[Scummvm-cvs-logs] SF.net SVN: scummvm:[51325] scummvm/trunk/engines/sci/engine/workarounds. cpp
m_kiewitz at users.sourceforge.net
m_kiewitz at users.sourceforge.net
Mon Jul 26 19:51:50 CEST 2010
Revision: 51325
http://scummvm.svn.sourceforge.net/scummvm/?rev=51325&view=rev
Author: m_kiewitz
Date: 2010-07-26 17:51:50 +0000 (Mon, 26 Jul 2010)
Log Message:
-----------
SCI: adding workaround for kq6 room 210
fixes bug #3034565
Modified Paths:
--------------
scummvm/trunk/engines/sci/engine/workarounds.cpp
Modified: scummvm/trunk/engines/sci/engine/workarounds.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/workarounds.cpp 2010-07-26 17:03:45 UTC (rev 51324)
+++ scummvm/trunk/engines/sci/engine/workarounds.cpp 2010-07-26 17:51:50 UTC (rev 51325)
@@ -75,6 +75,7 @@
{ GID_KQ5, -1, 0, 0, "", "export 29", -1, 3, { WORKAROUND_FAKE, 0 } }, // called when playing harp for the harpies or when aborting dialog in toy shop, is used for kDoAudio
{ GID_KQ5, 25, 25, 0, "rm025", "doit", -1, 0, { WORKAROUND_FAKE, 0 } }, // inside witch forest, when going to the room where the walking rock is
{ GID_KQ6, 30, 30, 0, "rats", "changeState", -1, 0, { WORKAROUND_FAKE, 0 } }, // rats in the catacombs
+ { GID_KQ6, 210, 210, 0, "rm210", "scriptCheck", -1, 0, { WORKAROUND_FAKE, 1 } }, // using inventory in that room
{ GID_KQ6, 500, 500, 0, "rm500", "init", -1, 0, { WORKAROUND_FAKE, 0 } }, // going to island of the beast
{ GID_KQ6, 520, 520, 0, "rm520", "init", -1, 0, { WORKAROUND_FAKE, 0 } }, // going to boiling water trap on beast isle
{ GID_KQ6, -1, 903, 0, "controlWin", "open", -1, 4, { WORKAROUND_FAKE, 0 } }, // when opening the controls window (save, load etc)
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