[Scummvm-cvs-logs] SF.net SVN: scummvm:[47516] scummvm/trunk/engines/cine/various.cpp

buddha_ at users.sourceforge.net buddha_ at users.sourceforge.net
Sun Jan 24 20:52:16 CET 2010


Revision: 47516
          http://scummvm.svn.sourceforge.net/scummvm/?rev=47516&view=rev
Author:   buddha_
Date:     2010-01-24 19:52:11 +0000 (Sun, 24 Jan 2010)

Log Message:
-----------
Cine: executePlayerInput: Revert r33872 as things should work without it now.

With the latest changes to executePlayerInput we
should now be able to free the girl at the bottom of the
ocean without the r33872.

The commit log from r33872 was:

"Fix for bugging moving at the bottom of the ocean when trying to free the girl from the ropes and swimming to the surface. Some global variables related to mouse position weren't being updated in executePlayerInput, now they are and things seem to work. Also enables moving in the labyrinth arcade sequence at the palace."

Modified Paths:
--------------
    scummvm/trunk/engines/cine/various.cpp

Modified: scummvm/trunk/engines/cine/various.cpp
===================================================================
--- scummvm/trunk/engines/cine/various.cpp	2010-01-24 19:47:53 UTC (rev 47515)
+++ scummvm/trunk/engines/cine/various.cpp	2010-01-24 19:52:11 UTC (rev 47516)
@@ -1145,14 +1145,6 @@
 
 	renderer->clearMenuStack();
 
-	// Update Operation Stealth specific global variables.
-	// This fixes swimming at the bottom of the ocean after
-	// having been thrown into it with the girl.
-	if (g_cine->getGameType() == Cine::GType_OS) {
-		globalVars[VAR_MOUSE_X_POS_2ND] = globalVars[VAR_MOUSE_X_POS];
-		globalVars[VAR_MOUSE_Y_POS_2ND] = globalVars[VAR_MOUSE_Y_POS];
-	}
-
 	return var_5E;
 }
 


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