[Scummvm-cvs-logs] SF.net SVN: scummvm:[50173] scummvm/branches/gsoc2010-opengl

vgvgf at users.sourceforge.net vgvgf at users.sourceforge.net
Wed Jun 23 01:55:25 CEST 2010


Revision: 50173
          http://scummvm.svn.sourceforge.net/scummvm/?rev=50173&view=rev
Author:   vgvgf
Date:     2010-06-22 23:55:25 +0000 (Tue, 22 Jun 2010)

Log Message:
-----------
Created posix port subclassed from sdl backend. Removed unnecessary #include in win32.cpp

Modified Paths:
--------------
    scummvm/branches/gsoc2010-opengl/backends/platform/sdl/main.cpp
    scummvm/branches/gsoc2010-opengl/backends/platform/win32/win32.cpp
    scummvm/branches/gsoc2010-opengl/configure

Added Paths:
-----------
    scummvm/branches/gsoc2010-opengl/backends/platform/posix/
    scummvm/branches/gsoc2010-opengl/backends/platform/posix/main.cpp
    scummvm/branches/gsoc2010-opengl/backends/platform/posix/module.mk
    scummvm/branches/gsoc2010-opengl/backends/platform/posix/posix.cpp
    scummvm/branches/gsoc2010-opengl/backends/platform/posix/posix.h


Property changes on: scummvm/branches/gsoc2010-opengl/backends/platform/posix
___________________________________________________________________
Added: svn:ignore
   + .deps
*.o
lib*.a


Added: scummvm/branches/gsoc2010-opengl/backends/platform/posix/main.cpp
===================================================================
--- scummvm/branches/gsoc2010-opengl/backends/platform/posix/main.cpp	                        (rev 0)
+++ scummvm/branches/gsoc2010-opengl/backends/platform/posix/main.cpp	2010-06-22 23:55:25 UTC (rev 50173)
@@ -0,0 +1,46 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "common/scummsys.h"
+
+#include "backends/platform/posix/posix.h"
+#include "backends/plugins/sdl/sdl-provider.h"
+#include "base/main.h"
+
+int main(int argc, char *argv[]) {
+
+	// Create our OSystem instance
+	g_system = new OSystem_POSIX();
+	assert(g_system);
+
+#ifdef DYNAMIC_MODULES
+	PluginManager::instance().addPluginProvider(new SDLPluginProvider());
+#endif
+
+	// Invoke the actual ScummVM main entry point:
+	int res = scummvm_main(argc, argv);
+	delete (OSystem_POSIX *)g_system;
+	return res;
+}


Property changes on: scummvm/branches/gsoc2010-opengl/backends/platform/posix/main.cpp
___________________________________________________________________
Added: svn:mime-type
   + text/plain
Added: svn:keywords
   + Date Rev Author URL Id
Added: svn:eol-style
   + native

Added: scummvm/branches/gsoc2010-opengl/backends/platform/posix/module.mk
===================================================================
--- scummvm/branches/gsoc2010-opengl/backends/platform/posix/module.mk	                        (rev 0)
+++ scummvm/branches/gsoc2010-opengl/backends/platform/posix/module.mk	2010-06-22 23:55:25 UTC (rev 50173)
@@ -0,0 +1,11 @@
+MODULE := backends/platform/posix
+
+MODULE_OBJS := \
+	main.o \
+	posix.o
+
+MODULE_DIRS += \
+	backends/platform/posix/
+
+# We don't use the rules.mk here on purpose
+OBJS := $(addprefix $(MODULE)/, $(MODULE_OBJS)) $(OBJS)


Property changes on: scummvm/branches/gsoc2010-opengl/backends/platform/posix/module.mk
___________________________________________________________________
Added: svn:mime-type
   + text/plain
Added: svn:keywords
   + Date Rev Author URL Id
Added: svn:eol-style
   + native

Added: scummvm/branches/gsoc2010-opengl/backends/platform/posix/posix.cpp
===================================================================
--- scummvm/branches/gsoc2010-opengl/backends/platform/posix/posix.cpp	                        (rev 0)
+++ scummvm/branches/gsoc2010-opengl/backends/platform/posix/posix.cpp	2010-06-22 23:55:25 UTC (rev 50173)
@@ -0,0 +1,136 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "backends/platform/posix/posix.h"
+#include "common/archive.h"
+#include "common/config-manager.h"
+#include "common/debug.h"
+#include "common/util.h"
+#include "common/EventRecorder.h"
+
+#include "backends/saves/posix/posix-saves.h"
+  
+#include "backends/audiocd/sdl/sdl-audiocd.h"
+#include "backends/events/sdl/sdl-events.h"
+#include "backends/mutex/sdl/sdl-mutex.h"
+#include "backends/mixer/sdl/sdl-mixer.h"
+#include "backends/timer/sdl/sdl-timer.h"
+
+#include "backends/fs/posix/posix-fs-factory.h"
+
+#define DEFAULT_CONFIG_FILE ".scummvmrc"
+
+OSystem_POSIX::OSystem_POSIX() {
+	_fsFactory = new POSIXFilesystemFactory();
+}
+
+OSystem_POSIX::~OSystem_POSIX() {
+	deinit();
+}
+
+void OSystem_POSIX::initBackend() {
+	assert(!_inited);
+
+	uint32 sdlFlags = 0;
+
+	if (ConfMan.hasKey("disable_sdl_parachute"))
+		sdlFlags |= SDL_INIT_NOPARACHUTE;
+
+	if (SDL_Init(sdlFlags) == -1) {
+		error("Could not initialize SDL: %s", SDL_GetError());
+	}
+
+	// Enable unicode support if possible
+	SDL_EnableUNICODE(1);
+
+	// Create and hook up the mutex manager, if none exists yet (we check for
+	// this to allow subclasses to provide their own).
+	if (_mutexManager == 0) {
+		_mutexManager = new SdlMutexManager();
+	}
+
+	// Create and hook up the event manager, if none exists yet (we check for
+	// this to allow subclasses to provide their own).
+	if (_eventManager == 0) {
+		_eventManager = new SdlEventManager(this);
+	}
+
+	// Create the savefile manager, if none exists yet (we check for this to
+	// allow subclasses to provide their own).
+	if (_savefileManager == 0) {
+		_savefileManager = new POSIXSaveFileManager();
+	}
+
+	// Create and hook up the mixer, if none exists yet (we check for this to
+	// allow subclasses to provide their own).
+	if (_mixer == 0) {
+		if (SDL_InitSubSystem(SDL_INIT_AUDIO) == -1) {
+			error("Could not initialize SDL: %s", SDL_GetError());
+		}
+
+		_mixer = new SdlMixerImpl(this);
+	}
+
+	// Create and hook up the timer manager, if none exists yet (we check for
+	// this to allow subclasses to provide their own).
+	if (_timerManager == 0) {
+		_timerManager = new SdlTimerManager();
+	}
+
+	// Create and hook up the graphics manager, if none exists yet (we check for
+	// this to allow subclasses to provide their own).
+	if (_graphicsManager == 0) {
+		_graphicsManager = new SdlGraphicsManager();
+	}
+
+	if (_audiocdManager == 0) {
+		_audiocdManager = (AudioCDManager *)new SdlAudioCDManager();
+	}
+
+	// Invoke parent implementation of this method
+	OSystem::initBackend();
+
+	_inited = true;
+}
+
+Common::String OSystem_POSIX::getDefaultConfigFileName() {
+	char configFile[MAXPATHLEN];
+
+	// On UNIX type systems, by default we store the config file inside
+	// to the HOME directory of the user.
+	//
+	// GP2X is Linux based but Home dir can be read only so do not use
+	// it and put the config in the executable dir.
+	//
+	// On the iPhone, the home dir of the user when you launch the app
+	// from the Springboard, is /. Which we don't want.
+	const char *home = getenv("HOME");
+	if (home != NULL && strlen(home) < MAXPATHLEN)
+		snprintf(configFile, MAXPATHLEN, "%s/%s", home, DEFAULT_CONFIG_FILE);
+	else
+		strcpy(configFile, DEFAULT_CONFIG_FILE);
+
+	return configFile;
+}


Property changes on: scummvm/branches/gsoc2010-opengl/backends/platform/posix/posix.cpp
___________________________________________________________________
Added: svn:mime-type
   + text/plain
Added: svn:keywords
   + Date Rev Author URL Id
Added: svn:eol-style
   + native

Added: scummvm/branches/gsoc2010-opengl/backends/platform/posix/posix.h
===================================================================
--- scummvm/branches/gsoc2010-opengl/backends/platform/posix/posix.h	                        (rev 0)
+++ scummvm/branches/gsoc2010-opengl/backends/platform/posix/posix.h	2010-06-22 23:55:25 UTC (rev 50173)
@@ -0,0 +1,42 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef PLATFORM_POSIX_H
+#define PLATFORM_POSIX_H
+
+#include "backends/platform/sdl/sdl.h"
+
+class OSystem_POSIX : public OSystem_SDL {
+public:
+	OSystem_POSIX();
+	virtual ~OSystem_POSIX();
+
+	virtual void initBackend();
+
+protected:
+	virtual Common::String getDefaultConfigFileName();
+};
+
+#endif


Property changes on: scummvm/branches/gsoc2010-opengl/backends/platform/posix/posix.h
___________________________________________________________________
Added: svn:mime-type
   + text/plain
Added: svn:keywords
   + Date Rev Author URL Id
Added: svn:eol-style
   + native

Modified: scummvm/branches/gsoc2010-opengl/backends/platform/sdl/main.cpp
===================================================================
--- scummvm/branches/gsoc2010-opengl/backends/platform/sdl/main.cpp	2010-06-22 21:58:55 UTC (rev 50172)
+++ scummvm/branches/gsoc2010-opengl/backends/platform/sdl/main.cpp	2010-06-22 23:55:25 UTC (rev 50173)
@@ -27,7 +27,7 @@
 
 // Several SDL based ports use a custom main, and hence do not want to compile
 // of this file. The following "#if" ensures that.
-#if !defined(__MAEMO__) && !defined(_WIN32_WCE) && !defined(GP2XWIZ)&& !defined(LINUXMOTO) && !defined(__SYMBIAN32__) && !defined(WIN32)
+#if !defined(__MAEMO__) && !defined(_WIN32_WCE) && !defined(GP2XWIZ)&& !defined(LINUXMOTO) && !defined(__SYMBIAN32__) && !defined(WIN32) && !defined(UNIX)
 
 
 #include "backends/platform/sdl/sdl.h"

Modified: scummvm/branches/gsoc2010-opengl/backends/platform/win32/win32.cpp
===================================================================
--- scummvm/branches/gsoc2010-opengl/backends/platform/win32/win32.cpp	2010-06-22 21:58:55 UTC (rev 50172)
+++ scummvm/branches/gsoc2010-opengl/backends/platform/win32/win32.cpp	2010-06-22 23:55:25 UTC (rev 50173)
@@ -40,8 +40,6 @@
 #include "backends/mixer/sdl/sdl-mixer.h"
 #include "backends/timer/sdl/sdl-timer.h"
 
-#include "icons/scummvm.xpm"
-
 #include "backends/fs/windows/windows-fs-factory.h"
 
 #define DEFAULT_CONFIG_FILE "scummvm.ini"

Modified: scummvm/branches/gsoc2010-opengl/configure
===================================================================
--- scummvm/branches/gsoc2010-opengl/configure	2010-06-22 21:58:55 UTC (rev 50172)
+++ scummvm/branches/gsoc2010-opengl/configure	2010-06-22 23:55:25 UTC (rev 50173)
@@ -137,7 +137,7 @@
 _vkeybd=no
 _keymapper=no
 # Default platform settings
-_backend=sdl
+_backend=posix
 _endian=unknown
 _need_memalign=no
 _have_x86=no
@@ -625,8 +625,8 @@
 Configuration:
   -h, --help              display this help and exit
   --backend=BACKEND       backend to build (dc, gp2x, gp2xwiz, iphone,
-                          linuxmoto, nds, null, ps2, psp, sdl, wii, wince)
-                          [sdl]
+                          linuxmoto, nds, null, posix, ps2, psp, sdl, wii, wince)
+                          [posix]
 
 Installation directories:
   --prefix=PREFIX         install architecture-independent files in PREFIX
@@ -1734,7 +1734,7 @@
 # Enable 16bit support only for backends which support it
 #
 case $_backend in
-	dreamcast | samsungtv | sdl | wii | psp)
+	dreamcast | samsungtv | sdl | wii | psp | posix)
 		if test "$_16bit" = auto ; then
 			_16bit=yes
 		else
@@ -2413,6 +2413,13 @@
 	null)
 		DEFINES="$DEFINES -DUSE_NULL_DRIVER"
 		;;
+	posix)
+		find_sdlconfig
+		INCLUDES="$INCLUDES `$_sdlconfig --prefix="$_sdlpath" --cflags`"
+		LIBS="$LIBS `$_sdlconfig --prefix="$_sdlpath" --libs`"
+		DEFINES="$DEFINES -DSDL_BACKEND"
+		MODULES="$MODULES backends/platform/sdl"
+		;;
 	ps2)
 		# TODO ps2
 		DEFINES="$DEFINES -D_EE -DFORCE_RTL"


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