[Scummvm-cvs-logs] SF.net SVN: scummvm:[47396] scummvm/trunk/engines/lure

fingolfin at users.sourceforge.net fingolfin at users.sourceforge.net
Wed Jan 20 00:48:55 CET 2010


Revision: 47396
          http://scummvm.svn.sourceforge.net/scummvm/?rev=47396&view=rev
Author:   fingolfin
Date:     2010-01-19 23:48:55 +0000 (Tue, 19 Jan 2010)

Log Message:
-----------
LURE: Remove evil 'using namespace' from header files

Modified Paths:
--------------
    scummvm/trunk/engines/lure/detection.cpp
    scummvm/trunk/engines/lure/fights.cpp
    scummvm/trunk/engines/lure/game.cpp
    scummvm/trunk/engines/lure/game.h
    scummvm/trunk/engines/lure/hotspots.cpp
    scummvm/trunk/engines/lure/hotspots.h
    scummvm/trunk/engines/lure/lure.h
    scummvm/trunk/engines/lure/menu.cpp
    scummvm/trunk/engines/lure/res_struct.cpp
    scummvm/trunk/engines/lure/res_struct.h
    scummvm/trunk/engines/lure/room.cpp
    scummvm/trunk/engines/lure/sound.cpp
    scummvm/trunk/engines/lure/sound.h
    scummvm/trunk/engines/lure/strings.cpp
    scummvm/trunk/engines/lure/surface.cpp
    scummvm/trunk/engines/lure/surface.h

Modified: scummvm/trunk/engines/lure/detection.cpp
===================================================================
--- scummvm/trunk/engines/lure/detection.cpp	2010-01-19 22:30:33 UTC (rev 47395)
+++ scummvm/trunk/engines/lure/detection.cpp	2010-01-19 23:48:55 UTC (rev 47396)
@@ -45,12 +45,12 @@
 
 LureLanguage LureEngine::getLureLanguage() const {
 	switch (_gameDescription->desc.language) {
-	case IT_ITA: return LANG_IT_ITA;
-	case FR_FRA: return LANG_FR_FRA;
-	case DE_DEU: return LANG_DE_DEU;
-	case ES_ESP: return LANG_ES_ESP;
-	case EN_ANY: return LANG_EN_ANY;
-	case UNK_LANG: return LANG_UNKNOWN;
+	case Common::IT_ITA: return LANG_IT_ITA;
+	case Common::FR_FRA: return LANG_FR_FRA;
+	case Common::DE_DEU: return LANG_DE_DEU;
+	case Common::ES_ESP: return LANG_ES_ESP;
+	case Common::EN_ANY: return LANG_EN_ANY;
+	case Common::UNK_LANG: return LANG_UNKNOWN;
 	default:
 		error("Unknown game language");
 	}

Modified: scummvm/trunk/engines/lure/fights.cpp
===================================================================
--- scummvm/trunk/engines/lure/fights.cpp	2010-01-19 22:30:33 UTC (rev 47395)
+++ scummvm/trunk/engines/lure/fights.cpp	2010-01-19 23:48:55 UTC (rev 47396)
@@ -224,7 +224,7 @@
 			_keyDown = KS_UP;
 
 		} else if (events.type() == Common::EVENT_MOUSEMOVE) {
-			Point mPos = events.event().mouse;
+			Common::Point mPos = events.event().mouse;
 			if (mPos.x < rec.fwtrue_x - 12)
 				mouse.setCursorNum(CURSOR_LEFT_ARROW);
 			else if (mPos.x > rec.fwtrue_x + player->width())

Modified: scummvm/trunk/engines/lure/game.cpp
===================================================================
--- scummvm/trunk/engines/lure/game.cpp	2010-01-19 22:30:33 UTC (rev 47395)
+++ scummvm/trunk/engines/lure/game.cpp	2010-01-19 23:48:55 UTC (rev 47396)
@@ -349,7 +349,7 @@
 
 	uint16 roomNum = fields.playerNewPos().roomNumber;
 	fields.playerNewPos().roomNumber = 0;
-	Point &newPos = fields.playerNewPos().position;
+	Common::Point &newPos = fields.playerNewPos().position;
 
 	delayList.clear();
 
@@ -991,9 +991,9 @@
 
 	Common::Language l = LureEngine::getReference().getLanguage();
 	Common::KeyCode y = Common::KEYCODE_y;
-	if (l == FR_FRA) y = Common::KEYCODE_o;
-	else if ((l == DE_DEU) || (l == NL_NLD)) y = Common::KEYCODE_j;
-	else if ((l == ES_ESP) || (l == IT_ITA)) y = Common::KEYCODE_s;
+	if (l == Common::FR_FRA) y = Common::KEYCODE_o;
+	else if ((l == Common::DE_DEU) || (l == Common::NL_NLD)) y = Common::KEYCODE_j;
+	else if ((l == Common::ES_ESP) || (l == Common::IT_ITA)) y = Common::KEYCODE_s;
 
 	bool vKbdFlag = g_system->hasFeature(OSystem::kFeatureVirtualKeyboard);
 	if (!vKbdFlag)
@@ -1055,12 +1055,12 @@
 	return true;
 }
 
-void Game::saveToStream(WriteStream *stream) {
+void Game::saveToStream(Common::WriteStream *stream) {
 	stream->writeByte(_fastTextFlag);
 	stream->writeByte(_soundFlag);
 }
 
-void Game::loadFromStream(ReadStream *stream) {
+void Game::loadFromStream(Common::ReadStream *stream) {
 	Menu &menu = Menu::getReference();
 	StringList &sl = Resources::getReference().stringList();
 

Modified: scummvm/trunk/engines/lure/game.h
===================================================================
--- scummvm/trunk/engines/lure/game.h	2010-01-19 22:30:33 UTC (rev 47395)
+++ scummvm/trunk/engines/lure/game.h	2010-01-19 23:48:55 UTC (rev 47396)
@@ -75,8 +75,8 @@
 
 	static bool isCreated();
 	static Game &getReference();
-	void saveToStream(WriteStream *stream);
-	void loadFromStream(ReadStream *stream);
+	void saveToStream(Common::WriteStream *stream);
+	void loadFromStream(Common::ReadStream *stream);
 
 	void tick();
 	void tickCheck();

Modified: scummvm/trunk/engines/lure/hotspots.cpp
===================================================================
--- scummvm/trunk/engines/lure/hotspots.cpp	2010-01-19 22:30:33 UTC (rev 47395)
+++ scummvm/trunk/engines/lure/hotspots.cpp	2010-01-19 23:48:55 UTC (rev 47396)
@@ -375,7 +375,7 @@
 	uint16 hWidth = _frameWidth;
 	uint16 hHeight = _height;
 
-	Rect r(_frameNumber * hWidth, 0, (_frameNumber + 1) * hWidth - 1, hHeight - 1);
+	Common::Rect r(_frameNumber * hWidth, 0, (_frameNumber + 1) * hWidth - 1, hHeight - 1);
 	if (_frameStartsUsed) {
 		assert(_frameNumber < MAX_NUM_FRAMES);
 		r.left = _frameStarts[_frameNumber];
@@ -1153,7 +1153,7 @@
 		return true;
 	}
 
-	Rect bounds(doorHotspot->x(), doorHotspot->y() + doorHotspot->heightCopy()
+	Common::Rect bounds(doorHotspot->x(), doorHotspot->y() + doorHotspot->heightCopy()
 		- doorHotspot->yCorrection() - doorHotspot->charRectY(),
 		doorHotspot->x() + doorHotspot->widthCopy(),
 		doorHotspot->y() + doorHotspot->heightCopy() + doorHotspot->charRectY());
@@ -2226,7 +2226,7 @@
 	Resources &res = Resources::getReference();
 	uint16 talkIndex;
 	TalkHeaderData *headerEntry;
-	bool isEnglish = LureEngine::getReference().getLanguage() == EN_ANY;
+	bool isEnglish = LureEngine::getReference().getLanguage() == Common::EN_ANY;
 
 	// If the hotspot has a talk data override, return it
 	if (charHotspot->talkOverride != 0) {
@@ -3397,7 +3397,7 @@
 	TalkEntryList &entries = data->entries;
 	Hotspot *charHotspot;
 	char buffer[MAX_DESC_SIZE];
-	Rect r;
+	Common::Rect r;
 	int lineNum, numLines;
 	int selectedLine, responseNumber;
 	bool showSelections, keepTalkingFlag;
@@ -4518,7 +4518,7 @@
 int Support::findIntersectingCharacters(Hotspot &h, uint16 *charList, int16 xp, int16 yp, int roomNumber) {
 	int numImpinging = 0;
 	Resources &res = Resources::getReference();
-	Rect r;
+	Common::Rect r;
 	uint16 hotspotY;
 
 	// If a specific x/y/room isn't provided, use the specified hotspot's current location
@@ -4658,7 +4658,7 @@
 	return false;
 }
 
-void HotspotList::saveToStream(WriteStream *stream) {
+void HotspotList::saveToStream(Common::WriteStream *stream) {
 	HotspotList::iterator i;
 	for (i = begin(); i != end(); ++i) {
 		Hotspot *hotspot = (*i).get();
@@ -4674,7 +4674,7 @@
 	stream->writeUint16LE(0);
 }
 
-void HotspotList::loadFromStream(ReadStream *stream) {
+void HotspotList::loadFromStream(Common::ReadStream *stream) {
 	Resources &res = Resources::getReference();
 	Hotspot *hotspot;
 

Modified: scummvm/trunk/engines/lure/hotspots.h
===================================================================
--- scummvm/trunk/engines/lure/hotspots.h	2010-01-19 22:30:33 UTC (rev 47395)
+++ scummvm/trunk/engines/lure/hotspots.h	2010-01-19 23:48:55 UTC (rev 47396)
@@ -176,7 +176,7 @@
 
 struct DestStructure {
 	uint8 counter;
-	Point position;
+	Common::Point position;
 };
 
 
@@ -487,8 +487,8 @@
 
 class HotspotList: public Common::List<Common::SharedPtr<Hotspot> > {
 public:
-	void saveToStream(WriteStream *stream);
-	void loadFromStream(ReadStream *stream);
+	void saveToStream(Common::WriteStream *stream);
+	void loadFromStream(Common::ReadStream *stream);
 };
 
 } // End of namespace Lure

Modified: scummvm/trunk/engines/lure/lure.h
===================================================================
--- scummvm/trunk/engines/lure/lure.h	2010-01-19 22:30:33 UTC (rev 47395)
+++ scummvm/trunk/engines/lure/lure.h	2010-01-19 23:48:55 UTC (rev 47396)
@@ -126,7 +126,7 @@
 		return loadGame(slot) ? Common::kReadingFailed : Common::kNoError;
 	}
 	virtual Common::Error saveGameState(int slot, const char *desc) {
-		String s(desc);
+		Common::String s(desc);
 		return saveGame(slot, s) ? Common::kReadingFailed : Common::kNoError;
 	}
 	virtual bool canLoadGameStateCurrently() {

Modified: scummvm/trunk/engines/lure/menu.cpp
===================================================================
--- scummvm/trunk/engines/lure/menu.cpp	2010-01-19 22:30:33 UTC (rev 47395)
+++ scummvm/trunk/engines/lure/menu.cpp	2010-01-19 23:48:55 UTC (rev 47396)
@@ -72,12 +72,12 @@
 static Menu *int_menu = NULL;
 
 const MenuRecordLanguage menuList[] = {
-	{EN_ANY, {{40, 87, 3, 7}, {127, 179, 13, 12}, {224, 281, 27, 10}}},
-	{IT_ITA, {{40, 98, 4, 6}, {120, 195, 14, 11}, {208, 281, 24, 13}}},
-	{FR_FRA, {{40, 90, 3, 7}, {120, 195, 13, 11}, {232, 273, 23, 13}}},
-	{DE_DEU, {{44, 95, 1, 11}, {135, 178, 8, 23}, {232, 273, 22, 15}}},
-	{ES_ESP, {{40, 90, 3, 8}, {120, 195, 11, 13}, {208, 281, 17, 18}}},
-	{UNK_LANG, {{0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}}}
+	{Common::EN_ANY, {{40, 87, 3, 7}, {127, 179, 13, 12}, {224, 281, 27, 10}}},
+	{Common::IT_ITA, {{40, 98, 4, 6}, {120, 195, 14, 11}, {208, 281, 24, 13}}},
+	{Common::FR_FRA, {{40, 90, 3, 7}, {120, 195, 13, 11}, {232, 273, 23, 13}}},
+	{Common::DE_DEU, {{44, 95, 1, 11}, {135, 178, 8, 23}, {232, 273, 22, 15}}},
+	{Common::ES_ESP, {{40, 90, 3, 8}, {120, 195, 11, 13}, {208, 281, 17, 18}}},
+	{Common::UNK_LANG, {{0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}}}
 };
 
 Menu::Menu() {
@@ -91,9 +91,9 @@
 	delete data;
 
 	const MenuRecordLanguage *rec = &menuList[0];
-	while ((rec->language != UNK_LANG) && (rec->language != language))
+	while ((rec->language != Common::UNK_LANG) && (rec->language != language))
 		++rec;
-	if (rec->language == UNK_LANG)
+	if (rec->language == Common::UNK_LANG)
 		error("Unknown language encountered in top line handler");
 
 	_menus[0] = new MenuRecord(&rec->menus[0], 1, sl.getString(S_CREDITS));
@@ -473,7 +473,7 @@
 	Mouse &mouse = Mouse::getReference();
 	OSystem &system = *g_system;
 	Screen &screen = Screen::getReference();
-	Rect r;
+	Common::Rect r;
 	bool isEGA = LureEngine::getReference().isEGA();
 	byte bgColour = isEGA ? EGA_DIALOG_BG_COLOUR : 0;
 	byte textColour = isEGA ? EGA_DIALOG_TEXT_COLOUR : VGA_DIALOG_TEXT_COLOUR;

Modified: scummvm/trunk/engines/lure/res_struct.cpp
===================================================================
--- scummvm/trunk/engines/lure/res_struct.cpp	2010-01-19 22:30:33 UTC (rev 47395)
+++ scummvm/trunk/engines/lure/res_struct.cpp	2010-01-19 23:48:55 UTC (rev 47396)
@@ -281,7 +281,7 @@
 
 // Room data class
 
-void RoomDataList::saveToStream(WriteStream *stream) {
+void RoomDataList::saveToStream(Common::WriteStream *stream) {
 	RoomDataList::iterator i;
 
 	for (i = begin(); i != end(); ++i) {
@@ -292,7 +292,7 @@
 	}
 }
 
-void RoomDataList::loadFromStream(ReadStream *stream) {
+void RoomDataList::loadFromStream(Common::ReadStream *stream) {
 	RoomDataList::iterator i;
 	byte data[ROOM_PATHS_HEIGHT * ROOM_PATHS_WIDTH];
 
@@ -320,7 +320,7 @@
 	blocked = rec->blocked;
 }
 
-void RoomExitJoinList::saveToStream(WriteStream *stream) {
+void RoomExitJoinList::saveToStream(Common::WriteStream *stream) {
 	for (RoomExitJoinList::iterator i = begin(); i != end(); ++i) {
 		RoomExitJoinData *rec = (*i).get();
 
@@ -337,7 +337,7 @@
 	stream->writeUint16LE(0xffff);
 }
 
-void RoomExitJoinList::loadFromStream(ReadStream *stream) {
+void RoomExitJoinList::loadFromStream(Common::ReadStream *stream) {
 	for (RoomExitJoinList::iterator i = begin(); i != end(); ++i) {
 		RoomExitJoinData *rec = (*i).get();
 
@@ -438,7 +438,7 @@
 	npcScheduleId = READ_LE_UINT16(&rec->npcSchedule);
 }
 
-void HotspotData::saveToStream(WriteStream *stream) {
+void HotspotData::saveToStream(Common::WriteStream *stream) {
 	// Write out the basic fields
 	stream->writeUint16LE(nameId);
 	stream->writeUint16LE(descId);
@@ -484,7 +484,7 @@
 	stream->writeUint16LE(talkOverride);
 }
 
-void HotspotData::loadFromStream(ReadStream *stream) {
+void HotspotData::loadFromStream(Common::ReadStream *stream) {
 	// Read in the basic fields
 	nameId = stream->readUint16LE();
 	descId = stream->readUint16LE();
@@ -537,7 +537,7 @@
 
 // Hotspot data list
 
-void HotspotDataList::saveToStream(WriteStream *stream) {
+void HotspotDataList::saveToStream(Common::WriteStream *stream) {
 	iterator i;
 	for (i = begin(); i != end(); ++i) {
 		HotspotData *hotspot = (*i).get();
@@ -547,7 +547,7 @@
 	stream->writeUint16LE(0);
 }
 
-void HotspotDataList::loadFromStream(ReadStream *stream) {
+void HotspotDataList::loadFromStream(Common::ReadStream *stream) {
 	Resources &res = Resources::getReference();
 	uint16 hotspotId = stream->readUint16LE();
 	while (hotspotId != 0) {
@@ -702,7 +702,7 @@
 
 // The following class acts as a container for all the NPC conversations
 
-void TalkDataList::saveToStream(WriteStream *stream) {
+void TalkDataList::saveToStream(Common::WriteStream *stream) {
 	TalkDataList::iterator i;
 	for (i = begin(); i != end(); ++i) {
 		TalkData *rec = (*i).get();
@@ -715,7 +715,7 @@
 	}
 }
 
-void TalkDataList::loadFromStream(ReadStream *stream) {
+void TalkDataList::loadFromStream(Common::ReadStream *stream) {
 	TalkDataList::iterator i;
 	for (i = begin(); i != end(); ++i) {
 		TalkData *rec = (*i).get();
@@ -815,7 +815,7 @@
 	}
 }
 
-void SequenceDelayList::saveToStream(WriteStream *stream) {
+void SequenceDelayList::saveToStream(Common::WriteStream *stream) {
 	SequenceDelayList::iterator i;
 
 	for (i = begin(); i != end(); ++i) {
@@ -828,7 +828,7 @@
 	stream->writeUint16LE(0);
 }
 
-void SequenceDelayList::loadFromStream(ReadStream *stream) {
+void SequenceDelayList::loadFromStream(Common::ReadStream *stream) {
 	clear(true);
 	uint16 seqOffset;
 
@@ -1374,7 +1374,7 @@
 	setSupportData(newEntry);
 }
 
-void CurrentActionEntry::saveToStream(WriteStream *stream) {
+void CurrentActionEntry::saveToStream(Common::WriteStream *stream) {
 	debugC(ERROR_DETAILED, kLureDebugAnimations, "Saving hotspot action entry dyn=%d id=%d",
 		hasSupportData(), hasSupportData() ? supportData().id() : 0);
 	stream->writeByte((uint8) _action);
@@ -1397,7 +1397,7 @@
 	debugC(ERROR_DETAILED, kLureDebugAnimations, "Finished saving hotspot action entry");
 }
 
-CurrentActionEntry *CurrentActionEntry::loadFromStream(ReadStream *stream) {
+CurrentActionEntry *CurrentActionEntry::loadFromStream(Common::ReadStream *stream) {
 	Resources &res = Resources::getReference();
 	uint8 actionNum = stream->readByte();
 	if (actionNum == 0xff) return NULL;
@@ -1503,7 +1503,7 @@
 	}
 }
 
-void CurrentActionStack::saveToStream(WriteStream *stream) {
+void CurrentActionStack::saveToStream(Common::WriteStream *stream) {
 	ActionsList::iterator i;
 
 	debugC(ERROR_DETAILED, kLureDebugAnimations, "Saving hotspot action stack");
@@ -1519,7 +1519,7 @@
 	debugC(ERROR_DETAILED, kLureDebugAnimations, "Finished saving hotspot action stack");
 }
 
-void CurrentActionStack::loadFromStream(ReadStream *stream) {
+void CurrentActionStack::loadFromStream(Common::ReadStream *stream) {
 	CurrentActionEntry *rec;
 
 	_actions.clear();

Modified: scummvm/trunk/engines/lure/res_struct.h
===================================================================
--- scummvm/trunk/engines/lure/res_struct.h	2010-01-19 22:30:33 UTC (rev 47395)
+++ scummvm/trunk/engines/lure/res_struct.h	2010-01-19 23:48:55 UTC (rev 47396)
@@ -33,8 +33,6 @@
 
 namespace Lure {
 
-using namespace Common;
-
 /*-------------------------------------------------------------------------*/
 /* Structure definitions                                                   */
 /*                                                                         */
@@ -337,8 +335,8 @@
 
 class RoomDataList: public Common::List<Common::SharedPtr<RoomData> > {
 public:
-	void saveToStream(WriteStream *stream);
-	void loadFromStream(ReadStream *stream);
+	void saveToStream(Common::WriteStream *stream);
+	void loadFromStream(Common::ReadStream *stream);
 };
 
 struct RoomExitJoinStruct {
@@ -360,8 +358,8 @@
 
 class RoomExitJoinList: public Common::List<Common::SharedPtr<RoomExitJoinData> > {
 public:
-	void saveToStream(WriteStream *stream);
-	void loadFromStream(ReadStream *stream);
+	void saveToStream(Common::WriteStream *stream);
+	void loadFromStream(Common::ReadStream *stream);
 };
 
 class HotspotActionData {
@@ -451,8 +449,8 @@
 	}
 	void setSupportData(uint16 entryId);
 
-	void saveToStream(WriteStream *stream);
-	static CurrentActionEntry *loadFromStream(ReadStream *stream);
+	void saveToStream(Common::WriteStream *stream);
+	static CurrentActionEntry *loadFromStream(Common::ReadStream *stream);
 };
 
 class CurrentActionStack {
@@ -500,8 +498,8 @@
 		validateStack();
 	}
 
-	void saveToStream(WriteStream *stream);
-	void loadFromStream(ReadStream *stream);
+	void saveToStream(Common::WriteStream *stream);
+	void loadFromStream(Common::ReadStream *stream);
 	void copyFrom(CurrentActionStack &stack);
 };
 
@@ -564,14 +562,14 @@
 	void enable() { flags |= 0x80; }
 	void disable() { flags &= 0x7F; }
 	Direction nonVisualDirection() { return (Direction) scriptLoadFlag; }
-	void saveToStream(WriteStream *stream);
-	void loadFromStream(ReadStream *stream);
+	void saveToStream(Common::WriteStream *stream);
+	void loadFromStream(Common::ReadStream *stream);
 };
 
 class HotspotDataList: public Common::List<Common::SharedPtr<HotspotData> > {
 public:
-	void saveToStream(WriteStream *stream);
-	void loadFromStream(ReadStream *stream);
+	void saveToStream(Common::WriteStream *stream);
+	void loadFromStream(Common::ReadStream *stream);
 };
 
 class HotspotOverrideData {
@@ -658,8 +656,8 @@
 
 class TalkDataList: public Common::List<Common::SharedPtr<TalkData> > {
 public:
-	void saveToStream(WriteStream *stream);
-	void loadFromStream(ReadStream *stream);
+	void saveToStream(Common::WriteStream *stream);
+	void loadFromStream(Common::ReadStream *stream);
 };
 
 struct RoomExitCoordinateData {
@@ -717,8 +715,8 @@
 	void tick();
 	void clear(bool forceClear = false);
 
-	void saveToStream(WriteStream *stream);
-	void loadFromStream(ReadStream *stream);
+	void saveToStream(Common::WriteStream *stream);
+	void loadFromStream(Common::ReadStream *stream);
 };
 
 // The following classes holds the data for NPC schedules
@@ -739,7 +737,7 @@
 	CharacterScheduleEntry *getEntry(uint16 id, CharacterScheduleSet *currentSet = NULL);
 };
 
-typedef List<uint16> CharacterScheduleOffsets;
+typedef Common::List<uint16> CharacterScheduleOffsets;
 
 // The follow classes are used to store the NPC schedule Ids for the random actions a follower can do in each room
 
@@ -889,7 +887,7 @@
 };
 
 struct PlayerNewPosition {
-	Point position;
+	Common::Point position;
 	uint16 roomNumber;
 };
 

Modified: scummvm/trunk/engines/lure/room.cpp
===================================================================
--- scummvm/trunk/engines/lure/room.cpp	2010-01-19 22:30:33 UTC (rev 47395)
+++ scummvm/trunk/engines/lure/room.cpp	2010-01-19 23:48:55 UTC (rev 47396)
@@ -445,8 +445,8 @@
 	}
 
 	// Handle second layer (layer 1) - do in order of Y axis
-	List<Hotspot *> tempList;
-	List<Hotspot *>::iterator iTemp;
+	Common::List<Hotspot *> tempList;
+	Common::List<Hotspot *>::iterator iTemp;
 	for (i = hotspots.begin(); i != hotspots.end(); ++i) {
 		Hotspot *h = (i.operator*()).get();
 		if ((h->layer() != 1) || (h->roomNumber() != _roomNumber) ||
@@ -526,7 +526,7 @@
 					s.writeString(xctr * 8, yctr * 8 + 8, buffer, true);
 //				} else if (v == 0xffff) {
 				} else if (_roomData->paths.isOccupied(xctr, yctr)) {
-					s.fillRect(Rect(xctr * 8, yctr * 8 + 8, xctr * 8 + 7, yctr * 8 + 15), 255);
+					s.fillRect(Common::Rect(xctr * 8, yctr * 8 + 8, xctr * 8 + 7, yctr * 8 + 15), 255);
 				}
 			}
 		}

Modified: scummvm/trunk/engines/lure/sound.cpp
===================================================================
--- scummvm/trunk/engines/lure/sound.cpp	2010-01-19 22:30:33 UTC (rev 47395)
+++ scummvm/trunk/engines/lure/sound.cpp	2010-01-19 23:48:55 UTC (rev 47396)
@@ -93,7 +93,7 @@
 	g_system->deleteMutex(_soundMutex);
 }
 
-void SoundManager::saveToStream(WriteStream *stream) {
+void SoundManager::saveToStream(Common::WriteStream *stream) {
 	debugC(ERROR_BASIC, kLureDebugSounds, "SoundManager::saveToStream");
 	SoundListIterator i;
 
@@ -104,7 +104,7 @@
 	stream->writeByte(0xff);
 }
 
-void SoundManager::loadFromStream(ReadStream *stream) {
+void SoundManager::loadFromStream(Common::ReadStream *stream) {
 	// Stop any existing sounds playing
 	killSounds();
 

Modified: scummvm/trunk/engines/lure/sound.h
===================================================================
--- scummvm/trunk/engines/lure/sound.h	2010-01-19 22:30:33 UTC (rev 47395)
+++ scummvm/trunk/engines/lure/sound.h	2010-01-19 23:48:55 UTC (rev 47396)
@@ -133,8 +133,8 @@
 	SoundManager();
 	~SoundManager();
 
-	void saveToStream(WriteStream *stream);
-	void loadFromStream(ReadStream *stream);
+	void saveToStream(Common::WriteStream *stream);
+	void loadFromStream(Common::ReadStream *stream);
 
 	void loadSection(uint16 sectionId);
 	void killSounds();

Modified: scummvm/trunk/engines/lure/strings.cpp
===================================================================
--- scummvm/trunk/engines/lure/strings.cpp	2010-01-19 22:30:33 UTC (rev 47395)
+++ scummvm/trunk/engines/lure/strings.cpp	2010-01-19 23:48:55 UTC (rev 47396)
@@ -235,7 +235,7 @@
 
 		// WORKAROUND: Italian version had an unterminated Look description for Prisoner after cutting sack
 		if ((charOffset == 0x1a08) && (charBitMask == 1) &&
-			(LureEngine::getReference().getLanguage() == IT_ITA))
+			(LureEngine::getReference().getLanguage() == Common::IT_ITA))
 			// Hardcode for end of string
 			ch = '\0';
 		else

Modified: scummvm/trunk/engines/lure/surface.cpp
===================================================================
--- scummvm/trunk/engines/lure/surface.cpp	2010-01-19 22:30:33 UTC (rev 47395)
+++ scummvm/trunk/engines/lure/surface.cpp	2010-01-19 23:48:55 UTC (rev 47396)
@@ -53,7 +53,7 @@
 	int_font = disk.getEntry(FONT_RESOURCE_ID);
 	int_dialog_frame = disk.getEntry(DIALOG_RESOURCE_ID);
 
-	if (LureEngine::getReference().getLanguage() == IT_ITA) {
+	if (LureEngine::getReference().getLanguage() == Common::IT_ITA) {
 		Common::copy(&char8A[0], &char8A[8], int_font->data() + (0x8A - 32) * 8);
 		Common::copy(&char8D[0], &char8D[8], int_font->data() + (0x8D - 32) * 8);
 		Common::copy(&char95[0], &char95[8], int_font->data() + (0x95 - 32) * 8);
@@ -189,7 +189,7 @@
 
 	// Final processing - if black flag set, clear dialog inside area
 	if (blackFlag) {
-		Rect r = Rect(VGA_DIALOG_EDGE_WIDTH, VGA_DIALOG_EDGE_WIDTH,
+		Common::Rect r = Common::Rect(VGA_DIALOG_EDGE_WIDTH, VGA_DIALOG_EDGE_WIDTH,
 			_width - VGA_DIALOG_EDGE_WIDTH, _height-VGA_DIALOG_EDGE_WIDTH);
 		fillRect(r, 0);
 	}
@@ -304,14 +304,14 @@
 		dest->data().copyFrom(_data, 0, y * _width, dataSize);
 	} else {
 		// Use slower transfer
-		Rect rect;
+		Common::Rect rect;
 		rect.left = 0; rect.top = 0;
 		rect.right = _width-1; rect.bottom = _height-1;
 		copyTo(dest, rect, x, y);
 	}
 }
 
-void Surface::copyTo(Surface *dest, const Rect &srcBounds,
+void Surface::copyTo(Surface *dest, const Common::Rect &srcBounds,
 					 uint16 destX, uint16 destY, int transparentColour) {
 	int numBytes = srcBounds.right - srcBounds.left + 1;
 	if (destX + numBytes > dest->width())
@@ -349,7 +349,7 @@
 // fillRect
 // Fills a rectangular area with a colour
 
-void Surface::fillRect(const Rect &r, uint8 colour) {
+void Surface::fillRect(const Common::Rect &r, uint8 colour) {
 	for (int yp = r.top; yp <= r.bottom; ++yp) {
 		byte *const addr = _data->data() + (yp * _width) + r.left;
 		memset(addr, colour, r.width());
@@ -465,7 +465,7 @@
 
 Surface *Surface::newDialog(uint16 width, uint8 numLines, const char **lines, bool varLength,
 							int colour, bool squashedLines) {
-	Point size;
+	Common::Point size;
 	Surface::getDialogBounds(size, 0, numLines, squashedLines);
 
 	Surface *s = new Surface(width, size.y);
@@ -511,7 +511,7 @@
 	Events &events = Events::getReference();
 	Screen &screen = Screen::getReference();
 	uint8 bgColour = *(screen.screen().data().data() + (y * FULL_SCREEN_WIDTH) + x);
-	String newLine(line);
+	Common::String newLine(line);
 	bool abortFlag = false;
 	bool refreshFlag = false;
 
@@ -545,7 +545,7 @@
 					if ((keycode == Common::KEYCODE_RETURN) || (keycode == Common::KEYCODE_KP_ENTER)) {
 						// Return character
 						screen.screen().fillRect(
-							Rect(x, y, x + maxSize - 1, y + FONT_HEIGHT), bgColour);
+							Common::Rect(x, y, x + maxSize - 1, y + FONT_HEIGHT), bgColour);
 						screen.update();
 						newLine.deleteLastChar();
 						line = newLine;
@@ -556,7 +556,7 @@
 					else if (keycode == Common::KEYCODE_ESCAPE) {
 						// Escape character
 						screen.screen().fillRect(
-							Rect(x, y, x + maxSize - 1, y + FONT_HEIGHT), bgColour);
+							Common::Rect(x, y, x + maxSize - 1, y + FONT_HEIGHT), bgColour);
 						screen.update();
 						abortFlag = true;
 					} else if (keycode == Common::KEYCODE_BACKSPACE) {
@@ -564,14 +564,14 @@
 						if (newLine.size() == 1) continue;
 
 						screen.screen().fillRect(
-							Rect(x, y, x + maxSize - 1, y + FONT_HEIGHT), bgColour);
+							Common::Rect(x, y, x + maxSize - 1, y + FONT_HEIGHT), bgColour);
 						newLine.deleteChar(newLine.size() - 2);
 						refreshFlag = true;
 
 					} else if ((ch >= ' ') && (stringSize + 8 < maxSize)) {
 						if (((ch >= '0') && (ch <= '9')) || !isNumeric) {
 							screen.screen().fillRect(
-								Rect(x, y, x + maxSize - 1, y + FONT_HEIGHT), bgColour);
+								Common::Rect(x, y, x + maxSize - 1, y + FONT_HEIGHT), bgColour);
 							newLine.insertChar(ch, newLine.size() - 1);
 							refreshFlag = true;
 						}
@@ -663,7 +663,7 @@
 	Common::Language language = LureEngine::getReference().getLanguage();
 	int id = objId & 0xe000;
 
-	if (language == DE_DEU) {
+	if (language == Common::DE_DEU) {
 		// Special handling for German language
 
 		for (int sectionIndex = 0; sectionIndex < 4; ++sectionIndex) {
@@ -689,7 +689,7 @@
 
 		return 0;
 
-	} else if (language == ES_ESP) {
+	} else if (language == Common::ES_ESP) {
 		// Special handling for Spanish langugae
 		const uint16 *tlData = (msgId == 158) ? spanish_pre_e1_type_tl : spanish_others_tl;
 
@@ -928,7 +928,7 @@
 	int index;
 
 	// Figure out a list of present savegames
-	String **saveNames = (String **)Memory::alloc(sizeof(String *) * MAX_SAVEGAME_SLOTS);
+	Common::String **saveNames = (Common::String **)Memory::alloc(sizeof(Common::String *) * MAX_SAVEGAME_SLOTS);
 	int numSaves = 0;
 	while ((numSaves < MAX_SAVEGAME_SLOTS) &&
 		((saveNames[numSaves] = engine.detectSave(numSaves + 1)) != NULL))
@@ -937,7 +937,7 @@
 	// For the save dialog, if all the slots have not been used up, create a
 	// blank entry for a new savegame
 	if (saveDialog && (numSaves < MAX_SAVEGAME_SLOTS))
-		saveNames[numSaves++] = new String();
+		saveNames[numSaves++] = new Common::String();
 
 	// For the restore dialog, if there are no savegames, return immediately
 	if (!saveDialog && (numSaves == 0)) {
@@ -1114,9 +1114,9 @@
 };
 
 static const RestartRecord buttonBounds[] = {
-	{ EN_ANY, 48, 14, { 118, 152 }, { 168, 152 } },
-	{ DE_DEU, 48, 14, { 106, 152 }, { 168, 152 } },
-	{ UNK_LANG, 48, 14, { 112, 152 }, { 168, 152 } }
+	{ Common::EN_ANY, 48, 14, { 118, 152 }, { 168, 152 } },
+	{ Common::DE_DEU, 48, 14, { 106, 152 }, { 168, 152 } },
+	{ Common::UNK_LANG, 48, 14, { 112, 152 }, { 168, 152 } }
 };
 
 
@@ -1132,7 +1132,7 @@
 	mouse.setCursorNum(CURSOR_ARROW);
 
 	// See if there are any savegames that can be restored
-	String *firstSave = engine.detectSave(1);
+	Common::String *firstSave = engine.detectSave(1);
 	bool restartFlag = (firstSave == NULL);
 	int highlightedButton = -1;
 
@@ -1142,7 +1142,7 @@
 		// Get the correct button bounds record to use
 		const RestartRecord *btnRecord = &buttonBounds[0];
 		while ((btnRecord->Language != engine.getLanguage()) &&
-			   (btnRecord->Language != UNK_LANG))
+			   (btnRecord->Language != Common::UNK_LANG))
 			++btnRecord;
 
 		// Fade out the screen
@@ -1256,21 +1256,21 @@
 #define NUMBER_HEADER 0x1842
 
 static const ItemDesc copyProtectElements[] = {
-	{UNK_LANG, 104, 96, 32, 48, PROT_SPR_HEADER, 0},
-	{UNK_LANG, 179, 96, 32, 48, PROT_SPR_HEADER, 0},
+	{Common::UNK_LANG, 104, 96, 32, 48, PROT_SPR_HEADER, 0},
+	{Common::UNK_LANG, 179, 96, 32, 48, PROT_SPR_HEADER, 0},
 
-	{EN_ANY, 57, 40, 208, 40, WORDING_HEADER, 32},
-	{FR_FRA, 57, 40, 208, 40, WORDING_HEADER, 32},
-	{DE_DEU, 39, 30, 240, 53, WORDING_HEADER, 32},
-	{NL_NLD, 57, 40, 208, 40, WORDING_HEADER, 32},
-	{ES_ESP, 57, 40, 208, 40, WORDING_HEADER, 32},
-	{IT_ITA, 57, 40, 208, 40, WORDING_HEADER, 32},
+	{Common::EN_ANY, 57, 40, 208, 40, WORDING_HEADER, 32},
+	{Common::FR_FRA, 57, 40, 208, 40, WORDING_HEADER, 32},
+	{Common::DE_DEU, 39, 30, 240, 53, WORDING_HEADER, 32},
+	{Common::NL_NLD, 57, 40, 208, 40, WORDING_HEADER, 32},
+	{Common::ES_ESP, 57, 40, 208, 40, WORDING_HEADER, 32},
+	{Common::IT_ITA, 57, 40, 208, 40, WORDING_HEADER, 32},
 
-	{UNK_LANG, 138, 168, 16, 8, NUMBER_HEADER, 32},
-	{UNK_LANG, 145, 168, 16, 8, NUMBER_HEADER, 32},
-	{UNK_LANG, 164, 168, 16, 8, NUMBER_HEADER, 32},
-	{UNK_LANG, 171, 168, 16, 8, NUMBER_HEADER, 32},
-	{UNK_LANG, 0, 0, 0, 0, 0, 0}
+	{Common::UNK_LANG, 138, 168, 16, 8, NUMBER_HEADER, 32},
+	{Common::UNK_LANG, 145, 168, 16, 8, NUMBER_HEADER, 32},
+	{Common::UNK_LANG, 164, 168, 16, 8, NUMBER_HEADER, 32},
+	{Common::UNK_LANG, 171, 168, 16, 8, NUMBER_HEADER, 32},
+	{Common::UNK_LANG, 0, 0, 0, 0, 0, 0}
 };
 
 int pageNumbers[20] = {
@@ -1282,7 +1282,7 @@
 
 	const ItemDesc *ptr = &copyProtectElements[0];
 	while ((ptr->width != 0) || (ptr->height != 0)) {
-		if ((ptr->language == UNK_LANG) || (ptr->language == engine.getLanguage())) {
+		if ((ptr->language == Common::UNK_LANG) || (ptr->language == engine.getLanguage())) {
 			Hotspot *h = new Hotspot();
 			h->setPosition(ptr->x, ptr->y);
 			h->setSize(ptr->width, ptr->height);

Modified: scummvm/trunk/engines/lure/surface.h
===================================================================
--- scummvm/trunk/engines/lure/surface.h	2010-01-19 22:30:33 UTC (rev 47395)
+++ scummvm/trunk/engines/lure/surface.h	2010-01-19 23:48:55 UTC (rev 47396)
@@ -32,8 +32,6 @@
 #include "lure/disk.h"
 #include "lure/luredefs.h"
 
-using namespace Common;
-
 namespace Lure {
 
 #define DEFAULT_TEXT_COLOUR -1


This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.




More information about the Scummvm-git-logs mailing list