[Scummvm-cvs-logs] SF.net SVN: scummvm:[49724] scummvm/trunk/engines/saga/scene.cpp

sev at users.sourceforge.net sev at users.sourceforge.net
Tue Jun 15 12:25:13 CEST 2010


Revision: 49724
          http://scummvm.svn.sourceforge.net/scummvm/?rev=49724&view=rev
Author:   sev
Date:     2010-06-15 10:25:13 +0000 (Tue, 15 Jun 2010)

Log Message:
-----------
SAGA: Fix bug #2886151.

Bug #2886151: "ITE: Mouse stops responding at Boar Castle" fixed
by implementing a workaround. It is a script bug in original.

Modified Paths:
--------------
    scummvm/trunk/engines/saga/scene.cpp

Modified: scummvm/trunk/engines/saga/scene.cpp
===================================================================
--- scummvm/trunk/engines/saga/scene.cpp	2010-06-15 10:24:55 UTC (rev 49723)
+++ scummvm/trunk/engines/saga/scene.cpp	2010-06-15 10:25:13 UTC (rev 49724)
@@ -1201,6 +1201,12 @@
 	_vm->_script->abortAllThreads();
 	_vm->_script->_skipSpeeches = false;
 
+	// WORKAROUND: Bug #2886151: "ITE: Mouse stops responding at Boar Castle"
+	// This is bug in original engine
+	if (_sceneNumber == 50) {
+		_vm->_interface->activate();
+	}
+
 	// Copy current screen to render buffer so inset rooms will get proper background
 	if (!(_sceneDescription.flags & kSceneFlagISO) && !_vm->_scene->isInIntro()) {
 		BGInfo bgInfo;


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