[Scummvm-cvs-logs] SF.net SVN: scummvm:[51359] scummvm/trunk/engines/sci/engine/workarounds. cpp

thebluegr at users.sourceforge.net thebluegr at users.sourceforge.net
Tue Jul 27 12:22:41 CEST 2010


Revision: 51359
          http://scummvm.svn.sourceforge.net/scummvm/?rev=51359&view=rev
Author:   thebluegr
Date:     2010-07-27 10:22:41 +0000 (Tue, 27 Jul 2010)

Log Message:
-----------
SCI: Added room number for the KQ6 script workaround during the ending

Modified Paths:
--------------
    scummvm/trunk/engines/sci/engine/workarounds.cpp

Modified: scummvm/trunk/engines/sci/engine/workarounds.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/workarounds.cpp	2010-07-27 10:20:38 UTC (rev 51358)
+++ scummvm/trunk/engines/sci/engine/workarounds.cpp	2010-07-27 10:22:41 UTC (rev 51359)
@@ -144,7 +144,7 @@
 
 //    gameID,           room,script,lvl,          object-name, method-name,    call,index,                workaround
 const SciWorkaroundEntry kGetAngle_workarounds[] = {
-	{ GID_KQ6,            -1,   752,  0,        "throwDazzle", "changeState",    -1,    0, { WORKAROUND_STILLCALL, 0 } }, // after the Genie is exposed in the Palace (short and long ending), it starts shooting lightning bolts around. An extra 5th parameter is passed.
+	{ GID_KQ6,           740,   752,  0,        "throwDazzle", "changeState",    -1,    0, { WORKAROUND_STILLCALL, 0 } }, // after the Genie is exposed in the Palace (short and long ending), it starts shooting lightning bolts around. An extra 5th parameter is passed.
 	SCI_WORKAROUNDENTRY_TERMINATOR
 };
 


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