[Scummvm-cvs-logs] SF.net SVN: scummvm:[50538] scummvm/trunk/engines/sci/engine/vm.cpp
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Wed Jun 30 19:47:44 CEST 2010
Revision: 50538
http://scummvm.svn.sourceforge.net/scummvm/?rev=50538&view=rev
Author: thebluegr
Date: 2010-06-30 17:47:44 +0000 (Wed, 30 Jun 2010)
Log Message:
-----------
SCI: Silenced a warning about a non game breaking script bug in Castle of Dr. Brain, room 360
Modified Paths:
--------------
scummvm/trunk/engines/sci/engine/vm.cpp
Modified: scummvm/trunk/engines/sci/engine/vm.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/vm.cpp 2010-06-30 17:36:52 UTC (rev 50537)
+++ scummvm/trunk/engines/sci/engine/vm.cpp 2010-06-30 17:47:44 UTC (rev 50538)
@@ -605,6 +605,9 @@
} else if (!strcmp(objectName, "longSong") && selector == 3 && g_sci->getGameId() == GID_QFG1) {
// QFG1VGA has a script bug in the longSong object when invoking the
// loop selector, which doesn't affect gameplay, thus don't diplay it
+ } else if (!strcmp(objectName, "PuzPiece") && selector == 77 && g_sci->getGameId() == GID_CASTLEBRAIN) {
+ // Castle of Dr. Brain has a script bug in the PuzPiece object when invoking
+ // the value selector, which doesn't affect gameplay, thus don't display it
} else {
// Unknown script bug, show it. Usually these aren't fatal.
reg_t oldReg = *varp.getPointer(s->_segMan);
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