[Scummvm-cvs-logs] SF.net SVN: scummvm:[54227] scummvm/branches/branch-1-2-0/engines/sci/ engine/workarounds.cpp

thebluegr at users.sourceforge.net thebluegr at users.sourceforge.net
Sat Nov 13 14:36:16 CET 2010


Revision: 54227
          http://scummvm.svn.sourceforge.net/scummvm/?rev=54227&view=rev
Author:   thebluegr
Date:     2010-11-13 13:36:15 +0000 (Sat, 13 Nov 2010)

Log Message:
-----------
SCI: Fixed script bug #3108012 - "Hoyle1: Crash when changing Deal Speed in Hearts" (backport)

Modified Paths:
--------------
    scummvm/branches/branch-1-2-0/engines/sci/engine/workarounds.cpp

Modified: scummvm/branches/branch-1-2-0/engines/sci/engine/workarounds.cpp
===================================================================
--- scummvm/branches/branch-1-2-0/engines/sci/engine/workarounds.cpp	2010-11-13 13:34:10 UTC (rev 54226)
+++ scummvm/branches/branch-1-2-0/engines/sci/engine/workarounds.cpp	2010-11-13 13:36:15 UTC (rev 54227)
@@ -117,6 +117,7 @@
 	{ GID_HOYLE1,          4,   104,  0,   "GinRummyCardList", "calcRuns",       -1,    4, { WORKAROUND_FAKE,   0 } }, // Gin Rummy / right when the game starts
 	{ GID_HOYLE1,          5,   204,  0,            "tableau", "checkRuns",      -1,    2, { WORKAROUND_FAKE,   0 } }, // Cribbage / during the game
 	{ GID_HOYLE1,          3,    16,  0,                   "", "export 0",    0x37c,    3, { WORKAROUND_FAKE,   0 } }, // Hearts / during the game - bug #3052359
+	{ GID_HOYLE1,         -1,   997,  0,            "MenuBar", "doit",           -1,    0, { WORKAROUND_FAKE,   0 } }, // When changing game speed settings - bug #3108012
 	{ GID_HOYLE3,         -1,     0,  1,          "Character", "say",            -1,   -1, { WORKAROUND_FAKE,   0 } }, // when starting checkers or dominoes, first time a character says something - temps 504 and 505
 	{ GID_HOYLE3,         -1,   700,  0,           "gcWindow", "open",           -1,   -1, { WORKAROUND_FAKE,   0 } }, // when entering control menu
 	{ GID_HOYLE3,        100,   100,  0,        "dominoHand2", "cue",            -1,    1, { WORKAROUND_FAKE,   0 } }, // while playing domino - bug #3036918


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