[Scummvm-cvs-logs] SF.net SVN: scummvm:[51412] scummvm/trunk/engines/sci/engine/workarounds. cpp

wjpalenstijn at users.sourceforge.net wjpalenstijn at users.sourceforge.net
Wed Jul 28 13:31:14 CEST 2010


Revision: 51412
          http://scummvm.svn.sourceforge.net/scummvm/?rev=51412&view=rev
Author:   wjpalenstijn
Date:     2010-07-28 11:31:13 +0000 (Wed, 28 Jul 2010)

Log Message:
-----------
SCI: Fix whitespace

Modified Paths:
--------------
    scummvm/trunk/engines/sci/engine/workarounds.cpp

Modified: scummvm/trunk/engines/sci/engine/workarounds.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/workarounds.cpp	2010-07-28 11:22:58 UTC (rev 51411)
+++ scummvm/trunk/engines/sci/engine/workarounds.cpp	2010-07-28 11:31:13 UTC (rev 51412)
@@ -97,9 +97,9 @@
 	{ GID_LSL6HIRES,      -1, 64964,  0,              "DPath", "init",           -1,    1, { WORKAROUND_FAKE,   0 } }, // during the game
 	{ GID_MOTHERGOOSE,    18,   992,  0,             "AIPath", "init",           -1,    0, { WORKAROUND_FAKE,   0 } }, // DEMO: Called when walking north from mother goose's house two screens
 	{ GID_MOTHERGOOSEHIRES,-1,64950,  1,            "Feature", "handleEvent",    -1,    0, { WORKAROUND_FAKE,   0 } }, // right when clicking on a child at the start and probably also later
-    { GID_MOTHERGOOSEHIRES,-1,64950,  1,               "View", "handleEvent",    -1,    0, { WORKAROUND_FAKE,   0 } }, // see above
+	{ GID_MOTHERGOOSEHIRES,-1,64950,  1,               "View", "handleEvent",    -1,    0, { WORKAROUND_FAKE,   0 } }, // see above
 	{ GID_QFG2,           -1,    71,  0,        "theInvSheet", "doit",           -1,    1, { WORKAROUND_FAKE,   0 } }, // accessing the inventory
-    { GID_QFG2,           -1,   701,  0,              "Alley", "at",             -1,    0, { WORKAROUND_FAKE,   0 } }, // when walking inside the alleys in the town - bug #3035835
+	{ GID_QFG2,           -1,   701,  0,              "Alley", "at",             -1,    0, { WORKAROUND_FAKE,   0 } }, // when walking inside the alleys in the town - bug #3035835
 	{ GID_SQ1,           103,   103,  0,               "hand", "internalEvent",  -1,    1, { WORKAROUND_FAKE,   0 } }, // spanish (and maybe early versions?) only: when moving cursor over input pad
 	{ GID_SQ1,           103,   103,  0,               "hand", "internalEvent",  -1,    2, { WORKAROUND_FAKE,   0 } }, // spanish (and maybe early versions?) only: when moving cursor over input pad
 	{ GID_SQ1,            -1,   703,  0,                   "", "export 1",       -1,    0, { WORKAROUND_FAKE,   0 } }, // sub that's called from several objects while on sarien battle cruiser
@@ -222,7 +222,7 @@
 const SciWorkaroundEntry kIsObject_workarounds[] = {
 	{ GID_GK1,           50,   999,  0,                "List", "eachElementDo",  -1,    0, { WORKAROUND_FAKE, 0 } }, // GK1 demo, when asking Grace for messages it gets called with an invalid parameter (type "error") - bug #3034519
 	{ GID_ISLANDBRAIN,   -1,   999,  0,                "List", "eachElementDo",  -1,    0, { WORKAROUND_FAKE, 0 } }, // when going to the game options, choosing "Info" and selecting anything from the list, gets called with an invalid parameter (type "error") - bug #3035262
-    { GID_QFG3,          -1,   999,  0,                "List", "eachElementDo",  -1,    0, { WORKAROUND_FAKE, 0 } }, // when asking for something, gets called with type error parameter
+	{ GID_QFG3,          -1,   999,  0,                "List", "eachElementDo",  -1,    0, { WORKAROUND_FAKE, 0 } }, // when asking for something, gets called with type error parameter
 	SCI_WORKAROUNDENTRY_TERMINATOR
 };
 


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