[Scummvm-cvs-logs] SF.net SVN: scummvm:[50580] scummvm/trunk/engines/sci/engine/vm.cpp
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Fri Jul 2 00:56:03 CEST 2010
Revision: 50580
http://scummvm.svn.sourceforge.net/scummvm/?rev=50580&view=rev
Author: thebluegr
Date: 2010-07-01 22:56:02 +0000 (Thu, 01 Jul 2010)
Log Message:
-----------
Added a workaround for an unitialized variable in GK2
Modified Paths:
--------------
scummvm/trunk/engines/sci/engine/vm.cpp
Modified: scummvm/trunk/engines/sci/engine/vm.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/vm.cpp 2010-07-01 22:52:06 UTC (rev 50579)
+++ scummvm/trunk/engines/sci/engine/vm.cpp 2010-07-01 22:56:02 UTC (rev 50580)
@@ -344,6 +344,7 @@
{ GID_LAURABOW2, 24, 0, "gcWin", "open", -1, 5, { 0, 0xf } }, // is used as priority for game menu
{ GID_FREDDYPHARKAS, 24, 0, "gcWin", "open", -1, 5, { 0, 0xf } }, // is used as priority for game menu
{ GID_FREDDYPHARKAS, 31, 0, "quitWin", "open", -1, 5, { 0, 0xf } }, // is used as priority for game menu
+ { GID_GK2, 11, 0, "", "export 10", -1, 3, { 0, 0 } }, // called when the game starts
{ GID_JONES, 232, 0, "weekendText", "draw", 0x3d3, 0, { 0, 0 } }, // jones/cd only - gets called during the game
{ GID_JONES, 255, 0, "", "export 0", -1, 13, { 0, 0 } }, // jones/ega&vga only - called when the game starts
{ GID_JONES, 255, 0, "", "export 0", -1, 14, { 0, 0 } }, // jones/ega&vga only - called when the game starts
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