[Scummvm-cvs-logs] SF.net SVN: scummvm:[47639] scummvm/trunk/engines/sci/console.cpp
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Thu Jan 28 11:31:39 CET 2010
Revision: 47639
http://scummvm.svn.sourceforge.net/scummvm/?rev=47639&view=rev
Author: thebluegr
Date: 2010-01-28 10:31:37 +0000 (Thu, 28 Jan 2010)
Log Message:
-----------
Don't attempt to pause/resume sounds when the debug console opens if the sound subsystem hasn't been initialized yet
Modified Paths:
--------------
scummvm/trunk/engines/sci/console.cpp
Modified: scummvm/trunk/engines/sci/console.cpp
===================================================================
--- scummvm/trunk/engines/sci/console.cpp 2010-01-28 10:08:54 UTC (rev 47638)
+++ scummvm/trunk/engines/sci/console.cpp 2010-01-28 10:31:37 UTC (rev 47639)
@@ -201,7 +201,8 @@
if (_vm->_gamestate)
_vm->_gamestate->_sound.sfx_suspend(true);
#endif
- _vm->getEngineState()->_soundCmd->pauseAll(true);
+ if (_vm->getEngineState() && _vm->getEngineState()->_soundCmd)
+ _vm->getEngineState()->_soundCmd->pauseAll(true);
}
void Console::postEnter() {
@@ -209,7 +210,8 @@
if (_vm->_gamestate)
_vm->_gamestate->_sound.sfx_suspend(false);
#endif
- _vm->getEngineState()->_soundCmd->pauseAll(false);
+ if (_vm->getEngineState() && _vm->getEngineState()->_soundCmd)
+ _vm->getEngineState()->_soundCmd->pauseAll(false);
if (!_videoFile.empty()) {
_vm->_gamestate->_gui->hideCursor();
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