[Scummvm-cvs-logs] SF.net SVN: scummvm:[51320] scummvm/trunk/engines/sci/engine/workarounds. cpp
m_kiewitz at users.sourceforge.net
m_kiewitz at users.sourceforge.net
Mon Jul 26 17:43:39 CEST 2010
Revision: 51320
http://scummvm.svn.sourceforge.net/scummvm/?rev=51320&view=rev
Author: m_kiewitz
Date: 2010-07-26 15:43:39 +0000 (Mon, 26 Jul 2010)
Log Message:
-----------
SCI: forgot one workaround for r51319
Modified Paths:
--------------
scummvm/trunk/engines/sci/engine/workarounds.cpp
Modified: scummvm/trunk/engines/sci/engine/workarounds.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/workarounds.cpp 2010-07-26 15:40:12 UTC (rev 51319)
+++ scummvm/trunk/engines/sci/engine/workarounds.cpp 2010-07-26 15:43:39 UTC (rev 51320)
@@ -149,8 +149,9 @@
// gameID, room,script,lvl, object-name, method-name, call,index, workaround
const SciWorkaroundEntry kGraphSaveBox_workarounds[] = {
{ GID_CASTLEBRAIN, 420, 427, 0, "alienIcon", "select", -1, 0, { WORKAROUND_STILLCALL, 0 } }, // when selecting a card during the alien card game, gets called with 1 extra parameter
- { GID_ISLANDBRAIN, 290, 291, 0, "downElevator", "changeState",0x201f, 0, { WORKAROUND_STILLCALL, 0 } }, // when testing in the elevator puzzle, gets called with 1 argument less - 15 is on stack
- { GID_ISLANDBRAIN, 290, 291, 0, "correctElevator", "changeState",0x201f, 0, { WORKAROUND_STILLCALL, 0 } }, // see above
+ { GID_ISLANDBRAIN, 290, 291, 0, "upElevator", "changeState",0x201f, 0, { WORKAROUND_STILLCALL, 0 } }, // when testing in the elevator puzzle, gets called with 1 argument less - 15 is on stack
+ { GID_ISLANDBRAIN, 290, 291, 0, "downElevator", "changeState",0x201f, 0, { WORKAROUND_STILLCALL, 0 } }, // see above
+ { GID_ISLANDBRAIN, 290, 291, 0, "correctElevator", "changeState",0x201f, 0, { WORKAROUND_STILLCALL, 0 } }, // see above (when testing the correct solution)
SCI_WORKAROUNDENTRY_TERMINATOR
};
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