (numBlocks--) {
-                blockPtr = rowPtr + pixelPtr;
-                for (byte y = 0; y < 4; y++) {
-                    for (byte x = 0; x < 4; x++)
-                        pixels[blockPtr++] = stream->readByte();
+		// 16-color block encoding (every pixel is a different color) 
+		case 0xE0:
+			numBlocks = (opcode & 0x0F) + 1;
 
-                    blockPtr += rowInc;
-                }
-                ADVANCE_BLOCK();
-            }
-            break;
+			while (numBlocks--) {
+				blockPtr = rowPtr + pixelPtr;
+				for (byte y = 0; y < 4; y++) {
+					for (byte x = 0; x < 4; x++)
+						pixels[blockPtr++] = stream->readByte();
 
-        case 0xF0:
-            warning("0xF0 opcode seen in SMC chunk (contact the developers)");
-            break;
-        }
-    }
-	
+					blockPtr += rowInc;
+				}
+				ADVANCE_BLOCK();
+			}
+			break;
+
+		case 0xF0:
+			warning("0xF0 opcode seen in SMC chunk (contact the developers)");
+			break;
+		}
+	}
+
 	return _surface;
 }
 

Modified: scummvm/trunk/engines/mohawk/video/smc.h
===================================================================
--- scummvm/trunk/engines/mohawk/video/smc.h	2010-01-04 08:06:11 UTC (rev 46964)
+++ scummvm/trunk/engines/mohawk/video/smc.h	2010-01-04 08:10:29 UTC (rev 46965)
@@ -22,12 +22,12 @@
  * $Id$
  *
  */
- 
+
 #ifndef MOHAWK_VIDEO_SMC_H
 #define MOHAWK_VIDEO_SMC_H
 
 #include "graphics/video/codecs/codec.h"
- 
+
 namespace Mohawk {
 
 enum {
@@ -36,7 +36,7 @@
 	COCTET = 8,
 	COLORS_PER_TABLE = 256
 };
- 
+
 class SMCDecoder : public Graphics::Codec {
 public:
 	SMCDecoder(uint16 width, uint16 height);


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