[Scummvm-cvs-logs] SF.net SVN: scummvm:[47523] scummvm/trunk/engines/sci/graphics/screen.cpp
m_kiewitz at users.sourceforge.net
m_kiewitz at users.sourceforge.net
Sun Jan 24 21:51:38 CET 2010
Revision: 47523
http://scummvm.svn.sourceforge.net/scummvm/?rev=47523&view=rev
Author: m_kiewitz
Date: 2010-01-24 20:51:34 +0000 (Sun, 24 Jan 2010)
Log Message:
-----------
SCI: added comment about using color 255 all the time for amiga games
Modified Paths:
--------------
scummvm/trunk/engines/sci/graphics/screen.cpp
Modified: scummvm/trunk/engines/sci/graphics/screen.cpp
===================================================================
--- scummvm/trunk/engines/sci/graphics/screen.cpp 2010-01-24 20:47:35 UTC (rev 47522)
+++ scummvm/trunk/engines/sci/graphics/screen.cpp 2010-01-24 20:51:34 UTC (rev 47523)
@@ -59,6 +59,9 @@
_unditherState = true;
if (_resMan->isVGA() || (_resMan->getViewType() == kViewAmiga)) {
+ // It's not 100% accurate to set white to be 255 for amiga games
+ // The problem is: there are 16-color and 32-color amiga games, so we would need to jump around
+ // 255 is defined as white in our sci at all times, so it doesnt matter
_colorWhite = 255;
if (getSciVersion() >= SCI_VERSION_1_1)
_colorDefaultVectorData = 255;
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