[Scummvm-cvs-logs] SF.net SVN: scummvm:[51359] scummvm/trunk/engines/sci/engine/workarounds. cpp
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Tue Jul 27 12:22:41 CEST 2010
Revision: 51359
http://scummvm.svn.sourceforge.net/scummvm/?rev=51359&view=rev
Author: thebluegr
Date: 2010-07-27 10:22:41 +0000 (Tue, 27 Jul 2010)
Log Message:
-----------
SCI: Added room number for the KQ6 script workaround during the ending
Modified Paths:
--------------
scummvm/trunk/engines/sci/engine/workarounds.cpp
Modified: scummvm/trunk/engines/sci/engine/workarounds.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/workarounds.cpp 2010-07-27 10:20:38 UTC (rev 51358)
+++ scummvm/trunk/engines/sci/engine/workarounds.cpp 2010-07-27 10:22:41 UTC (rev 51359)
@@ -144,7 +144,7 @@
// gameID, room,script,lvl, object-name, method-name, call,index, workaround
const SciWorkaroundEntry kGetAngle_workarounds[] = {
- { GID_KQ6, -1, 752, 0, "throwDazzle", "changeState", -1, 0, { WORKAROUND_STILLCALL, 0 } }, // after the Genie is exposed in the Palace (short and long ending), it starts shooting lightning bolts around. An extra 5th parameter is passed.
+ { GID_KQ6, 740, 752, 0, "throwDazzle", "changeState", -1, 0, { WORKAROUND_STILLCALL, 0 } }, // after the Genie is exposed in the Palace (short and long ending), it starts shooting lightning bolts around. An extra 5th parameter is passed.
SCI_WORKAROUNDENTRY_TERMINATOR
};
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