[Scummvm-cvs-logs] SF.net SVN: scummvm:[48407] scummvm/branches/branch-1-1-0/engines/lure/ hotspots.cpp

dreammaster at users.sourceforge.net dreammaster at users.sourceforge.net
Fri Mar 26 23:21:58 CET 2010


Revision: 48407
          http://scummvm.svn.sourceforge.net/scummvm/?rev=48407&view=rev
Author:   dreammaster
Date:     2010-03-26 22:21:56 +0000 (Fri, 26 Mar 2010)

Log Message:
-----------
Backport of 48406 - Adding initialisation of default NPC direction to fix Valgrind error

Modified Paths:
--------------
    scummvm/branches/branch-1-1-0/engines/lure/hotspots.cpp

Modified: scummvm/branches/branch-1-1-0/engines/lure/hotspots.cpp
===================================================================
--- scummvm/branches/branch-1-1-0/engines/lure/hotspots.cpp	2010-03-26 22:16:45 UTC (rev 48406)
+++ scummvm/branches/branch-1-1-0/engines/lure/hotspots.cpp	2010-03-26 22:21:56 UTC (rev 48407)
@@ -50,6 +50,7 @@
 	_frames = NULL;
 	_numFrames = 0;
 	_persistant = false;
+	_direction = NO_DIRECTION;
 
 	_hotspotId = res->hotspotId;
 	_originalId = res->hotspotId;
@@ -109,6 +110,7 @@
 	_voiceCtr = 0;
 	_walkFlag = false;
 	_skipFlag = false;
+	_direction = NO_DIRECTION;
 
 	switch (objType) {
 	case VOICE_ANIM_IDX:
@@ -196,6 +198,7 @@
 	_frameWidth = _width;
 	_frameStartsUsed = false;
 	_tempDest.counter = 0;
+	_direction = NO_DIRECTION;
 }
 
 Hotspot::~Hotspot() {


This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.




More information about the Scummvm-git-logs mailing list