[Scummvm-cvs-logs] SF.net SVN: scummvm:[51340] scummvm/trunk/engines/sci/engine/workarounds. cpp
mthreepwood at users.sourceforge.net
mthreepwood at users.sourceforge.net
Tue Jul 27 03:05:38 CEST 2010
Revision: 51340
http://scummvm.svn.sourceforge.net/scummvm/?rev=51340&view=rev
Author: mthreepwood
Date: 2010-07-27 01:05:38 +0000 (Tue, 27 Jul 2010)
Log Message:
-----------
SCI: Add two more uninited workarounds for Jones/CD
Modified Paths:
--------------
scummvm/trunk/engines/sci/engine/workarounds.cpp
Modified: scummvm/trunk/engines/sci/engine/workarounds.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/workarounds.cpp 2010-07-27 00:31:36 UTC (rev 51339)
+++ scummvm/trunk/engines/sci/engine/workarounds.cpp 2010-07-27 01:05:38 UTC (rev 51340)
@@ -70,6 +70,8 @@
{ GID_ISLANDBRAIN, 140, 140, 0, "piece", "init", -1, 3, { WORKAROUND_FAKE, 1 } }, // first puzzle right at the start, some initialization variable. bnt is done on it, and it should be non-0
{ GID_ISLANDBRAIN, 200, 268, 0, "anElement", "select", -1, 0, { WORKAROUND_FAKE, 0 } }, // elements puzzle, gets used before super TextIcon
{ GID_JONES, 1, 232, 0, "weekendText", "draw", 0x3d3, 0, { WORKAROUND_FAKE, 0 } }, // jones/cd only - gets called during the game
+ { GID_JONES, 1, 255, 0, "", "export 0", -1, 13, { WORKAROUND_FAKE, 0 } }, // jones/cd only - called when a game ends
+ { GID_JONES, 1, 255, 0, "", "export 0", -1, 14, { WORKAROUND_FAKE, 0 } }, // jones/cd only - called when a game ends
{ GID_JONES, 764, 255, 0, "", "export 0", -1, 13, { WORKAROUND_FAKE, 0 } }, // jones/ega&vga only - called when the game starts
{ GID_JONES, 764, 255, 0, "", "export 0", -1, 14, { WORKAROUND_FAKE, 0 } }, // jones/ega&vga only - called when the game starts
{ GID_KQ5, -1, 0, 0, "", "export 29", -1, 3, { WORKAROUND_FAKE, 0 } }, // called when playing harp for the harpies or when aborting dialog in toy shop, is used for kDoAudio
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