[Scummvm-cvs-logs] SF.net SVN: scummvm:[51389] scummvm/trunk/engines/sci/engine/workarounds. cpp
mthreepwood at users.sourceforge.net
mthreepwood at users.sourceforge.net
Tue Jul 27 22:20:01 CEST 2010
Revision: 51389
http://scummvm.svn.sourceforge.net/scummvm/?rev=51389&view=rev
Author: mthreepwood
Date: 2010-07-27 20:20:00 +0000 (Tue, 27 Jul 2010)
Log Message:
-----------
SCI: Add an uninited workaround for the mothergoose demo
Modified Paths:
--------------
scummvm/trunk/engines/sci/engine/workarounds.cpp
Modified: scummvm/trunk/engines/sci/engine/workarounds.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/workarounds.cpp 2010-07-27 20:17:29 UTC (rev 51388)
+++ scummvm/trunk/engines/sci/engine/workarounds.cpp 2010-07-27 20:20:00 UTC (rev 51389)
@@ -98,7 +98,8 @@
{ GID_LSL6HIRES, 0, 85, 0, "LL6Inv", "init", -1, 0, { WORKAROUND_FAKE, 0 } }, // on startup
{ GID_LSL6HIRES, -1, 64950, 1, "Feature", "handleEvent", -1, 0, { WORKAROUND_FAKE, 0 } }, // at least when entering swimming pool area
{ GID_LSL6HIRES, -1, 64964, 0, "DPath", "init", -1, 1, { WORKAROUND_FAKE, 0 } }, // during the game
- { GID_MOTHERGOOSEHIRES,-1,64950, 1, "Feature", "handleEvent", -1, 0, { WORKAROUND_FAKE, 0 } }, // right when clicking on a child at the start and probably also later
+ { GID_MOTHERGOOSE, 18, 992, 0, "AIPath", "init", -1, 0, { WORKAROUND_FAKE, 0 } }, // DEMO: Called when walking north from mother goose's house two screens
+ { GID_MOTHERGOOSEHIRES,-1,64950, 1, "Feature", "handleEvent", -1, 0, { WORKAROUND_FAKE, 0 } }, // right when clicking on a child at the start and probably also later
{ GID_MOTHERGOOSEHIRES,-1,64950, 1, "View", "handleEvent", -1, 0, { WORKAROUND_FAKE, 0 } }, // see above
{ GID_QFG2, -1, 71, 0, "theInvSheet", "doit", -1, 1, { WORKAROUND_FAKE, 0 } }, // accessing the inventory
{ GID_SQ1, 103, 103, 0, "hand", "internalEvent", -1, 1, { WORKAROUND_FAKE, 0 } }, // spanish (and maybe early versions?) only: when moving cursor over input pad
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