[Scummvm-cvs-logs] SF.net SVN: scummvm:[50538] scummvm/trunk/engines/sci/engine/vm.cpp

thebluegr at users.sourceforge.net thebluegr at users.sourceforge.net
Wed Jun 30 19:47:44 CEST 2010


Revision: 50538
          http://scummvm.svn.sourceforge.net/scummvm/?rev=50538&view=rev
Author:   thebluegr
Date:     2010-06-30 17:47:44 +0000 (Wed, 30 Jun 2010)

Log Message:
-----------
SCI: Silenced a warning about a non game breaking script bug in Castle of Dr. Brain, room 360

Modified Paths:
--------------
    scummvm/trunk/engines/sci/engine/vm.cpp

Modified: scummvm/trunk/engines/sci/engine/vm.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/vm.cpp	2010-06-30 17:36:52 UTC (rev 50537)
+++ scummvm/trunk/engines/sci/engine/vm.cpp	2010-06-30 17:47:44 UTC (rev 50538)
@@ -605,6 +605,9 @@
 				} else if (!strcmp(objectName, "longSong") && selector == 3 && g_sci->getGameId() == GID_QFG1) {
 					// QFG1VGA has a script bug in the longSong object when invoking the
 					// loop selector, which doesn't affect gameplay, thus don't diplay it
+				} else if (!strcmp(objectName, "PuzPiece") && selector == 77 && g_sci->getGameId() == GID_CASTLEBRAIN) {
+					// Castle of Dr. Brain has a script bug in the PuzPiece object when invoking
+					// the value selector, which doesn't affect gameplay, thus don't display it
 				} else {
 					// Unknown script bug, show it. Usually these aren't fatal.
 					reg_t oldReg = *varp.getPointer(s->_segMan);


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