[Scummvm-cvs-logs] SF.net SVN: scummvm:[50542] scummvm/branches/gsoc2010-opengl/backends

vgvgf at users.sourceforge.net vgvgf at users.sourceforge.net
Thu Jul 1 08:07:24 CEST 2010


Revision: 50542
          http://scummvm.svn.sourceforge.net/scummvm/?rev=50542&view=rev
Author:   vgvgf
Date:     2010-07-01 06:07:24 +0000 (Thu, 01 Jul 2010)

Log Message:
-----------
Modularized GP2X backend. Renamed GP2XWIZSdlEventManager to GP2XSdlEventManager, and added GP2X code.

Modified Paths:
--------------
    scummvm/branches/gsoc2010-opengl/backends/graphics/gp2xwizsdl/gp2xwizsdl-graphics.cpp
    scummvm/branches/gsoc2010-opengl/backends/mixer/doublebuffersdl/doublebuffersdl-mixer.cpp
    scummvm/branches/gsoc2010-opengl/backends/mixer/sdl/sdl-mixer.cpp
    scummvm/branches/gsoc2010-opengl/backends/module.mk
    scummvm/branches/gsoc2010-opengl/backends/platform/gp2x/gp2x-common.h
    scummvm/branches/gsoc2010-opengl/backends/platform/gp2x/gp2x.cpp
    scummvm/branches/gsoc2010-opengl/backends/platform/gp2x/module.mk
    scummvm/branches/gsoc2010-opengl/backends/platform/gp2xwiz/gp2xwiz-sdl.cpp

Added Paths:
-----------
    scummvm/branches/gsoc2010-opengl/backends/events/gp2xsdl/
    scummvm/branches/gsoc2010-opengl/backends/events/gp2xsdl/gp2xsdl-events.cpp
    scummvm/branches/gsoc2010-opengl/backends/events/gp2xsdl/gp2xsdl-events.h
    scummvm/branches/gsoc2010-opengl/backends/graphics/gp2xsdl/
    scummvm/branches/gsoc2010-opengl/backends/graphics/gp2xsdl/gp2xsdl-graphics.cpp
    scummvm/branches/gsoc2010-opengl/backends/graphics/gp2xsdl/gp2xsdl-graphics.h
    scummvm/branches/gsoc2010-opengl/backends/platform/gp2x/gp2x-main.cpp

Removed Paths:
-------------
    scummvm/branches/gsoc2010-opengl/backends/events/gp2xsdl/gp2xwizsdl-events.cpp
    scummvm/branches/gsoc2010-opengl/backends/events/gp2xsdl/gp2xwizsdl-events.h
    scummvm/branches/gsoc2010-opengl/backends/events/gp2xwizsdl/
    scummvm/branches/gsoc2010-opengl/backends/platform/gp2x/events.cpp
    scummvm/branches/gsoc2010-opengl/backends/platform/gp2x/graphics.cpp

Copied: scummvm/branches/gsoc2010-opengl/backends/events/gp2xsdl/gp2xsdl-events.cpp (from rev 50514, scummvm/branches/gsoc2010-opengl/backends/events/gp2xwizsdl/gp2xwizsdl-events.cpp)
===================================================================
--- scummvm/branches/gsoc2010-opengl/backends/events/gp2xsdl/gp2xsdl-events.cpp	                        (rev 0)
+++ scummvm/branches/gsoc2010-opengl/backends/events/gp2xsdl/gp2xsdl-events.cpp	2010-07-01 06:07:24 UTC (rev 50542)
@@ -0,0 +1,373 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#if defined(GP2X) || defined(GP2XWIZ)
+
+#include "backends/events/gp2xsdl/gp2xsdl-events.h"
+#if defined(GP2X)
+#include "backends/platform/gp2x/gp2x-hw.h"
+#include "backends/graphics/gp2xsdl/gp2xsdl-graphics.h"
+#else
+#include "backends/platform/gp2xwiz/gp2xwiz-hw.h"
+#endif
+
+#include "backends/platform/sdl/sdl.h"
+
+// FIXME move joystick defines out and replace with confile file options
+// we should really allow users to map any key to a joystick button using the keymapper.
+#define JOY_DEADZONE 2200
+
+#define JOY_XAXIS 0
+#define JOY_YAXIS 1
+
+/* GP2X: Main Joystick Mappings */
+enum {
+	GP2X_BUTTON_UP			= 0,
+	GP2X_BUTTON_UPLEFT		= 1,
+	GP2X_BUTTON_LEFT		= 2,
+	GP2X_BUTTON_DOWNLEFT	= 3,
+	GP2X_BUTTON_DOWN		= 4,
+	GP2X_BUTTON_DOWNRIGHT	= 5,
+	GP2X_BUTTON_RIGHT		= 6,
+	GP2X_BUTTON_UPRIGHT		= 7,
+	GP2X_BUTTON_MENU		= 8,
+	GP2X_BUTTON_SELECT		= 9,
+	GP2X_BUTTON_L			= 10,
+	GP2X_BUTTON_R			= 11,
+	GP2X_BUTTON_A			= 12,
+	GP2X_BUTTON_B			= 13,
+	GP2X_BUTTON_X			= 14,
+	GP2X_BUTTON_Y			= 15,
+	GP2X_BUTTON_VOLUP		= 16,
+	GP2X_BUTTON_VOLDOWN		= 17,
+	GP2X_BUTTON_CLICK		= 18
+};
+
+GP2XSdlEventManager::GP2XSdlEventManager(Common::EventSource *boss)
+	:
+	_buttonStateL(false),
+	SdlEventManager(boss) {
+
+}
+
+void GP2XSdlEventManager::SDLModToOSystemKeyFlags(SDLMod mod, Common::Event &event) {
+	event.kbd.flags = 0;
+
+	if (mod & KMOD_SHIFT)
+		event.kbd.flags |= Common::KBD_SHIFT;
+	if (mod & KMOD_ALT)
+		event.kbd.flags |= Common::KBD_ALT;
+	if (mod & KMOD_CTRL)
+		event.kbd.flags |= Common::KBD_CTRL;
+}
+
+void GP2XSdlEventManager::moveStick() {
+	bool stickBtn[32];
+
+	memcpy(stickBtn, _stickBtn, sizeof(stickBtn));
+
+	if ((stickBtn[0])||(stickBtn[2])||(stickBtn[4])||(stickBtn[6]))
+		stickBtn[1] = stickBtn[3] = stickBtn[5] = stickBtn[7] = 0;
+
+	if ((stickBtn[1])||(stickBtn[2])||(stickBtn[3])) {
+		if (_km.x_down_count!=2) {
+			_km.x_vel = -1;
+			_km.x_down_count = 1;
+		} else
+			_km.x_vel = -4;
+	} else if ((stickBtn[5])||(stickBtn[6])||(stickBtn[7])) {
+		if (_km.x_down_count!=2) {
+			_km.x_vel = 1;
+			_km.x_down_count = 1;
+		} else
+			_km.x_vel = 4;
+	} else {
+		_km.x_vel = 0;
+		_km.x_down_count = 0;
+	}
+
+	if ((stickBtn[0])||(stickBtn[1])||(stickBtn[7])) {
+		if (_km.y_down_count!=2) {
+			_km.y_vel = -1;
+			_km.y_down_count = 1;
+		} else
+			_km.y_vel = -4;
+	} else if ((stickBtn[3])||(stickBtn[4])||(stickBtn[5])) {
+		if (_km.y_down_count!=2) {
+			_km.y_vel = 1;
+			_km.y_down_count = 1;
+		} else
+			_km.y_vel = 4;
+	} else {
+		_km.y_vel = 0;
+		_km.y_down_count = 0;
+	}
+}
+
+/* GP2X Input mappings.
+Single Button
+
+Movement:
+
+GP2X_BUTTON_UP              Cursor Up
+GP2X_BUTTON_DOWN            Cursor Down
+GP2X_BUTTON_LEFT            Cursor Left
+GP2X_BUTTON_RIGHT           Cursor Right
+
+GP2X_BUTTON_UPLEFT          Cursor Up Left
+GP2X_BUTTON_UPRIGHT         Cursor Up Right
+GP2X_BUTTON_DOWNLEFT        Cursor Down Left
+GP2X_BUTTON_DOWNRIGHT       Cursor Down Right
+
+Button Emulation:
+
+GP2X_BUTTON_CLICK           Left Mouse Click (GP2X only)
+GP2X_BUTTON_A				. (Period)
+GP2X_BUTTON_B               Left Mouse Click
+GP2X_BUTTON_Y               Space Bar
+GP2X_BUTTON_X               Right Mouse Click
+GP2X_BUTTON_L				Combo Modifier (Left Trigger)
+GP2X_BUTTON_R               Return (Right Trigger)
+GP2X_BUTTON_MENU			F5 (Game Menu)
+GP2X_BUTTON_SELECT          Escape
+GP2X_BUTTON_VOLUP           /dev/mixer Global Volume Up
+GP2X_BUTTON_VOLDOWN         /dev/mixer Global Volume Down
+
+Combos:
+
+GP2X_BUTTON_VOLUP &	GP2X_BUTTON_VOLDOWN		0 (For Monkey 2 CP) or Virtual Keyboard if enabled
+GP2X_BUTTON_L &	GP2X_BUTTON_SELECT			Common::EVENT_QUIT (Calls Sync() to make sure SD is flushed)
+GP2X_BUTTON_L &	GP2X_BUTTON_MENU			Common::EVENT_MAINMENU (ScummVM Global Main Menu)
+GP2X_BUTTON_L &	GP2X_BUTTON_A				Common::EVENT_PREDICTIVE_DIALOG for predictive text entry box (AGI games)
+GP2X_BUTTON_L &	GP2X_BUTTON_Y				Toggles setZoomOnMouse() for larger then 320*240 games to scale to the point + raduis. (GP2X only)
+*/
+
+bool GP2XSdlEventManager::handleKeyDown(SDL_Event &ev, Common::Event &event) {
+	SDLModToOSystemKeyFlags(SDL_GetModState(), event);
+
+	if (remapKey(ev, event))
+		return true;
+
+	event.type = Common::EVENT_KEYDOWN;
+	event.kbd.keycode = (Common::KeyCode)ev.key.keysym.sym;
+	event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode);
+
+	return true;
+}
+
+bool GP2XSdlEventManager::handleKeyUp(SDL_Event &ev, Common::Event &event) {
+	if (remapKey(ev, event))
+		return true;
+
+	event.type = Common::EVENT_KEYUP;
+	event.kbd.keycode = (Common::KeyCode)ev.key.keysym.sym;
+	event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode);
+	SDLModToOSystemKeyFlags(SDL_GetModState(), event);
+
+	// Ctrl-Alt-<key> will change the GFX mode
+	if ((event.kbd.flags & (Common::KBD_CTRL | Common::KBD_ALT)) == (Common::KBD_CTRL | Common::KBD_ALT)) {
+		// Swallow these key up events
+		return false;
+	}
+
+	return true;
+}
+
+bool GP2XSdlEventManager::handleJoyButtonDown(SDL_Event &ev, Common::Event &event) {
+	_stickBtn[ev.jbutton.button] = 1;
+	if (ev.jbutton.button == GP2X_BUTTON_B) {
+		event.type = Common::EVENT_LBUTTONDOWN;
+		fillMouseEvent(event, _km.x, _km.y);
+#ifdef GP2X
+	} else if (ev.jbutton.button == GP2X_BUTTON_CLICK) {
+		event.type = Common::EVENT_LBUTTONDOWN;
+		fillMouseEvent(event, _km.x, _km.y);
+#endif
+	} else if (ev.jbutton.button == GP2X_BUTTON_X) {
+		event.type = Common::EVENT_RBUTTONDOWN;
+		fillMouseEvent(event, _km.x, _km.y);
+	} else if (_stickBtn[GP2X_BUTTON_L] && (ev.jbutton.button == GP2X_BUTTON_SELECT)) {
+		event.type = Common::EVENT_QUIT;
+	} else if (ev.jbutton.button < 8) {
+		moveStick();
+		event.type = Common::EVENT_MOUSEMOVE;
+		fillMouseEvent(event, _km.x, _km.y);
+	} else {
+		event.type = Common::EVENT_KEYDOWN;
+		event.kbd.flags = 0;
+		switch (ev.jbutton.button) {
+			case GP2X_BUTTON_L:
+				_buttonStateL = true;
+				break;
+			case GP2X_BUTTON_R:
+				if (_buttonStateL) {
+#ifdef ENABLE_VKEYBD
+					event.kbd.keycode = Common::KEYCODE_F7;
+					event.kbd.ascii = mapKey(SDLK_F7, ev.key.keysym.mod, 0);
+#else
+					event.kbd.keycode = Common::KEYCODE_0;
+					event.kbd.ascii = mapKey(SDLK_0, ev.key.keysym.mod, 0);
+#endif
+				} else {
+					event.kbd.keycode = Common::KEYCODE_RETURN;
+					event.kbd.ascii = mapKey(SDLK_RETURN, ev.key.keysym.mod, 0);
+				}
+				break;
+			case GP2X_BUTTON_SELECT:
+				if (_buttonStateL) {
+					event.type = Common::EVENT_QUIT;
+				} else {
+					event.kbd.keycode = Common::KEYCODE_ESCAPE;
+					event.kbd.ascii = mapKey(SDLK_ESCAPE, ev.key.keysym.mod, 0);
+				}
+				break;
+			case GP2X_BUTTON_A:
+				if (_buttonStateL) {
+					event.type = Common::EVENT_PREDICTIVE_DIALOG;
+				} else {
+				event.kbd.keycode = Common::KEYCODE_PERIOD;
+				event.kbd.ascii = mapKey(SDLK_PERIOD, ev.key.keysym.mod, 0);
+				}
+				break;
+			case GP2X_BUTTON_Y:
+#ifdef GP2X
+				if (_buttonStateL) {
+					((GP2XSdlGraphicsManager *)((OSystem_SDL *)g_system)->getGraphicsManager())->toggleZoomOnMouse();
+				} else {
+#endif
+					event.kbd.keycode = Common::KEYCODE_SPACE;
+					event.kbd.ascii = mapKey(SDLK_SPACE, ev.key.keysym.mod, 0);
+#ifdef GP2X
+				}
+#endif
+				break;
+			case GP2X_BUTTON_MENU:
+				if (_buttonStateL) {
+					event.type = Common::EVENT_MAINMENU;
+				} else {
+					event.kbd.keycode = Common::KEYCODE_F5;
+					event.kbd.ascii = mapKey(SDLK_F5, ev.key.keysym.mod, 0);
+				}
+				break;
+			case GP2X_BUTTON_VOLUP:
+#ifdef GP2X
+				GP2X_HW::mixerMoveVolume(2);
+				if (GP2X_HW::volumeLevel == 100) {
+#else
+				WIZ_HW::mixerMoveVolume(2);
+				if (WIZ_HW::volumeLevel == 100) {
+#endif
+					g_system->displayMessageOnOSD("Maximum Volume");
+				} else {
+					g_system->displayMessageOnOSD("Increasing Volume");
+				}
+				break;
+
+			case GP2X_BUTTON_VOLDOWN:
+#ifdef GP2X
+				GP2X_HW::mixerMoveVolume(1);
+				if (GP2X_HW::volumeLevel == 0) {
+#else
+				WIZ_HW::mixerMoveVolume(1);
+				if (WIZ_HW::volumeLevel == 0) {
+#endif
+					g_system->displayMessageOnOSD("Minimal Volume");
+				} else {
+					g_system->displayMessageOnOSD("Decreasing Volume");
+				}
+				break;
+		}
+	}
+	return true;
+}
+
+bool GP2XSdlEventManager::handleJoyButtonUp(SDL_Event &ev, Common::Event &event) {
+	_stickBtn[ev.jbutton.button] = 0;
+	if (ev.jbutton.button == GP2X_BUTTON_B) {
+		event.type = Common::EVENT_LBUTTONUP;
+		fillMouseEvent(event, _km.x, _km.y);
+#ifdef GP2X
+	} else if (ev.jbutton.button == GP2X_BUTTON_CLICK) {
+		event.type = Common::EVENT_LBUTTONUP;
+		fillMouseEvent(event, _km.x, _km.y);
+#endif
+	} else if (ev.jbutton.button == GP2X_BUTTON_X) {
+		event.type = Common::EVENT_RBUTTONUP;
+		fillMouseEvent(event, _km.x, _km.y);
+	} else if (ev.jbutton.button < 8) {
+		moveStick();
+		event.type = Common::EVENT_MOUSEMOVE;
+		fillMouseEvent(event, _km.x, _km.y);
+	} else {
+		event.type = Common::EVENT_KEYUP;
+		event.kbd.flags = 0;
+		switch (ev.jbutton.button) {
+			case GP2X_BUTTON_SELECT:
+				event.kbd.keycode = Common::KEYCODE_ESCAPE;
+				event.kbd.ascii = mapKey(SDLK_ESCAPE, ev.key.keysym.mod, 0);
+				break;
+			case GP2X_BUTTON_A:
+				event.kbd.keycode = Common::KEYCODE_PERIOD;
+				event.kbd.ascii = mapKey(SDLK_PERIOD, ev.key.keysym.mod, 0);
+				break;
+			case GP2X_BUTTON_Y:
+				event.kbd.keycode = Common::KEYCODE_SPACE;
+				event.kbd.ascii = mapKey(SDLK_SPACE, ev.key.keysym.mod, 0);
+				break;
+			case GP2X_BUTTON_MENU:
+				if (_buttonStateL == true) {
+					event.type = Common::EVENT_MAINMENU;
+				} else {
+					event.kbd.keycode = Common::KEYCODE_F5;
+					event.kbd.ascii = mapKey(SDLK_F5, ev.key.keysym.mod, 0);
+				}
+				break;
+			case GP2X_BUTTON_L:
+				_buttonStateL = false;
+				break;
+			case GP2X_BUTTON_R:
+				if (_buttonStateL == true) {
+#ifdef ENABLE_VKEYBD
+					event.kbd.keycode = Common::KEYCODE_F7;
+					event.kbd.ascii = mapKey(SDLK_F7, ev.key.keysym.mod, 0);
+#else
+					event.kbd.keycode = Common::KEYCODE_0;
+					event.kbd.ascii = mapKey(SDLK_0, ev.key.keysym.mod, 0);
+#endif
+				} else {
+					event.kbd.keycode = Common::KEYCODE_RETURN;
+					event.kbd.ascii = mapKey(SDLK_RETURN, ev.key.keysym.mod, 0);
+				}
+				break;
+			case GP2X_BUTTON_VOLUP:
+				break;
+			case GP2X_BUTTON_VOLDOWN:
+				break;
+		}
+	}
+	return true;
+}
+
+#endif

Copied: scummvm/branches/gsoc2010-opengl/backends/events/gp2xsdl/gp2xsdl-events.h (from rev 50514, scummvm/branches/gsoc2010-opengl/backends/events/gp2xwizsdl/gp2xwizsdl-events.h)
===================================================================
--- scummvm/branches/gsoc2010-opengl/backends/events/gp2xsdl/gp2xsdl-events.h	                        (rev 0)
+++ scummvm/branches/gsoc2010-opengl/backends/events/gp2xsdl/gp2xsdl-events.h	2010-07-01 06:07:24 UTC (rev 50542)
@@ -0,0 +1,49 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#if !defined(BACKEND_EVENTS_SDL_GP2X_H) && !defined(DISABLE_DEFAULT_EVENTMANAGER)
+#define BACKEND_EVENTS_SDL_GP2X_H
+
+#include "backends/events/sdl/sdl-events.h"
+
+class GP2XSdlEventManager : public SdlEventManager {
+public:
+	GP2XSdlEventManager(Common::EventSource *boss);
+
+protected:
+	bool _stickBtn[32];
+	bool _buttonStateL;
+
+	void moveStick();
+
+	virtual bool handleKeyDown(SDL_Event &ev, Common::Event &event);
+	virtual bool handleKeyUp(SDL_Event &ev, Common::Event &event);
+	virtual bool handleJoyButtonDown(SDL_Event &ev, Common::Event &event);
+	virtual bool handleJoyButtonUp(SDL_Event &ev, Common::Event &event);
+
+	virtual void SDLModToOSystemKeyFlags(SDLMod mod, Common::Event &event);
+};
+
+#endif

Deleted: scummvm/branches/gsoc2010-opengl/backends/events/gp2xsdl/gp2xwizsdl-events.cpp
===================================================================
--- scummvm/branches/gsoc2010-opengl/backends/events/gp2xwizsdl/gp2xwizsdl-events.cpp	2010-06-30 04:46:55 UTC (rev 50514)
+++ scummvm/branches/gsoc2010-opengl/backends/events/gp2xsdl/gp2xwizsdl-events.cpp	2010-07-01 06:07:24 UTC (rev 50542)
@@ -1,336 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#ifdef GP2XWIZ
-
-#include "backends/events/gp2xwizsdl/gp2xwizsdl-events.h"
-#include "backends/platform/gp2xwiz/gp2xwiz-hw.h"
-#include "backends/platform/gp2xwiz/gp2xwiz-sdl.h"
-
-// FIXME move joystick defines out and replace with confile file options
-// we should really allow users to map any key to a joystick button using the keymapper.
-#define JOY_DEADZONE 2200
-
-#define JOY_XAXIS 0
-#define JOY_YAXIS 1
-
-/* GP2X Wiz: Main Joystick Mappings */
-enum {
-	GP2X_BUTTON_UP			= 0,
-	GP2X_BUTTON_UPLEFT		= 1,
-	GP2X_BUTTON_LEFT		= 2,
-	GP2X_BUTTON_DOWNLEFT	= 3,
-	GP2X_BUTTON_DOWN		= 4,
-	GP2X_BUTTON_DOWNRIGHT	= 5,
-	GP2X_BUTTON_RIGHT		= 6,
-	GP2X_BUTTON_UPRIGHT		= 7,
-	GP2X_BUTTON_MENU		= 8,
-	GP2X_BUTTON_SELECT		= 9,
-	GP2X_BUTTON_L			= 10,
-	GP2X_BUTTON_R			= 11,
-	GP2X_BUTTON_A			= 12,
-	GP2X_BUTTON_B			= 13,
-	GP2X_BUTTON_X			= 14,
-	GP2X_BUTTON_Y			= 15,
-	GP2X_BUTTON_VOLUP		= 16,
-	GP2X_BUTTON_VOLDOWN		= 17
-};
-
-GP2XWIZSdlEventManager::GP2XWIZSdlEventManager(Common::EventSource *boss)
-	:
-	_buttonStateL(false),
-	SdlEventManager(boss) {
-
-}
-
-void GP2XWIZSdlEventManager::SDLModToOSystemKeyFlags(SDLMod mod, Common::Event &event) {
-	event.kbd.flags = 0;
-
-	if (mod & KMOD_SHIFT)
-		event.kbd.flags |= Common::KBD_SHIFT;
-	if (mod & KMOD_ALT)
-		event.kbd.flags |= Common::KBD_ALT;
-	if (mod & KMOD_CTRL)
-		event.kbd.flags |= Common::KBD_CTRL;
-}
-
-void GP2XWIZSdlEventManager::moveStick() {
-	bool stickBtn[32];
-
-	memcpy(stickBtn, _stickBtn, sizeof(stickBtn));
-
-	if ((stickBtn[0])||(stickBtn[2])||(stickBtn[4])||(stickBtn[6]))
-		stickBtn[1] = stickBtn[3] = stickBtn[5] = stickBtn[7] = 0;
-
-	if ((stickBtn[1])||(stickBtn[2])||(stickBtn[3])) {
-		if (_km.x_down_count!=2) {
-			_km.x_vel = -1;
-			_km.x_down_count = 1;
-		} else
-			_km.x_vel = -4;
-	} else if ((stickBtn[5])||(stickBtn[6])||(stickBtn[7])) {
-		if (_km.x_down_count!=2) {
-			_km.x_vel = 1;
-			_km.x_down_count = 1;
-		} else
-			_km.x_vel = 4;
-	} else {
-		_km.x_vel = 0;
-		_km.x_down_count = 0;
-	}
-
-	if ((stickBtn[0])||(stickBtn[1])||(stickBtn[7])) {
-		if (_km.y_down_count!=2) {
-			_km.y_vel = -1;
-			_km.y_down_count = 1;
-		} else
-			_km.y_vel = -4;
-	} else if ((stickBtn[3])||(stickBtn[4])||(stickBtn[5])) {
-		if (_km.y_down_count!=2) {
-			_km.y_vel = 1;
-			_km.y_down_count = 1;
-		} else
-			_km.y_vel = 4;
-	} else {
-		_km.y_vel = 0;
-		_km.y_down_count = 0;
-	}
-}
-
-/* GP2X Wiz Input mappings.
-Single Button
-
-Movement:
-
-GP2X_BUTTON_UP              Cursor Up
-GP2X_BUTTON_DOWN            Cursor Down
-GP2X_BUTTON_LEFT            Cursor Left
-GP2X_BUTTON_RIGHT           Cursor Right
-
-GP2X_BUTTON_UPLEFT          Cursor Up Left
-GP2X_BUTTON_UPRIGHT         Cursor Up Right
-GP2X_BUTTON_DOWNLEFT        Cursor Down Left
-GP2X_BUTTON_DOWNRIGHT       Cursor Down Right
-
-Button Emulation:
-
-GP2X_BUTTON_A				. (Period)
-GP2X_BUTTON_B               Left Mouse Click
-GP2X_BUTTON_Y               Space Bar
-GP2X_BUTTON_X               Right Mouse Click
-GP2X_BUTTON_L				Combo Modifier (Left Trigger)
-GP2X_BUTTON_R               Return (Right Trigger)
-GP2X_BUTTON_MENU			F5 (Game Menu)
-GP2X_BUTTON_SELECT          Escape
-GP2X_BUTTON_VOLUP           /dev/mixer Global Volume Up
-GP2X_BUTTON_VOLDOWN         /dev/mixer Global Volume Down
-
-Combos:
-
-GP2X_BUTTON_VOLUP &	GP2X_BUTTON_VOLDOWN		0 (For Monkey 2 CP) or Virtual Keyboard if enabled
-GP2X_BUTTON_L &	GP2X_BUTTON_SELECT			Common::EVENT_QUIT (Calls Sync() to make sure SD is flushed)
-GP2X_BUTTON_L &	GP2X_BUTTON_MENU			Common::EVENT_MAINMENU (ScummVM Global Main Menu)
-GP2X_BUTTON_L &	GP2X_BUTTON_A				Common::EVENT_PREDICTIVE_DIALOG for predictive text entry box (AGI games)
-*/
-
-bool GP2XWIZSdlEventManager::handleKeyDown(SDL_Event &ev, Common::Event &event) {
-	SDLModToOSystemKeyFlags(SDL_GetModState(), event);
-
-	if (remapKey(ev, event))
-		return true;
-
-	event.type = Common::EVENT_KEYDOWN;
-	event.kbd.keycode = (Common::KeyCode)ev.key.keysym.sym;
-	event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode);
-
-	return true;
-}
-
-bool GP2XWIZSdlEventManager::handleKeyUp(SDL_Event &ev, Common::Event &event) {
-	if (remapKey(ev, event))
-		return true;
-
-	event.type = Common::EVENT_KEYUP;
-	event.kbd.keycode = (Common::KeyCode)ev.key.keysym.sym;
-	event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode);
-	SDLModToOSystemKeyFlags(SDL_GetModState(), event);
-
-	// Ctrl-Alt-<key> will change the GFX mode
-	if ((event.kbd.flags & (Common::KBD_CTRL | Common::KBD_ALT)) == (Common::KBD_CTRL | Common::KBD_ALT)) {
-		// Swallow these key up events
-		return false;
-	}
-
-	return true;
-}
-
-bool GP2XWIZSdlEventManager::handleJoyButtonDown(SDL_Event &ev, Common::Event &event) {
-	_stickBtn[ev.jbutton.button] = 1;
-	if (ev.jbutton.button == GP2X_BUTTON_B) {
-		event.type = Common::EVENT_LBUTTONDOWN;
-		fillMouseEvent(event, _km.x, _km.y);
-	} else if (ev.jbutton.button == GP2X_BUTTON_X) {
-		event.type = Common::EVENT_RBUTTONDOWN;
-		fillMouseEvent(event, _km.x, _km.y);
-	} else if (_stickBtn[GP2X_BUTTON_L] && (ev.jbutton.button == GP2X_BUTTON_SELECT)) {
-		event.type = Common::EVENT_QUIT;
-	} else if (ev.jbutton.button < 8) {
-		moveStick();
-		event.type = Common::EVENT_MOUSEMOVE;
-		fillMouseEvent(event, _km.x, _km.y);
-	} else {
-		event.type = Common::EVENT_KEYDOWN;
-		event.kbd.flags = 0;
-		switch (ev.jbutton.button) {
-			case GP2X_BUTTON_L:
-				_buttonStateL = true;
-				break;
-			case GP2X_BUTTON_R:
-				if (_buttonStateL == true) {
-#ifdef ENABLE_VKEYBD
-					event.kbd.keycode = Common::KEYCODE_F7;
-					event.kbd.ascii = mapKey(SDLK_F7, ev.key.keysym.mod, 0);
-#else
-					event.kbd.keycode = Common::KEYCODE_0;
-					event.kbd.ascii = mapKey(SDLK_0, ev.key.keysym.mod, 0);
-#endif
-				} else {
-					event.kbd.keycode = Common::KEYCODE_RETURN;
-					event.kbd.ascii = mapKey(SDLK_RETURN, ev.key.keysym.mod, 0);
-				}
-				break;
-			case GP2X_BUTTON_SELECT:
-				if (_buttonStateL == true) {
-					event.type = Common::EVENT_QUIT;
-				} else {
-					event.kbd.keycode = Common::KEYCODE_ESCAPE;
-					event.kbd.ascii = mapKey(SDLK_ESCAPE, ev.key.keysym.mod, 0);
-				}
-				break;
-			case GP2X_BUTTON_A:
-				if (_buttonStateL == true) {
-					event.type = Common::EVENT_PREDICTIVE_DIALOG;
-				} else {
-				event.kbd.keycode = Common::KEYCODE_PERIOD;
-				event.kbd.ascii = mapKey(SDLK_PERIOD, ev.key.keysym.mod, 0);
-				}
-				break;
-			case GP2X_BUTTON_Y:
-				event.kbd.keycode = Common::KEYCODE_SPACE;
-				event.kbd.ascii = mapKey(SDLK_SPACE, ev.key.keysym.mod, 0);
-				break;
-			case GP2X_BUTTON_MENU:
-				if (_buttonStateL == true) {
-					event.type = Common::EVENT_MAINMENU;
-				} else {
-					event.kbd.keycode = Common::KEYCODE_F5;
-					event.kbd.ascii = mapKey(SDLK_F5, ev.key.keysym.mod, 0);
-				}
-				break;
-			case GP2X_BUTTON_VOLUP:
-				WIZ_HW::mixerMoveVolume(2);
-				if (WIZ_HW::volumeLevel == 100) {
-					g_system->displayMessageOnOSD("Maximum Volume");
-				} else {
-					g_system->displayMessageOnOSD("Increasing Volume");
-				}
-				break;
-
-			case GP2X_BUTTON_VOLDOWN:
-				WIZ_HW::mixerMoveVolume(1);
-				if (WIZ_HW::volumeLevel == 0) {
-					g_system->displayMessageOnOSD("Minimal Volume");
-				} else {
-					g_system->displayMessageOnOSD("Decreasing Volume");
-				}
-				break;
-		}
-	}
-	return true;
-}
-
-bool GP2XWIZSdlEventManager::handleJoyButtonUp(SDL_Event &ev, Common::Event &event) {
-	_stickBtn[ev.jbutton.button] = 0;
-	if (ev.jbutton.button == GP2X_BUTTON_B) {
-		event.type = Common::EVENT_LBUTTONUP;
-		fillMouseEvent(event, _km.x, _km.y);
-	} else if (ev.jbutton.button == GP2X_BUTTON_X) {
-		event.type = Common::EVENT_RBUTTONUP;
-		fillMouseEvent(event, _km.x, _km.y);
-	} else if (ev.jbutton.button < 8) {
-		moveStick();
-		event.type = Common::EVENT_MOUSEMOVE;
-		fillMouseEvent(event, _km.x, _km.y);
-	} else {
-		event.type = Common::EVENT_KEYUP;
-		event.kbd.flags = 0;
-		switch (ev.jbutton.button) {
-			case GP2X_BUTTON_SELECT:
-				event.kbd.keycode = Common::KEYCODE_ESCAPE;
-				event.kbd.ascii = mapKey(SDLK_ESCAPE, ev.key.keysym.mod, 0);
-				break;
-			case GP2X_BUTTON_A:
-				event.kbd.keycode = Common::KEYCODE_PERIOD;
-				event.kbd.ascii = mapKey(SDLK_PERIOD, ev.key.keysym.mod, 0);
-				break;
-			case GP2X_BUTTON_Y:
-				event.kbd.keycode = Common::KEYCODE_SPACE;
-				event.kbd.ascii = mapKey(SDLK_SPACE, ev.key.keysym.mod, 0);
-				break;
-			case GP2X_BUTTON_MENU:
-				if (_buttonStateL == true) {
-					event.type = Common::EVENT_MAINMENU;
-				} else {
-					event.kbd.keycode = Common::KEYCODE_F5;
-					event.kbd.ascii = mapKey(SDLK_F5, ev.key.keysym.mod, 0);
-				}
-				break;
-			case GP2X_BUTTON_L:
-				_buttonStateL = false;
-				break;
-			case GP2X_BUTTON_R:
-				if (_buttonStateL == true) {
-#ifdef ENABLE_VKEYBD
-					event.kbd.keycode = Common::KEYCODE_F7;
-					event.kbd.ascii = mapKey(SDLK_F7, ev.key.keysym.mod, 0);
-#else
-					event.kbd.keycode = Common::KEYCODE_0;
-					event.kbd.ascii = mapKey(SDLK_0, ev.key.keysym.mod, 0);
-#endif
-				} else {
-					event.kbd.keycode = Common::KEYCODE_RETURN;
-					event.kbd.ascii = mapKey(SDLK_RETURN, ev.key.keysym.mod, 0);
-				}
-				break;
-			case GP2X_BUTTON_VOLUP:
-				break;
-			case GP2X_BUTTON_VOLDOWN:
-				break;
-		}
-	}
-	return true;
-}
-
-#endif

Deleted: scummvm/branches/gsoc2010-opengl/backends/events/gp2xsdl/gp2xwizsdl-events.h
===================================================================
--- scummvm/branches/gsoc2010-opengl/backends/events/gp2xwizsdl/gp2xwizsdl-events.h	2010-06-30 04:46:55 UTC (rev 50514)
+++ scummvm/branches/gsoc2010-opengl/backends/events/gp2xsdl/gp2xwizsdl-events.h	2010-07-01 06:07:24 UTC (rev 50542)
@@ -1,49 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#if !defined(BACKEND_EVENTS_SDL_GP2XWIZ_H) && !defined(DISABLE_DEFAULT_EVENTMANAGER)
-#define BACKEND_EVENTS_SDL_GP2XWIZ_H
-
-#include "backends/events/sdl/sdl-events.h"
-
-class GP2XWIZSdlEventManager : public SdlEventManager {
-public:
-	GP2XWIZSdlEventManager(Common::EventSource *boss);
-
-protected:
-	bool _stickBtn[32];
-	bool _buttonStateL;
-
-	void moveStick();
-
-	virtual bool handleKeyDown(SDL_Event &ev, Common::Event &event);
-	virtual bool handleKeyUp(SDL_Event &ev, Common::Event &event);
-	virtual bool handleJoyButtonDown(SDL_Event &ev, Common::Event &event);
-	virtual bool handleJoyButtonUp(SDL_Event &ev, Common::Event &event);
-
-	virtual void SDLModToOSystemKeyFlags(SDLMod mod, Common::Event &event);
-};
-
-#endif


Property changes on: scummvm/branches/gsoc2010-opengl/backends/graphics/gp2xsdl
___________________________________________________________________
Added: svn:ignore
   + .deps
*.o
lib*.a


Added: scummvm/branches/gsoc2010-opengl/backends/graphics/gp2xsdl/gp2xsdl-graphics.cpp
===================================================================
--- scummvm/branches/gsoc2010-opengl/backends/graphics/gp2xsdl/gp2xsdl-graphics.cpp	                        (rev 0)
+++ scummvm/branches/gsoc2010-opengl/backends/graphics/gp2xsdl/gp2xsdl-graphics.cpp	2010-07-01 06:07:24 UTC (rev 50542)
@@ -0,0 +1,183 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifdef GP2X
+
+#include "backends/graphics/gp2xsdl/gp2xsdl-graphics.h"
+#include "graphics/scaler/aspect.h"
+#include <SDL_gp2x.h>
+
+static const OSystem::GraphicsMode s_supportedGraphicsModes[] = {
+	{"Fullscreen", "1x", GFX_NORMAL},
+	{0, 0, 0}
+};
+
+GP2XSdlGraphicsManager::GP2XSdlGraphicsManager()
+	:
+	_adjustZoomOnMouse(false) {
+
+}
+
+const OSystem::GraphicsMode *GP2XSdlGraphicsManager::getSupportedGraphicsModes() const {
+	return s_supportedGraphicsModes;
+}
+
+int GP2XSdlGraphicsManager::getDefaultGraphicsMode() const {
+	return GFX_NORMAL;
+}
+
+
+bool GP2XSdlGraphicsManager::hasFeature(OSystem::Feature f) {
+	if (f == OSystem::kFeatureIconifyWindow)
+		return false;
+
+	return SdlGraphicsManager::hasFeature(f);
+}
+
+void GP2XSdlGraphicsManager::setFeatureState(OSystem::Feature f, bool enable) {
+	if (f != OSystem::kFeatureIconifyWindow)
+		SdlGraphicsManager::setFeatureState(f, enable);
+}
+
+void GP2XSdlGraphicsManager::drawMouse() {
+	if (!_mouseVisible || !_mouseSurface) {
+		_mouseBackup.x = _mouseBackup.y = _mouseBackup.w = _mouseBackup.h = 0;
+		return;
+	}
+
+	SDL_Rect zoomdst;
+	SDL_Rect dst;
+	int scale;
+	int hotX, hotY;
+	int tmpScreenWidth, tmpScreenHeight;
+
+	// Temp vars to ensure we zoom to the LCD resolution or greater.
+	tmpScreenWidth = _videoMode.screenWidth;
+	tmpScreenHeight = _videoMode.screenHeight;
+
+	if (_videoMode.screenHeight <= 240) {
+		tmpScreenHeight = 240;
+	}
+
+	if (_videoMode.screenWidth <= 320) {
+		tmpScreenWidth = 320;
+	}
+
+	dst.x = _mouseCurState.x;
+	dst.y = _mouseCurState.y;
+
+	if (!_overlayVisible) {
+		scale = _videoMode.scaleFactor;
+		dst.w = _mouseCurState.vW;
+		dst.h = _mouseCurState.vH;
+		hotX = _mouseCurState.vHotX;
+		hotY = _mouseCurState.vHotY;
+	} else {
+		scale = 1;
+		dst.w = _mouseCurState.rW;
+		dst.h = _mouseCurState.rH;
+		hotX = _mouseCurState.rHotX;
+		hotY = _mouseCurState.rHotY;
+	}
+
+	// The mouse is undrawn using virtual coordinates, i.e. they may be
+	// scaled and aspect-ratio corrected.
+
+	_mouseBackup.x = dst.x - hotX;
+	_mouseBackup.y = dst.y - hotY;
+	_mouseBackup.w = dst.w;
+	_mouseBackup.h = dst.h;
+
+	// We draw the pre-scaled cursor image, so now we need to adjust for
+	// scaling, shake position and aspect ratio correction manually.
+
+	if (!_overlayVisible) {
+		dst.y += _currentShakePos;
+	}
+
+	if (_videoMode.aspectRatioCorrection && !_overlayVisible)
+		dst.y = real2Aspect(dst.y);
+
+	dst.x = scale * dst.x - _mouseCurState.rHotX;
+	dst.y = scale * dst.y - _mouseCurState.rHotY;
+	dst.w = _mouseCurState.rW;
+	dst.h = _mouseCurState.rH;
+
+	// Hacking about with the zoom around mouse pointer stuff.
+	if (_adjustZoomOnMouse){
+
+		zoomdst.w = (tmpScreenWidth / 2);
+		zoomdst.h = (tmpScreenHeight / 2);
+
+		// Create a zoomed rect centered on the mouse pointer.
+		// Will pan 1/4 of the screen.
+
+		if (dst.x > ((tmpScreenWidth / 4) * 3)) {
+			zoomdst.x = (tmpScreenWidth / 2);
+		} else {
+			zoomdst.x = (dst.x - (tmpScreenWidth / 4));
+			if (zoomdst.x < 0) {
+				zoomdst.x = 0;
+			}
+		}
+
+		if (dst.y > ((tmpScreenHeight / 4) * 3)) {
+			zoomdst.y = (tmpScreenHeight / 2);
+		} else {
+			zoomdst.y = (dst.y - (tmpScreenHeight / 4));
+			if (zoomdst.y < 0) {
+				zoomdst.y = 0;
+			}
+		}
+		SDL_GP2X_Display(&zoomdst);
+	} else {
+
+		// Make sure we are looking at the whole screen otherwise.
+
+		zoomdst.x = 0;
+		zoomdst.y = 0;
+		zoomdst.w = (tmpScreenWidth);
+		zoomdst.h = (tmpScreenHeight);
+
+		SDL_GP2X_Display(&zoomdst);
+	};
+
+	// Note that SDL_BlitSurface() and addDirtyRect() will both perform any
+	// clipping necessary
+
+	if (SDL_BlitSurface(_mouseSurface, NULL, _hwscreen, &dst) != 0)
+		error("SDL_BlitSurface failed: %s", SDL_GetError());
+
+	// The screen will be updated using real surface coordinates, i.e.
+	// they will not be scaled or aspect-ratio corrected.
+
+	addDirtyRect(dst.x, dst.y, dst.w, dst.h, true);
+}
+
+void GP2XSdlGraphicsManager::toggleZoomOnMouse() {
+	_adjustZoomOnMouse = !_adjustZoomOnMouse;
+}
+
+#endif


Property changes on: scummvm/branches/gsoc2010-opengl/backends/graphics/gp2xsdl/gp2xsdl-graphics.cpp
___________________________________________________________________
Added: svn:mime-type
   + text/plain
Added: svn:keywords
   + Date Rev Author URL Id
Added: svn:eol-style
   + native

Added: scummvm/branches/gsoc2010-opengl/backends/graphics/gp2xsdl/gp2xsdl-graphics.h
===================================================================
--- scummvm/branches/gsoc2010-opengl/backends/graphics/gp2xsdl/gp2xsdl-graphics.h	                        (rev 0)
+++ scummvm/branches/gsoc2010-opengl/backends/graphics/gp2xsdl/gp2xsdl-graphics.h	2010-07-01 06:07:24 UTC (rev 50542)
@@ -0,0 +1,50 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef BACKENDS_GRAPHICS_SDL_GP2X_H
+#define BACKENDS_GRAPHICS_SDL_GP2X_H
+
+#include "backends/graphics/sdl/sdl-graphics.h"
+
+class GP2XSdlGraphicsManager : public SdlGraphicsManager {
+public:
+	GP2XSdlGraphicsManager();
+	virtual ~GP2XSdlGraphicsManager() {}
+	
+	virtual const OSystem::GraphicsMode *getSupportedGraphicsModes() const;
+	virtual int getDefaultGraphicsMode() const;
+	virtual void drawMouse();
+
+	virtual bool hasFeature(OSystem::Feature f);
+	virtual void setFeatureState(OSystem::Feature f, bool enable);
+
+	// Toggles zoom adjust on mouse
+	void toggleZoomOnMouse();
+
+protected:
+	bool _adjustZoomOnMouse;
+};
+
+#endif


Property changes on: scummvm/branches/gsoc2010-opengl/backends/graphics/gp2xsdl/gp2xsdl-graphics.h
___________________________________________________________________
Added: svn:mime-type
   + text/plain
Added: svn:keywords
   + Date Rev Author URL Id
Added: svn:eol-style
   + native

Modified: scummvm/branches/gsoc2010-opengl/backends/graphics/gp2xwizsdl/gp2xwizsdl-graphics.cpp
===================================================================
--- scummvm/branches/gsoc2010-opengl/backends/graphics/gp2xwizsdl/gp2xwizsdl-graphics.cpp	2010-07-01 05:33:51 UTC (rev 50541)
+++ scummvm/branches/gsoc2010-opengl/backends/graphics/gp2xwizsdl/gp2xwizsdl-graphics.cpp	2010-07-01 06:07:24 UTC (rev 50542)
@@ -23,10 +23,10 @@
  *
  */
 
-#ifndef GP2XWIZ
+#ifdef GP2XWIZ
 
 #include "backends/graphics/gp2xwizsdl/gp2xwizsdl-graphics.h"
-#include "backends/events/gp2xwizsdl/gp2xwizsdl-events.h"
+#include "backends/events/gp2xsdl/gp2xsdl-events.h"
 
 #include "common/mutex.h"
 #include "graphics/scaler/aspect.h"
@@ -121,7 +121,7 @@
 	if (w > 320 || h > 240){
 		setGraphicsMode(GFX_HALF);
 		setGraphicsModeIntern();
-		((GP2XWIZSdlEventManager *)g_system->getEventManager())->toggleMouseGrab();
+		((GP2XSdlEventManager *)g_system->getEventManager())->toggleMouseGrab();
 	}
 
 	_transactionDetails.sizeChanged = true;

Modified: scummvm/branches/gsoc2010-opengl/backends/mixer/doublebuffersdl/doublebuffersdl-mixer.cpp
===================================================================
--- scummvm/branches/gsoc2010-opengl/backends/mixer/doublebuffersdl/doublebuffersdl-mixer.cpp	2010-07-01 05:33:51 UTC (rev 50541)
+++ scummvm/branches/gsoc2010-opengl/backends/mixer/doublebuffersdl/doublebuffersdl-mixer.cpp	2010-07-01 06:07:24 UTC (rev 50542)
@@ -23,7 +23,7 @@
  *
  */
 
-#if defined(MACOSX)
+#if defined(MACOSX) || defined(GP2X)
 
 #include "backends/mixer/doublebuffersdl/doublebuffersdl-mixer.h"
 

Modified: scummvm/branches/gsoc2010-opengl/backends/mixer/sdl/sdl-mixer.cpp
===================================================================
--- scummvm/branches/gsoc2010-opengl/backends/mixer/sdl/sdl-mixer.cpp	2010-07-01 05:33:51 UTC (rev 50541)
+++ scummvm/branches/gsoc2010-opengl/backends/mixer/sdl/sdl-mixer.cpp	2010-07-01 06:07:24 UTC (rev 50542)
@@ -29,8 +29,11 @@
 #include "common/system.h"
 #include "common/config-manager.h"
 
-//#define SAMPLES_PER_SEC 11025
+#ifdef GP2X
+#define SAMPLES_PER_SEC 11025
+#else
 #define SAMPLES_PER_SEC 22050
+#endif
 //#define SAMPLES_PER_SEC 44100
 
 SdlMixerManager::SdlMixerManager()

Modified: scummvm/branches/gsoc2010-opengl/backends/module.mk
===================================================================
--- scummvm/branches/gsoc2010-opengl/backends/module.mk	2010-07-01 05:33:51 UTC (rev 50541)
+++ scummvm/branches/gsoc2010-opengl/backends/module.mk	2010-07-01 06:07:24 UTC (rev 50542)
@@ -6,7 +6,7 @@
 	audiocd/default/default-audiocd.o \
 	audiocd/sdl/sdl-audiocd.o \
 	events/default/default-events.o \
-	events/gp2xwizsdl/gp2xwizsdl-events.o \
+	events/gp2xsdl/gp2xsdl-events.o \
 	events/linuxmotosdl/linuxmotosdl-events.o \
 	events/samsungtvsdl/samsungtvsdl-events.o \
 	events/sdl/sdl-events.o \
@@ -25,6 +25,7 @@
 	fs/wii/wii-fs-factory.o \
 	fs/n64/n64-fs-factory.o \
 	fs/n64/romfsstream.o \
+	graphics/gp2xsdl/gp2xsdl-graphics.o \
 	graphics/gp2xwizsdl/gp2xwizsdl-graphics.o \
 	graphics/linuxmotosdl/linuxmotosdl-graphics.o \
 	graphics/sdl/sdl-graphics.o \

Deleted: scummvm/branches/gsoc2010-opengl/backends/platform/gp2x/events.cpp
===================================================================
--- scummvm/branches/gsoc2010-opengl/backends/platform/gp2x/events.cpp	2010-07-01 05:33:51 UTC (rev 50541)
+++ scummvm/branches/gsoc2010-opengl/backends/platform/gp2x/events.cpp	2010-07-01 06:07:24 UTC (rev 50542)
@@ -1,638 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-/*
- * GP2X: Common::Event Handling.
- *
- */
-
-#include "backends/platform/gp2x/gp2x-common.h"
-#include "backends/platform/gp2x/gp2x-hw.h"
-#include "backends/keymapper/keymapper.h"
-#include "common/util.h"
-#include "common/events.h"
-#include "graphics/scaler/aspect.h"	// for aspect2Real
-
-// FIXME move joystick defines out and replace with confile file options
-// we should really allow users to map any key to a joystick button using the keymapper.
-#define JOY_DEADZONE 2200
-
-#define JOY_XAXIS 0
-#define JOY_YAXIS 1
-
-/* GP2X Wiz: Main Joystick Mappings */
-enum {
-	GP2X_BUTTON_UP			= 0,
-	GP2X_BUTTON_UPLEFT		= 1,
-	GP2X_BUTTON_LEFT		= 2,
-	GP2X_BUTTON_DOWNLEFT	= 3,
-	GP2X_BUTTON_DOWN		= 4,
-	GP2X_BUTTON_DOWNRIGHT	= 5,
-	GP2X_BUTTON_RIGHT		= 6,
-	GP2X_BUTTON_UPRIGHT		= 7,
-	GP2X_BUTTON_START		= 8,
-	GP2X_BUTTON_SELECT		= 9,
-	GP2X_BUTTON_L			= 10,
-	GP2X_BUTTON_R			= 11,
-	GP2X_BUTTON_A			= 12,
-	GP2X_BUTTON_B			= 13,
-	GP2X_BUTTON_X			= 14,
-	GP2X_BUTTON_Y			= 15,
-	GP2X_BUTTON_VOLUP		= 16,
-	GP2X_BUTTON_VOLDOWN		= 17,
-	GP2X_BUTTON_CLICK		= 18
-};
-
-static int mapKey(SDLKey key, SDLMod mod, Uint16 unicode) {
-	if (key >= SDLK_F1 && key <= SDLK_F9) {
-		return key - SDLK_F1 + Common::ASCII_F1;
-	} else if (key >= SDLK_KP0 && key <= SDLK_KP9) {
-		return key - SDLK_KP0 + '0';
-	} else if (key >= SDLK_UP && key <= SDLK_PAGEDOWN) {
-		return key;
-	} else if (unicode) {
-		return unicode;
-	} else if (key >= 'a' && key <= 'z' && (mod & KMOD_SHIFT)) {
-		return key & ~0x20;
-	} else if (key >= SDLK_NUMLOCK && key <= SDLK_EURO) {
-		return 0;
-	}
-	return key;
-}
-
-void OSystem_GP2X::fillMouseEvent(Common::Event &event, int x, int y) {
-	event.mouse.x = x;
-	event.mouse.y = y;
-
-	// Update the "keyboard mouse" coords
-	_km.x = x;
-	_km.y = y;
-
-	// Adjust for the screen scaling
-	if (!_overlayVisible) {
-		event.mouse.x /= _videoMode.scaleFactor;
-		event.mouse.y /= _videoMode.scaleFactor;
-		if (_videoMode.aspectRatioCorrection)
-			event.mouse.y = aspect2Real(event.mouse.y);
-	}
-}
-
-void OSystem_GP2X::handleKbdMouse() {
-	uint32 curTime = getMillis();
-	if (curTime >= _km.last_time + _km.delay_time) {
-		_km.last_time = curTime;
-		if (_km.x_down_count == 1) {
-			_km.x_down_time = curTime;
-			_km.x_down_count = 2;
-		}
-		if (_km.y_down_count == 1) {
-			_km.y_down_time = curTime;
-			_km.y_down_count = 2;
-		}
-
-		if (_km.x_vel || _km.y_vel) {
-			if (_km.x_down_count) {
-				if (curTime > _km.x_down_time + _km.delay_time * 12) {
-					if (_km.x_vel > 0)
-						_km.x_vel++;
-					else
-						_km.x_vel--;
-				} else if (curTime > _km.x_down_time + _km.delay_time * 8) {
-					if (_km.x_vel > 0)
-						_km.x_vel = 5;
-					else
-						_km.x_vel = -5;
-				}
-			}
-			if (_km.y_down_count) {
-				if (curTime > _km.y_down_time + _km.delay_time * 12) {
-					if (_km.y_vel > 0)
-						_km.y_vel++;
-					else
-						_km.y_vel--;
-				} else if (curTime > _km.y_down_time + _km.delay_time * 8) {
-					if (_km.y_vel > 0)
-						_km.y_vel = 5;
-					else
-						_km.y_vel = -5;
-				}
-			}
-
-			_km.x += _km.x_vel;
-			_km.y += _km.y_vel;
-
-			if (_km.x < 0) {
-				_km.x = 0;
-				_km.x_vel = -1;
-				_km.x_down_count = 1;
-			} else if (_km.x > _km.x_max) {
-				_km.x = _km.x_max;
-				_km.x_vel = 1;
-				_km.x_down_count = 1;
-			}
-
-			if (_km.y < 0) {
-				_km.y = 0;
-				_km.y_vel = -1;
-				_km.y_down_count = 1;
-			} else if (_km.y > _km.y_max) {
-				_km.y = _km.y_max;
-				_km.y_vel = 1;
-				_km.y_down_count = 1;
-			}
-
-			SDL_WarpMouse((Uint16)_km.x, (Uint16)_km.y);
-		}
-	}
-}
-
-static byte SDLModToOSystemKeyFlags(SDLMod mod) {
-	byte b = 0;
-	if (mod & KMOD_SHIFT)
-		b |= Common::KBD_SHIFT;
-	if (mod & KMOD_ALT)
-		b |= Common::KBD_ALT;
-	if (mod & KMOD_CTRL)
-		b |= Common::KBD_CTRL;
-
-	return b;
-}
-
-void OSystem_GP2X::moveStick() {
-	bool stickBtn[32];
-
-	memcpy(stickBtn, _stickBtn, sizeof(stickBtn));
-
-	if ((stickBtn[0])||(stickBtn[2])||(stickBtn[4])||(stickBtn[6]))
-		stickBtn[1] = stickBtn[3] = stickBtn[5] = stickBtn[7] = 0;
-
-	if ((stickBtn[1])||(stickBtn[2])||(stickBtn[3])){
-		if (_km.x_down_count!=2){
-			_km.x_vel = -1;
-			_km.x_down_count = 1;
-		}else
-			_km.x_vel = -4;
-	} else if ((stickBtn[5])||(stickBtn[6])||(stickBtn[7])){
-		if (_km.x_down_count!=2){
-			_km.x_vel = 1;
-			_km.x_down_count = 1;
-		} else
-			_km.x_vel = 4;
-	} else {
-		_km.x_vel = 0;
-		_km.x_down_count = 0;
-	}
-
-
-	if ((stickBtn[0])||(stickBtn[1])||(stickBtn[7])){
-		if (_km.y_down_count!=2){
-			_km.y_vel = -1;
-			_km.y_down_count = 1;
-		}else
-			_km.y_vel = -4;
-	} else if ((stickBtn[3])||(stickBtn[4])||(stickBtn[5])){
-		if (_km.y_down_count!=2){
-			_km.y_vel = 1;
-			_km.y_down_count = 1;
-		} else
-			_km.y_vel = 4;
-	} else {
-		_km.y_vel = 0;
-		_km.y_down_count = 0;
-	}
-}
-
-/* Quick default button states for modifiers. */
-int GP2X_BUTTON_STATE_L					=	false;
-
-bool OSystem_GP2X::pollEvent(Common::Event &event) {
-	SDL_Event ev;
-	int axis;
-	byte b = 0;
-
-	handleKbdMouse();
-
-	// If the screen mode changed, send an Common::EVENT_SCREEN_CHANGED
-	if (_modeChanged) {
-		_modeChanged = false;
-		event.type = Common::EVENT_SCREEN_CHANGED;
-		return true;
-	}
-
-	// GP2X Input mappings.
-
-	/*
-	Single Button
-
-	Movement:
-
-	GP2X_BUTTON_UP              Cursor Up
-	GP2X_BUTTON_DOWN            Cursor Down
-	GP2X_BUTTON_LEFT            Cursor Left
-	GP2X_BUTTON_RIGHT           Cursor Right
-
-	GP2X_BUTTON_UPLEFT          Cursor Up Left
-	GP2X_BUTTON_UPRIGHT         Cursor Up Right
-	GP2X_BUTTON_DOWNLEFT        Cursor Down Left
-	GP2X_BUTTON_DOWNRIGHT       Cursor Down Right
-
-	Button Emulation:
-
-	GP2X_BUTTON_CLICK           Left Mouse Click
-	GP2X_BUTTON_A				. (Period)
-	GP2X_BUTTON_B               Left Mouse Click
-	GP2X_BUTTON_Y               Space Bar
-	GP2X_BUTTON_X               Right Mouse Click
-	GP2X_BUTTON_L				Combo Modifier (Left Trigger)
-	GP2X_BUTTON_R               Return (Right Trigger)
-	GP2X_BUTTON_START           F5 (Game Menu)
-	GP2X_BUTTON_SELECT          Escape
-	GP2X_BUTTON_VOLUP           /dev/mixer Global Volume Up
-	GP2X_BUTTON_VOLDOWN         /dev/mixer Global Volume Down
-
-	Combos:
-
-	GP2X_BUTTON_VOLUP &	GP2X_BUTTON_VOLDOWN		0 (For Monkey 2 CP) or Virtual Keyboard if enabled
-	GP2X_BUTTON_L &	GP2X_BUTTON_SELECT			Common::EVENT_QUIT (Calls Sync() to make sure SD is flushed)
-	GP2X_BUTTON_L &	GP2X_BUTTON_Y				Toggles setZoomOnMouse() for larger then 320*240 games to scale to the point + raduis.
-	GP2X_BUTTON_L &	GP2X_BUTTON_START			Common::EVENT_MAINMENU (ScummVM Global Main Menu)
-	GP2X_BUTTON_L &	GP2X_BUTTON_A				Common::EVENT_PREDICTIVE_DIALOG for predictive text entry box (AGI games)
-	*/
-
-	while (SDL_PollEvent(&ev)) {
-
-		switch (ev.type) {
-		case SDL_KEYDOWN:{
-			b = event.kbd.flags = SDLModToOSystemKeyFlags(SDL_GetModState());
-
-			const bool event_complete = remapKey(ev,event);
-
-			if (event_complete)
-				return true;
-
-			event.type = Common::EVENT_KEYDOWN;
-			event.kbd.keycode = (Common::KeyCode)ev.key.keysym.sym;
-			event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode);
-
-			return true;
-			}
-		case SDL_KEYUP:
-			{
-			const bool event_complete = remapKey(ev,event);
-
-			if (event_complete)
-				return true;
-
-			event.type = Common::EVENT_KEYUP;
-			event.kbd.keycode = (Common::KeyCode)ev.key.keysym.sym;
-			event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode);
-			b = event.kbd.flags = SDLModToOSystemKeyFlags(SDL_GetModState());
-
-			// Ctrl-Alt-<key> will change the GFX mode
-			if ((b & (Common::KBD_CTRL|Common::KBD_ALT)) == (Common::KBD_CTRL|Common::KBD_ALT)) {
-				// Swallow these key up events
-				break;
-			}
-
-			return true;
-			}
-		case SDL_MOUSEMOTION:
-			event.type = Common::EVENT_MOUSEMOVE;
-			fillMouseEvent(event, ev.motion.x, ev.motion.y);
-
-			setMousePos(event.mouse.x, event.mouse.y);
-			return true;
-
-		case SDL_MOUSEBUTTONDOWN:
-			if (ev.button.button == SDL_BUTTON_LEFT)
-				event.type = Common::EVENT_LBUTTONDOWN;
-			else if (ev.button.button == SDL_BUTTON_RIGHT)
-				event.type = Common::EVENT_RBUTTONDOWN;
-#if defined(SDL_BUTTON_WHEELUP) && defined(SDL_BUTTON_WHEELDOWN)
-			else if (ev.button.button == SDL_BUTTON_WHEELUP)
-				event.type = Common::EVENT_WHEELUP;
-			else if (ev.button.button == SDL_BUTTON_WHEELDOWN)
-				event.type = Common::EVENT_WHEELDOWN;
-#endif
-#if defined(SDL_BUTTON_MIDDLE)
-			else if (ev.button.button == SDL_BUTTON_MIDDLE)
-				event.type = Common::EVENT_MBUTTONDOWN;
-#endif
-			else
-				break;
-
-			fillMouseEvent(event, ev.button.x, ev.button.y);
-
-			return true;
-
-		case SDL_MOUSEBUTTONUP:
-			if (ev.button.button == SDL_BUTTON_LEFT)
-				event.type = Common::EVENT_LBUTTONUP;
-			else if (ev.button.button == SDL_BUTTON_RIGHT)
-				event.type = Common::EVENT_RBUTTONUP;
-#if defined(SDL_BUTTON_MIDDLE)
-			else if (ev.button.button == SDL_BUTTON_MIDDLE)
-				event.type = Common::EVENT_MBUTTONUP;
-#endif
-			else
-				break;
-			fillMouseEvent(event, ev.button.x, ev.button.y);
-
-			return true;
-
-		// GP2X Button mapings. Main code
-
-		case SDL_JOYBUTTONDOWN:
-			_stickBtn[ev.jbutton.button] = 1;
-			if (ev.jbutton.button == GP2X_BUTTON_B) {
-				event.type = Common::EVENT_LBUTTONDOWN;
-				fillMouseEvent(event, _km.x, _km.y);
-			} else if (ev.jbutton.button == GP2X_BUTTON_CLICK) {
-				event.type = Common::EVENT_LBUTTONDOWN;
-				fillMouseEvent(event, _km.x, _km.y);
-			} else if (ev.jbutton.button == GP2X_BUTTON_X) {
-				event.type = Common::EVENT_RBUTTONDOWN;
-				fillMouseEvent(event, _km.x, _km.y);
-			} else if (_stickBtn[GP2X_BUTTON_L] && (ev.jbutton.button == GP2X_BUTTON_SELECT)) {
-				event.type = Common::EVENT_QUIT;
-			} else if (ev.jbutton.button < 8) {
-				moveStick();
-				event.type = Common::EVENT_MOUSEMOVE;
-				fillMouseEvent(event, _km.x, _km.y);
-			} else {
-				event.type = Common::EVENT_KEYDOWN;
-				event.kbd.flags = 0;
-				switch (ev.jbutton.button) {
-					case GP2X_BUTTON_L:
-						GP2X_BUTTON_STATE_L = true;
-						break;
-					case GP2X_BUTTON_R:
-						if (GP2X_BUTTON_STATE_L == true) {
-#ifdef ENABLE_VKEYBD
-							event.kbd.keycode = Common::KEYCODE_F7;
-							event.kbd.ascii = mapKey(SDLK_F7, ev.key.keysym.mod, 0);
-#else
-							event.kbd.keycode = Common::KEYCODE_0;
-							event.kbd.ascii = mapKey(SDLK_0, ev.key.keysym.mod, 0);
-#endif
-						} else {
-							event.kbd.keycode = Common::KEYCODE_RETURN;
-							event.kbd.ascii = mapKey(SDLK_RETURN, ev.key.keysym.mod, 0);
-						}
-						break;
-					case GP2X_BUTTON_SELECT:
-						if (GP2X_BUTTON_STATE_L == true) {
-							event.type = Common::EVENT_QUIT;
-						} else {
-							event.kbd.keycode = Common::KEYCODE_ESCAPE;
-							event.kbd.ascii = mapKey(SDLK_ESCAPE, ev.key.keysym.mod, 0);
-						}
-						break;
-					case GP2X_BUTTON_A:
-						if (GP2X_BUTTON_STATE_L == true) {
-							event.type = Common::EVENT_PREDICTIVE_DIALOG;
-						} else {
-						event.kbd.keycode = Common::KEYCODE_PERIOD;
-						event.kbd.ascii = mapKey(SDLK_PERIOD, ev.key.keysym.mod, 0);
-						}
-						break;
-					case GP2X_BUTTON_Y:
-						if (GP2X_BUTTON_STATE_L == true) {
-							setZoomOnMouse();
-						} else {
-							event.kbd.keycode = Common::KEYCODE_SPACE;
-							event.kbd.ascii = mapKey(SDLK_SPACE, ev.key.keysym.mod, 0);
-						}
-						break;
-					case GP2X_BUTTON_START:
-						if (GP2X_BUTTON_STATE_L == true) {
-							event.type = Common::EVENT_MAINMENU;
-						} else {
-							event.kbd.keycode = Common::KEYCODE_F5;
-							event.kbd.ascii = mapKey(SDLK_F5, ev.key.keysym.mod, 0);
-						}
-						break;
-					case GP2X_BUTTON_VOLUP:
-						GP2X_HW::mixerMoveVolume(2);
-						if (GP2X_HW::volumeLevel == 100) {
-							displayMessageOnOSD("Maximum Volume");
-						} else {
-							displayMessageOnOSD("Increasing Volume");
-						}
-						break;
-
-					case GP2X_BUTTON_VOLDOWN:
-						GP2X_HW::mixerMoveVolume(1);
-						if (GP2X_HW::volumeLevel == 0) {
-							displayMessageOnOSD("Minimal Volume");
-						} else {
-							displayMessageOnOSD("Decreasing Volume");
-						}
-						break;
-				}
-			}
-			return true;
-
-		case SDL_JOYBUTTONUP:
-			_stickBtn[ev.jbutton.button] = 0;
-			if (ev.jbutton.button == GP2X_BUTTON_B) {
-				event.type = Common::EVENT_LBUTTONUP;
-				fillMouseEvent(event, _km.x, _km.y);
-			} else if (ev.jbutton.button == GP2X_BUTTON_CLICK) {
-				event.type = Common::EVENT_LBUTTONUP;
-				fillMouseEvent(event, _km.x, _km.y);
-			} else if (ev.jbutton.button == GP2X_BUTTON_X) {
-				event.type = Common::EVENT_RBUTTONUP;
-				fillMouseEvent(event, _km.x, _km.y);
-			} else if (ev.jbutton.button < 8) {
-				moveStick();
-				event.type = Common::EVENT_MOUSEMOVE;
-				fillMouseEvent(event, _km.x, _km.y);
-			} else {
-				event.type = Common::EVENT_KEYUP;
-				event.kbd.flags = 0;
-				switch (ev.jbutton.button) {
-					case GP2X_BUTTON_SELECT:
-						event.kbd.keycode = Common::KEYCODE_ESCAPE;
-						event.kbd.ascii = mapKey(SDLK_ESCAPE, ev.key.keysym.mod, 0);
-						break;
-					case GP2X_BUTTON_A:
-						event.kbd.keycode = Common::KEYCODE_PERIOD;
-						event.kbd.ascii = mapKey(SDLK_PERIOD, ev.key.keysym.mod, 0);
-						break;
-					case GP2X_BUTTON_Y:
-						event.kbd.keycode = Common::KEYCODE_SPACE;
-						event.kbd.ascii = mapKey(SDLK_SPACE, ev.key.keysym.mod, 0);
-						break;
-					case GP2X_BUTTON_START:
-						if (GP2X_BUTTON_STATE_L == true) {
-							event.type = Common::EVENT_MAINMENU;
-						} else {
-							event.kbd.keycode = Common::KEYCODE_F5;
-							event.kbd.ascii = mapKey(SDLK_F5, ev.key.keysym.mod, 0);
-						}
-						break;
-					case GP2X_BUTTON_L:
-						GP2X_BUTTON_STATE_L = false;
-						break;
-					case GP2X_BUTTON_R:
-						if (GP2X_BUTTON_STATE_L == true) {
-#ifdef ENABLE_VKEYBD
-							event.kbd.keycode = Common::KEYCODE_F7;
-							event.kbd.ascii = mapKey(SDLK_F7, ev.key.keysym.mod, 0);
-#else
-							event.kbd.keycode = Common::KEYCODE_0;
-							event.kbd.ascii = mapKey(SDLK_0, ev.key.keysym.mod, 0);
-#endif
-						} else {
-							event.kbd.keycode = Common::KEYCODE_RETURN;
-							event.kbd.ascii = mapKey(SDLK_RETURN, ev.key.keysym.mod, 0);
-						}
-						break;
-					case GP2X_BUTTON_VOLUP:
-						break;
-					case GP2X_BUTTON_VOLDOWN:
-						break;
-				}
-			}
-			return true;
-
-		case SDL_JOYAXISMOTION:
-			axis = ev.jaxis.value;
-			if ( axis > JOY_DEADZONE) {
-				axis -= JOY_DEADZONE;
-				event.type = Common::EVENT_MOUSEMOVE;
-			} else if ( axis < -JOY_DEADZONE ) {
-				axis += JOY_DEADZONE;
-				event.type = Common::EVENT_MOUSEMOVE;
-			} else
-				axis = 0;
-
-			if ( ev.jaxis.axis == JOY_XAXIS) {
-				if (axis != 0) {
-					_km.x_vel = (axis > 0) ? 1:-1;
-					_km.x_down_count = 1;
-				} else {
-					_km.x_vel = 0;
-					_km.x_down_count = 0;
-				}
-
-			} else if (ev.jaxis.axis == JOY_YAXIS) {
-#ifndef JOY_INVERT_Y
-				axis = -axis;
-#endif
-#ifdef JOY_ANALOG
-				_km.y_vel = -axis / 2000;
-				_km.y_down_count = 0;
-#else
-				if (axis != 0) {
-					_km.y_vel = (-axis > 0) ? 1: -1;
-					_km.y_down_count = 1;
-				} else {
-					_km.y_vel = 0;
-					_km.y_down_count = 0;
-				}
-#endif
-			}
-
-			fillMouseEvent(event, _km.x, _km.y);
-
-			return true;
-
-		case SDL_VIDEOEXPOSE:
-			_forceFull = true;
-			break;
-
-		case SDL_QUIT:
-			event.type = Common::EVENT_QUIT;
-			return true;
-		}
-	}
-	return false;
-}
-
-bool OSystem_GP2X::remapKey(SDL_Event &ev,Common::Event &event) {
-	return false;
-}
-
-void OSystem_GP2X::setupKeymapper() {
-#ifdef ENABLE_KEYMAPPER
-	using namespace Common;
-	Keymapper *mapper = getEventManager()->getKeymapper();
-
-	HardwareKeySet *keySet = new HardwareKeySet();
-	keySet->addHardwareKey(new HardwareKey( "a", KeyState(KEYCODE_a), "a", kActionKeyType ));
-	keySet->addHardwareKey(new HardwareKey( "s", KeyState(KEYCODE_s), "s", kActionKeyType ));
-	keySet->addHardwareKey(new HardwareKey( "d", KeyState(KEYCODE_d), "d", kActionKeyType ));
-	keySet->addHardwareKey(new HardwareKey( "f", KeyState(KEYCODE_f), "f", kActionKeyType ));
-	keySet->addHardwareKey(new HardwareKey( "n", KeyState(KEYCODE_n), "n (vk)", kTriggerLeftKeyType, kVirtualKeyboardActionType ));
-	keySet->addHardwareKey(new HardwareKey( "m", KeyState(KEYCODE_m), "m (remap)", kTriggerRightKeyType, kKeyRemapActionType ));
-	keySet->addHardwareKey(new HardwareKey( "[", KeyState(KEYCODE_LEFTBRACKET), "[ (select)", kSelectKeyType ));
-	keySet->addHardwareKey(new HardwareKey( "]", KeyState(KEYCODE_RIGHTBRACKET), "] (start)", kStartKeyType ));
-	mapper->registerHardwareKeySet(keySet);
-
-	Keymap *globalMap = new Keymap("global");
-	Keymap *guiMap = new Keymap("gui");
-	Action *act;
-	Event evt ;
-
-	act = new Action(globalMap, "MENU", "Menu", kGenericActionType, kSelectKeyType);
-	act->addKeyEvent(KeyState(KEYCODE_F5, ASCII_F5, 0));
-
-	act = new Action(globalMap, "SKCT", "Skip", kGenericActionType, kActionKeyType);
-	act->addKeyEvent(KeyState(KEYCODE_ESCAPE, ASCII_ESCAPE, 0));
-
-	act = new Action(globalMap, "PAUS", "Pause", kGenericActionType, kStartKeyType);
-	act->addKeyEvent(KeyState(KEYCODE_SPACE, ' ', 0));
-
-	act = new Action(globalMap, "SKLI", "Skip line", kGenericActionType, kActionKeyType);
-	act->addKeyEvent(KeyState(KEYCODE_PERIOD, '.', 0));
-
-	act = new Action(globalMap, "VIRT", "Display keyboard", kVirtualKeyboardActionType);
-	act->addKeyEvent(KeyState(KEYCODE_F6, ASCII_F6, 0));
-
-	act = new Action(globalMap, "REMP", "Remap keys", kKeyRemapActionType);
-	act->addKeyEvent(KeyState(KEYCODE_F7, ASCII_F7, 0));
-
-	mapper->addGlobalKeymap(globalMap);
-
-	act = new Action(guiMap, "CLOS", "Close", kGenericActionType, kStartKeyType);
-	act->addKeyEvent(KeyState(KEYCODE_ESCAPE, ASCII_ESCAPE, 0));
-
-	act = new Action(guiMap, "CLIK", "Mouse click");
-	act->addLeftClickEvent();
-
-	act = new Action(guiMap, "VIRT", "Display keyboard", kVirtualKeyboardActionType);
-	act->addKeyEvent(KeyState(KEYCODE_F6, ASCII_F6, 0));
-
-	act = new Action(guiMap, "REMP", "Remap keys", kKeyRemapActionType);
-	act->addKeyEvent(KeyState(KEYCODE_F7, ASCII_F7, 0));
-
-	mapper->addGlobalKeymap(guiMap);
-
-	mapper->pushKeymap("global");
-#endif
-}
-

Modified: scummvm/branches/gsoc2010-opengl/backends/platform/gp2x/gp2x-common.h
===================================================================
--- scummvm/branches/gsoc2010-opengl/backends/platform/gp2x/gp2x-common.h	2010-07-01 05:33:51 UTC (rev 50541)
+++ scummvm/branches/gsoc2010-opengl/backends/platform/gp2x/gp2x-common.h	2010-07-01 06:07:24 UTC (rev 50542)
@@ -23,361 +23,26 @@
  *
  */
 
-#ifndef GP2X_COMMON_H
-#define GP2X_COMMON_H
+#ifndef PLATFORM_SDL_GP2X_H
+#define PLATFORM_SDL_GP2X_H
 
-#include <SDL.h>
-#include <SDL_gp2x.h>
+#include "backends/platform/sdl/posix/posix.h"
 
-#include "backends/base-backend.h"
-#include "graphics/scaler.h"
+#ifndef PATH_MAX
+	#define PATH_MAX 255
+#endif
 
-#define __GP2X__
-#define USE_OSD
-#define MIXER_DOUBLE_BUFFERING 1
-
-namespace Audio {
-	class MixerImpl;
-}
-
-enum {
-	GFX_NORMAL = 0
-};
-
-
-class OSystem_GP2X : public BaseBackend {
+class OSystem_GP2X : public OSystem_POSIX {
 public:
-	OSystem_GP2X();
-	virtual ~OSystem_GP2X();
+	OSystem_GP2X() {}
+	virtual ~OSystem_GP2X() {}
 
 	virtual void initBackend();
-
-	void beginGFXTransaction(void);
-	TransactionError endGFXTransaction(void);
-
-	// Set the size of the video bitmap.
-	// Typically, 320x200
-	void initSize(uint w, uint h, const Graphics::PixelFormat *format);
-
-	int getScreenChangeID() const { return _screenChangeCount; }
-
-	// Set colors of the palette
-	void setPalette(const byte *colors, uint start, uint num);
-
-	// Get colors of the palette
-	void grabPalette(byte *colors, uint start, uint num);
-
-	// Draw a bitmap to screen.
-	// The screen will not be updated to reflect the new bitmap
-	void copyRectToScreen(const byte *src, int pitch, int x, int y, int w, int h);
-
-	virtual Graphics::Surface *lockScreen();
-	virtual void unlockScreen();
-
-	// Update the dirty areas of the screen
-	void updateScreen();
-
-	// Either show or hide the mouse cursor
-	bool showMouse(bool visible);
-
-	// Warp the mouse cursor. Where set_mouse_pos() only informs the
-	// backend of the mouse cursor's current position, this function
-	// actually moves the cursor to the specified position.
-	void warpMouse(int x, int y);
-
-	// Set the bitmap that's used when drawing the cursor.
-	void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, uint32 keycolor, int cursorTargetScale, const Graphics::PixelFormat *format);
-
-	// Set colors of cursor palette
-	void setCursorPalette(const byte *colors, uint start, uint num);
-
-	// Disables or enables cursor palette
-	void disableCursorPalette(bool disable) {
-		_cursorPaletteDisabled = disable;
-		blitCursor();
-	}
-
-	// Shaking is used in SCUMM. Set current shake position.
-	void setShakePos(int shake_pos);
-
-	// Get the number of milliseconds since the program was started.
-	uint32 getMillis();
-
-	// Delay for a specified amount of milliseconds
-	void delayMillis(uint msecs);
-
-	// Get the next event.
-	// Returns true if an event was retrieved.
-	virtual bool pollEvent(Common::Event &event); // overloaded by CE backend
-
-	// Sets up the keymapper with the backends hardware key set
-	void setupKeymapper();
-
-	// Set function that generates samples
-	void setupMixer();
-	static void mixCallback(void *s, byte *samples, int len);
-
-	void closeMixer();
-
-	virtual Audio::Mixer *getMixer();
-
-	// Quit
-	void quit();
-
-	void getTimeAndDate(TimeDate &t) const;
-	virtual Common::TimerManager *getTimerManager();
-
-	// Mutex handling
-	MutexRef createMutex();
-	void lockMutex(MutexRef mutex);
-	void unlockMutex(MutexRef mutex);
-	void deleteMutex(MutexRef mutex);
-
-	// Overlay
-	Graphics::PixelFormat getOverlayFormat() const { return _overlayFormat; }
-	void showOverlay();
-	void hideOverlay();
-	void clearOverlay();
-	void grabOverlay(OverlayColor *buf, int pitch);
-	void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h);
-	int16 getHeight();
-	int16 getWidth();
-	int16 getOverlayHeight()  { return _videoMode.overlayHeight; }
-	int16 getOverlayWidth()   { return _videoMode.overlayWidth; }
-
-	const GraphicsMode *getSupportedGraphicsModes() const;
-	int getDefaultGraphicsMode() const;
-	bool setGraphicsMode(int mode);
-	int getGraphicsMode() const;
-
-	bool hasFeature(Feature f);
-	void setFeatureState(Feature f, bool enable);
-	bool getFeatureState(Feature f);
-
-	void displayMessageOnOSD(const char *msg);
-
-	virtual Common::SaveFileManager *getSavefileManager();
-	virtual FilesystemFactory *getFilesystemFactory();
+	virtual void quit();
 	virtual void addSysArchivesToSearchSet(Common::SearchSet &s, int priority = 0);
 
-	virtual Common::SeekableReadStream *createConfigReadStream();
-	virtual Common::WriteStream *createConfigWriteStream();
-
 protected:
-	bool _inited;
-
-	SDL_Surface *_osdSurface;
-	Uint8 _osdAlpha;			// Transparency level of the OSD
-	uint32 _osdFadeStartTime;	// When to start the fade out
-	enum {
-		kOSDFadeOutDelay = 2 * 1000,	// Delay before the OSD is faded out (in milliseconds)
-		kOSDFadeOutDuration = 500,		// Duration of the OSD fade out (in milliseconds)
-		kOSDColorKey = 1,
-		kOSDInitialAlpha = 80			// Initial alpha level, in percent
-	};
-
-	// hardware screen
-	SDL_Surface *_hwscreen;
-
-	// unseen game screen
-	SDL_Surface *_screen;
-
-	// temporary screen (for scalers)
-	SDL_Surface *_tmpscreen;
-	SDL_Surface *_tmpscreen2;
-
-	// overlay
-	SDL_Surface *_overlayscreen;
-	bool _overlayVisible;
-	Graphics::PixelFormat _overlayFormat;
-
-	enum {
-		kTransactionNone = 0,
-		kTransactionActive = 1,
-		kTransactionRollback = 2
-	};
-
-	struct TransactionDetails {
-		bool sizeChanged;
-		bool needHotswap;
-		bool needUpdatescreen;
-		bool normal1xScaler;
-	};
-	TransactionDetails _transactionDetails;
-
-	struct VideoState {
-		bool setup;
-
-		bool fullscreen;
-		bool aspectRatioCorrection;
-
-		int mode;
-		int scaleFactor;
-
-		int screenWidth, screenHeight;
-		int overlayWidth, overlayHeight;
-	};
-	VideoState _videoMode, _oldVideoMode;
-
-	virtual void setGraphicsModeIntern(); // overloaded by CE backend
-
-	/** Force full redraw on next updateScreen */
-	bool _forceFull;
-	ScalerProc *_scalerProc;
-	int _scalerType;
-	int _transactionMode;
-
-	bool _screenIsLocked;
-	Graphics::Surface _framebuffer;
-
-	/** Current video mode flags (see DF_* constants) */
-	bool _modeChanged;
-	int _screenChangeCount;
-
-	/* True if zoom on mouse is enabled. (only set by > 240 high games) */
-	bool _adjustZoomOnMouse;
-
-	enum {
-		NUM_DIRTY_RECT = 100,
-		MAX_MOUSE_W = 80,
-		MAX_MOUSE_H = 80,
-		MAX_SCALING = 3
-	};
-
-	// Dirty rect management
-	SDL_Rect _dirtyRectList[NUM_DIRTY_RECT];
-	int _numDirtyRects;
-
-	// Keyboard mouse emulation.  Disabled by fingolfin 2004-12-18.
-	// I am keeping the rest of the code in for now, since the joystick
-	// code (or rather, "hack") uses it, too.
-	struct KbdMouse {
-		int16 x, y, x_vel, y_vel, x_max, y_max, x_down_count, y_down_count;
-		uint32 last_time, delay_time, x_down_time, y_down_time;
-	};
-
-	struct MousePos {
-		// The mouse position, using either virtual (game) or real
-		// (overlay) coordinates.
-		int16 x, y;
-
-		// The size and hotspot of the original cursor image.
-		int16 w, h;
-		int16 hotX, hotY;
-
-		// The size and hotspot of the pre-scaled cursor image, in real
-		// coordinates.
-		int16 rW, rH;
-		int16 rHotX, rHotY;
-
-		// The size and hotspot of the pre-scaled cursor image, in game
-		// coordinates.
-		int16 vW, vH;
-		int16 vHotX, vHotY;
-
-		MousePos() : x(0), y(0), w(0), h(0), hotX(0), hotY(0),
-		             rW(0), rH(0), rHotX(0), rHotY(0), vW(0), vH(0),
-		             vHotX(0), vHotY(0)
-			{ }
-	};
-
-	// mouse
-	KbdMouse _km;
-	bool _mouseVisible;
-	bool _mouseNeedsRedraw;
-	byte *_mouseData;
-	SDL_Rect _mouseBackup;
-	MousePos _mouseCurState;
-	byte _mouseKeyColor;
-	int _cursorTargetScale;
-	bool _cursorPaletteDisabled;
-	SDL_Surface *_mouseOrigSurface;
-	SDL_Surface *_mouseSurface;
-	enum {
-		kMouseColorKey = 1
-	};
-
-	// joystick
-	SDL_Joystick *_joystick;
-	bool _stickBtn[32];
-
-	// Shake mode
-	int _currentShakePos;
-	int _newShakePos;
-
-	// Palette data
-	SDL_Color *_currentPalette;
-	uint _paletteDirtyStart, _paletteDirtyEnd;
-
-	// Cursor palette data
-	SDL_Color *_cursorPalette;
-
-	/**
-	 * Mutex which prevents multiple threads from interfering with each other
-	 * when accessing the screen.
-	 */
-	MutexRef _graphicsMutex;
-
-#ifdef MIXER_DOUBLE_BUFFERING
-	SDL_mutex *_soundMutex;
-	SDL_cond *_soundCond;
-	SDL_Thread *_soundThread;
-	bool _soundThreadIsRunning;
-	bool _soundThreadShouldQuit;
-
-	byte _activeSoundBuf;
-	uint _soundBufSize;
-	byte *_soundBuffers[2];
-
-	void mixerProducerThread();
-	static int SDLCALL mixerProducerThreadEntry(void *arg);
-	void initThreadedMixer(Audio::MixerImpl *mixer, uint bufSize);
-	void deinitThreadedMixer();
-#endif
-
-	FilesystemFactory *_fsFactory;
-	Common::SaveFileManager *_savefile;
-	Audio::MixerImpl *_mixer;
-
-	SDL_TimerID _timerID;
-	Common::TimerManager *_timer;
-
-protected:
-	virtual void addDirtyRect(int x, int y, int w, int h, bool realCoordinates = false);
-
-	void drawMouse();
-	void undrawMouse();
-	void blitCursor();
-
-	/** Set the position of the virtual mouse cursor. */
-	void setMousePos(int x, int y);
-	void fillMouseEvent(Common::Event &event, int x, int y);
-	void toggleMouseGrab();
-
-	void internUpdateScreen();
-
-	bool loadGFXMode();
-	void unloadGFXMode();
-	bool hotswapGFXMode();
-
-	void setFullscreenMode(bool enable);
-	void setAspectRatioCorrection(bool enable);
-
-	void setZoomOnMouse(); // GP2X: On > 240 high games zooms on the mouse + radius.
-
-	bool saveScreenshot(const char *filename);
-
-	int effectiveScreenHeight() const;
-
-	void setupIcon();
-	void handleKbdMouse();
-
-	virtual bool remapKey(SDL_Event &ev, Common::Event &event);
-
-	void handleScalerHotkeys(const SDL_KeyboardEvent &key);
-
-	void moveStick();
-	int _gp2xInputType;
+	virtual void initSDL();
 };
 
-#endif // GP2X_COMMON_H
+#endif

Added: scummvm/branches/gsoc2010-opengl/backends/platform/gp2x/gp2x-main.cpp
===================================================================
--- scummvm/branches/gsoc2010-opengl/backends/platform/gp2x/gp2x-main.cpp	                        (rev 0)
+++ scummvm/branches/gsoc2010-opengl/backends/platform/gp2x/gp2x-main.cpp	2010-07-01 06:07:24 UTC (rev 50542)
@@ -0,0 +1,50 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "backends/platform/gp2x/gp2x-sdl.h"
+#include "backends/plugins/posix/posix-provider.h"
+#include "base/main.h"
+
+int main(int argc, char *argv[]) {
+
+	// Create our OSystem instance
+	g_system = new OSystem_GP2X();
+	assert(g_system);
+
+	// Pre initialize the backend
+	((OSystem_GP2X *)g_system)->init();
+
+#ifdef DYNAMIC_MODULES
+	PluginManager::instance().addPluginProvider(new POSIXPluginProvider());
+#endif
+
+	// Invoke the actual ScummVM main entry point:
+	int res = scummvm_main(argc, argv);
+
+	// Free OSystem
+	delete (OSystem_GP2X *)g_system;
+
+	return res;
+}


Property changes on: scummvm/branches/gsoc2010-opengl/backends/platform/gp2x/gp2x-main.cpp
___________________________________________________________________
Added: svn:mime-type
   + text/plain
Added: svn:keywords
   + Date Rev Author URL Id
Added: svn:eol-style
   + native

Modified: scummvm/branches/gsoc2010-opengl/backends/platform/gp2x/gp2x.cpp
===================================================================
--- scummvm/branches/gsoc2010-opengl/backends/platform/gp2x/gp2x.cpp	2010-07-01 05:33:51 UTC (rev 50541)
+++ scummvm/branches/gsoc2010-opengl/backends/platform/gp2x/gp2x.cpp	2010-07-01 06:07:24 UTC (rev 50542)
@@ -23,97 +23,32 @@
  *
  */
 
-/*
- * GP2X: Main backend.
- *
- */
-
 #include "backends/platform/gp2x/gp2x-common.h"
 #include "backends/platform/gp2x/gp2x-hw.h"
 #include "backends/platform/gp2x/gp2x-mem.h"
-#include "common/archive.h"
-#include "common/config-manager.h"
-#include "common/debug.h"
-#include "common/EventRecorder.h"
-#include "common/events.h"
-#include "common/util.h"
 
-#include "common/file.h"
-#include "base/main.h"
-
+#include "backends/graphics/gp2xsdl/gp2xsdl-graphics.h"
+#include "backends/events/gp2xsdl/gp2xsdl-events.h"
 #include "backends/saves/default/default-saves.h"
 
-#include "backends/timer/default/default-timer.h"
-#include "backends/plugins/posix/posix-provider.h"
-#include "sound/mixer_intern.h"
+#include "common/config-manager.h"
+#include "common/debug.h"
 
+// Disable for normal serial logging.
+#define DUMP_STDOUT
+
 #include <stdio.h>
 #include <stdlib.h>
 #include <unistd.h>
 #include <limits.h>
 #include <errno.h>
 #include <sys/stat.h>
-#include <time.h>	// for getTimeAndDate()
 
-// Disable for normal serial logging.
-#define DUMP_STDOUT
-
-#define SAMPLES_PER_SEC 11025
-//#define SAMPLES_PER_SEC 22050
-//#define SAMPLES_PER_SEC 44100
-
-#define DEFAULT_CONFIG_FILE ".scummvmrc"
-
-#include "backends/fs/posix/posix-fs-factory.h"
-
-static Uint32 timer_handler(Uint32 interval, void *param) {
-	((DefaultTimerManager *)param)->handler();
-	return interval;
-}
-
-int main(int argc, char *argv[]) {
-	g_system = new OSystem_GP2X();
-	assert(g_system);
-
-#ifdef DYNAMIC_MODULES
-	PluginManager::instance().addPluginProvider(new POSIXPluginProvider());
-#endif
-
-	// Invoke the actual ScummVM main entry point:
-	int res = scummvm_main(argc, argv);
-	g_system->quit();
-	return res;
-}
-
-OSystem *OSystem_GP2X_create() {
-	return new OSystem_GP2X();
-}
-
 void OSystem_GP2X::initBackend() {
-	assert(!_inited);
-
-	ConfMan.setInt("joystick_num", 0);
-	int joystick_num = ConfMan.getInt("joystick_num");
-	uint32 sdlFlags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER | SDL_INIT_EVENTTHREAD;
-
-	if (ConfMan.hasKey("disable_sdl_parachute"))
-		sdlFlags |= SDL_INIT_NOPARACHUTE;
-
-	if (joystick_num > -1)
-		sdlFlags |= SDL_INIT_JOYSTICK;
-
-	if (SDL_Init(sdlFlags) == -1) {
-		error("Could not initialize SDL: %s", SDL_GetError());
-	}
-
 	// Setup default save path to be workingdir/saves
-	#ifndef PATH_MAX
-		#define PATH_MAX 255
-	#endif
+	char savePath[PATH_MAX + 1];
+	char workDirName[PATH_MAX + 1];
 
-	char savePath[PATH_MAX+1];
-	char workDirName[PATH_MAX+1];
-
 	if (getcwd(workDirName, PATH_MAX) == NULL) {
 		error("Could not obtain current working directory.");
 	} else {
@@ -134,8 +69,8 @@
 	#ifdef DUMP_STDOUT
 		// The GP2X has a serial console but most users do not use this so we
 		// output all our STDOUT and STDERR to files for debug purposes.
-		char STDOUT_FILE[PATH_MAX+1];
-		char STDERR_FILE[PATH_MAX+1];
+		char STDOUT_FILE[PATH_MAX + 1];
+		char STDERR_FILE[PATH_MAX + 1];
 
 		strcpy(STDOUT_FILE, workDirName);
 		strcpy(STDERR_FILE, workDirName);
@@ -175,12 +110,7 @@
 		printf("%s\n", "Debug: STDOUT and STDERR redirected to text files.");
 	#endif /* DUMP_STDOUT */
 
-	_graphicsMutex = createMutex();
-
-	SDL_ShowCursor(SDL_DISABLE);
-
 	// Setup other defaults.
-
 	ConfMan.registerDefault("aspect_ratio", true);
 
 	/* Up default volume values as we use a seperate system level volume anyway. */
@@ -189,143 +119,47 @@
 	ConfMan.registerDefault("speech_volume", 192);
 	ConfMan.registerDefault("autosave_period", 3 * 60);	// Trigger autosave every 3 minutes - On low batts 4 mins is about your warning time.
 
-	memset(&_oldVideoMode, 0, sizeof(_oldVideoMode));
-	memset(&_videoMode, 0, sizeof(_videoMode));
-	memset(&_transactionDetails, 0, sizeof(_transactionDetails));
-
-	_videoMode.mode = GFX_NORMAL;
-	_videoMode.scaleFactor = 1;
-	_scalerProc = Normal1x;
-	_videoMode.aspectRatioCorrection = ConfMan.getBool("aspect_ratio");
-	_scalerType = 0;
-	_adjustZoomOnMouse = false;
 	ConfMan.setBool("FM_low_quality", true);
 
-	// enable joystick
-	if (joystick_num > -1 && SDL_NumJoysticks() > 0) {
-		_joystick = SDL_JoystickOpen(joystick_num);
-	}
-
-	_savefile = new DefaultSaveFileManager();
-	// Create and hook up the mixer, if none exists yet (we check for this to
-	// allow subclasses to provide their own).
-	if (_mixer == 0) {
-		setupMixer();
-	}
-
-	// Create and hook up the timer manager, if none exists yet (we check for
-	// this to allow subclasses to provide their own).
-	if (_timer == 0) {
-		// Note: We could implement a custom SDLTimerManager by using
-		// SDL_AddTimer. That might yield better timer resolution, but it would
-		// also change the semantics of a timer: Right now, ScummVM timers
-		// *never* run in parallel, due to the way they are implemented. If we
-		// switched to SDL_AddTimer, each timer might run in a separate thread.
-		// However, not all our code is prepared for that, so we can't just
-		// switch. Still, it's a potential future change to keep in mind.
-		_timer = new DefaultTimerManager();
-		_timerID = SDL_AddTimer(10, &timer_handler, _timer);
-	}
-
 	/* Initialise any GP2X specific stuff we may want (Batt Status, scaler etc.) */
 	GP2X_HW::deviceInit();
 
 	/* Set Default hardware mixer volume to a preset level (VOLUME_INITIAL). This is done to 'reset' volume level if set by other apps. */
 	GP2X_HW::mixerMoveVolume(0);
 
-	OSystem::initBackend();
+	// Create the events manager
+	if (_eventManager == 0)
+		_eventManager = new GP2XSdlEventManager(this);
 
-	_inited = true;
-}
+	// Create the graphics manager
+	if (_graphicsManager == 0)
+		_graphicsManager = new GP2XSdlGraphicsManager();
 
-OSystem_GP2X::OSystem_GP2X()
-	:
-	_osdSurface(0), _osdAlpha(SDL_ALPHA_TRANSPARENT), _osdFadeStartTime(0),
-	_hwscreen(0), _screen(0), _tmpscreen(0),
-	_overlayVisible(false),
-	_overlayscreen(0), _tmpscreen2(0),
-	_scalerProc(0), _modeChanged(false), _screenChangeCount(0),
-	_mouseVisible(false), _mouseNeedsRedraw(false), _mouseData(0), _mouseSurface(0),
-	_mouseOrigSurface(0), _cursorTargetScale(1), _cursorPaletteDisabled(true),
-	_joystick(0),
-	_currentShakePos(0), _newShakePos(0),
-	_paletteDirtyStart(0), _paletteDirtyEnd(0),
-#ifdef MIXER_DOUBLE_BUFFERING
-	_soundMutex(0), _soundCond(0), _soundThread(0),
-	_soundThreadIsRunning(false), _soundThreadShouldQuit(false),
-#endif
-	_fsFactory(0),
-	_savefile(0),
-	_mixer(0),
-	_timer(0),
-	_screenIsLocked(false),
-	_graphicsMutex(0), _transactionMode(kTransactionNone) {
-
-	// allocate palette storage
-	_currentPalette = (SDL_Color *)calloc(sizeof(SDL_Color), 256);
-	_cursorPalette = (SDL_Color *)calloc(sizeof(SDL_Color), 256);
-
-	_mouseBackup.x = _mouseBackup.y = _mouseBackup.w = _mouseBackup.h = 0;
-
-	// reset mouse state
-	memset(&_km, 0, sizeof(_km));
-	memset(&_mouseCurState, 0, sizeof(_mouseCurState));
-
-	_inited = false;
-	_fsFactory = new POSIXFilesystemFactory();
+	// Call parent implementation of this method
+	OSystem_POSIX::initBackend();
 }
 
-OSystem_GP2X::~OSystem_GP2X() {
-	SDL_RemoveTimer(_timerID);
-	closeMixer();
+void OSystem_GP2X::initSDL() {
+	// Check if SDL has not been initialized
+	if (!_initedSDL) {
+		uint32 sdlFlags = SDL_INIT_EVENTTHREAD;
+		if (ConfMan.hasKey("disable_sdl_parachute"))
+			sdlFlags |= SDL_INIT_NOPARACHUTE;
 
-	free(_currentPalette);
-	free(_cursorPalette);
-	free(_mouseData);
+		// Initialize SDL (SDL Subsystems are initiliazed in the corresponding sdl managers)
+		if (SDL_Init(sdlFlags) == -1)
+			error("Could not initialize SDL: %s", SDL_GetError());
 
-	delete _savefile;
-	delete _timer;
-}
+		// Enable unicode support if possible
+		SDL_EnableUNICODE(1);
 
-uint32 OSystem_GP2X::getMillis() {
-	uint32 millis = SDL_GetTicks();
-	g_eventRec.processMillis(millis);
-	return millis;
+		_initedSDL = true;
+	}
 }
 
-void OSystem_GP2X::delayMillis(uint msecs) {
-	SDL_Delay(msecs);
-}
-
-void OSystem_GP2X::getTimeAndDate(TimeDate &td) const {
-	time_t curTime = time(0);
-	struct tm t = *localtime(&curTime);
-	td.tm_sec = t.tm_sec;
-	td.tm_min = t.tm_min;
-	td.tm_hour = t.tm_hour;
-	td.tm_mday = t.tm_mday;
-	td.tm_mon = t.tm_mon;
-	td.tm_year = t.tm_year;
-}
-
-Common::TimerManager *OSystem_GP2X::getTimerManager() {
-	assert(_timer);
-	return _timer;
-}
-
-Common::SaveFileManager *OSystem_GP2X::getSavefileManager() {
-	assert(_savefile);
-	return _savefile;
-}
-
-FilesystemFactory *OSystem_GP2X::getFilesystemFactory() {
-	assert(_fsFactory);
-	return _fsFactory;
-}
-
 void OSystem_GP2X::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) {
 	/* Setup default extra data paths for engine data files and plugins */
-	char workDirName[PATH_MAX+1];
+	char workDirName[PATH_MAX + 1];
 
 	if (getcwd(workDirName, PATH_MAX) == NULL) {
 		error("Error: Could not obtain current working directory.");
@@ -357,283 +191,14 @@
 	}
 }
 
-static Common::String getDefaultConfigFileName() {
-	char configFile[MAXPATHLEN];
-	strcpy(configFile, DEFAULT_CONFIG_FILE);
-	return configFile;
-}
-
-Common::SeekableReadStream *OSystem_GP2X::createConfigReadStream() {
-	Common::FSNode file(getDefaultConfigFileName());
-	return file.createReadStream();
-}
-
-Common::WriteStream *OSystem_GP2X::createConfigWriteStream() {
-	Common::FSNode file(getDefaultConfigFileName());
-	return file.createWriteStream();
-}
-
-bool OSystem_GP2X::hasFeature(Feature f) {
-	return
-		(f == kFeatureFullscreenMode) ||
-		(f == kFeatureAspectRatioCorrection) ||
-		(f == kFeatureCursorHasPalette);
-}
-
-void OSystem_GP2X::setFeatureState(Feature f, bool enable) {
-	switch (f) {
-	case kFeatureFullscreenMode:
-		return;
-	case kFeatureAspectRatioCorrection:
-		setAspectRatioCorrection(enable);
-		break;
-	case kFeatureDisableKeyFiltering:
-		// TODO: Extend as more support for this is added to engines.
-		return;
-	default:
-		break;
-	}
-}
-
-bool OSystem_GP2X::getFeatureState(Feature f) {
-	assert (_transactionMode == kTransactionNone);
-
-	switch (f) {
-	case kFeatureFullscreenMode:
-		return false;
-	case kFeatureAspectRatioCorrection:
-		return _videoMode.aspectRatioCorrection;
-	default:
-		return false;
-	}
-}
-
 void OSystem_GP2X::quit() {
-	unloadGFXMode();
-	deleteMutex(_graphicsMutex);
-
-	if (_joystick)
-		SDL_JoystickClose(_joystick);
 	GP2X_HW::deviceDeinit();
 
-	SDL_RemoveTimer(_timerID);
-	closeMixer();
-
-	free(_currentPalette);
-	free(_cursorPalette);
-	free(_mouseData);
-
-	delete _timer;
-	SDL_ShowCursor(SDL_ENABLE);
-	SDL_Quit();
-
-	delete getEventManager();
-	delete _savefile;
-
 	#ifdef DUMP_STDOUT
 		printf("%s\n", "Debug: STDOUT and STDERR text files closed.");
 		fclose(stdout);
 		fclose(stderr);
 	#endif /* DUMP_STDOUT */
 
-	exit(0);
+	OSystem_POSIX::quit();
 }
-
-OSystem::MutexRef OSystem_GP2X::createMutex(void) {
-	return (MutexRef) SDL_CreateMutex();
-}
-
-void OSystem_GP2X::lockMutex(MutexRef mutex) {
-	SDL_mutexP((SDL_mutex *) mutex);
-}
-
-void OSystem_GP2X::unlockMutex(MutexRef mutex) {
-	SDL_mutexV((SDL_mutex *) mutex);
-}
-
-void OSystem_GP2X::deleteMutex(MutexRef mutex) {
-	SDL_DestroyMutex((SDL_mutex *) mutex);
-}
-
-#pragma mark -
-#pragma mark --- Audio ---
-#pragma mark -
-
-#ifdef MIXER_DOUBLE_BUFFERING
-
-void OSystem_GP2X::mixerProducerThread() {
-	byte nextSoundBuffer;
-
-	SDL_LockMutex(_soundMutex);
-	while (true) {
-		// Wait till we are allowed to produce data
-		SDL_CondWait(_soundCond, _soundMutex);
-
-		if (_soundThreadShouldQuit)
-			break;
-
-		// Generate samples and put them into the next buffer
-		nextSoundBuffer = _activeSoundBuf ^ 1;
-		_mixer->mixCallback(_soundBuffers[nextSoundBuffer], _soundBufSize);
-
-		// Swap buffers
-		_activeSoundBuf = nextSoundBuffer;
-	}
-	SDL_UnlockMutex(_soundMutex);
-}
-
-int SDLCALL OSystem_GP2X::mixerProducerThreadEntry(void *arg) {
-	OSystem_GP2X *this_ = (OSystem_GP2X *)arg;
-	assert(this_);
-	this_->mixerProducerThread();
-	return 0;
-}
-
-
-void OSystem_GP2X::initThreadedMixer(Audio::MixerImpl *mixer, uint bufSize) {
-	_soundThreadIsRunning = false;
-	_soundThreadShouldQuit = false;
-
-	// Create mutex and condition variable
-	_soundMutex = SDL_CreateMutex();
-	_soundCond = SDL_CreateCond();
-
-	// Create two sound buffers
-	_activeSoundBuf = 0;
-	_soundBufSize = bufSize;
-	_soundBuffers[0] = (byte *)calloc(1, bufSize);
-	_soundBuffers[1] = (byte *)calloc(1, bufSize);
-
-	_soundThreadIsRunning = true;
-
-	// Finally start the thread
-	_soundThread = SDL_CreateThread(mixerProducerThreadEntry, this);
-}
-
-void OSystem_GP2X::deinitThreadedMixer() {
-	// Kill thread?? _soundThread
-
-	if (_soundThreadIsRunning) {
-		// Signal the producer thread to end, and wait for it to actually finish.
-		_soundThreadShouldQuit = true;
-		SDL_CondBroadcast(_soundCond);
-		SDL_WaitThread(_soundThread, NULL);
-
-		// Kill the mutex & cond variables.
-		// Attention: AT this point, the mixer callback must not be running
-		// anymore, else we will crash!
-		SDL_DestroyMutex(_soundMutex);
-		SDL_DestroyCond(_soundCond);
-
-		_soundThreadIsRunning = false;
-
-		free(_soundBuffers[0]);
-		free(_soundBuffers[1]);
-	}
-}
-
-
-void OSystem_GP2X::mixCallback(void *arg, byte *samples, int len) {
-	OSystem_GP2X *this_ = (OSystem_GP2X *)arg;
-	assert(this_);
-	assert(this_->_mixer);
-
-	assert((int)this_->_soundBufSize == len);
-
-	// Lock mutex, to ensure our data is not overwritten by the producer thread
-	SDL_LockMutex(this_->_soundMutex);
-
-	// Copy data from the current sound buffer
-	memcpy(samples, this_->_soundBuffers[this_->_activeSoundBuf], len);
-
-	// Unlock mutex and wake up the produced thread
-	SDL_UnlockMutex(this_->_soundMutex);
-	SDL_CondSignal(this_->_soundCond);
-}
-
-#else
-
-void OSystem_GP2X::mixCallback(void *sys, byte *samples, int len) {
-	OSystem_GP2X *this_ = (OSystem_GP2X *)sys;
-	assert(this_);
-	assert(this_->_mixer);
-
-	this_->_mixer->mixCallback(samples, len);
-}
-
-#endif
-
-void OSystem_GP2X::setupMixer() {
-	SDL_AudioSpec desired;
-	SDL_AudioSpec obtained;
-
-	// Determine the desired output sampling frequency.
-	uint32 samplesPerSec = 0;
-	if (ConfMan.hasKey("output_rate"))
-		samplesPerSec = ConfMan.getInt("output_rate");
-	if (samplesPerSec <= 0)
-		samplesPerSec = SAMPLES_PER_SEC;
-
-	// Determine the sample buffer size. We want it to store enough data for
-	// at least 1/16th of a second (though at most 8192 samples). Note
-	// that it must be a power of two. So e.g. at 22050 Hz, we request a
-	// sample buffer size of 2048.
-	uint32 samples = 8192;
-	while (samples * 16 > samplesPerSec * 2)
-		samples >>= 1;
-
-	memset(&desired, 0, sizeof(desired));
-	desired.freq = samplesPerSec;
-	desired.format = AUDIO_S16SYS;
-	desired.channels = 2;
-	//desired.samples = (uint16)samples;
-	desired.samples = 128; // Samples hack
-	desired.callback = mixCallback;
-	desired.userdata = this;
-
-	assert(!_mixer);
-	if (SDL_OpenAudio(&desired, &obtained) != 0) {
-		warning("Could not open audio device: %s", SDL_GetError());
-		_mixer = new Audio::MixerImpl(this, samplesPerSec);
-		assert(_mixer);
-		_mixer->setReady(false);
-	} else {
-		// Note: This should be the obtained output rate, but it seems that at
-		// least on some platforms SDL will lie and claim it did get the rate
-		// even if it didn't. Probably only happens for "weird" rates, though.
-		samplesPerSec = obtained.freq;
-		debug(1, "Output sample rate: %d Hz", samplesPerSec);
-
-		// Create the mixer instance and start the sound processing
-		_mixer = new Audio::MixerImpl(this, samplesPerSec);
-		assert(_mixer);
-		_mixer->setReady(true);
-
-#ifdef MIXER_DOUBLE_BUFFERING
-		initThreadedMixer(_mixer, obtained.samples * 4);
-#endif
-
-		// start the sound system
-		SDL_PauseAudio(0);
-	}
-}
-
-void OSystem_GP2X::closeMixer() {
-	if (_mixer)
-		_mixer->setReady(false);
-
-	SDL_CloseAudio();
-
-	delete _mixer;
-	_mixer = 0;
-
-#ifdef MIXER_DOUBLE_BUFFERING
-	deinitThreadedMixer();
-#endif
-
-}
-
-Audio::Mixer *OSystem_GP2X::getMixer() {
-	assert(_mixer);
-	return _mixer;
-}

Deleted: scummvm/branches/gsoc2010-opengl/backends/platform/gp2x/graphics.cpp
===================================================================
--- scummvm/branches/gsoc2010-opengl/backends/platform/gp2x/graphics.cpp	2010-07-01 05:33:51 UTC (rev 50541)
+++ scummvm/branches/gsoc2010-opengl/backends/platform/gp2x/graphics.cpp	2010-07-01 06:07:24 UTC (rev 50542)
@@ -1,1679 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-/*
- * GP2X: Graphics handling.
- *
- */
-
-#include "backends/platform/gp2x/gp2x-common.h"
-#include "common/util.h"
-#include "common/mutex.h"
-#include "common/str-array.h"
-#include "graphics/font.h"
-#include "graphics/fontman.h"
-#include "graphics/scaler.h"
-#include "graphics/scaler/aspect.h"
-#include "graphics/surface.h"
-
-static const OSystem::GraphicsMode s_supportedGraphicsModes[] = {
-	{"Fullscreen", "1x", GFX_NORMAL},
-	{0, 0, 0}
-};
-
-// Table of relative scalers magnitudes
-// [definedScale - 1][_scaleFactor - 1]
-static ScalerProc *scalersMagn[3][3] = {
-	{ Normal1x, Normal1x, Normal1x },
-	{ Normal1x, Normal1x, Normal1x },
-	{ Normal1x, Normal1x, Normal1x }
-};
-
-static const int s_gfxModeSwitchTable[][4] = {
-		{ GFX_NORMAL }
-	};
-
-static int cursorStretch200To240(uint8 *buf, uint32 pitch, int width, int height, int srcX, int srcY, int origSrcY);
-
-const OSystem::GraphicsMode *OSystem_GP2X::getSupportedGraphicsModes() const {
-	return s_supportedGraphicsModes;
-}
-
-int OSystem_GP2X::getDefaultGraphicsMode() const {
-	return GFX_NORMAL;
-}
-
-void OSystem_GP2X::beginGFXTransaction(void) {
-	assert(_transactionMode == kTransactionNone);
-
-	_transactionMode = kTransactionActive;
-
-	_transactionDetails.sizeChanged = false;
-
-	_transactionDetails.needHotswap = false;
-	_transactionDetails.needUpdatescreen = false;
-
-	_transactionDetails.normal1xScaler = false;
-
-	_oldVideoMode = _videoMode;
-}
-
-OSystem::TransactionError OSystem_GP2X::endGFXTransaction(void) {
-	int errors = kTransactionSuccess;
-
-	assert(_transactionMode != kTransactionNone);
-
-	if (_transactionMode == kTransactionRollback) {
-		if (_videoMode.fullscreen != _oldVideoMode.fullscreen) {
-			errors |= kTransactionFullscreenFailed;
-
-			_videoMode.fullscreen = _oldVideoMode.fullscreen;
-		} else if (_videoMode.aspectRatioCorrection != _oldVideoMode.aspectRatioCorrection) {
-			errors |= kTransactionAspectRatioFailed;
-
-			_videoMode.aspectRatioCorrection = _oldVideoMode.aspectRatioCorrection;
-		} else if (_videoMode.mode != _oldVideoMode.mode) {
-			errors |= kTransactionModeSwitchFailed;
-
-			_videoMode.mode = _oldVideoMode.mode;
-			_videoMode.scaleFactor = _oldVideoMode.scaleFactor;
-		} else if (_videoMode.screenWidth != _oldVideoMode.screenWidth || _videoMode.screenHeight != _oldVideoMode.screenHeight) {
-			errors |= kTransactionSizeChangeFailed;
-
-			_videoMode.screenWidth = _oldVideoMode.screenWidth;
-			_videoMode.screenHeight = _oldVideoMode.screenHeight;
-			_videoMode.overlayWidth = _oldVideoMode.overlayWidth;
-			_videoMode.overlayHeight = _oldVideoMode.overlayHeight;
-		}
-
-		if (_videoMode.fullscreen == _oldVideoMode.fullscreen &&
-			_videoMode.aspectRatioCorrection == _oldVideoMode.aspectRatioCorrection &&
-			_videoMode.mode == _oldVideoMode.mode &&
-			_videoMode.screenWidth == _oldVideoMode.screenWidth &&
-		   	_videoMode.screenHeight == _oldVideoMode.screenHeight) {
-
-			// Our new video mode would now be exactly the same as the
-			// old one. Since we still can not assume SDL_SetVideoMode
-			// to be working fine, we need to invalidate the old video
-			// mode, so loadGFXMode would error out properly.
-			_oldVideoMode.setup = false;
-		}
-	}
-
-	if (_transactionDetails.sizeChanged) {
-		unloadGFXMode();
-		if (!loadGFXMode()) {
-			if (_oldVideoMode.setup) {
-				_transactionMode = kTransactionRollback;
-				errors |= endGFXTransaction();
-			}
-		} else {
-			setGraphicsModeIntern();
-			clearOverlay();
-
-			_videoMode.setup = true;
-			_modeChanged = true;
-			// OSystem_SDL::pollEvent used to update the screen change count,
-			// but actually it gives problems when a video mode was changed
-			// but OSystem_SDL::pollEvent was not called. This for example
-			// caused a crash under certain circumstances when doing an RTL.
-			// To fix this issue we update the screen change count right here.
-			_screenChangeCount++;
-		}
-	} else if (_transactionDetails.needHotswap) {
-		setGraphicsModeIntern();
-		if (!hotswapGFXMode()) {
-			if (_oldVideoMode.setup) {
-				_transactionMode = kTransactionRollback;
-				errors |= endGFXTransaction();
-			}
-		} else {
-			_videoMode.setup = true;
-			_modeChanged = true;
-			// OSystem_SDL::pollEvent used to update the screen change count,
-			// but actually it gives problems when a video mode was changed
-			// but OSystem_SDL::pollEvent was not called. This for example
-			// caused a crash under certain circumstances when doing an RTL.
-			// To fix this issue we update the screen change count right here.
-			_screenChangeCount++;
-
-			if (_transactionDetails.needUpdatescreen)
-				internUpdateScreen();
-		}
-	} else if (_transactionDetails.needUpdatescreen) {
-		setGraphicsModeIntern();
-		internUpdateScreen();
-	}
-
-	_transactionMode = kTransactionNone;
-	return (TransactionError)errors;
-}
-
-bool OSystem_GP2X::setGraphicsMode(int mode) {
-	Common::StackLock lock(_graphicsMutex);
-
-	assert(_transactionMode == kTransactionActive);
-
-	if (_oldVideoMode.setup && _oldVideoMode.mode == mode)
-		return true;
-
-	int newScaleFactor = 1;
-
-	switch (mode) {
-	case GFX_NORMAL:
-		newScaleFactor = 1;
-		break;
-	default:
-		warning("unknown gfx mode %d", mode);
-		return false;
-	}
-
-	_transactionDetails.normal1xScaler = (mode == GFX_NORMAL);
-	if (_oldVideoMode.setup && _oldVideoMode.scaleFactor != newScaleFactor)
-		_transactionDetails.needHotswap = true;
-
-	_transactionDetails.needUpdatescreen = true;
-
-	_videoMode.mode = mode;
-	_videoMode.scaleFactor = newScaleFactor;
-
-	return true;
-}
-
-void OSystem_GP2X::setGraphicsModeIntern() {
-	Common::StackLock lock(_graphicsMutex);
-	ScalerProc *newScalerProc = 0;
-
-	switch (_videoMode.mode) {
-	case GFX_NORMAL:
-		newScalerProc = Normal1x;
-		break;
-
-	default:
-		error("Unknown gfx mode %d", _videoMode.mode);
-	}
-
-	_scalerProc = newScalerProc;
-
-	if (_videoMode.mode != GFX_NORMAL) {
-		for (int i = 0; i < ARRAYSIZE(s_gfxModeSwitchTable); i++) {
-			if (s_gfxModeSwitchTable[i][1] == _videoMode.mode || s_gfxModeSwitchTable[i][2] == _videoMode.mode) {
-				_scalerType = i;
-				break;
-			}
-		}
-	}
-
-	if (!_screen || !_hwscreen)
-		return;
-
-	// Blit everything to the screen
-	_forceFull = true;
-
-	// Even if the old and new scale factors are the same, we may have a
-	// different scaler for the cursor now.
-	blitCursor();
-}
-
-int OSystem_GP2X::getGraphicsMode() const {
-	assert (_transactionMode == kTransactionNone);
-	return _videoMode.mode;
-}
-
-void OSystem_GP2X::initSize(uint w, uint h, const Graphics::PixelFormat *format) {
-	assert(_transactionMode == kTransactionActive);
-
-#ifdef USE_RGB_COLOR
-	//avoid redundant format changes
-	Graphics::PixelFormat newFormat;
-	if (!format)
-		newFormat = Graphics::PixelFormat::createFormatCLUT8();
-	else
-		newFormat = *format;
-
-	assert(newFormat.bytesPerPixel > 0);
-
-	if (newFormat != _videoMode.format)
-	{
-		_videoMode.format = newFormat;
-		_transactionDetails.formatChanged = true;
-		_screenFormat = newFormat;
-	}
-#endif
-
-	// Avoid redundant res changes
-	if ((int)w == _videoMode.screenWidth && (int)h == _videoMode.screenHeight)
-		return;
-
-	_videoMode.screenWidth = w;
-	_videoMode.screenHeight = h;
-
-	_transactionDetails.sizeChanged = true;
-}
-
-int OSystem_GP2X::effectiveScreenHeight() const {
-	return (_videoMode.aspectRatioCorrection ? real2Aspect(_videoMode.screenHeight) : _videoMode.screenHeight)
-		* _videoMode.scaleFactor;
-}
-
-
-bool OSystem_GP2X::loadGFXMode() {
-	assert(_inited);
-	_forceFull = true;
-
-	int hwW, hwH;
-
-	_videoMode.overlayWidth = _videoMode.screenWidth * _videoMode.scaleFactor;
-	_videoMode.overlayHeight = _videoMode.screenHeight * _videoMode.scaleFactor;
-
-	if (_videoMode.screenHeight != 200 && _videoMode.screenHeight != 400)
-		_videoMode.aspectRatioCorrection = false;
-
-	if (_videoMode.aspectRatioCorrection)
-		_videoMode.overlayHeight = real2Aspect(_videoMode.overlayHeight);
-
-	hwW = _videoMode.screenWidth * _videoMode.scaleFactor;
-
-	if (_videoMode.screenHeight == 200) {
-		hwH = 240;
-	} else if (_videoMode.screenHeight == 400) {
-		hwH = 480;
-	} else {
-		hwH = _videoMode.screenHeight;
-	}
-
-	printf ("Game Screen Height: %d\n", hwH);
-
-	//
-	// Create the surface that contains the game data
-	//
-
-	_screen = SDL_CreateRGBSurface(SDL_SWSURFACE, _videoMode.screenWidth, hwH, 8, 0, 0, 0, 0);
-	if (_screen == NULL)
-		error("allocating _screen failed");
-
-	//
-	// Create the surface that contains the scaled graphics in 16 bit mode
-	//
-
-	_hwscreen = SDL_SetVideoMode(hwW, hwH, 16, SDL_SWSURFACE | SDL_NOFRAME | SDL_FULLSCREEN);
-	if (_hwscreen == NULL) {
-		// DON'T use error(), as this tries to bring up the debug
-		// console, which WON'T WORK now that _hwscreen is hosed.
-
-		if (!_oldVideoMode.setup) {
-			warning("SDL_SetVideoMode says we can't switch to that mode (%s)", SDL_GetError());
-			quit();
-		} else {
-			return false;
-		}
-	}
-
-	// GP2X Specific, must be called after any SDL_SetVideoMode to ensure the hardware cursor is off.
-	// Note: On the GP2X SDL_SetVideoMode recalls SDL_Init().
-	SDL_ShowCursor(SDL_DISABLE);
-
-	//
-	// Create the surface used for the graphics in 16 bit before scaling, and also the overlay
-	//
-
-	// Need some extra bytes around when using 2xSaI
-	_tmpscreen = SDL_CreateRGBSurface(SDL_SWSURFACE, _videoMode.screenWidth + 3, _videoMode.screenHeight + 3,
-						16,
-						_hwscreen->format->Rmask,
-						_hwscreen->format->Gmask,
-						_hwscreen->format->Bmask,
-						_hwscreen->format->Amask);
-
-	if (_tmpscreen == NULL)
-		error("allocating _tmpscreen failed");
-
-	_overlayscreen = SDL_CreateRGBSurface(SDL_SWSURFACE, _videoMode.overlayWidth, _videoMode.overlayHeight,
-						16,
-						_hwscreen->format->Rmask,
-						_hwscreen->format->Gmask,
-						_hwscreen->format->Bmask,
-						_hwscreen->format->Amask);
-
-	if (_overlayscreen == NULL)
-		error("allocating _overlayscreen failed");
-
-	_overlayFormat.bytesPerPixel = _overlayscreen->format->BytesPerPixel;
-
-	_overlayFormat.rLoss = _overlayscreen->format->Rloss;
-	_overlayFormat.gLoss = _overlayscreen->format->Gloss;
-	_overlayFormat.bLoss = _overlayscreen->format->Bloss;
-	_overlayFormat.aLoss = _overlayscreen->format->Aloss;
-
-	_overlayFormat.rShift = _overlayscreen->format->Rshift;
-	_overlayFormat.gShift = _overlayscreen->format->Gshift;
-	_overlayFormat.bShift = _overlayscreen->format->Bshift;
-	_overlayFormat.aShift = _overlayscreen->format->Ashift;
-
-	_tmpscreen2 = SDL_CreateRGBSurface(SDL_SWSURFACE, _videoMode.overlayWidth + 3, _videoMode.overlayHeight + 3,
-						16,
-						_hwscreen->format->Rmask,
-						_hwscreen->format->Gmask,
-						_hwscreen->format->Bmask,
-						_hwscreen->format->Amask);
-
-	if (_tmpscreen2 == NULL)
-		error("allocating _tmpscreen2 failed");
-
-	_osdSurface = SDL_CreateRGBSurface(SDL_SWSURFACE | SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA,
-						_hwscreen->w,
-						_hwscreen->h,
-						16,
-						_hwscreen->format->Rmask,
-						_hwscreen->format->Gmask,
-						_hwscreen->format->Bmask,
-						_hwscreen->format->Amask);
-	if (_osdSurface == NULL)
-		error("allocating _osdSurface failed");
-	SDL_SetColorKey(_osdSurface, SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA, kOSDColorKey);
-
-	// keyboard cursor control, some other better place for it?
-	_km.x_max = _videoMode.screenWidth * _videoMode.scaleFactor - 1;
-	_km.y_max = effectiveScreenHeight() - 1;
-	_km.delay_time = 25;
-	_km.last_time = 0;
-
-	// Distinguish 555 and 565 mode
-	if (_hwscreen->format->Rmask == 0x7C00)
-		InitScalers(555);
-	else
-		InitScalers(565);
-
-	return true;
-}
-
-void OSystem_GP2X::unloadGFXMode() {
-	if (_screen) {
-		SDL_FreeSurface(_screen);
-		_screen = NULL;
-	}
-
-	if (_hwscreen) {
-		SDL_FreeSurface(_hwscreen);
-		_hwscreen = NULL;
-	}
-
-	if (_tmpscreen) {
-		SDL_FreeSurface(_tmpscreen);
-		_tmpscreen = NULL;
-	}
-
-	if (_tmpscreen2) {
-		SDL_FreeSurface(_tmpscreen2);
-		_tmpscreen2 = NULL;
-	}
-
-	if (_overlayscreen) {
-		SDL_FreeSurface(_overlayscreen);
-		_overlayscreen = NULL;
-	}
-
-	if (_osdSurface) {
-		SDL_FreeSurface(_osdSurface);
-		_osdSurface = NULL;
-	}
-	DestroyScalers();
-}
-
-bool OSystem_GP2X::hotswapGFXMode() {
-	if (!_screen)
-		return false;
-
-	// Keep around the old _screen & _overlayscreen so we can restore the screen data
-	// after the mode switch.
-	SDL_Surface *old_screen = _screen;
-	SDL_Surface *old_overlayscreen = _overlayscreen;
-	_screen = NULL;
-	_overlayscreen = NULL;
-
-	// Release the HW screen surface
-	SDL_FreeSurface(_hwscreen); _hwscreen = NULL;
-
-	SDL_FreeSurface(_tmpscreen); _tmpscreen = NULL;
-	SDL_FreeSurface(_tmpscreen2); _tmpscreen2 = NULL;
-
-	// Release the OSD surface
-	SDL_FreeSurface(_osdSurface); _osdSurface = NULL;
-
-	// Setup the new GFX mode
-	if (!loadGFXMode()) {
-		unloadGFXMode();
-
-		_screen = old_screen;
-		_overlayscreen = old_overlayscreen;
-
-		return false;
-	}
-
-	// reset palette
-	SDL_SetColors(_screen, _currentPalette, 0, 256);
-
-	// Restore old screen content
-	SDL_BlitSurface(old_screen, NULL, _screen, NULL);
-	SDL_BlitSurface(old_overlayscreen, NULL, _overlayscreen, NULL);
-
-	// Free the old surfaces
-	SDL_FreeSurface(old_screen);
-	SDL_FreeSurface(old_overlayscreen);
-
-	// Update cursor to new scale
-	blitCursor();
-
-	// Blit everything to the screen
-	internUpdateScreen();
-
-	return true;
-}
-
-void OSystem_GP2X::updateScreen() {
-	assert (_transactionMode == kTransactionNone);
-
-	Common::StackLock lock(_graphicsMutex);	// Lock the mutex until this function ends
-
-	internUpdateScreen();
-}
-
-void OSystem_GP2X::internUpdateScreen() {
-	SDL_Surface *srcSurf, *origSurf;
-	int height, width;
-	ScalerProc *scalerProc;
-	int scale1;
-
-#if defined (DEBUG) && ! defined(_WIN32_WCE) // definitions not available for non-DEBUG here. (needed this to compile in SYMBIAN32 & linux?)
-	assert(_hwscreen != NULL);
-	assert(_hwscreen->map->sw_data != NULL);
-#endif
-
-	// If the shake position changed, fill the dirty area with blackness
-	if (_currentShakePos != _newShakePos) {
-		SDL_Rect blackrect = {0, 0, _videoMode.screenWidth * _videoMode.scaleFactor, _newShakePos * _videoMode.scaleFactor};
-
-		if (_videoMode.aspectRatioCorrection && !_overlayVisible)
-			blackrect.h = real2Aspect(blackrect.h - 1) + 1;
-
-		SDL_FillRect(_hwscreen, &blackrect, 0);
-
-		_currentShakePos = _newShakePos;
-
-		_forceFull = true;
-	}
-
-	// Check whether the palette was changed in the meantime and update the
-	// screen surface accordingly.
-	if (_screen && _paletteDirtyEnd != 0) {
-		SDL_SetColors(_screen, _currentPalette + _paletteDirtyStart,
-			_paletteDirtyStart,
-			_paletteDirtyEnd - _paletteDirtyStart);
-
-		_paletteDirtyEnd = 0;
-
-		_forceFull = true;
-	}
-	// OSD visible (i.e. non-transparent)?
-	if (_osdAlpha != SDL_ALPHA_TRANSPARENT) {
-		// Updated alpha value
-		const int diff = SDL_GetTicks() - _osdFadeStartTime;
-		if (diff > 0) {
-			if (diff >= kOSDFadeOutDuration) {
-				// Back to full transparency
-				_osdAlpha = SDL_ALPHA_TRANSPARENT;
-			} else {
-				// Do a linear fade out...
-				const int startAlpha = SDL_ALPHA_TRANSPARENT + kOSDInitialAlpha * (SDL_ALPHA_OPAQUE - SDL_ALPHA_TRANSPARENT) / 100;
-				_osdAlpha = startAlpha + diff * (SDL_ALPHA_TRANSPARENT - startAlpha) / kOSDFadeOutDuration;
-			}
-			SDL_SetAlpha(_osdSurface, SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA, _osdAlpha);
-			_forceFull = true;
-		}
-	}
-
-	if (!_overlayVisible) {
-		origSurf = _screen;
-		srcSurf = _tmpscreen;
-		width = _videoMode.screenWidth;
-		height = _videoMode.screenHeight;
-		scalerProc = _scalerProc;
-		scale1 = _videoMode.scaleFactor;
-	} else {
-		origSurf = _overlayscreen;
-		srcSurf = _tmpscreen2;

@@ Diff output truncated at 100000 characters. @@

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