[Scummvm-cvs-logs] SF.net SVN: scummvm:[50580] scummvm/trunk/engines/sci/engine/vm.cpp

thebluegr at users.sourceforge.net thebluegr at users.sourceforge.net
Fri Jul 2 00:56:03 CEST 2010


Revision: 50580
          http://scummvm.svn.sourceforge.net/scummvm/?rev=50580&view=rev
Author:   thebluegr
Date:     2010-07-01 22:56:02 +0000 (Thu, 01 Jul 2010)

Log Message:
-----------
Added a workaround for an unitialized variable in GK2

Modified Paths:
--------------
    scummvm/trunk/engines/sci/engine/vm.cpp

Modified: scummvm/trunk/engines/sci/engine/vm.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/vm.cpp	2010-07-01 22:52:06 UTC (rev 50579)
+++ scummvm/trunk/engines/sci/engine/vm.cpp	2010-07-01 22:56:02 UTC (rev 50580)
@@ -344,6 +344,7 @@
 	{ GID_LAURABOW2,      24,  0,              "gcWin", "open",           -1,    5, { 0, 0xf } }, // is used as priority for game menu
 	{ GID_FREDDYPHARKAS,  24,  0,              "gcWin", "open",           -1,    5, { 0, 0xf } }, // is used as priority for game menu
 	{ GID_FREDDYPHARKAS,  31,  0,            "quitWin", "open",           -1,    5, { 0, 0xf } }, // is used as priority for game menu
+	{ GID_GK2,            11,  0,                   "", "export 10",      -1,    3, { 0,   0 } }, // called when the game starts
 	{ GID_JONES,         232,  0,        "weekendText", "draw",        0x3d3,    0, { 0,   0 } }, // jones/cd only - gets called during the game
 	{ GID_JONES,         255,  0,                   "", "export 0",       -1,   13, { 0,   0 } }, // jones/ega&vga only - called when the game starts
 	{ GID_JONES,         255,  0,                   "", "export 0",       -1,   14, { 0,   0 } }, // jones/ega&vga only - called when the game starts


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