[Scummvm-cvs-logs] SF.net SVN: scummvm:[48163] scummvm/trunk/engines/scumm/verbs.cpp

fingolfin at users.sourceforge.net fingolfin at users.sourceforge.net
Fri Mar 5 01:58:29 CET 2010


Revision: 48163
          http://scummvm.svn.sourceforge.net/scummvm/?rev=48163&view=rev
Author:   fingolfin
Date:     2010-03-05 00:58:29 +0000 (Fri, 05 Mar 2010)

Log Message:
-----------
Patch #2963270: MM: V0 Verb Give Fix

Modified Paths:
--------------
    scummvm/trunk/engines/scumm/verbs.cpp

Modified: scummvm/trunk/engines/scumm/verbs.cpp
===================================================================
--- scummvm/trunk/engines/scumm/verbs.cpp	2010-03-04 17:46:18 UTC (rev 48162)
+++ scummvm/trunk/engines/scumm/verbs.cpp	2010-03-05 00:58:29 UTC (rev 48163)
@@ -703,7 +703,7 @@
 
 	if (!a->_moving) {
 		int dist =  getDist(a->getRealPos().x, a->getRealPos().y, a2->getRealPos().x, a2->getRealPos().y);
-		if (dist > 5)
+		if (dist > 8)
 			a->startWalkActor(a2->getRealPos().x, a2->getRealPos().y, 1);
 		else
 			return false;
@@ -730,8 +730,7 @@
 	// Detect distance from target object
 	int dist =  getDist(a->getRealPos().x, a->getRealPos().y, x, y);
 
-	// FIXME: This should be changed once the walkbox problem is fixed
-	if (dist > 0x5) {
+	if (dist > 8) {
 		a->startWalkActor(x, y, dir);
 		VAR(6) = x;
 		VAR(7) = y;


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