[Scummvm-cvs-logs] SF.net SVN: scummvm:[50278] scummvm/trunk/engines/sci/engine/vm.cpp
m_kiewitz at users.sourceforge.net
m_kiewitz at users.sourceforge.net
Fri Jun 25 19:59:48 CEST 2010
Revision: 50278
http://scummvm.svn.sourceforge.net/scummvm/?rev=50278&view=rev
Author: m_kiewitz
Date: 2010-06-25 17:59:48 +0000 (Fri, 25 Jun 2010)
Log Message:
-----------
SCI: changing workaround results for opcodes from signal_reg to make_reg(0, 1)
Modified Paths:
--------------
scummvm/trunk/engines/sci/engine/vm.cpp
Modified: scummvm/trunk/engines/sci/engine/vm.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/vm.cpp 2010-06-25 17:25:00 UTC (rev 50277)
+++ scummvm/trunk/engines/sci/engine/vm.cpp 2010-06-25 17:59:48 UTC (rev 50278)
@@ -1029,7 +1029,7 @@
error("[VM] op_gt: comparsion between a pointer and number");
// Pseudo-WORKAROUND: sierra allows any pointer <-> value comparsion
// Happens in SQ1, room 28, when throwing the water at Orat
- s->r_acc = SIGNAL_REG;
+ s->r_acc = make_reg(0, 1);
} else
s->r_acc = ACC_ARITHMETIC_L(signed_validate_arithmetic(r_temp) > (int16)/*acc*/);
break;
@@ -1082,7 +1082,7 @@
// It works because in those games, the maximum resource number is 999,
// so any parameter value above that threshold must be a pointer.
if (r_temp.segment && (s->r_acc == make_reg(0, 1000)))
- s->r_acc = SIGNAL_REG;
+ s->r_acc = make_reg(0, 1);
else if (r_temp.segment && s->r_acc.segment)
s->r_acc = make_reg(0, (r_temp.segment == s->r_acc.segment) && r_temp.offset > s->r_acc.offset);
else
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