[Scummvm-cvs-logs] SF.net SVN: scummvm:[47541] scummvm/trunk
lordhoto at users.sourceforge.net
lordhoto at users.sourceforge.net
Mon Jan 25 02:39:45 CET 2010
Revision: 47541
http://scummvm.svn.sourceforge.net/scummvm/?rev=47541&view=rev
Author: lordhoto
Date: 2010-01-25 01:39:44 +0000 (Mon, 25 Jan 2010)
Log Message:
-----------
Strip trailing spaces/tabs.
Modified Paths:
--------------
scummvm/trunk/backends/fs/psp/psp-fs.cpp
scummvm/trunk/backends/fs/psp/psp-stream.cpp
scummvm/trunk/backends/fs/psp/psp-stream.h
scummvm/trunk/backends/platform/dc/dc.h
scummvm/trunk/backends/platform/ds/arm9/source/fat/io_dldi.s
scummvm/trunk/backends/platform/ds/arm9/source/fat/io_m3sd_asm.s
scummvm/trunk/backends/platform/ds/arm9/source/fat/io_scsd_asm.s
scummvm/trunk/backends/platform/iphone/iphone_video.m
scummvm/trunk/backends/platform/iphone/osys_events.cpp
scummvm/trunk/backends/platform/linuxmoto/linuxmoto-events.cpp
scummvm/trunk/backends/platform/linuxmoto/linuxmoto-sdl.cpp
scummvm/trunk/backends/platform/ps2/iop/rpckbd/include/ps2kbd.h
scummvm/trunk/backends/platform/ps2/iop/rpckbd/src/ps2kbd.c
scummvm/trunk/backends/platform/ps2/iop/rpckbd/src/us_keymap.h
scummvm/trunk/backends/platform/ps2/systemps2.h
scummvm/trunk/backends/platform/psp/elf32.h
scummvm/trunk/backends/platform/psp/osys_psp.cpp
scummvm/trunk/backends/platform/psp/osys_psp.h
scummvm/trunk/backends/platform/psp/powerman.cpp
scummvm/trunk/backends/platform/psp/powerman.h
scummvm/trunk/backends/platform/psp/pspkeyboard.cpp
scummvm/trunk/backends/platform/psp/pspkeyboard.h
scummvm/trunk/backends/platform/psp/psploader.cpp
scummvm/trunk/backends/platform/sdl/events.cpp
scummvm/trunk/backends/platform/sdl/graphics.cpp
scummvm/trunk/backends/platform/sdl/sdl.h
scummvm/trunk/backends/platform/symbian/src/SymbianActions.cpp
scummvm/trunk/backends/platform/symbian/src/portdefs.h
scummvm/trunk/backends/platform/wii/options.cpp
scummvm/trunk/backends/platform/wii/osystem_events.cpp
scummvm/trunk/backends/platform/wii/osystem_gfx.cpp
scummvm/trunk/backends/platform/wince/smartLandScale.s
scummvm/trunk/backends/saves/psp/psp-saves.cpp
scummvm/trunk/backends/vkeybd/virtual-keyboard.h
scummvm/trunk/base/main.cpp
scummvm/trunk/common/endian.h
scummvm/trunk/common/hashmap.h
scummvm/trunk/common/macresman.cpp
scummvm/trunk/common/system.h
scummvm/trunk/configure
scummvm/trunk/engines/agi/agi.cpp
scummvm/trunk/engines/agi/op_test.cpp
scummvm/trunk/engines/agi/saveload.cpp
scummvm/trunk/engines/agos/animation.cpp
scummvm/trunk/engines/agos/icons.cpp
scummvm/trunk/engines/cine/cine.h
scummvm/trunk/engines/cine/gfx.cpp
scummvm/trunk/engines/cine/pal.cpp
scummvm/trunk/engines/cine/various.cpp
scummvm/trunk/engines/cruise/cruise_main.cpp
scummvm/trunk/engines/cruise/function.cpp
scummvm/trunk/engines/cruise/gfxModule.cpp
scummvm/trunk/engines/cruise/mainDraw.cpp
scummvm/trunk/engines/cruise/overlay.cpp
scummvm/trunk/engines/cruise/saveload.cpp
scummvm/trunk/engines/cruise/script.cpp
scummvm/trunk/engines/cruise/sound.cpp
scummvm/trunk/engines/cruise/sound.h
scummvm/trunk/engines/draci/game.cpp
scummvm/trunk/engines/draci/sound.cpp
scummvm/trunk/engines/drascula/graphics.cpp
scummvm/trunk/engines/engine.cpp
scummvm/trunk/engines/gob/draw.h
scummvm/trunk/engines/gob/draw_fascin.cpp
scummvm/trunk/engines/gob/draw_playtoons.cpp
scummvm/trunk/engines/gob/hotspots.cpp
scummvm/trunk/engines/gob/inter_fascin.cpp
scummvm/trunk/engines/gob/inter_playtoons.cpp
scummvm/trunk/engines/gob/inter_v6.cpp
scummvm/trunk/engines/gob/map_v2.cpp
scummvm/trunk/engines/gob/save/saveload.h
scummvm/trunk/engines/gob/util.cpp
scummvm/trunk/engines/groovie/cell.cpp
scummvm/trunk/engines/groovie/cursor.cpp
scummvm/trunk/engines/groovie/groovie.h
scummvm/trunk/engines/kyra/animator_tim.cpp
scummvm/trunk/engines/kyra/gui_lok.cpp
scummvm/trunk/engines/kyra/gui_lol.cpp
scummvm/trunk/engines/kyra/gui_v2.cpp
scummvm/trunk/engines/kyra/kyra_lok.cpp
scummvm/trunk/engines/kyra/kyra_v1.cpp
scummvm/trunk/engines/kyra/kyra_v1.h
scummvm/trunk/engines/kyra/lol.cpp
scummvm/trunk/engines/kyra/resource_intern.cpp
scummvm/trunk/engines/kyra/scene_lol.cpp
scummvm/trunk/engines/kyra/screen.cpp
scummvm/trunk/engines/kyra/screen_lol.cpp
scummvm/trunk/engines/kyra/script_lol.cpp
scummvm/trunk/engines/kyra/seqplayer.cpp
scummvm/trunk/engines/kyra/sequences_hof.cpp
scummvm/trunk/engines/kyra/sequences_lol.cpp
scummvm/trunk/engines/kyra/sound.h
scummvm/trunk/engines/kyra/sound_towns.cpp
scummvm/trunk/engines/kyra/sprites_lol.cpp
scummvm/trunk/engines/kyra/text_lol.cpp
scummvm/trunk/engines/m4/dialogs.cpp
scummvm/trunk/engines/m4/events.cpp
scummvm/trunk/engines/m4/font.h
scummvm/trunk/engines/m4/globals.h
scummvm/trunk/engines/m4/graphics.cpp
scummvm/trunk/engines/m4/m4.h
scummvm/trunk/engines/m4/mads_anim.cpp
scummvm/trunk/engines/m4/midi.cpp
scummvm/trunk/engines/m4/scene.cpp
scummvm/trunk/engines/m4/scene.h
scummvm/trunk/engines/m4/viewmgr.cpp
scummvm/trunk/engines/made/resource.cpp
scummvm/trunk/engines/made/screen.cpp
scummvm/trunk/engines/made/scriptfuncs.cpp
scummvm/trunk/engines/mohawk/bitmap.cpp
scummvm/trunk/engines/mohawk/bitmap.h
scummvm/trunk/engines/mohawk/console.cpp
scummvm/trunk/engines/mohawk/console.h
scummvm/trunk/engines/mohawk/detection.cpp
scummvm/trunk/engines/mohawk/dialogs.cpp
scummvm/trunk/engines/mohawk/dialogs.h
scummvm/trunk/engines/mohawk/graphics.cpp
scummvm/trunk/engines/mohawk/graphics.h
scummvm/trunk/engines/mohawk/livingbooks.cpp
scummvm/trunk/engines/mohawk/livingbooks.h
scummvm/trunk/engines/mohawk/mohawk.cpp
scummvm/trunk/engines/mohawk/mohawk.h
scummvm/trunk/engines/mohawk/myst.cpp
scummvm/trunk/engines/mohawk/myst.h
scummvm/trunk/engines/mohawk/myst_jpeg.cpp
scummvm/trunk/engines/mohawk/myst_jpeg.h
scummvm/trunk/engines/mohawk/myst_pict.cpp
scummvm/trunk/engines/mohawk/myst_pict.h
scummvm/trunk/engines/mohawk/myst_scripts.cpp
scummvm/trunk/engines/mohawk/myst_scripts.h
scummvm/trunk/engines/mohawk/myst_vars.cpp
scummvm/trunk/engines/mohawk/resource.cpp
scummvm/trunk/engines/mohawk/resource.h
scummvm/trunk/engines/mohawk/riven.cpp
scummvm/trunk/engines/mohawk/riven.h
scummvm/trunk/engines/mohawk/riven_cursors.h
scummvm/trunk/engines/mohawk/riven_external.cpp
scummvm/trunk/engines/mohawk/riven_external.h
scummvm/trunk/engines/mohawk/riven_saveload.cpp
scummvm/trunk/engines/mohawk/riven_saveload.h
scummvm/trunk/engines/mohawk/riven_scripts.cpp
scummvm/trunk/engines/mohawk/riven_scripts.h
scummvm/trunk/engines/mohawk/riven_vars.cpp
scummvm/trunk/engines/mohawk/sound.cpp
scummvm/trunk/engines/mohawk/sound.h
scummvm/trunk/engines/mohawk/video/cinepak.cpp
scummvm/trunk/engines/mohawk/video/cinepak.h
scummvm/trunk/engines/mohawk/video/qdm2.cpp
scummvm/trunk/engines/mohawk/video/qdm2.h
scummvm/trunk/engines/mohawk/video/qt_player.cpp
scummvm/trunk/engines/mohawk/video/qt_player.h
scummvm/trunk/engines/mohawk/video/qtrle.cpp
scummvm/trunk/engines/mohawk/video/qtrle.h
scummvm/trunk/engines/mohawk/video/rpza.cpp
scummvm/trunk/engines/mohawk/video/rpza.h
scummvm/trunk/engines/mohawk/video/smc.cpp
scummvm/trunk/engines/mohawk/video/smc.h
scummvm/trunk/engines/mohawk/video/video.cpp
scummvm/trunk/engines/parallaction/dialogue.cpp
scummvm/trunk/engines/parallaction/exec_br.cpp
scummvm/trunk/engines/parallaction/saveload.cpp
scummvm/trunk/engines/queen/journal.cpp
scummvm/trunk/engines/saga/music.cpp
scummvm/trunk/engines/saga/sound.cpp
scummvm/trunk/engines/sci/console.cpp
scummvm/trunk/engines/sci/console.h
scummvm/trunk/engines/sci/detection.cpp
scummvm/trunk/engines/sci/detection_tables.h
scummvm/trunk/engines/sci/engine/kernel.cpp
scummvm/trunk/engines/sci/engine/kernel.h
scummvm/trunk/engines/sci/engine/kernel32.cpp
scummvm/trunk/engines/sci/engine/kevent.cpp
scummvm/trunk/engines/sci/engine/kfile.cpp
scummvm/trunk/engines/sci/engine/kmisc.cpp
scummvm/trunk/engines/sci/engine/kpathing.cpp
scummvm/trunk/engines/sci/engine/kscripts.cpp
scummvm/trunk/engines/sci/engine/ksound.cpp
scummvm/trunk/engines/sci/engine/kstring.cpp
scummvm/trunk/engines/sci/engine/script.cpp
scummvm/trunk/engines/sci/engine/seg_manager.cpp
scummvm/trunk/engines/sci/engine/seg_manager.h
scummvm/trunk/engines/sci/engine/segment.cpp
scummvm/trunk/engines/sci/engine/segment.h
scummvm/trunk/engines/sci/engine/selector.cpp
scummvm/trunk/engines/sci/engine/state.cpp
scummvm/trunk/engines/sci/engine/state.h
scummvm/trunk/engines/sci/engine/static_selectors.cpp
scummvm/trunk/engines/sci/engine/vm.cpp
scummvm/trunk/engines/sci/engine/vm.h
scummvm/trunk/engines/sci/event.cpp
scummvm/trunk/engines/sci/event.h
scummvm/trunk/engines/sci/graphics/animate.cpp
scummvm/trunk/engines/sci/graphics/controls.cpp
scummvm/trunk/engines/sci/graphics/cursor.cpp
scummvm/trunk/engines/sci/graphics/gfx.cpp
scummvm/trunk/engines/sci/graphics/gui.cpp
scummvm/trunk/engines/sci/graphics/portrait.cpp
scummvm/trunk/engines/sci/graphics/screen.cpp
scummvm/trunk/engines/sci/graphics/view.cpp
scummvm/trunk/engines/sci/graphics/windowmgr.cpp
scummvm/trunk/engines/sci/parser/vocabulary.cpp
scummvm/trunk/engines/sci/parser/vocabulary.h
scummvm/trunk/engines/sci/resource.cpp
scummvm/trunk/engines/sci/resource.h
scummvm/trunk/engines/sci/sci.cpp
scummvm/trunk/engines/sci/sound/audio.cpp
scummvm/trunk/engines/sci/sound/audio.h
scummvm/trunk/engines/sci/sound/iterator/core.cpp
scummvm/trunk/engines/sci/sound/music.cpp
scummvm/trunk/engines/sci/sound/music.h
scummvm/trunk/engines/sci/sound/soundcmd.cpp
scummvm/trunk/engines/sci/video/seq_decoder.cpp
scummvm/trunk/engines/scumm/actor.cpp
scummvm/trunk/engines/scumm/charset.cpp
scummvm/trunk/engines/scumm/costume.cpp
scummvm/trunk/engines/scumm/costume.h
scummvm/trunk/engines/scumm/cursor.cpp
scummvm/trunk/engines/scumm/debugger.cpp
scummvm/trunk/engines/scumm/gfx.cpp
scummvm/trunk/engines/scumm/he/wiz_he.cpp
scummvm/trunk/engines/scumm/input.cpp
scummvm/trunk/engines/scumm/object.cpp
scummvm/trunk/engines/scumm/palette.cpp
scummvm/trunk/engines/scumm/player_pce.cpp
scummvm/trunk/engines/scumm/player_pce.h
scummvm/trunk/engines/scumm/player_sid.h
scummvm/trunk/engines/scumm/player_v2.h
scummvm/trunk/engines/scumm/player_v2cms.cpp
scummvm/trunk/engines/scumm/player_v4a.cpp
scummvm/trunk/engines/scumm/player_v4a.h
scummvm/trunk/engines/scumm/script_v0.cpp
scummvm/trunk/engines/scumm/script_v6.cpp
scummvm/trunk/engines/scumm/scumm.cpp
scummvm/trunk/engines/scumm/scumm.h
scummvm/trunk/engines/scumm/sound.cpp
scummvm/trunk/engines/scumm/verbs.cpp
scummvm/trunk/engines/sword1/detection.cpp
scummvm/trunk/engines/sword1/sound.cpp
scummvm/trunk/engines/sword1/sword1.cpp
scummvm/trunk/engines/teenagent/actor.cpp
scummvm/trunk/engines/teenagent/callbacks.cpp
scummvm/trunk/engines/teenagent/console.cpp
scummvm/trunk/engines/teenagent/detection.cpp
scummvm/trunk/engines/teenagent/font.cpp
scummvm/trunk/engines/teenagent/inventory.cpp
scummvm/trunk/engines/teenagent/music.cpp
scummvm/trunk/engines/teenagent/music.h
scummvm/trunk/engines/teenagent/objects.cpp
scummvm/trunk/engines/teenagent/objects.h
scummvm/trunk/engines/teenagent/pack.cpp
scummvm/trunk/engines/teenagent/pack.h
scummvm/trunk/engines/teenagent/scene.cpp
scummvm/trunk/engines/teenagent/scene.h
scummvm/trunk/engines/teenagent/surface.cpp
scummvm/trunk/engines/teenagent/surface_list.cpp
scummvm/trunk/engines/teenagent/surface_list.h
scummvm/trunk/engines/teenagent/teenagent.cpp
scummvm/trunk/engines/teenagent/teenagent.h
scummvm/trunk/engines/tinsel/detection.cpp
scummvm/trunk/engines/tinsel/palette.cpp
scummvm/trunk/engines/tinsel/pcode.cpp
scummvm/trunk/engines/tinsel/tinlib.cpp
scummvm/trunk/engines/tinsel/tinsel.cpp
scummvm/trunk/engines/tucker/sequences.cpp
scummvm/trunk/graphics/conversion.cpp
scummvm/trunk/graphics/conversion.h
scummvm/trunk/graphics/cursorman.cpp
scummvm/trunk/graphics/cursorman.h
scummvm/trunk/graphics/jpeg.cpp
scummvm/trunk/graphics/jpeg.h
scummvm/trunk/graphics/pixelformat.h
scummvm/trunk/graphics/scaler/thumbnail_intern.cpp
scummvm/trunk/graphics/scaler.cpp
scummvm/trunk/graphics/sjis.cpp
scummvm/trunk/graphics/video/avi_decoder.cpp
scummvm/trunk/graphics/video/avi_decoder.h
scummvm/trunk/graphics/video/codecs/codec.h
scummvm/trunk/graphics/video/codecs/msvideo1.cpp
scummvm/trunk/graphics/video/codecs/msvideo1.h
scummvm/trunk/gui/ListWidget.cpp
scummvm/trunk/gui/debugger.cpp
scummvm/trunk/sound/audiostream.h
scummvm/trunk/sound/mods/maxtrax.cpp
scummvm/trunk/sound/mods/maxtrax.h
scummvm/trunk/sound/mods/paula.h
scummvm/trunk/sound/mods/tfmx.cpp
scummvm/trunk/sound/mods/tfmx.h
scummvm/trunk/sound/raw.cpp
scummvm/trunk/sound/raw.h
scummvm/trunk/sound/softsynth/sid.cpp
scummvm/trunk/sound/voc.cpp
scummvm/trunk/sound/wave.cpp
scummvm/trunk/test/common/algorithm.h
scummvm/trunk/test/sound/timestamp.h
scummvm/trunk/tools/create_kyradat/extract.cpp
scummvm/trunk/tools/create_kyradat/search.h
scummvm/trunk/tools/create_kyradat/tables.cpp
scummvm/trunk/tools/create_lure/create_lure_dat.cpp
scummvm/trunk/tools/create_msvc/create_msvc.cpp
scummvm/trunk/tools/create_teenagent/create_teenagent.cpp
Modified: scummvm/trunk/backends/fs/psp/psp-fs.cpp
===================================================================
--- scummvm/trunk/backends/fs/psp/psp-fs.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/backends/fs/psp/psp-fs.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -112,7 +112,7 @@
ret = access(_path.c_str(), F_OK);
PowerMan.endCriticalSection();
-
+
return ret == 0;
}
@@ -124,7 +124,7 @@
ret = access(_path.c_str(), R_OK);
PowerMan.endCriticalSection();
-
+
return ret == 0;
}
@@ -136,7 +136,7 @@
ret = access(_path.c_str(), W_OK);
PowerMan.endCriticalSection();
-
+
return ret == 0;
}
Modified: scummvm/trunk/backends/fs/psp/psp-stream.cpp
===================================================================
--- scummvm/trunk/backends/fs/psp/psp-stream.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/backends/fs/psp/psp-stream.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -39,11 +39,11 @@
assert(!path.empty());
_handle = (void *)0; // Need to do this since base class asserts not 0.
- _ferror = false;
+ _ferror = false;
_feof = false;
_pos = 0;
-#ifdef __PSP_DEBUG_SUSPEND__
+#ifdef __PSP_DEBUG_SUSPEND__
_errorSuspend = 0;
_errorSource = 0;
_errorPos = 0;
@@ -71,7 +71,7 @@
if (PowerMan.beginCriticalSection() == PowerManager::Blocked) {
// No need to open. Just return the _handle resume() already opened.
PSPDebugSuspend("Suspended in PSPIoStream::open\n");
- }
+ }
_handle = fopen(_path.c_str(), _writeMode ? "wb" : "rb"); // open
@@ -84,15 +84,15 @@
bool PSPIoStream::err() const {
if (_ferror)
- PSPDebugSuspend("In PSPIoStream::err - mem_ferror=%d, source=%d, suspend error=%d, pos=%d, _errorPos=%d, _errorHandle=%p, suspendCount=%d _handle\n",
+ PSPDebugSuspend("In PSPIoStream::err - mem_ferror=%d, source=%d, suspend error=%d, pos=%d, _errorPos=%d, _errorHandle=%p, suspendCount=%d _handle\n",
_ferror, _errorSource, _errorSuspend, _pos, _errorPos, _errorHandle, _suspendCount);
-
+
return _ferror;
}
void PSPIoStream::clearErr() {
_ferror = false; // Remove regular error bit
-
+
}
bool PSPIoStream::eos() const {
@@ -111,14 +111,14 @@
fseek((FILE *)_handle, 0, SEEK_END);
int32 length = ftell((FILE *)_handle);
fseek((FILE *)_handle, _pos, SEEK_SET);
-
+
if (_pos < 0 || length < 0) { // Check for errors
PSPDebugSuspend("In PSPIoStream::size(). encountered an error!\n");
_ferror = true;
length = -1; // If our oldPos is bad, we want length to be bad too to signal
clearerr((FILE *)_handle);
-#ifdef __PSP_DEBUG_SUSPEND__
+#ifdef __PSP_DEBUG_SUSPEND__
_errorSource = 2;
#endif
}
@@ -134,21 +134,21 @@
PSPDebugSuspend("Suspended in PSPIoStream::seek()\n");
int ret = fseek((FILE *)_handle, offs, whence);
-
+
if (ret != 0) {
_ferror = true;
PSPDebugSuspend("In PSPIoStream::seek(). encountered an error!\n");
clearerr((FILE *)_handle);
_feof = feof((FILE *)_handle);
-#ifdef __PSP_DEBUG_SUSPEND__
+#ifdef __PSP_DEBUG_SUSPEND__
_errorSource = 3;
#endif
}
else { // everything ok
_feof = false; // Reset eof flag since we know it was ok
}
-
+
_pos = ftell((FILE *)_handle); // update pos
PowerMan.endCriticalSection();
@@ -161,10 +161,10 @@
if (PowerMan.beginCriticalSection() == PowerManager::Blocked)
PSPDebugSuspend("Suspended in PSPIoStream::read()\n");
- size_t ret = fread((byte *)ptr, 1, len, (FILE *)_handle);
+ size_t ret = fread((byte *)ptr, 1, len, (FILE *)_handle);
_pos += ret; // Update pos
-
+
if (ret != len) { // Check for eof
_feof = feof((FILE *)_handle);
if (!_feof) { // It wasn't an eof. Must be an error
@@ -173,14 +173,14 @@
_pos = ftell((FILE *)_handle); // Update our position
PSPDebugSuspend("In PSPIoStream::read(). encountered an error!\n");
-#ifdef __PSP_DEBUG_SUSPEND__
+#ifdef __PSP_DEBUG_SUSPEND__
_errorSource = 4;
#endif
}
}
-
+
PowerMan.endCriticalSection();
-
+
return ret;
}
@@ -199,7 +199,7 @@
_pos = ftell((FILE *)_handle); // Update pos
PSPDebugTrace("In PSPIoStream::write(). encountered an error!\n");
-#ifdef __PSP_DEBUG_SUSPEND__
+#ifdef __PSP_DEBUG_SUSPEND__
_errorSource = 5;
#endif
}
@@ -221,7 +221,7 @@
clearerr((FILE *)_handle);
PSPDebugSuspend("In PSPIoStream::flush(). encountered an error!\n");
-#ifdef __PSP_DEBUG_SUSPEND__
+#ifdef __PSP_DEBUG_SUSPEND__
_errorSource = 6;
#endif
}
@@ -256,7 +256,7 @@
_errorSuspend = SuspendError;
_errorPos = _pos;
_errorHandle = _handle;
- }
+ }
#endif /* __PSP_DEBUG_SUSPEND__ */
if (_handle > 0) {
@@ -275,7 +275,7 @@
#ifdef __PSP_DEBUG_SUSPEND__
_suspendCount--;
#endif
-
+
// We reopen our file descriptor
_handle = fopen(_path.c_str(), _writeMode ? "wb" : "rb");
if (_handle <= 0) {
Modified: scummvm/trunk/backends/fs/psp/psp-stream.h
===================================================================
--- scummvm/trunk/backends/fs/psp/psp-stream.h 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/backends/fs/psp/psp-stream.h 2010-01-25 01:39:44 UTC (rev 47541)
@@ -48,12 +48,12 @@
int _errorSuspend;
mutable int _errorSource;
-
-#ifdef __PSP_DEBUG_SUSPEND__
+
+#ifdef __PSP_DEBUG_SUSPEND__
int _errorPos;
- void * _errorHandle;
+ void * _errorHandle;
int _suspendCount;
-#endif /* __PSP_DEBUG_SUSPEND__ */
+#endif /* __PSP_DEBUG_SUSPEND__ */
public:
/**
Modified: scummvm/trunk/backends/platform/dc/dc.h
===================================================================
--- scummvm/trunk/backends/platform/dc/dc.h 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/backends/platform/dc/dc.h 2010-01-25 01:39:44 UTC (rev 47541)
@@ -85,7 +85,7 @@
// Determine the pixel format currently in use for screen rendering.
Graphics::PixelFormat getScreenFormat() const;
- // Returns a list of all pixel formats supported by the backend.
+ // Returns a list of all pixel formats supported by the backend.
Common::List<Graphics::PixelFormat> getSupportedFormats();
// Set the size of the video bitmap.
Modified: scummvm/trunk/backends/platform/ds/arm9/source/fat/io_dldi.s
===================================================================
--- scummvm/trunk/backends/platform/ds/arm9/source/fat/io_dldi.s 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/backends/platform/ds/arm9/source/fat/io_dldi.s 2010-01-25 01:39:44 UTC (rev 47541)
@@ -18,7 +18,7 @@
.byte 0x0F @32KiB @ Log [base-2] of the size of this driver in bytes.
.byte 0x00 @ Sections to fix
.byte 0x0F @32KiB @ Log [base-2] of the allocated space in bytes.
-
+
@---------------------------------------------------------------------------------
@ Text identifier - can be anything up to 47 chars + terminating null -- 16 bytes
.align 4
@@ -42,13 +42,13 @@
_io_dldi:
.ascii "DLDI" @ ioType
.word 0x00000000 @ Features
- .word _DLDI_startup @
- .word _DLDI_isInserted @
+ .word _DLDI_startup @
+ .word _DLDI_isInserted @
.word _DLDI_readSectors @ Function pointers to standard device driver functions
- .word _DLDI_writeSectors @
- .word _DLDI_clearStatus @
- .word _DLDI_shutdown @
-
+ .word _DLDI_writeSectors @
+ .word _DLDI_clearStatus @
+ .word _DLDI_shutdown @
+
@---------------------------------------------------------------------------------
_DLDI_startup:
Modified: scummvm/trunk/backends/platform/ds/arm9/source/fat/io_m3sd_asm.s
===================================================================
--- scummvm/trunk/backends/platform/ds/arm9/source/fat/io_m3sd_asm.s 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/backends/platform/ds/arm9/source/fat/io_m3sd_asm.s 2010-01-25 01:39:44 UTC (rev 47541)
@@ -54,7 +54,7 @@
sd_write_busy:
bl clkin
- ldrh r0,[r1]
+ ldrh r0,[r1]
tst r0,#0x100
beq sd_write_busy
ldmfd r13!,{r0-r1}
@@ -68,10 +68,10 @@
stmfd r13!,{r4-r9}
mov r9,r2
- mov r3,#0
- mov r4,#0
- mov r5,#0
- mov r6,#0
+ mov r3,#0
+ mov r4,#0
+ mov r5,#0
+ mov r6,#0
ldr r7,=0x80808080
ldr r8,=0x1021
@@ -86,19 +86,19 @@
eorne r3,r3,r8
tst r2,r7,lsr #24
eorne r3,r3,r8
-
+
mov r4,r4,lsl #1
tst r4,#0x10000
eorne r4,r4,r8
tst r2,r7,lsr #25
eorne r4,r4,r8
-
+
mov r5,r5,lsl #1
tst r5,#0x10000
eorne r5,r5,r8
tst r2,r7,lsr #26
eorne r5,r5,r8
-
+
mov r6,r6,lsl #1
tst r6,#0x10000
eorne r6,r6,r8
@@ -107,7 +107,7 @@
mov r7,r7,ror #4
subs r1,r1,#4
- bne sd_crc16_loop
+ bne sd_crc16_loop
mov r2,r9
mov r8,#16
@@ -145,7 +145,7 @@
mov r2,#SDODA
sd_data_write_busy:
bl clkin
- ldrh r3,[r2]
+ ldrh r3,[r2]
tst r3,#0x100
beq sd_data_write_busy
@@ -169,7 +169,7 @@
bl clkout
subs r5, r5, #2
- bne sd_data_write_loop
+ bne sd_data_write_loop
cmp r1,#0
movne r0,r1
@@ -184,10 +184,10 @@
bl clkout
subs r5, r5, #1
bne sd_data_write_loop2
-
+
sd_data_write_busy2:
bl clkin
- ldrh r3,[r2]
+ ldrh r3,[r2]
tst r3,#0x100
beq sd_data_write_busy2
Modified: scummvm/trunk/backends/platform/ds/arm9/source/fat/io_scsd_asm.s
===================================================================
--- scummvm/trunk/backends/platform/ds/arm9/source/fat/io_scsd_asm.s 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/backends/platform/ds/arm9/source/fat/io_scsd_asm.s 2010-01-25 01:39:44 UTC (rev 47541)
@@ -1,22 +1,22 @@
.TEXT
@--------------------------------sd data--------------------------------
.equ sd_comadd,0x9800000
-.equ sd_dataadd,0x9000000
+.equ sd_dataadd,0x9000000
.equ sd_dataradd,0x9100000
@-----------------viod sd_data_write_s(u16 *buff,u16* crc16buff)-------------------
.ALIGN
- .GLOBAL sd_data_write_s
+ .GLOBAL sd_data_write_s
.CODE 32
sd_data_write_s:
stmfd r13!,{r4-r5}
mov r5,#512
mov r2,#sd_dataadd
sd_data_write_busy:
- ldrh r3,[r2]
+ ldrh r3,[r2]
tst r3,#0x100
beq sd_data_write_busy
- ldrh r3,[r2]
+ ldrh r3,[r2]
mov r3,#0 @star bit
strh r3,[r2]
@@ -24,11 +24,11 @@
ldrh r3,[r0],#2
add r3,r3,r3,lsl #20
mov r4,r3,lsl #8
- stmia r2,{r3-r4}
-
- subs r5, r5, #2
- bne sd_data_write_loop
+ stmia r2,{r3-r4}
+ subs r5, r5, #2
+ bne sd_data_write_loop
+
cmp r1,#0
movne r0,r1
movne r1,#0
@@ -38,11 +38,11 @@
mov r3,#0xff @end bit
strh r3,[r2]
sd_data_write_loop2:
- ldrh r3,[r2]
+ ldrh r3,[r2]
tst r3,#0x100
bne sd_data_write_loop2
- ldmia r2,{r3-r4}
+ ldmia r2,{r3-r4}
ldmfd r13!,{r4-r5}
bx r14
@@ -50,7 +50,7 @@
@----------void sd_data_read_s(u16 *buff)-------------
.ALIGN
- .GLOBAL sd_data_read_s
+ .GLOBAL sd_data_read_s
.CODE 32
sd_data_read_s:
stmfd r13!,{r4}
@@ -61,62 +61,62 @@
bne sd_data_read_loop1
mov r2,#512
sd_data_read_loop:
- ldmia r1,{r3-r4}
+ ldmia r1,{r3-r4}
mov r3,r4,lsr #16
strh r3 ,[r0],#2
- ldmia r1,{r3-r4}
+ ldmia r1,{r3-r4}
mov r3,r4,lsr #16
strh r3 ,[r0],#2
- ldmia r1,{r3-r4}
+ ldmia r1,{r3-r4}
mov r3,r4,lsr #16
strh r3 ,[r0],#2
- ldmia r1,{r3-r4}
+ ldmia r1,{r3-r4}
mov r3,r4,lsr #16
strh r3 ,[r0],#2
- ldmia r1,{r3-r4}
+ ldmia r1,{r3-r4}
mov r3,r4,lsr #16
strh r3 ,[r0],#2
- ldmia r1,{r3-r4}
+ ldmia r1,{r3-r4}
mov r3,r4,lsr #16
strh r3 ,[r0],#2
- ldmia r1,{r3-r4}
+ ldmia r1,{r3-r4}
mov r3,r4,lsr #16
strh r3 ,[r0],#2
- ldmia r1,{r3-r4}
+ ldmia r1,{r3-r4}
mov r3,r4,lsr #16
strh r3 ,[r0],#2
- subs r2, r2, #16
- bne sd_data_read_loop
+ subs r2, r2, #16
+ bne sd_data_read_loop
ldmia r1,{r3-r4} @crc 16
- ldmia r1,{r3-r4}
- ldmia r1,{r3-r4}
- ldmia r1,{r3-r4}
+ ldmia r1,{r3-r4}
+ ldmia r1,{r3-r4}
+ ldmia r1,{r3-r4}
ldrh r3,[r1] @end bit
- ldmfd r13!,{r4}
+ ldmfd r13!,{r4}
bx r14
@----------end sd_data_read_s-------------
@------void sd_com_crc16_s(u16* buff,u16 num,u16* crc16buff)
.ALIGN
- .GLOBAL sd_crc16_s
+ .GLOBAL sd_crc16_s
.CODE 32
sd_crc16_s:
stmfd r13!,{r4-r9}
mov r9,r2
- mov r3,#0
- mov r4,#0
- mov r5,#0
- mov r6,#0
+ mov r3,#0
+ mov r4,#0
+ mov r5,#0
+ mov r6,#0
ldr r7,=0x80808080
ldr r8,=0x1021
@@ -131,19 +131,19 @@
eorne r3,r3,r8
tst r2,r7,lsr #24
eorne r3,r3,r8
-
+
mov r4,r4,lsl #1
tst r4,#0x10000
eorne r4,r4,r8
tst r2,r7,lsr #25
eorne r4,r4,r8
-
+
mov r5,r5,lsl #1
tst r5,#0x10000
eorne r5,r5,r8
tst r2,r7,lsr #26
eorne r5,r5,r8
-
+
mov r6,r6,lsl #1
tst r6,#0x10000
eorne r6,r6,r8
@@ -152,7 +152,7 @@
mov r7,r7,ror #4
subs r1,r1,#4
- bne sd_crc16_loop
+ bne sd_crc16_loop
mov r2,r9
mov r8,#16
@@ -184,7 +184,7 @@
@--------------u8 sd_crc7_s(u16* buff,u16 num)----------------------------
.ALIGN
- .GLOBAL sd_crc7_s
+ .GLOBAL sd_crc7_s
.CODE 32
sd_crc7_s:
stmfd r13!,{r4}
@@ -206,7 +206,7 @@
mov r4,r4,ror #1
subs r1,r1,#1
- bne sd_crc7_loop
+ bne sd_crc7_loop
mov r3,r3,lsl #1
add r0,r3,#1
@@ -216,7 +216,7 @@
@--------------sd_com_read_s(u16* buff,u32 num)------------------
.ALIGN
- .GLOBAL sd_com_read_s
+ .GLOBAL sd_com_read_s
.CODE 32
sd_com_read_s:
@@ -229,8 +229,8 @@
sd_com_read_loop:
ldmia r2,{r3-r6}
- subs r1, r1, #1
- bne sd_com_read_loop
+ subs r1, r1, #1
+ bne sd_com_read_loop
ldmfd r13!,{r4-r6}
bx r14
@--------------end sd_com_read_s------------------
@@ -242,14 +242,14 @@
.CODE 32
sd_com_write_s:
stmfd r13!,{r4-r6}
-
+
mov r2,#sd_comadd
sd_com_write_busy:
- ldrh r3,[r2]
+ ldrh r3,[r2]
tst r3,#0x1
beq sd_com_write_busy
- ldrh r3,[r2]
+ ldrh r3,[r2]
sd_com_write_loop:
ldrb r3,[r0],#1
@@ -257,9 +257,9 @@
mov r4,r3,lsl #2
mov r5,r4,lsl #2
mov r6,r5,lsl #2
- stmia r2,{r3-r6}
- subs r1, r1, #1
- bne sd_com_write_loop
+ stmia r2,{r3-r6}
+ subs r1, r1, #1
+ bne sd_com_write_loop
ldmfd r13!,{r4-r6}
bx r14
@@ -267,7 +267,7 @@
@-----------------void send_clk(u32 num)---------
.ALIGN
- .GLOBAL send_clk
+ .GLOBAL send_clk
.CODE 32
send_clk:
@@ -281,7 +281,7 @@
@---------------------------void SDCommand(u8 command,u8 num,u32 sector)--------------------
.ALIGN
- .GLOBAL SDCommand
+ .GLOBAL SDCommand
.CODE 32
@void SDCommand(u8 command,u8 num,u32 sector )
@{
@@ -338,12 +338,12 @@
@ register u16 i,j;
@ i=readnum;
@ sectno<<=9;
-@ SDCommand(18,0,sector);
+@ SDCommand(18,0,sector);
@ for (j=0;j<i ; j++)
@ {
@ sd_data_read_s((u32)buff+j*512);
@ }
-@ SDCommand(12,0,0);
+@ SDCommand(12,0,0);
@ get_resp();
@ send_clk(0x10);
@
@@ -363,7 +363,7 @@
cmp r6,r5
bge endforj_ReadSector
mov r0,r4
- add r0,r0,r6,lsl #9
+ add r0,r0,r6,lsl #9
bl sd_data_read_s
add r6,r6,#1
b beginforj_ReadSector
@@ -408,17 +408,17 @@
@
@ sectno<<=9;
@
-@ SDCommand(25,0,sector);
+@ SDCommand(25,0,sector);
@ get_resp();
-@ send_clk(0x10);
+@ send_clk(0x10);
@
@ for (j=0;j<i ; j++)
@ {
@ sd_crc16_s((u32)(u32)buff+j*512,512,(u32)crc16);
@ sd_data_write_s((u32)buff+j*512,(u32)crc16);
-@ send_clk(0x10);
+@ send_clk(0x10);
@ }
-@ SDCommand(12,0,0);
+@ SDCommand(12,0,0);
@ get_resp();
@ send_clk(0x10);
@ while((*(u16*)sd_dataadd &0x0100)==0);
@@ -451,7 +451,7 @@
add r2,r13,#4
bl sd_crc16_s
mov r0,r4
- add r0,r0,r6,lsl #9
+ add r0,r0,r6,lsl #9
add r1,r13,#4
bl sd_data_write_s
mov r0,#0x10
@@ -481,7 +481,7 @@
.GLOBAL InitSCMode
.CODE 32
InitSCMode:
- mvn r0,#0x0F6000000
+ mvn r0,#0x0F6000000
sub r0,r0,#0x01
mov r1,#0x0A500
add r1,r1,#0x5A
Modified: scummvm/trunk/backends/platform/iphone/iphone_video.m
===================================================================
--- scummvm/trunk/backends/platform/iphone/iphone_video.m 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/backends/platform/iphone/iphone_video.m 2010-01-25 01:39:44 UTC (rev 47541)
@@ -423,7 +423,7 @@
CGPoint point = [touch locationInView:self];
if (!getLocalMouseCoords(&point))
return;
-
+
[self addEvent:
[[NSDictionary alloc] initWithObjectsAndKeys:
[NSNumber numberWithInt:kInputMouseDragged], @"type",
@@ -432,13 +432,13 @@
nil
]
];
-
+
} else if (touch == _secondTouch) {
CGPoint point = [touch locationInView:self];
if (!getLocalMouseCoords(&point))
return;
-
+
[self addEvent:
[[NSDictionary alloc] initWithObjectsAndKeys:
[NSNumber numberWithInt:kInputMouseSecondDragged], @"type",
@@ -447,7 +447,7 @@
nil
]
];
-
+
}
}
}
Modified: scummvm/trunk/backends/platform/iphone/osys_events.cpp
===================================================================
--- scummvm/trunk/backends/platform/iphone/osys_events.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/backends/platform/iphone/osys_events.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -294,7 +294,7 @@
int vecX = (x - _gestureStartX);
int vecY = (y - _gestureStartY);
-
+
int absX = abs(vecX);
int absY = abs(vecY);
@@ -315,7 +315,7 @@
_needEventRestPeriod = true;
return true;
}
-
+
if (absX < kMaxDeviation && -vecY >= kNeededLength) {
// Swipe up
_mouseClickAndDragEnabled = !_mouseClickAndDragEnabled;
@@ -329,7 +329,7 @@
dialog.runModal();
return false;
}
-
+
if (absY < kMaxDeviation && vecX >= kNeededLength) {
// Swipe right
_touchpadModeEnabled = !_touchpadModeEnabled;
@@ -343,7 +343,7 @@
return false;
}
-
+
if (absY < kMaxDeviation && -vecX >= kNeededLength) {
// Swipe left
return false;
Modified: scummvm/trunk/backends/platform/linuxmoto/linuxmoto-events.cpp
===================================================================
--- scummvm/trunk/backends/platform/linuxmoto/linuxmoto-events.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/backends/platform/linuxmoto/linuxmoto-events.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -110,7 +110,7 @@
ev.key.keysym.sym = SDLK_RIGHTBRACKET;
}
// mod+vol'-' -> volume'-'
- else if (ev.key.keysym.sym == SDLK_d) {
+ else if (ev.key.keysym.sym == SDLK_d) {
ev.key.keysym.sym = SDLK_LEFTBRACKET;
}
#endif
@@ -175,33 +175,33 @@
fillMouseEvent(event, _km.x, _km.y);
return true;
- } else if (ev.key.keysym.sym == SDLK_RETURN) {
- // Joystick center to pressing Left Mouse
+ } else if (ev.key.keysym.sym == SDLK_RETURN) {
+ // Joystick center to pressing Left Mouse
if (ev.key.type == SDL_KEYDOWN) {
event.type = Common::EVENT_LBUTTONDOWN;
} else {
- event.type = Common::EVENT_LBUTTONUP;
+ event.type = Common::EVENT_LBUTTONUP;
}
fillMouseEvent(event, _km.x, _km.y);
return true;
- } else if (ev.key.keysym.sym == SDLK_PLUS) {
+ } else if (ev.key.keysym.sym == SDLK_PLUS) {
// Volume Up to pressing Right Mouse
if (ev.key.type == SDL_KEYDOWN ) {
event.type = Common::EVENT_RBUTTONDOWN;
} else {
- event.type = Common::EVENT_RBUTTONUP;
+ event.type = Common::EVENT_RBUTTONUP;
}
fillMouseEvent(event, _km.x, _km.y);
return true;
- } else if (ev.key.keysym.sym == SDLK_MINUS) {
- // Volume Down to pressing Left Mouse
+ } else if (ev.key.keysym.sym == SDLK_MINUS) {
+ // Volume Down to pressing Left Mouse
if (ev.key.type == SDL_KEYDOWN) {
event.type = Common::EVENT_LBUTTONDOWN;
} else {
- event.type = Common::EVENT_LBUTTONUP;
+ event.type = Common::EVENT_LBUTTONUP;
}
fillMouseEvent(event, _km.x, _km.y);
@@ -214,7 +214,7 @@
event.type = Common::EVENT_KEYDOWN;
event.kbd.keycode = (Common::KeyCode)ev.key.keysym.sym;
event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode);
- }
+ }
return false;
}
Modified: scummvm/trunk/backends/platform/linuxmoto/linuxmoto-sdl.cpp
===================================================================
--- scummvm/trunk/backends/platform/linuxmoto/linuxmoto-sdl.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/backends/platform/linuxmoto/linuxmoto-sdl.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -28,7 +28,7 @@
void OSystem_LINUXMOTO::preprocessEvents(SDL_Event *event) {
if (event->type == SDL_ACTIVEEVENT) {
if (event->active.state == SDL_APPINPUTFOCUS && !event->active.gain) {
- suspendAudio();
+ suspendAudio();
for (;;) {
if (!SDL_WaitEvent(event)) {
SDL_Delay(10);
@@ -61,7 +61,7 @@
SDL_PauseAudio(0);
_audioSuspended = false;
return 0;
-}
+}
void OSystem_LINUXMOTO::setupMixer() {
OSystem_SDL::setupMixer();
Modified: scummvm/trunk/backends/platform/ps2/iop/rpckbd/include/ps2kbd.h
===================================================================
--- scummvm/trunk/backends/platform/ps2/iop/rpckbd/include/ps2kbd.h 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/backends/platform/ps2/iop/rpckbd/include/ps2kbd.h 2010-01-25 01:39:44 UTC (rev 47541)
@@ -4,17 +4,17 @@
# | ___| |____ ___| ____| | \ PS2DEV Open Source Project.
#-----------------------------------------------------------------------
# Copyright 2001-2004, ps2dev - http://www.ps2dev.org
-#
+#
# This file is dual licensed, with permission by the original author
# TyRaNiD, under both the Academic Free License version 2.0 and the GNU
# General Public License version 2 or later.
-#
+#
# This means you can choose whether to use this code under the terms of
# the Academic Free License version 2.0, or under the terms of the GNU
# General Public License version 2 or later. As long as you comply to the
# terms of at least one of these, you are allowed to use the code as
# permitted by the respective license.
-#
+#
# $Id$
# USB Keyboard Driver for PS2
*/
Modified: scummvm/trunk/backends/platform/ps2/iop/rpckbd/src/ps2kbd.c
===================================================================
--- scummvm/trunk/backends/platform/ps2/iop/rpckbd/src/ps2kbd.c 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/backends/platform/ps2/iop/rpckbd/src/ps2kbd.c 2010-01-25 01:39:44 UTC (rev 47541)
@@ -8,13 +8,13 @@
# This file is dual licensed, with permission by the original author
# TyRaNiD, under both the Academic Free License version 2.0 and the GNU
# General Public License version 2 or later.
-#
+#
# This means you can choose whether to use this code under the terms of
# the Academic Free License version 2.0, or under the terms of the GNU
# General Public License version 2 or later. As long as you comply to the
# terms of at least one of these, you are allowed to use the code as
# permitted by the respective license.
-#
+#
# $Id$
# USB Keyboard Driver for PS2
*/
Modified: scummvm/trunk/backends/platform/ps2/iop/rpckbd/src/us_keymap.h
===================================================================
--- scummvm/trunk/backends/platform/ps2/iop/rpckbd/src/us_keymap.h 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/backends/platform/ps2/iop/rpckbd/src/us_keymap.h 2010-01-25 01:39:44 UTC (rev 47541)
@@ -8,7 +8,7 @@
# This file is dual licensed, with permission by the original author
# TyRaNiD, under both the Academic Free License version 2.0 and the GNU
# General Public License version 2 or later.
-#
+#
# This means you can choose whether to use this code under the terms of
# the Academic Free License version 2.0, or under the terms of the GNU
# General Public License version 2 or later. As long as you comply to the
Modified: scummvm/trunk/backends/platform/ps2/systemps2.h
===================================================================
--- scummvm/trunk/backends/platform/ps2/systemps2.h 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/backends/platform/ps2/systemps2.h 2010-01-25 01:39:44 UTC (rev 47541)
@@ -119,7 +119,7 @@
virtual Common::SeekableReadStream *createConfigReadStream();
virtual Common::WriteStream *createConfigWriteStream();
- virtual Graphics::PixelFormat getOverlayFormat() const;
+ virtual Graphics::PixelFormat getOverlayFormat() const;
virtual Common::SaveFileManager *getSavefileManager();
virtual FilesystemFactory *getFilesystemFactory();
Modified: scummvm/trunk/backends/platform/psp/elf32.h
===================================================================
--- scummvm/trunk/backends/platform/psp/elf32.h 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/backends/platform/psp/elf32.h 2010-01-25 01:39:44 UTC (rev 47541)
@@ -25,7 +25,7 @@
#ifndef BACKENDS_ELF_H
#define BACKENDS_ELF_H
-
+
/* ELF stuff */
typedef unsigned short Elf32_Half, Elf32_Section;
@@ -209,6 +209,6 @@
unsigned int __valgp; \
__asm__ ("add %0, $gp, $0" : "=r"(__valgp) : ); \
__valgp; \
-})
-
+})
+
#endif /* BACKENDS_ELF_H */
Modified: scummvm/trunk/backends/platform/psp/osys_psp.cpp
===================================================================
--- scummvm/trunk/backends/platform/psp/osys_psp.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/backends/platform/psp/osys_psp.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -713,7 +713,7 @@
int newDpadX = 0, newDpadY = 0;
event.kbd.ascii = 0;
event.kbd.flags = 0;
-
+
if (pad.Buttons & PSP_CTRL_UP) {
newDpadY += 1;
if (pad.Buttons & PSP_CTRL_RTRIGGER)
@@ -740,7 +740,7 @@
event.type = Common::EVENT_KEYDOWN;
event.kbd.keycode = getDpadEvent(newDpadX, newDpadY);
event.kbd.ascii = event.kbd.keycode - Common::KEYCODE_KP0 + '0';
- _dpadX = newDpadX;
+ _dpadX = newDpadX;
_dpadY = newDpadY;
}
else if (newDpadX == 0 && newDpadY == 0) {// We unpressed dpad
@@ -756,11 +756,11 @@
_dpadX = 0; // so that we'll pick up a new dpad movement
_dpadY = 0;
}
-
+
_prevButtons = pad.Buttons;
return true;
-
- } else if (buttonsChanged & (PSP_CTRL_CROSS | PSP_CTRL_CIRCLE | PSP_CTRL_LTRIGGER | PSP_CTRL_RTRIGGER | PSP_CTRL_START |
+
+ } else if (buttonsChanged & (PSP_CTRL_CROSS | PSP_CTRL_CIRCLE | PSP_CTRL_LTRIGGER | PSP_CTRL_RTRIGGER | PSP_CTRL_START |
PSP_CTRL_SELECT | PSP_CTRL_SQUARE | PSP_CTRL_TRIANGLE)) {
if (buttonsChanged & PSP_CTRL_CROSS) {
event.type = (pad.Buttons & PSP_CTRL_CROSS) ? Common::EVENT_LBUTTONDOWN : Common::EVENT_LBUTTONUP;
@@ -769,7 +769,7 @@
} else {
//any of the other buttons.
event.type = buttonsChanged & pad.Buttons ? Common::EVENT_KEYDOWN : Common::EVENT_KEYUP;
-
+
if (buttonsChanged & PSP_CTRL_LTRIGGER) {
event.kbd.keycode = Common::KEYCODE_ESCAPE;
event.kbd.ascii = 27;
@@ -894,7 +894,7 @@
else /* y == 1 */
key = Common::KEYCODE_KP9;
}
-
+
return key;
}
Modified: scummvm/trunk/backends/platform/psp/osys_psp.h
===================================================================
--- scummvm/trunk/backends/platform/psp/osys_psp.h 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/backends/platform/psp/osys_psp.h 2010-01-25 01:39:44 UTC (rev 47541)
@@ -94,7 +94,7 @@
Common::TimerManager *_timer;
Common::KeyCode getDpadEvent(int x, int y);
-
+
public:
OSystem_PSP();
virtual ~OSystem_PSP();
Modified: scummvm/trunk/backends/platform/psp/powerman.cpp
===================================================================
--- scummvm/trunk/backends/platform/psp/powerman.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/backends/platform/psp/powerman.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -25,7 +25,7 @@
#include <psppower.h>
#include <pspthreadman.h>
-
+
#include "./powerman.h"
#include "./trace.h"
#include "engine.h"
@@ -47,19 +47,19 @@
*
* Constructor
*
-********************************************/
+********************************************/
PowerManager::PowerManager() {
-
+
_flagMutex = NULL; /* Init mutex handle */
_listMutex = NULL; /* Init mutex handle */
_condSuspendable = NULL; /* Init condition variable */
_condPM = NULL;
-
+
_condSuspendable = SDL_CreateCond();
if (_condSuspendable <= 0) {
PSPDebugSuspend("PowerManager::PowerManager(): Couldn't create condSuspendable\n");
}
-
+
_condPM = SDL_CreateCond();
if (_condPM <= 0) {
PSPDebugSuspend("PowerManager::PowerManager(): Couldn't create condPM\n");
@@ -79,18 +79,18 @@
_criticalCounter = 0;
_pauseFlag = 0; _pauseFlagOld = 0; _pauseClientState = 0;
-#ifdef __PSP_DEBUG_SUSPEND__
+#ifdef __PSP_DEBUG_SUSPEND__
_listCounter = 0;
PMStatusSet(kInitDone);
- _error = 0;
+ _error = 0;
#endif
}
-
+
/*******************************************
*
* Function to register to be notified when suspend/resume time comes
*
-********************************************/
+********************************************/
int PowerManager::registerSuspend(Suspendable *item) {
// Register in list
PSPDebugSuspend("In registerSuspend\n");
@@ -111,7 +111,7 @@
PSPDebugSuspend("Out of registerSuspend\n");
debugPM();
-
+
return 0;
}
@@ -119,7 +119,7 @@
*
* Function to unregister to be notified when suspend/resume time comes
*
-********************************************/
+********************************************/
int PowerManager::unregisterSuspend(Suspendable *item) {
PSPDebugSuspend("In unregisterSuspend\n");
@@ -133,32 +133,32 @@
_suspendList.remove(item);
#ifdef __PSP_DEBUG_SUSPEND__
_listCounter--;
-#endif
-
+#endif
+
if (SDL_mutexV(_listMutex) != 0) {
PSPDebugTrace("PowerManager::unregisterSuspend(): Couldn't unlock _listMutex %d\n", _listMutex);
}
PSPDebugSuspend("Out of unregisterSuspend\n");
debugPM();
-
+
return 0;
}
-
+
/*******************************************
*
* Destructor
*
-********************************************/
+********************************************/
PowerManager::~PowerManager() {
#ifdef __PSP_DEBUG_SUSPEND__
PMStatusSet(kDestroyPM);
#endif
-
+
SDL_DestroyCond(_condSuspendable);
_condSuspendable = 0;
-
+
SDL_DestroyCond(_condPM);
_condPM = 0;
@@ -173,11 +173,11 @@
*
* Unsafe function to poll for a pause event (first stage of suspending)
* Only for pausing the engine, which doesn't need high synchronization ie. we don't care if it misreads
-* the flag a couple of times since there is NO mutex protection (for performance reasons).
+* the flag a couple of times since there is NO mutex protection (for performance reasons).
* Polling the engine happens regularly.
* On the other hand, we don't know if there will be ANY polling which prevents us from using proper events.
*
-********************************************/
+********************************************/
void PowerManager::pollPauseEngine() {
bool pause = _pauseFlag; // We copy so as not to have multiple values
@@ -194,17 +194,17 @@
PSPDebugSuspend("Unpausing for resume in PowerManager::pollPauseEngine()\n");
_pauseClientState = PowerManager::Unpaused; // Tell PM we're in the middle of pausing
}
-
+
_pauseFlagOld = pause;
}
-}
-
+}
+
/*******************************************
*
* Function to be called by threads wanting to block on the PSP entering suspend
* Use this for small critical sections where you can easily restore the previous state.
*
-********************************************/
+********************************************/
int PowerManager::blockOnSuspend() {
return beginCriticalSection(true);
}
@@ -214,7 +214,7 @@
* Function to block on a suspend, then start a non-suspendable critical section
* Use this for large or REALLY critical critical-sections.
* Make sure to call endCriticalSection or the PSP won't suspend.
-********************************************/
+********************************************/
int PowerManager::beginCriticalSection(bool justBlock) {
int ret = NotBlocked;
@@ -238,7 +238,7 @@
PSPDebugSuspend("We got blocked!!\n");
debugPM();
}
-
+
// Now prevent the PM from suspending until we're done
if (justBlock == false)
_criticalCounter++;
@@ -261,14 +261,14 @@
// We're done with our critical section
_criticalCounter--;
-
+
if (_criticalCounter <= 0) {
if (_suspendFlag == true) { // If the PM is sleeping, this flag must be set
PSPDebugSuspend("Unblocked thread waking up the PM.\n");
debugPM();
SDL_CondBroadcast(_condPM);
-
+
PSPDebugSuspend("Woke up the PM\n");
debugPM();
}
@@ -291,10 +291,10 @@
*
* Callback function to be called to put every Suspendable to suspend
*
-********************************************/
+********************************************/
int PowerManager::suspend() {
int ret = 0;
-
+
if (_pauseFlag) return ret; // Very important - make sure we only suspend once
scePowerLock(0); // Critical to make sure PSP doesn't suspend before we're done
@@ -302,14 +302,14 @@
// The first stage of suspend is pausing the engine if possible. We don't want to cause files
// to block, or we might not get the engine to pause. On the other hand, we might wait for polling
// and it'll never happen. We also want to do this w/o mutexes (for speed) which is ok in this case.
- _pauseFlag = true;
+ _pauseFlag = true;
PMStatusSet(kWaitForClientPause);
-
+
// Now we wait, giving the engine thread some time to find our flag.
for (int i = 0; i < 10 && _pauseClientState == Unpaused; i++)
sceKernelDelayThread(50000); // We wait 50 msec x 10 times = 0.5 seconds
-
+
if (_pauseClientState == Pausing) { // Our event has been acknowledged. Let's wait until the client is done.
PMStatusSet(kWaitForClientToFinishPausing);
@@ -317,13 +317,13 @@
sceKernelDelayThread(50000); // We wait 50 msec at a time
}
- // It's possible that the polling thread missed our pause event, but there's nothing we can do about that.
+ // It's possible that the polling thread missed our pause event, but there's nothing we can do about that.
// We can't know if there's polling going on or not. It's usually not a critical thing anyway.
-
+
PMStatusSet(kGettingFlagMutexSuspend);
-
+
// Now we set the suspend flag to true to cause reading threads to block
-
+
if (SDL_mutexP(_flagMutex) != 0) {
PSPDebugTrace("PowerManager::suspend(): Couldn't lock flagMutex %d\n", _flagMutex);
_error = Error;
@@ -331,9 +331,9 @@
}
PMStatusSet(kGotFlagMutexSuspend);
-
+
_suspendFlag = true;
-
+
// Check if anyone is in a critical section. If so, we'll wait for them
if (_criticalCounter > 0) {
PMStatusSet(kWaitCritSectionSuspend);
@@ -348,7 +348,7 @@
}
PMStatusSet(kGettingListMutexSuspend);
-
+
// Loop over list, calling suspend()
if (SDL_mutexP(_listMutex) != 0) {
PSPDebugTrace("PowerManager::suspend(): Couldn't lock listMutex %d\n", _listMutex);
@@ -362,7 +362,7 @@
for (; i != _suspendList.end(); ++i) {
(*i)->suspend();
}
-
+
PMStatusSet(kDoneIteratingListSuspend);
if (SDL_mutexV(_listMutex) != 0) {
@@ -373,7 +373,7 @@
PMStatusSet(kDoneSuspend);
scePowerUnlock(0); // Allow the PSP to go to sleep now
-
+
return ret;
}
@@ -381,17 +381,17 @@
*
* Callback function to resume every Suspendable
*
-********************************************/
+********************************************/
int PowerManager::resume() {
int ret = 0;
// Make sure we can't get another suspend
scePowerLock(0);
-
+
if (!_pauseFlag) return ret; // Make sure we can only resume once
-
+
PMStatusSet(kGettingListMutexResume);
-
+
// First we notify our Suspendables. Loop over list, calling resume()
if (SDL_mutexP(_listMutex) != 0) {
PSPDebugTrace("PowerManager::resume(): Couldn't lock listMutex %d\n", _listMutex);
@@ -405,7 +405,7 @@
for (; i != _suspendList.end(); ++i) {
(*i)->resume();
}
-
+
PMStatusSet(kDoneIteratingListResume);
if (SDL_mutexV(_listMutex) != 0) {
@@ -413,7 +413,7 @@
_error = Error;
ret = Error;
}
-
+
PMStatusSet(kGettingFlagMutexResume);
// Now we set the suspend flag to false
@@ -423,11 +423,11 @@
ret = Error;
}
PMStatusSet(kGotFlagMutexResume);
-
+
_suspendFlag = false;
PMStatusSet(kSignalSuspendedThreadsResume);
-
+
// Signal the other threads to wake up
if (SDL_CondBroadcast(_condSuspendable) != 0) {
PSPDebugTrace("PowerManager::resume(): Couldn't broadcast condition %d\n", _condSuspendable);
@@ -442,10 +442,10 @@
ret = Error;
}
PMStatusSet(kDoneResume);
-
+
_pauseFlag = false; // Signal engine to unpause
scePowerUnlock(0); // Allow new suspends
-
+
return ret;
}
Modified: scummvm/trunk/backends/platform/psp/powerman.h
===================================================================
--- scummvm/trunk/backends/platform/psp/powerman.h 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/backends/platform/psp/powerman.h 2010-01-25 01:39:44 UTC (rev 47541)
@@ -25,12 +25,12 @@
#ifndef POWERMAN_H
#define POWERMAN_H
-
+
#include <SDL/SDL_thread.h>
#include <SDL/SDL_mutex.h>
#include "common/singleton.h"
#include "common/list.h"
-
+
/*
* Implement this class (interface) if you want to use PowerManager's suspend callback functionality
*
@@ -41,11 +41,11 @@
virtual int suspend() = 0;
virtual int resume() = 0;
};
-
- /******************************************************************************************************
+
+ /******************************************************************************************************
*
* This class will call a Suspendable when the PSP goes to suspend/resumes. It also provides the ability to block
- * a thread when the PSP is going to suspend/suspending, and to wake it up when the PSP is resumed.
+ * a thread when the PSP is going to suspend/suspending, and to wake it up when the PSP is resumed.
* This ability is very useful for managing the PSPIoStream class, but may be found useful by other classes as well.
*
*******************************************************************************************************/
@@ -61,13 +61,13 @@
int resume(); /* callback to have all items in list resume */
// Functions for pausing the engine
void pollPauseEngine(); /* Poll whether the engine should be paused */
-
+
enum {
Error = -1,
NotBlocked = 0,
Blocked = 1
};
-
+
enum PauseState {
Unpaused = 0,
PauseEvent,
@@ -75,7 +75,7 @@
Pausing,
Paused
};
-
+
private:
friend class Common::Singleton<PowerManager>;
PowerManager();
@@ -94,10 +94,10 @@
SDL_cond *_condPM; /* signal to wake up the PM from a critical section */
volatile int _criticalCounter; /* Counter of how many threads are in a critical section */
int _error; /* error code - PM can't talk to us. For debugging */
-
+
// States for PM to be in (used for debugging)
enum PMState {
- kInitDone = 1 ,
+ kInitDone = 1 ,
kDestroyPM,
kWaitForClientPause,
kWaitForClientToFinishPausing,
@@ -117,22 +117,22 @@
kSignalSuspendedThreadsResume,
kDoneSignallingSuspendedThreadsResume,
kDoneResume
- };
+ };
#ifdef __PSP_DEBUG_SUSPEND__
volatile int _listCounter; /* How many people are in the list - just for debugging */
-
+
void debugPM(); /* print info about the PM */
void PMStatusSet(PMState s) { _PMStatus = s; }
volatile int _PMStatus; /* What the PM is doing */
-
+
public:
int getPMStatus() { return _PMStatus; }
-
-#endif /* __PSP_DEBUG_SUSPEND__ */
-
+
+#endif /* __PSP_DEBUG_SUSPEND__ */
+
};
-
+
// For easy access
#define PowerMan PowerManager::instance()
Modified: scummvm/trunk/backends/platform/psp/pspkeyboard.cpp
===================================================================
--- scummvm/trunk/backends/platform/psp/pspkeyboard.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/backends/platform/psp/pspkeyboard.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -381,7 +381,7 @@
/* move the position the keyboard is currently drawn at */
void PSPKeyboard::increaseKeyboardLocationX(int amount) {
int newX = _moved_x + amount;
-
+
if (newX > PSP_SCREEN_WIDTH - 5 || newX < 0 - 140) // clamp
return;
_moved_x = newX;
@@ -390,7 +390,7 @@
/* move the position the keyboard is currently drawn at */
void PSPKeyboard::increaseKeyboardLocationY(int amount) {
int newY = _moved_y + amount;
-
+
if (newY > PSP_SCREEN_HEIGHT - 5 || newY < 0 - 140) // clamp
return;
_moved_y = newY;
Modified: scummvm/trunk/backends/platform/psp/pspkeyboard.h
===================================================================
--- scummvm/trunk/backends/platform/psp/pspkeyboard.h 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/backends/platform/psp/pspkeyboard.h 2010-01-25 01:39:44 UTC (rev 47541)
@@ -68,15 +68,15 @@
u32 paletteSize;
};
-
+
// structures used for drawing the keyboard
struct Vertex {
float u, v;
unsigned int color;
float x,y,z;
};
-
- void surface_draw_offset(struct gu_surface* surface,
+
+ void surface_draw_offset(struct gu_surface* surface,
int screenX, int screenY, int offsetX, int offsetY, int intWidth, int intHeight);
void block_copy(gu_surface* surface, u8 *texture);
int load_png_image(Common::SeekableReadStream *, unsigned char *ImageBuffer, uint32 *palette);
@@ -85,7 +85,7 @@
void flipNibbles(gu_surface* surface); // Convert to PSP 4-bit format
void increaseKeyboardLocationX(int amount); // Move keyboard onscreen
void increaseKeyboardLocationY(int amount);
-
+
static short _modeChar[MODE_COUNT][5][6];
static const char *_guiStrings[];
bool _init;
@@ -96,10 +96,10 @@
int _moved_y;
bool _moved; // whether the keyboard was moved
gu_surface _keyTextures[guiStringsSize];
-
+
State _state; // State of keyboard Keyboard state machine
State _lastState;
-
+
enum Cursor {
kUp = 0,
kRight,
@@ -107,7 +107,7 @@
kLeft,
kCenter
};
-
+
Cursor _oldCursor; // Point to place of last cursor
};
Modified: scummvm/trunk/backends/platform/psp/psploader.cpp
===================================================================
--- scummvm/trunk/backends/platform/psp/psploader.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/backends/platform/psp/psploader.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -138,7 +138,7 @@
firstHi16 = i; // Keep the first Hi16 we saw
seenHi16 = true;
ahl = (*target & 0xffff) << 16; // Take lower 16 bits shifted up
-
+
lastHiSymVal = sym->st_value;
hi16InShorts = (ShortsMan.inGeneralSegment((char *)sym->st_value)); // Fix for problem with switching btw segments
if (debugRelocs[0]++ < DEBUG_NUM) // Print only a set number
@@ -154,7 +154,7 @@
free(rel);
return false;
}
-
+
// Fix: bug in gcc makes LO16s connect to wrong HI16s sometimes (shorts and regular segment)
// Note that we can check the entire shorts segment because the executable's shorts don't belong to this plugin section
// and will be screened out above
@@ -165,12 +165,12 @@
ahl -= (lastHiSymVal & 0xffff0000); // We assume gcc meant the same offset
ahl += (sym->st_value & 0xffff0000);
}
-
+
ahl &= 0xffff0000; // Clean lower 16 bits for repeated LO16s
a = *target & 0xffff; // Take lower 16 bits of the target
a = (a << 16) >> 16; // Sign extend them
ahl += a; // Add lower 16 bits. AHL is now complete
-
+
// Fix: we can have LO16 access to the short segment sometimes
if (lo16InShorts) {
relocation = ahl + _shortsSegment->getOffset(); // Add in the short segment offset
@@ -243,7 +243,7 @@
case R_MIPS_32: // Absolute addressing
if (sym->st_shndx < SHN_LOPROC) { // Only shift for plugin section.
a = *target; // Get full 32 bits of addend
-
+
if (ShortsMan.inGeneralSegment((char *)sym->st_value)) // Check if we're in the shorts segment
relocation = a + _shortsSegment->getOffset(); // Shift by shorts offset
else // We're in the main section
Modified: scummvm/trunk/backends/platform/sdl/events.cpp
===================================================================
--- scummvm/trunk/backends/platform/sdl/events.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/backends/platform/sdl/events.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -219,7 +219,7 @@
return true;
}
-
+
return false;
}
Modified: scummvm/trunk/backends/platform/sdl/graphics.cpp
===================================================================
--- scummvm/trunk/backends/platform/sdl/graphics.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/backends/platform/sdl/graphics.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -205,7 +205,7 @@
} else if (_transactionDetails.needUpdatescreen) {
setGraphicsModeIntern();
internUpdateScreen();
- }
+ }
_transactionMode = kTransactionNone;
return (TransactionError)errors;
@@ -255,10 +255,10 @@
Graphics::PixelFormat format = Graphics::PixelFormat::createFormatCLUT8();
if (_hwscreen) {
// Get our currently set hardware format
- format = Graphics::PixelFormat(_hwscreen->format->BytesPerPixel,
- 8 - _hwscreen->format->Rloss, 8 - _hwscreen->format->Gloss,
- 8 - _hwscreen->format->Bloss, 8 - _hwscreen->format->Aloss,
- _hwscreen->format->Rshift, _hwscreen->format->Gshift,
+ format = Graphics::PixelFormat(_hwscreen->format->BytesPerPixel,
+ 8 - _hwscreen->format->Rloss, 8 - _hwscreen->format->Gloss,
+ 8 - _hwscreen->format->Bloss, 8 - _hwscreen->format->Aloss,
+ _hwscreen->format->Rshift, _hwscreen->format->Gshift,
_hwscreen->format->Bshift, _hwscreen->format->Ashift);
// Workaround to MacOSX SDL not providing an accurate Aloss value.
@@ -482,7 +482,7 @@
if (desiredAspectRatio.isAuto())
return;
-
+
int kw = desiredAspectRatio.kw();
int kh = desiredAspectRatio.kh();
@@ -545,8 +545,8 @@
// Create the surface that contains the 8 bit game data
//
#ifdef USE_RGB_COLOR
- _screen = SDL_CreateRGBSurface(SDL_SWSURFACE, _videoMode.screenWidth, _videoMode.screenHeight,
- _screenFormat.bytesPerPixel << 3,
+ _screen = SDL_CreateRGBSurface(SDL_SWSURFACE, _videoMode.screenWidth, _videoMode.screenHeight,
+ _screenFormat.bytesPerPixel << 3,
((1 << _screenFormat.rBits()) - 1) << _screenFormat.rShift ,
((1 << _screenFormat.gBits()) - 1) << _screenFormat.gShift ,
((1 << _screenFormat.bBits()) - 1) << _screenFormat.bShift ,
Modified: scummvm/trunk/backends/platform/sdl/sdl.h
===================================================================
--- scummvm/trunk/backends/platform/sdl/sdl.h 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/backends/platform/sdl/sdl.h 2010-01-25 01:39:44 UTC (rev 47541)
@@ -75,9 +75,9 @@
public:
AspectRatio() { _kw = _kh = 0; }
AspectRatio(int w, int h);
-
+
bool isAuto() const { return (_kw | _kh) == 0; }
-
+
int kw() const { return _kw; }
int kh() const { return _kh; }
};
Modified: scummvm/trunk/backends/platform/symbian/src/SymbianActions.cpp
===================================================================
--- scummvm/trunk/backends/platform/symbian/src/SymbianActions.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/backends/platform/symbian/src/SymbianActions.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -103,13 +103,13 @@
void SymbianActions::initInstanceMain(OSystem *mainSystem) {
int i;
-
+
// Need to do this since all old mappings are reset after engineDone
_initialized = false;
Actions::initInstanceMain(mainSystem);
// Disable all mappings before setting main mappings again
- for (i = 0; i < ACTION_LAST; i++) {
+ for (i = 0; i < ACTION_LAST; i++) {
_action_enabled[i] = false;
}
Modified: scummvm/trunk/backends/platform/symbian/src/portdefs.h
===================================================================
--- scummvm/trunk/backends/platform/symbian/src/portdefs.h 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/backends/platform/symbian/src/portdefs.h 2010-01-25 01:39:44 UTC (rev 47541)
@@ -127,9 +127,9 @@
#define USE_ARM_COSTUME_ASM
#define USE_ARM_SOUND_ASM
#endif
-// This is not really functioning yet.
+// This is not really functioning yet.
// Default SDL keys should map to standard keys I think!
-//#define ENABLE_KEYMAPPER
+//#define ENABLE_KEYMAPPER
// Symbian bsearch implementation is flawed
void *scumm_bsearch(const void *key, const void *base, size_t nmemb, size_t size, int (*compar)(const void *, const void *));
Modified: scummvm/trunk/backends/platform/wii/options.cpp
===================================================================
--- scummvm/trunk/backends/platform/wii/options.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/backends/platform/wii/options.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -256,7 +256,7 @@
void WiiOptionsDialog::load() {
int i;
-
+
i = ConfMan.getInt(_strUnderscanX,
Common::ConfigManager::kApplicationDomain);
_sliderUnderscanX->setValue(i);
Modified: scummvm/trunk/backends/platform/wii/osystem_events.cpp
===================================================================
--- scummvm/trunk/backends/platform/wii/osystem_events.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/backends/platform/wii/osystem_events.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -326,7 +326,7 @@
if (bh & PADS_UP) {
PAD_EVENT(PADS_START, Common::KEYCODE_F5, Common::ASCII_F5,
Common::KBD_CTRL);
-
+
if (bd & PADS_R) {
_consoleVisible = !_consoleVisible;
return false;
Modified: scummvm/trunk/backends/platform/wii/osystem_gfx.cpp
===================================================================
--- scummvm/trunk/backends/platform/wii/osystem_gfx.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/backends/platform/wii/osystem_gfx.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -364,7 +364,7 @@
printf("could not init the mouse texture\n");
::abort();
}
-
+
gfx_tex_set_bilinear_filter(&_texMouse, _bilinearFilter);
}
Modified: scummvm/trunk/backends/platform/wince/smartLandScale.s
===================================================================
--- scummvm/trunk/backends/platform/wince/smartLandScale.s 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/backends/platform/wince/smartLandScale.s 2010-01-25 01:39:44 UTC (rev 47541)
@@ -177,7 +177,7 @@
SUBS r6,r6,#16 @ width -= 16
STRH r12,[r9],#2 @ store dA
BGT x_loop
-
+
ADD r0, r0, r8 @ srcPtr += srcSpan
ADD r2, r2, r3 @ dstPtr += dstSpan
SUBS r7, r7, #1
Modified: scummvm/trunk/backends/saves/psp/psp-saves.cpp
===================================================================
--- scummvm/trunk/backends/saves/psp/psp-saves.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/backends/saves/psp/psp-saves.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -51,7 +51,7 @@
clearError();
PowerMan.beginCriticalSection();
-
+
//check if the save directory exists
SceUID fd = sceIoDopen(savePath);
if (fd < 0) {
@@ -61,7 +61,7 @@
//it exists, so close it again.
sceIoDclose(fd);
}
-
+
PowerMan.endCriticalSection();
}
#endif
Modified: scummvm/trunk/backends/vkeybd/virtual-keyboard.h
===================================================================
--- scummvm/trunk/backends/vkeybd/virtual-keyboard.h 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/backends/vkeybd/virtual-keyboard.h 2010-01-25 01:39:44 UTC (rev 47541)
@@ -121,7 +121,7 @@
OverlayColor displayFontColor;
Mode() : image(0) {}
- ~Mode() {
+ ~Mode() {
if (image) {
image->free();
delete image;
Modified: scummvm/trunk/base/main.cpp
===================================================================
--- scummvm/trunk/base/main.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/base/main.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -87,7 +87,7 @@
assert(!gameid.empty());
if (ConfMan.hasKey("gameid")) {
gameid = ConfMan.get("gameid");
-
+
// Set last selected game, that the game will be highlighted
// on RTL
ConfMan.set("lastselectedgame", ConfMan.getActiveDomainName(), Common::ConfigManager::kApplicationDomain);
Modified: scummvm/trunk/common/endian.h
===================================================================
--- scummvm/trunk/common/endian.h 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/common/endian.h 2010-01-25 01:39:44 UTC (rev 47541)
@@ -44,7 +44,7 @@
* FROM_??_??(a) - convert LE/BE value v to native
* CONSTANT_??_??(a) - convert LE/BE value v to native, implemented as macro.
* Use with compiletime-constants only, the result will be a compiletime-constant aswell.
- * Unlike most other functions these can be used for eg. switch-case labels
+ * Unlike most other functions these can be used for eg. switch-case labels
*/
// Sanity check
@@ -103,7 +103,7 @@
}
// generic fallback
-#else
+#else
inline uint32 SWAP_BYTES_32(uint32 a) {
const uint16 low = (uint16)a, high = (uint16)(a >> 16);
@@ -184,7 +184,7 @@
*(uint32 *)(ptr) = value;
}
-// test for GCC >= 4.0. these implementations will automatically use CPU-specific
+// test for GCC >= 4.0. these implementations will automatically use CPU-specific
// instructions for unaligned data when they are available (eg. MIPS)
#elif defined(__GNUC__) && (__GNUC__ >= 4)
@@ -326,7 +326,7 @@
inline void WRITE_BE_UINT32(void *ptr, uint32 value) {
WRITE_UINT32(ptr, SWAP_BYTES_32(value));
}
-
+
# endif // if defined(SCUMM_NEED_ALIGNMENT)
#elif defined(SCUMM_BIG_ENDIAN)
@@ -394,7 +394,7 @@
inline void WRITE_LE_UINT32(void *ptr, uint32 value) {
WRITE_UINT32(ptr, SWAP_BYTES_32(value));
}
-
+
# endif // if defined(SCUMM_NEED_ALIGNMENT)
#endif // if defined(SCUMM_LITTLE_ENDIAN)
Modified: scummvm/trunk/common/hashmap.h
===================================================================
--- scummvm/trunk/common/hashmap.h 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/common/hashmap.h 2010-01-25 01:39:44 UTC (rev 47541)
@@ -40,7 +40,7 @@
namespace Common {
-// The sgi IRIX MIPSpro Compiler has difficulties with nested templates.
+// The sgi IRIX MIPSpro Compiler has difficulties with nested templates.
// This and the other __sgi conditionals below work around these problems.
#ifdef __sgi
template<class T> class IteratorImpl;
Modified: scummvm/trunk/common/macresman.cpp
===================================================================
--- scummvm/trunk/common/macresman.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/common/macresman.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -132,7 +132,7 @@
if (typeNum == -1)
return res;
-
+
res.resize(_resTypes[typeNum].items);
for (int i = 0; i < _resTypes[typeNum].items; i++)
Modified: scummvm/trunk/common/system.h
===================================================================
--- scummvm/trunk/common/system.h 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/common/system.h 2010-01-25 01:39:44 UTC (rev 47541)
@@ -374,11 +374,11 @@
virtual Graphics::PixelFormat getScreenFormat() const = 0;
/**
- * Returns a list of all pixel formats supported by the backend.
- * The first item in the list must be directly supported by hardware,
- * and provide the largest color space of those formats with direct
- * hardware support. It is also strongly recommended that remaining
- * formats should be placed in order of descending preference for the
+ * Returns a list of all pixel formats supported by the backend.
+ * The first item in the list must be directly supported by hardware,
+ * and provide the largest color space of those formats with direct
+ * hardware support. It is also strongly recommended that remaining
+ * formats should be placed in order of descending preference for the
* backend to use.
*
* EG: a backend that supports 32-bit ABGR and 16-bit 555 BGR in hardware
@@ -391,7 +391,7 @@
*
* @see Graphics::PixelFormat
*
- * @note Backends supporting RGB color should accept game data in RGB color
+ * @note Backends supporting RGB color should accept game data in RGB color
* order, even if hardware uses BGR or some other color order.
*/
virtual Common::List<Graphics::PixelFormat> getSupportedFormats() = 0;
Modified: scummvm/trunk/configure
===================================================================
--- scummvm/trunk/configure 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/configure 2010-01-25 01:39:44 UTC (rev 47541)
@@ -294,10 +294,10 @@
;;
gp2xwiz-linux)
_exeext=".wiz"
- ;;
+ ;;
gp2x-linux)
_exeext=".gp2x"
- ;;
+ ;;
dreamcast | wii | gamecube | nds | psp | ps2)
_exeext=".elf"
;;
@@ -590,7 +590,7 @@
nds for Nintendo DS
iphone for Apple iPhone
wince for Windows CE
- psp for PlayStation Portable
+ psp for PlayStation Portable
ps2 for PlayStation 2
Game engines:
@@ -851,7 +851,7 @@
_host_os=gp2xwiz-linux
_host_cpu=arm
_host_alias=arm-open2x-linux
- ;;
+ ;;
gp2x)
_host_os=gp2x-linux
_host_cpu=arm
@@ -964,7 +964,7 @@
#
# Determine extension used for executables
#
-get_system_exe_extension $_host_os
+get_system_exe_extension $_host_os
HOSTEXEEXT=$_exeext
#
@@ -1129,7 +1129,7 @@
;;
esac
;;
- *)
+ *)
cxx_version="$cxx_version, bad"
cxx_verc_fail=yes
;;
@@ -1428,7 +1428,7 @@
_build_hq_scalers="no"
_mt32emu="no"
_vkeybd="yes"
- ;;
+ ;;
gp2x)
DEFINES="$DEFINES -DUNIX -DGP2X -DNDEBUG"
CXXFLAGS="$CXXFLAGS -march=armv4t"
@@ -1772,7 +1772,7 @@
'
_mak_plugins='
DYNAMIC_MODULES := 1
-PLUGIN_PREFIX :=
+PLUGIN_PREFIX :=
PLUGIN_SUFFIX := .plugin
PLUGIN_EXTRA_DEPS = $(EXECUTABLE)
CXXFLAGS += -DDYNAMIC_MODULES
@@ -1782,7 +1782,7 @@
POST_OBJS_FLAGS := -Wl,-no-whole-archive
LIBS += -ldl
'
- ;;
+ ;;
dreamcast)
_def_plugin='
#define PLUGIN_PREFIX ""
@@ -2290,7 +2290,7 @@
LIBS="$LIBS `$_sdlconfig --prefix="$_sdlpath" --libs`"
LDFLAGS="$LDFLAGS"
CXXFLAGS="$CXXFLAGS -mcpu=arm926ej-s -mtune=arm926ej-s"
- ;;
+ ;;
iphone)
OBJCFLAGS="$OBJCFLAGS --std=c99"
LIBS="$LIBS -lobjc -framework UIKit -framework CoreGraphics -framework OpenGLES -framework QuartzCore -framework GraphicsServices -framework CoreFoundation -framework Foundation -framework AudioToolbox -framework CoreAudio"
@@ -2323,7 +2323,7 @@
INCLUDES="$INCLUDES -I$PSPDEV/psp/include/SDL"
LIBS="$LIBS -lpng -lSDL -Wl,-Map,mapfile.txt"
SDLLIBS=$($PSPDEV/psp/bin/sdl-config --libs)
-
+
if `echo "$SDLLIBS" | grep ".*-lGL.*" 1>/dev/null 2>&1`
then
LIBS="$LIBS -lGL"
@@ -2350,7 +2350,7 @@
if test "$have_gcc" = yes ; then
if test "$_cxx_major" -ge "3" ; then
case $_host_os in
- # newlib-based system include files suppress non-C89 function
+ # newlib-based system include files suppress non-C89 function
# declarations under __STRICT_ANSI__
mingw* | dreamcast | wii | gamecube | psp | wince | amigaos*)
CXXFLAGS="$CXXFLAGS -W -Wno-unused-parameter"
Modified: scummvm/trunk/engines/agi/agi.cpp
===================================================================
--- scummvm/trunk/engines/agi/agi.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/agi/agi.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -258,7 +258,7 @@
break;
case Common::EVENT_KEYUP:
- if (_egoHoldKey)
+ if (_egoHoldKey)
_game.viewTable[0].direction = 0;
default:
Modified: scummvm/trunk/engines/agi/op_test.cpp
===================================================================
--- scummvm/trunk/engines/agi/op_test.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/agi/op_test.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -195,7 +195,7 @@
case 9999: // rest of line (empty string counts to...)
nwords = 1;
break;
- case 1: // any word
+ case 1: // any word
break;
default:
if (game.egoWords[c].id != z)
Modified: scummvm/trunk/engines/agi/saveload.cpp
===================================================================
--- scummvm/trunk/engines/agi/saveload.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/agi/saveload.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -342,7 +342,7 @@
debug(0, "Your game is \"%s\" and save is \"%s\".", getGameMD5(), md5);
}
}
-
+
for (i = 0; i < MAX_FLAGS; i++)
_game.flags[i] = in->readByte();
for (i = 0; i < MAX_VARS; i++)
Modified: scummvm/trunk/engines/agos/animation.cpp
===================================================================
--- scummvm/trunk/engines/agos/animation.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/agos/animation.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -266,7 +266,7 @@
void MoviePlayerDXA::playVideo() {
// Most of the videos included in the Amiga version, reduced the
- // resoluton to 384 x 280, so require the screen to be cleared,
+ // resoluton to 384 x 280, so require the screen to be cleared,
// before starting playing those videos.
if (getWidth() == 384 && getHeight() == 280) {
_vm->clearSurfaces();
Modified: scummvm/trunk/engines/agos/icons.cpp
===================================================================
--- scummvm/trunk/engines/agos/icons.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/agos/icons.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -962,7 +962,7 @@
for (h = 0; h < 19; h++) {
for (w = 0; w < 16; w++) {
- if (src[w])
+ if (src[w])
dst[w] = src[w] + 16;
}
Modified: scummvm/trunk/engines/cine/cine.h
===================================================================
--- scummvm/trunk/engines/cine/cine.h 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/cine/cine.h 2010-01-25 01:39:44 UTC (rev 47541)
@@ -66,8 +66,8 @@
* French variant of the game which heared to be completable.
* Later the work was renewed as part of GSoC'08, by Kari Salminen, but it has not
* yet been finished. The game is not completable.
- *
*
+ *
* Supported games:
*
* Cinematique evo.1
Modified: scummvm/trunk/engines/cine/gfx.cpp
===================================================================
--- scummvm/trunk/engines/cine/gfx.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/cine/gfx.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -714,7 +714,7 @@
byte buf[kLowPalNumBytes];
// Make sure the active palette has the correct format and color count
- assert(_activePal.colorFormat() == kLowPalFormat);
+ assert(_activePal.colorFormat() == kLowPalFormat);
assert(_activePal.colorCount() == kLowPalNumColors);
// Make sure the backup palette has the correct format and color count
Modified: scummvm/trunk/engines/cine/pal.cpp
===================================================================
--- scummvm/trunk/engines/cine/pal.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/cine/pal.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -352,7 +352,7 @@
const uint r = (_colors[i].r * rNewMax) / rOrigMax;
const uint g = (_colors[i].g * gNewMax) / gOrigMax;
const uint b = (_colors[i].b * bNewMax) / bOrigMax;
-
+
buf[i * format.bytesPerPixel + rBytePos] |= r << (format.rShift % 8);
buf[i * format.bytesPerPixel + gBytePos] |= g << (format.gShift % 8);
buf[i * format.bytesPerPixel + bBytePos] |= b << (format.bShift % 8);
Modified: scummvm/trunk/engines/cine/various.cpp
===================================================================
--- scummvm/trunk/engines/cine/various.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/cine/various.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -1106,7 +1106,7 @@
bgVar0 = var_5E;
}
-
+
if (g_cine->getGameType() == Cine::GType_OS || !(egoMovedWithKeyboard && allowPlayerInput)) {
getMouseData(mouseUpdateStatus, &mouseButton, &mouseX, &mouseY);
Modified: scummvm/trunk/engines/cruise/cruise_main.cpp
===================================================================
--- scummvm/trunk/engines/cruise/cruise_main.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/cruise/cruise_main.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -93,7 +93,7 @@
memList.remove(p);
free(p - 8 - 64);
- } else
+ } else
free(v);
}
@@ -1163,7 +1163,7 @@
} else if (pHeader->type == RT_MSG) {
if (pHeader->obj2Number >= 0) {
- if ((pHeader->trackX !=-1) && (pHeader->trackY !=-1) &&
+ if ((pHeader->trackX !=-1) && (pHeader->trackY !=-1) &&
(pHeader->trackX != 9999) && (pHeader->trackY != 9999)) {
x = pHeader->trackX - 100;
y = pHeader->trackY - 150;
@@ -1192,7 +1192,7 @@
userWait = 1;
autoOvl = ovlIdx;
autoMsg = pHeader->id;
-
+
if ((narratorOvl > 0) && (pHeader->trackX != -1) && (pHeader->trackY != -1)) {
actorStruct *pTrack = findActor(&actorHead, narratorOvl, narratorIdx, 0);
@@ -1888,7 +1888,7 @@
// Disable any mouse click used to end the user wait
currentMouseButton = 0;
- }
+ }
manageScripts(&relHead);
manageScripts(&procHead);
Modified: scummvm/trunk/engines/cruise/function.cpp
===================================================================
--- scummvm/trunk/engines/cruise/function.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/cruise/function.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -256,7 +256,7 @@
if ((sampleNum >= 0) && (sampleNum < NUM_FILE_ENTRIES) && (filesDatabase[sampleNum].subData.ptr)) {
int freq = Period(freq2 * 1000);
-
+
_vm->sound().startNote(channelNum, volume, freq);
}
@@ -1389,7 +1389,7 @@
if (_vm->sound().songLoaded()) {
oldSize = _vm->sound().numOrders();
-
+
size = popVar();
if ((size >= 1) && (size < 128))
_vm->sound().setNumOrders(size);
Modified: scummvm/trunk/engines/cruise/gfxModule.cpp
===================================================================
--- scummvm/trunk/engines/cruise/gfxModule.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/cruise/gfxModule.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -238,7 +238,7 @@
}
void gfxModuleData_addDirtyRect(const Common::Rect &r) {
- _dirtyRects.push_back(Common::Rect( MAX(r.left, (int16)0), MAX(r.top, (int16)0),
+ _dirtyRects.push_back(Common::Rect( MAX(r.left, (int16)0), MAX(r.top, (int16)0),
MIN(r.right, (int16)320), MIN(r.bottom, (int16)200)));
}
@@ -319,7 +319,7 @@
// Copy any modified areas
for (dr = _dirtyRects.begin(); dr != _dirtyRects.end(); ++dr) {
Common::Rect &r = *dr;
- g_system->copyRectToScreen(globalScreen + 320 * r.top + r.left, 320,
+ g_system->copyRectToScreen(globalScreen + 320 * r.top + r.left, 320,
r.left, r.top, r.width(), r.height());
}
@@ -355,7 +355,7 @@
}
/* For an optimisation, any changes are stored as a series of slices than have a height of a single
- * line each. It is left up to the screen redraw code to automatically merge these together
+ * line each. It is left up to the screen redraw code to automatically merge these together
*/
for (int yp = 0; yp < 200; ++yp) {
Modified: scummvm/trunk/engines/cruise/mainDraw.cpp
===================================================================
--- scummvm/trunk/engines/cruise/mainDraw.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/cruise/mainDraw.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -208,7 +208,7 @@
int m_scaleValue;
int m_color;
-/*
+/*
FIXME: Whether intentional or not, the game often seems to use negative indexing
of one or more of the arrays below and expects(?) to end up in the preceding one.
This "worked" on many platforms so far, but on OSX apparently the buffers don't
Modified: scummvm/trunk/engines/cruise/overlay.cpp
===================================================================
--- scummvm/trunk/engines/cruise/overlay.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/cruise/overlay.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -115,7 +115,7 @@
MemFree(ovlDataPtr->arrayNameObj);
MemFree(ovlDataPtr->arrayRelocGlob);
MemFree(ovlDataPtr->arrayNameRelocGlob);
-
+
MemFree(ovlDataPtr);
overlayTable[overlayIdx].ovlData = NULL;
Modified: scummvm/trunk/engines/cruise/saveload.cpp
===================================================================
--- scummvm/trunk/engines/cruise/saveload.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/cruise/saveload.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -568,7 +568,7 @@
s.syncAsSint16LE(p.solution[i][0]);
s.syncAsSint16LE(p.solution[i][1]);
}
-
+
s.syncAsSint16LE(p.inc_jo1);
s.syncAsSint16LE(p.inc_jo2);
s.syncAsSint16LE(p.dir_perso);
@@ -902,7 +902,7 @@
ASSERT(0);
//loadFileMode1(filesDatabase[j].subData.name,filesDatabase[j].subData.var4);
} else */
- if (strlen(filesDatabase[i].subData.name) > 0) {
+ if (strlen(filesDatabase[i].subData.name) > 0) {
loadFileRange(filesDatabase[i].subData.name, filesDatabase[i].subData.index, i, j - i);
} else {
filesDatabase[i].subData.ptr = NULL;
Modified: scummvm/trunk/engines/cruise/script.cpp
===================================================================
--- scummvm/trunk/engines/cruise/script.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/cruise/script.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -628,8 +628,8 @@
opcodeType = getByteFromScript();
debugC(5, kCruiseDebugScript, "Script %s/%d ip=%d opcode=%d",
- overlayTable[currentScriptPtr->overlayNumber].overlayName,
- currentScriptPtr->scriptNumber,
+ overlayTable[currentScriptPtr->overlayNumber].overlayName,
+ currentScriptPtr->scriptNumber,
currentScriptPtr->scriptOffset,
(opcodeType & 0xFB) >> 3);
Modified: scummvm/trunk/engines/cruise/sound.cpp
===================================================================
--- scummvm/trunk/engines/cruise/sound.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/cruise/sound.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -53,8 +53,8 @@
void setUpdateCallback(UpdateCallback upCb, void *ref);
void resetChannel(int channel);
void findNote(int freq, int *note, int *oct) const;
-
+
protected:
UpdateCallback _upCb;
void *_upRef;
Modified: scummvm/trunk/engines/cruise/sound.h
===================================================================
--- scummvm/trunk/engines/cruise/sound.h 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/cruise/sound.h 2010-01-25 01:39:44 UTC (rev 47541)
@@ -59,7 +59,7 @@
virtual void playSound(const uint8 *data, int size, int volume);
virtual void stopSound(int channel);
-
+
void doSync(Common::Serializer &s);
const char *musicName();
void stopChannel(int channel);
Modified: scummvm/trunk/engines/draci/game.cpp
===================================================================
--- scummvm/trunk/engines/draci/game.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/draci/game.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -197,7 +197,7 @@
_vm->_mouse->setCursorType(kHighlightedCursor); // anything different from kNormalCursor
_objUnderCursor = NULL;
-
+
// Set the inventory to empty initially
memset(_inventory, 0, kInventorySlots * sizeof(GameItem *));
@@ -571,7 +571,7 @@
if (!wantsChange) {
// Turn off the timer, but enable switching.
_mouseChangeTick = kMouseEnableSwitching;
-
+
// Otherwise the mouse signalizes that the mode should be changed.
} else if (_mouseChangeTick == kMouseEnableSwitching) {
// If the timer is currently disabled, this is the first time
@@ -1181,7 +1181,7 @@
GameObject *obj = &_objects[i];
obj->deleteAnims();
}
-
+
// WORKAROUND
//
// An absolutely horrible hack follows. The current memory management
Modified: scummvm/trunk/engines/draci/sound.cpp
===================================================================
--- scummvm/trunk/engines/draci/sound.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/draci/sound.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -197,7 +197,7 @@
byte flags = Audio::FLAG_UNSIGNED;
- const Audio::Mixer::SoundType soundType = (handleType == kVoiceHandle) ?
+ const Audio::Mixer::SoundType soundType = (handleType == kVoiceHandle) ?
Audio::Mixer::kSpeechSoundType : Audio::Mixer::kSFXSoundType;
// Don't use DisposeAfterUse::YES, because our caching system deletes samples by itself.
Modified: scummvm/trunk/engines/drascula/graphics.cpp
===================================================================
--- scummvm/trunk/engines/drascula/graphics.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/drascula/graphics.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -546,7 +546,7 @@
mixVideo(screenBuffer, screenSurface);
else
memcpy(screenBuffer, screenSurface, 64000);
-
+
_system->unlockScreen();
_system->updateScreen();
FrameSSN++;
Modified: scummvm/trunk/engines/engine.cpp
===================================================================
--- scummvm/trunk/engines/engine.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/engine.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -164,7 +164,7 @@
#ifdef USE_RGB_COLOR
if (format)
g_system->initSize(width, height, format);
- else {
+ else {
Graphics::PixelFormat bestFormat = g_system->getSupportedFormats().front();
g_system->initSize(width, height, &bestFormat);
}
@@ -406,7 +406,7 @@
if (ConfMan.hasKey("mute")) {
mute = !ConfMan.getBool("mute");
}
-
+
ConfMan.setBool("mute", mute);
syncSoundSettings();
Modified: scummvm/trunk/engines/gob/draw.h
===================================================================
--- scummvm/trunk/engines/gob/draw.h 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/gob/draw.h 2010-01-25 01:39:44 UTC (rev 47541)
@@ -160,9 +160,9 @@
int16 _winVarArrayHeight;
int16 _winVarArrayStatus;
int16 _winVarArrayLimitsX;
- int16 _winVarArrayLimitsY;
-
+ int16 _winVarArrayLimitsY;
+
void invalidateRect(int16 left, int16 top, int16 right, int16 bottom);
void blitInvalidated();
void setPalette();
@@ -273,7 +273,7 @@
virtual ~Draw_Playtoons() {}
virtual void spriteOperation(int16 operation);
};
-
+
// Draw operations
#define DRAW_BLITSURF 0
Modified: scummvm/trunk/engines/gob/draw_fascin.cpp
===================================================================
--- scummvm/trunk/engines/gob/draw_fascin.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/gob/draw_fascin.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -72,7 +72,7 @@
if (_renderFlags & 0x20) {
if (_destSurface == 21 || (operation == 0 && _sourceSurface == 21)) {
winDraw(operation);
- return;
+ return;
}
}
Modified: scummvm/trunk/engines/gob/draw_playtoons.cpp
===================================================================
--- scummvm/trunk/engines/gob/draw_playtoons.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/gob/draw_playtoons.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -170,13 +170,13 @@
_destSpriteY - 1, _destSpriteX + 2,
_destSpriteY + 2, _frontColor);
break;
- default:
+ default:
_vm->_video->putPixel(_destSpriteX, _destSpriteY, _frontColor, *_spritesArray[_destSurface]);
break;
}
dirtiedRect(_destSurface, _destSpriteX - (_pattern / 2),
- _destSpriteY - (_pattern / 2),
- _destSpriteX + (_pattern + 1) / 2,
+ _destSpriteY - (_pattern / 2),
+ _destSpriteX + (_pattern + 1) / 2,
_destSpriteY + (_pattern + 1) / 2);
break;
case DRAW_FILLRECT:
@@ -187,7 +187,7 @@
case 4:
warning("oPlaytoons_spriteOperation: operation DRAW_FILLRECT, pattern %d", _pattern & 0xFF);
break;
- case 0:
+ case 0:
_vm->_video->fillRect(*_spritesArray[_destSurface], destSpriteX,
_destSpriteY, _destSpriteX + _spriteRight - 1,
_destSpriteY + _spriteBottom - 1, _backColor);
@@ -195,7 +195,7 @@
dirtiedRect(_destSurface, _destSpriteX, _destSpriteY,
_destSpriteX + _spriteRight - 1, _destSpriteY + _spriteBottom - 1);
break;
- default:
+ default:
warning("oPlaytoons_spriteOperation: operation DRAW_FILLRECT, unexpected pattern %d", _pattern & 0xFF);
break;
}
@@ -218,17 +218,17 @@
_spriteRight + 1, _spriteBottom + 1, _frontColor);
} else {
switch (_pattern & 0xFF) {
- case 0:
+ case 0:
_vm->_video->drawLine(*_spritesArray[_destSurface],
_destSpriteX, _destSpriteY,
_spriteRight, _spriteBottom, _frontColor);
break;
- default:
+ default:
warning("oPlaytoons_spriteOperation: operation DRAW_DRAWLINE, draw %d lines", (_pattern & 0xFF) * (_pattern & 0xFF));
for (int16 i = 0; i <= _pattern ; i++)
for (int16 j = 0; j <= _pattern ; j++)
- _vm->_video->drawLine(*_spritesArray[_destSurface],
+ _vm->_video->drawLine(*_spritesArray[_destSurface],
_destSpriteX - (_pattern / 2) + i,
_destSpriteY - (_pattern / 2) + j,
_spriteRight - (_pattern / 2) + i,
@@ -237,14 +237,14 @@
break;
}
}
- dirtiedRect(_destSurface, MIN(_destSpriteX, _spriteRight) - _pattern,
- MIN(_destSpriteY, _spriteBottom) - _pattern,
- MAX(_destSpriteX, _spriteRight) + _pattern + 1,
+ dirtiedRect(_destSurface, MIN(_destSpriteX, _spriteRight) - _pattern,
+ MIN(_destSpriteY, _spriteBottom) - _pattern,
+ MAX(_destSpriteX, _spriteRight) + _pattern + 1,
MAX(_destSpriteY, _spriteBottom) + _pattern + 1);
break;
case DRAW_INVALIDATE:
- if ((_pattern & 0xFF) != 0)
+ if ((_pattern & 0xFF) != 0)
warning("oPlaytoons_spriteOperation: operation DRAW_INVALIDATE, pattern %d", _pattern & 0xFF);
_vm->_video->drawCircle(*_spritesArray[_destSurface], _destSpriteX,
@@ -388,7 +388,7 @@
dirtiedRect(_destSurface, _destSpriteX, _destSpriteY, _spriteRight, _spriteBottom);
break;
- default:
+ default:
warning ("oPlaytoons_spriteOperation: Unhandled operation %d", operation);
break;
}
Modified: scummvm/trunk/engines/gob/hotspots.cpp
===================================================================
--- scummvm/trunk/engines/gob/hotspots.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/gob/hotspots.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -155,8 +155,8 @@
}
bool Hotspots::Hotspot::isIn(uint16 x, uint16 y) const {
- // FIXME: the cast to int16 is a hack, to fix handling of Gob2 problems related to
- // hotspots with negative offset (to temporary disable them).
+ // FIXME: the cast to int16 is a hack, to fix handling of Gob2 problems related to
+ // hotspots with negative offset (to temporary disable them).
if ((int16) x < (int16) left)
return false;
if ((int16) x > (int16) right)
@@ -523,23 +523,23 @@
}
int16 Hotspots::curWindow(int16 &dx, int16 &dy) const {
- if ((_vm->_draw->_renderFlags & 0x80)==0)
+ if ((_vm->_draw->_renderFlags & 0x80)==0)
return(0);
for (int i = 0; i < 10; i++)
if (_vm->_draw->_fascinWin[i].id != -1)
- if (_vm->_global->_inter_mouseX >= _vm->_draw->_fascinWin[i].left &&
- _vm->_global->_inter_mouseX < _vm->_draw->_fascinWin[i].left + _vm->_draw->_fascinWin[i].width &&
- _vm->_global->_inter_mouseY >= _vm->_draw->_fascinWin[i].top &&
+ if (_vm->_global->_inter_mouseX >= _vm->_draw->_fascinWin[i].left &&
+ _vm->_global->_inter_mouseX < _vm->_draw->_fascinWin[i].left + _vm->_draw->_fascinWin[i].width &&
+ _vm->_global->_inter_mouseY >= _vm->_draw->_fascinWin[i].top &&
_vm->_global->_inter_mouseY < _vm->_draw->_fascinWin[i].top + _vm->_draw->_fascinWin[i].height)
if (_vm->_draw->_fascinWin[i].id == _vm->_draw->_winCount-1) {
dx = _vm->_draw->_fascinWin[i].left;
dy = _vm->_draw->_fascinWin[i].top;
- if (_vm->_global->_inter_mouseX < _vm->_draw->_fascinWin[i].left + 12 &&
- _vm->_global->_inter_mouseY < _vm->_draw->_fascinWin[i].top + 12 &&
+ if (_vm->_global->_inter_mouseX < _vm->_draw->_fascinWin[i].left + 12 &&
+ _vm->_global->_inter_mouseY < _vm->_draw->_fascinWin[i].top + 12 &&
(VAR((_vm->_draw->_winVarArrayStatus / 4) + i) & 2))
return(5);
- if (_vm->_global->_inter_mouseX >= _vm->_draw->_fascinWin[i].left + _vm->_draw->_fascinWin[i].width - 12 &&
- _vm->_global->_inter_mouseY < _vm->_draw->_fascinWin[i].top + 12 &&
+ if (_vm->_global->_inter_mouseX >= _vm->_draw->_fascinWin[i].left + _vm->_draw->_fascinWin[i].width - 12 &&
+ _vm->_global->_inter_mouseY < _vm->_draw->_fascinWin[i].top + 12 &&
(VAR((_vm->_draw->_winVarArrayStatus / 4) + i) & 4))
return(6);
return(-i);
@@ -785,9 +785,9 @@
enter(_currentIndex);
} else {
WRITE_VAR(16, (int32) i);
- if (id)
+ if (id)
id=0;
- if (index)
+ if (index)
index=0;
return(0);
}
@@ -1608,7 +1608,7 @@
int16 deltax = 0;
int16 deltay = 0;
-
+
if ( _vm->getGameType() == kGameTypeFascination ) {
cursor = curWindow(deltax, deltay);
}
@@ -1647,9 +1647,9 @@
if (spot.isIn(x - deltax, y - deltay)) {
if (spot.getType() < kTypeInput1NoLeave)
cursor = 1;
- else
+ else
cursor = 3;
- break;
+ break;
}
}
}
@@ -1682,17 +1682,17 @@
var4 = _vm->_game->_script->readValExpr();
// this variable is always set to 0 in Playtoons
-// var_4 += unk_var;
+// var_4 += unk_var;
for (int i = 0; i < kHotspotCount; i++) {
if (_hotspots[i].isEnd()) {
return;
}
- if ((_hotspots[i].id == 0xD000 + shortId) || (_hotspots[i].id == 0xB000 + shortId) ||
+ if ((_hotspots[i].id == 0xD000 + shortId) || (_hotspots[i].id == 0xB000 + shortId) ||
(_hotspots[i].id == 0x4000 + shortId)) {
longId = _hotspots[i].id;
warning("oPlaytoons_F_1B: shortId %d, var2 %d fontIndex %d var4 %d - longId %d", shortId, var2, fontIndex, var4, longId);
-
+
left = _hotspots[i].left;
top = _hotspots[i].top;
right = _hotspots[i].right;
Modified: scummvm/trunk/engines/gob/inter_fascin.cpp
===================================================================
--- scummvm/trunk/engines/gob/inter_fascin.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/gob/inter_fascin.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -212,7 +212,7 @@
int16 id;
_vm->_game->_script->evalExpr(&id);
_vm->_draw->activeWin(id);
- _vm->_draw->closeWin(id);
+ _vm->_draw->closeWin(id);
}
void Inter_Fascination::oFascin_activeWin() {
Modified: scummvm/trunk/engines/gob/inter_playtoons.cpp
===================================================================
--- scummvm/trunk/engines/gob/inter_playtoons.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/gob/inter_playtoons.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -116,10 +116,10 @@
_vm->_draw->_transparency = 1;
}
-// colMod is read from conf file (_off_=xxx).
-// in Playtoons, it's not present in the conf file, thus always equal to the default value (0).
+// colMod is read from conf file (_off_=xxx).
+// in Playtoons, it's not present in the conf file, thus always equal to the default value (0).
// Maybe used in ADIs...
-// if (!_vm->_draw->_transparency)
+// if (!_vm->_draw->_transparency)
// _vm->_draw->_backColor += colMod;
// _vm->_draw->_frontColor += colMod;
@@ -173,7 +173,7 @@
_vm->_draw->spriteOperation(DRAW_PRINTTEXT);
_vm->_draw->_transparency = oldTransparency;
i = 0;
- } else
+ } else
i = strlen(buf);
} while (_vm->_game->_script->peekByte() != 200);
@@ -231,9 +231,9 @@
char *file = _vm->_game->_script->getResultStr();
- // WORKAROUND: In Playtoons games, some files are read on CD (and only on CD).
+ // WORKAROUND: In Playtoons games, some files are read on CD (and only on CD).
// In this case, "@:\" is replaced by the CD drive letter.
- // As the files are copied on the HDD, those characters are skipped.
+ // As the files are copied on the HDD, those characters are skipped.
if (strncmp(file, "@:\\", 3) == 0) {
debugC(2, kDebugFileIO, "oPlaytoons_checkData: \"%s\" instead of \"%s\"", file + 3, file);
file += 3;
@@ -286,9 +286,9 @@
char *file = _vm->_game->_script->getResultStr();
- // WORKAROUND: In Playtoons games, some files are read on CD (and only on CD).
+ // WORKAROUND: In Playtoons games, some files are read on CD (and only on CD).
// In this case, "@:\" is replaced by the CD drive letter.
- // As the files are copied on the HDD, those characters are skipped.
+ // As the files are copied on the HDD, those characters are skipped.
if (strncmp(file, "@:\\", 3) == 0) {
debugC(2, kDebugFileIO, "oPlaytoons_readData: \"%s\" instead of \"%s\"", file + 3, file);
file += 3;
@@ -442,7 +442,7 @@
} else
_vm->_dataIO->openDataFile(fileName, true);
// All the other checks are meant to verify (if not found at the first try)
- // if the file is present on the CD or not. As everything is supposed to
+ // if the file is present on the CD or not. As everything is supposed to
// be copied, those checks are skipped
}
Modified: scummvm/trunk/engines/gob/inter_v6.cpp
===================================================================
--- scummvm/trunk/engines/gob/inter_v6.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/gob/inter_v6.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -410,7 +410,7 @@
_vm->_game->_script->evalExpr(0);
_vm->_draw->_backColor = _vm->_game->_script->getResultInt() & 0xFFFF;
-
+
_vm->_draw->_pattern = _vm->_game->_script->getResultInt() >> 16;
if (_vm->_draw->_pattern != 0)
Modified: scummvm/trunk/engines/gob/map_v2.cpp
===================================================================
--- scummvm/trunk/engines/gob/map_v2.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/gob/map_v2.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -71,7 +71,7 @@
_passMap[i] += READ_VARO_UINT8(var + i);
break;
case 65532:
- for (int i = 0; i < _mapWidth * _mapHeight; i++)
+ for (int i = 0; i < _mapWidth * _mapHeight; i++)
WRITE_VARO_UINT8(var + i, 0x00);
break;
case 65533:
Modified: scummvm/trunk/engines/gob/save/saveload.h
===================================================================
--- scummvm/trunk/engines/gob/save/saveload.h 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/gob/save/saveload.h 2010-01-25 01:39:44 UTC (rev 47541)
@@ -533,7 +533,7 @@
static const uint32 kPropsSize = 3921;
/** Index. kSlotCount * kSlotNameLength bytes. */
static const uint32 kIndexSize = kSlotCount * kSlotNameLength;
-
+
SaveLoad_Playtoons(GobEngine *vm, const char *targetName);
virtual ~SaveLoad_Playtoons();
Modified: scummvm/trunk/engines/gob/util.cpp
===================================================================
--- scummvm/trunk/engines/gob/util.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/gob/util.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -142,9 +142,9 @@
_vm->_util->setMousePos(x, y);
_vm->_game->wantScroll(x, y);
-
+
// WORKAROUND:
- // Force a check of the mouse in order to fix the sofa bug. This apply only for Gob3, and only
+ // Force a check of the mouse in order to fix the sofa bug. This apply only for Gob3, and only
// in the impacted TOT file so that the second screen animation is not broken.
if ((_vm->getGameType() == kGameTypeGob3) && !strncmp(_vm->_game->_curTotFile, "EMAP1008.TOT", 12))
_vm->_game->evaluateScroll();
Modified: scummvm/trunk/engines/groovie/cell.cpp
===================================================================
--- scummvm/trunk/engines/groovie/cell.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/groovie/cell.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -264,7 +264,7 @@
void CellGame::takeCells(uint16 whereTo, int8 color) {
int cellN;
- const int8 *str;
+ const int8 *str;
str = possibleMoves[whereTo];
while (1) {
@@ -304,7 +304,7 @@
}
int CellGame::countCellsOnTempBoard(int8 color) {
- const int8 *str;
+ const int8 *str;
int res = 0;
int i;
@@ -626,7 +626,7 @@
} else {
canMove = canMoveFunc3(curColor);
}
-
+
if (!canMove)
break;
if (_flag1) {
Modified: scummvm/trunk/engines/groovie/cursor.cpp
===================================================================
--- scummvm/trunk/engines/groovie/cursor.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/groovie/cursor.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -374,9 +374,9 @@
ptr += 4;
}
}
-
-
-
+
+
+
}
void Cursor_v2::enable() {
Modified: scummvm/trunk/engines/groovie/groovie.h
===================================================================
--- scummvm/trunk/engines/groovie/groovie.h 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/groovie/groovie.h 2010-01-25 01:39:44 UTC (rev 47541)
@@ -40,7 +40,7 @@
* This is the namespace of the Groovie engine.
*
* Status of this engine: This engine supports both versions of the Groovie
- * game engine. The 7th Guest uses the first revision of Groovie, and is
+ * game engine. The 7th Guest uses the first revision of Groovie, and is
* now fully completable. All remaining Groovie games use V2 of the engine,
* which is under slow development.
*
Modified: scummvm/trunk/engines/kyra/animator_tim.cpp
===================================================================
--- scummvm/trunk/engines/kyra/animator_tim.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/kyra/animator_tim.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -67,7 +67,7 @@
void TimAnimator::init(int animIndex, Movie *wsa, int x, int y, int wsaCopyParams, int frameDelay) {
Animation *anim = &_animations[animIndex];
anim->wsa = wsa;
- anim->x = x;
+ anim->x = x;
anim->y = y;
anim->wsaCopyParams = wsaCopyParams;
anim->frameDelay = frameDelay;
@@ -123,7 +123,7 @@
void TimAnimator::start(int animIndex, int part) {
if (!_vm || !_system || !_screen)
- return;
+ return;
Animation *anim = &_animations[animIndex];
anim->curPart = part;
Modified: scummvm/trunk/engines/kyra/gui_lok.cpp
===================================================================
--- scummvm/trunk/engines/kyra/gui_lok.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/kyra/gui_lok.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -688,7 +688,7 @@
void GUI_LoK::redrawTextfield() {
_screen->fillRect(38, 91, 287, 102, _vm->gameFlags().platform == Common::kPlatformAmiga ? 18 : 250);
_text->printText(_savegameName, 38, 92, 253, 0, 0);
-
+
_screen->_charWidth = -2;
int width = _screen->getTextWidth(_savegameName);
_screen->fillRect(39 + width, 93, 45 + width, 100, _vm->gameFlags().platform == Common::kPlatformAmiga ? 31 : 254);
@@ -742,7 +742,7 @@
_cancelSubMenu = false;
Screen::FontId cf = _screen->setFont(Screen::FID_8_FNT);
-
+
if (_savegameOffset == 0 && _vm->_gameToLoad == 0) {
_savegameName[0] = 0;
} else {
Modified: scummvm/trunk/engines/kyra/gui_lol.cpp
===================================================================
--- scummvm/trunk/engines/kyra/gui_lol.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/kyra/gui_lol.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -212,7 +212,7 @@
if (c && !b)
b = 1;
}
-
+
if (_flags.use16ColorMode)
gui_drawBarGraph(154, 66 + i * 8, 34, 5, b, e, 0x88, 0);
else
@@ -251,7 +251,7 @@
col = 158;
if (redraw)
_screen->fprintString("%s", offs + 108, y, col, 0, 4, getLangString(0x4014 + index));
- }
+ }
} else {
//skills
int s = index - 2;
@@ -650,7 +650,7 @@
int start = 74;
int end = 83;
-
+
if (_flags.isTalkie) {
start = 76;
end = 85;
@@ -676,7 +676,7 @@
int start = 74;
int end = 83;
int swtch = 76;
-
+
if (_flags.isTalkie) {
start = 76;
end = 85;
@@ -846,7 +846,7 @@
for (Common::HashMap<int, int16>::const_iterator c = _keyMap.begin(); c != _keyMap.end(); ++c) {
if (c->_value == eventType)
evt.kbd.keycode = (Common::KeyCode) c->_key;
- }
+ }
}
removeInputTop();
@@ -2621,9 +2621,9 @@
KyraEngine_v1::SaveHeader header;
Common::InSaveFile *in;
-
+
_savegameList = new char*[_savegameListSize];
-
+
for (int i = 0; i < _savegameListSize; i++) {
in = _vm->openSaveForReading(_vm->getSavegameFilename(i), header);
if (in) {
@@ -2790,7 +2790,7 @@
case 0xfff9:
_vm->_configMusic ^= 1;
_vm->sound()->enableMusic(_vm->_configMusic);
-
+
if (_vm->_configMusic)
_vm->snd_playTrack(_vm->_curMusicTheme);
else
Modified: scummvm/trunk/engines/kyra/gui_v2.cpp
===================================================================
--- scummvm/trunk/engines/kyra/gui_v2.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/kyra/gui_v2.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -748,7 +748,7 @@
int x2 = x, y2 = y;
Screen::FontId of = _screen->setFont(Screen::FID_8_FNT);
_text->printText(buffer, x, y, c1, c2, c2);
-
+
for (int i = 0; i < curPos; ++i)
x2 += getCharWidth(buffer[i]);
Modified: scummvm/trunk/engines/kyra/kyra_lok.cpp
===================================================================
--- scummvm/trunk/engines/kyra/kyra_lok.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/kyra/kyra_lok.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -339,7 +339,7 @@
void KyraEngine_LoK::startup() {
static const uint8 colorMap[] = { 0, 0, 0, 0, 12, 12, 12, 0, 0, 0, 0, 0 };
_screen->setTextColorMap(colorMap);
-
+
_sound->setSoundList(&_soundData[kMusicIngame]);
if (_flags.platform == Common::kPlatformPC98)
_sound->loadSoundFile("SE.DAT");
Modified: scummvm/trunk/engines/kyra/kyra_v1.cpp
===================================================================
--- scummvm/trunk/engines/kyra/kyra_v1.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/kyra/kyra_v1.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -363,7 +363,7 @@
static const int16 keyCodesDOS[] = { 61, 43, 96, 96, 102, 102, 98, 98, 97, 92, 92, 91, 91, 101, 101, 112, 113, 114, 25, 20, 55, 110};
static const int16 keyCodesPC98[] = { 53, 29, 68, 68, 73, 73, 76, 76, 72, 71, 71, 67, 67, 69, 69, 99, 100, 101, 25, 20, 55, 1 };
-
+
const int16 *keyCodes = _flags.platform == Common::kPlatformPC98 ? keyCodesPC98 : keyCodesDOS;
_keyMap.clear();
Modified: scummvm/trunk/engines/kyra/kyra_v1.h
===================================================================
--- scummvm/trunk/engines/kyra/kyra_v1.h 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/kyra/kyra_v1.h 2010-01-25 01:39:44 UTC (rev 47541)
@@ -68,7 +68,7 @@
* Kyrandia 1 Russian (no feature request)
* Kyrandia 2 Russian (no feature request)
* Kyrandia 3 Russian (feature request #2812792 "Kyrandia3 Russian")
- *
+ *
* The primary maintainer for the engine is LordHoto, although some parts are maintained by _athrxx.
* If you have questions about parts of the code, the following rough description might help in
* determining who you should ask:
Modified: scummvm/trunk/engines/kyra/lol.cpp
===================================================================
--- scummvm/trunk/engines/kyra/lol.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/kyra/lol.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -1589,7 +1589,7 @@
} else {
_screen->fillRect(0, 128, 319, 199, 1);
gui_drawBox(0, 129, 320, 71, 136, 251, -1);
- gui_drawBox(1, 130, 318, 69, 136, 251, 252);
+ gui_drawBox(1, 130, 318, 69, 136, 251, 252);
}
_screen->modifyScreenDim(5, 8, 131, 306, 66);
@@ -1721,7 +1721,7 @@
modifier = 0;
else if (modifier < 0 || modifier > 7 || !(_flagsTable[31] & 0x08))
modifier = 8;
-
+
modifier >>= 1;
if (modifier)
modifier--;
@@ -1780,7 +1780,7 @@
_res->loadFileToBuf("LOL.NOL", tpal, 48);
for (int i = 15; i > -1; i--) {
- int s = colTbl[i << 1] * 3;
+ int s = colTbl[i << 1] * 3;
tpal[s] = tpal[i * 3];
tpal[s + 1] = tpal[i * 3 + 1];
tpal[s + 2] = tpal[i * 3 + 2];
@@ -2173,7 +2173,7 @@
SWAP(dst[s + 2], dst[i + 2]);
}
}
-
+
_screen->generateGrayOverlay(tpal, _healOverlay, 52, 22, 20, 0, 256, true);
}
@@ -2311,7 +2311,7 @@
_screen->loadPalette("LOLICE.NOL", swampCol);
for (int i = 1; i < 16; i++) {
uint16 v = (s[i * 3] + s[i * 3 + 1] + s[i * 3 + 2]) / 3;
- tpal[i * 3] = 0;
+ tpal[i * 3] = 0;
tpal[i * 3 + 1] = v;
tpal[i * 3 + 2] = v << 1;
@@ -2319,11 +2319,11 @@
tpal[i * 3 + 2] = 29;
}
- } else {
+ } else {
_screen->loadPalette("SWAMPICE.COL", swampCol);
tpal.copy(s, 128);
swampCol.copy(s, 128);
-
+
for (int i = 1; i < 128; i++) {
tpal[i * 3] = 0;
uint16 v = (s[i * 3] + s[i * 3 + 1] + s[i * 3 + 2]) / 3;
@@ -2544,7 +2544,7 @@
} else {
if (_flags.use16ColorMode)
_screen->drawShape(_screen->_curPage, shp, fX, fY, 0, 4, sW, sH);
- else
+ else
_screen->drawShape(_screen->_curPage, shp, fX, fY, 0, 0x1004, _transparencyTable1, _transparencyTable2, sW, sH);
}
@@ -2883,7 +2883,7 @@
tmpPal2[i * 3 + 2] = (a > 60) ? 60 : a;
}
}
-
+
snd_playSoundEffect(146, -1);
uint32 ctime = _system->getMillis();
@@ -4013,10 +4013,10 @@
static const uint8 ovlSrc[] = { 0x00, 0xEE, 0xCC, 0x33, 0x44, 0x55, 0x66, 0x77, 0x88, 0x99, 0xAA, 0x22, 0x11, 0xDD, 0xEE, 0xCC };
memset(_mapOverlay, 0, 256);
for (int i = 0; i < 16; i++)
- _mapOverlay[(i << 4) | i] = ovlSrc[i];
+ _mapOverlay[(i << 4) | i] = ovlSrc[i];
} else
_screen->generateGrayOverlay(_screen->getPalette(3), _mapOverlay, 52, 0, 0, 0, 256, false);
-
+
_screen->loadFont(Screen::FID_9_FNT, "FONT9PN.FNT");
_screen->loadFont(Screen::FID_6_FNT, "FONT6PN.FNT");
Modified: scummvm/trunk/engines/kyra/resource_intern.cpp
===================================================================
--- scummvm/trunk/engines/kyra/resource_intern.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/kyra/resource_intern.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -877,7 +877,7 @@
~CmpVocDecoder();
uint8 *process(uint8 *src, uint32 insize, uint32 *outsize, bool disposeInput = true);
-private:
+private:
void decodeHelper(int p);
int32 *_vtbl;
@@ -1028,7 +1028,7 @@
newEntry.size = outsize;
newEntry.name = entryStr;
}
-
+
fileList.push_back(newEntry);
}
pos++;
@@ -1187,7 +1187,7 @@
uint8 *CmpVocDecoder::process(uint8 *src, uint32 insize, uint32 *outsize, bool disposeInput) {
*outsize = 0;
uint8 *outTemp = new uint8[insize];
-
+
uint8 *inPosH = src;
uint8 *outPosH = outTemp;
uint8 *outPosD = outTemp + READ_LE_UINT32(src);
@@ -1221,7 +1221,7 @@
uint8 *vocPtr = src + offset;
uint32 vocLen = (vocPtr[27] | (vocPtr[28] << 8) | (vocPtr[29] << 16)) - 2;
-
+
uint8 *vocOutEnd = outPosD + vocLen + 32;
uint8 *vocInEnd = src + offset + fileSize;
memcpy(outPosD, vocPtr, 32);
@@ -1235,7 +1235,7 @@
uint32 readSize = MIN<uint32>(8192, vocInEnd - vocPtr);
memcpy(_sndArray, vocPtr, readSize);
vocPtr += readSize;
-
+
for (int i = -128; i < 128; i++)
_stTbl[i + 128] = (int32)((float)i / t + 0.5f);
@@ -1255,7 +1255,7 @@
memcpy(dst, _sndArray, numBytesOut);
dst += numBytesOut;
}
-
+
*dst++ = 0;
memcpy(outPosH, spos, headerEntryLen);
WRITE_LE_UINT32(outPosH, outPosD - outTemp);
@@ -1287,7 +1287,7 @@
int d = 3;
int s = 1;
-
+
while (s < p2) {
fi2 = _floatArray[s];
fi1 = _floatArray[s + 1];
Modified: scummvm/trunk/engines/kyra/scene_lol.cpp
===================================================================
--- scummvm/trunk/engines/kyra/scene_lol.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/kyra/scene_lol.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -99,7 +99,7 @@
setMouseCursorToItemInHand();
if (_flags.use16ColorMode)
- _screen->fadeToPalette1(10);
+ _screen->fadeToPalette1(10);
snd_playTrack(_curMusicTheme);
}
@@ -415,7 +415,7 @@
}
v += 384;
- }
+ }
if (_currentLevel == 11) {
if (_flags.use16ColorMode) {
Modified: scummvm/trunk/engines/kyra/screen.cpp
===================================================================
--- scummvm/trunk/engines/kyra/screen.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/kyra/screen.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -2146,7 +2146,7 @@
}
void Screen::convertAmigaGfx(uint8 *data, int w, int h, int depth, bool wsa, int bytesPerPlane) {
- const int planeWidth = (bytesPerPlane == -1) ? (w + 7) / 8 : bytesPerPlane;
+ const int planeWidth = (bytesPerPlane == -1) ? (w + 7) / 8 : bytesPerPlane;
const int planeSize = planeWidth * h;
const uint imageSize = planeSize * depth;
@@ -3365,7 +3365,7 @@
if (_is16Color) {
// PC98 16 color games specify a color value which is for the
// PC98 text mode palette, thus we need to remap it.
- color1 = ((_colorMap[1] >> 5) & 0x7) + 16;
+ color1 = ((_colorMap[1] >> 5) & 0x7) + 16;
color2 = ((_colorMap[0] >> 5) & 0x7) + 16;
} else {
color1 = _colorMap[1];
Modified: scummvm/trunk/engines/kyra/screen_lol.cpp
===================================================================
--- scummvm/trunk/engines/kyra/screen_lol.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/kyra/screen_lol.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -191,7 +191,7 @@
weight = 255;
const uint8 *srt = srcPal.getData();
-
+
uint16 r = srt[opColor * 3];
uint16 g = srt[opColor * 3 + 1];
uint16 b = srt[opColor * 3 + 2];
@@ -848,7 +848,7 @@
void Screen_LoL::loadSpecialColors(Palette &dst) {
if (_use16ColorMode)
return;
-
+
dst.copy(*_screenPalette, 192, 4);
}
@@ -941,9 +941,9 @@
Palette **Screen_LoL::generateFadeTable(Palette **dst, Palette *src1, Palette *src2, int numTabs) {
int len = _use16ColorMode ? 48 : 768;
- if (!src1)
+ if (!src1)
src1 = _screenPalette;
-
+
uint8 *p1 = (*dst++)->getData();
uint8 *p2 = src1->getData();
uint8 *p3 = src2->getData();
Modified: scummvm/trunk/engines/kyra/script_lol.cpp
===================================================================
--- scummvm/trunk/engines/kyra/script_lol.cpp 2010-01-25 01:27:14 UTC (rev 47540)
+++ scummvm/trunk/engines/kyra/script_lol.cpp 2010-01-25 01:39:44 UTC (rev 47541)
@@ -2151,7 +2151,7 @@
uint8 *d = p2.getData();
for (int i = 0; i < 16; i++)
- d[i * 3] = 0x3f;
+ d[i * 3] = 0x3f;
_screen->setScreenPalette(p2);
_screen->updateScreen();
@@ -2164,7 +2164,7 @@
_screen->updateScreen();
- } else {
+ } else {
Palette &p2 = _screen->getPalette(3);
uint8 ovl[256];
@@ -2653,9 +2653,9 @@
_screen->setScreenPalette(_screen->getPalette(0));
_screen->copyPage(2, 0);
}
-
- _screen->fadePalette(pal, param[1]);
+ _screen->fadePalette(pal, param[1]);
+
return 1;
}
Modified: scummvm/trunk/engines/kyra/seqplayer.cpp
@@ Diff output truncated at 100000 characters. @@
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