[Scummvm-cvs-logs] SF.net SVN: scummvm:[51392] scummvm/trunk/engines/sci/engine/kfile.cpp

m_kiewitz at users.sourceforge.net m_kiewitz at users.sourceforge.net
Tue Jul 27 22:46:13 CEST 2010


Revision: 51392
          http://scummvm.svn.sourceforge.net/scummvm/?rev=51392&view=rev
Author:   m_kiewitz
Date:     2010-07-27 20:46:12 +0000 (Tue, 27 Jul 2010)

Log Message:
-----------
SCI: moving some fileio warnings to debug level

Modified Paths:
--------------
    scummvm/trunk/engines/sci/engine/kfile.cpp

Modified: scummvm/trunk/engines/sci/engine/kfile.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/kfile.cpp	2010-07-27 20:40:23 UTC (rev 51391)
+++ scummvm/trunk/engines/sci/engine/kfile.cpp	2010-07-27 20:46:12 UTC (rev 51392)
@@ -132,17 +132,17 @@
 		}
 
 		if (!inFile)
-			warning("  -> file_open(_K_FILE_MODE_OPEN_OR_FAIL): failed to open file '%s'", englishName.c_str());
+			debugC(2, kDebugLevelFile, "  -> file_open(_K_FILE_MODE_OPEN_OR_FAIL): failed to open file '%s'", englishName.c_str());
 	} else if (mode == _K_FILE_MODE_CREATE) {
 		// Create the file, destroying any content it might have had
 		outFile = saveFileMan->openForSaving(wrappedName);
 		if (!outFile)
-			warning("  -> file_open(_K_FILE_MODE_CREATE): failed to create file '%s'", englishName.c_str());
+			debugC(2, kDebugLevelFile, "  -> file_open(_K_FILE_MODE_CREATE): failed to create file '%s'", englishName.c_str());
 	} else if (mode == _K_FILE_MODE_OPEN_OR_CREATE) {
 		// Try to open file, create it if it doesn't exist
 		outFile = saveFileMan->openForSaving(wrappedName);
 		if (!outFile)
-			warning("  -> file_open(_K_FILE_MODE_CREATE): failed to create file '%s'", englishName.c_str());
+			debugC(2, kDebugLevelFile, "  -> file_open(_K_FILE_MODE_CREATE): failed to create file '%s'", englishName.c_str());
 		// QfG1 opens the character export file with _K_FILE_MODE_CREATE first,
 		// closes it immediately and opens it again with this here. Perhaps
 		// other games use this for read access as well. I guess changing this


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