[Scummvm-cvs-logs] SF.net SVN: scummvm:[54240] scummvm/branches/branch-1-2-0/engines/sci/ engine/workarounds.cpp
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Mon Nov 15 07:35:52 CET 2010
Revision: 54240
http://scummvm.svn.sourceforge.net/scummvm/?rev=54240&view=rev
Author: thebluegr
Date: 2010-11-15 06:35:51 +0000 (Mon, 15 Nov 2010)
Log Message:
-----------
SCI: Workaround for bug #3109299 "QFG1VGA: Crash when leaving area east of Antwerp" (backport)
Modified Paths:
--------------
scummvm/branches/branch-1-2-0/engines/sci/engine/workarounds.cpp
Modified: scummvm/branches/branch-1-2-0/engines/sci/engine/workarounds.cpp
===================================================================
--- scummvm/branches/branch-1-2-0/engines/sci/engine/workarounds.cpp 2010-11-15 06:17:35 UTC (rev 54239)
+++ scummvm/branches/branch-1-2-0/engines/sci/engine/workarounds.cpp 2010-11-15 06:35:51 UTC (rev 54240)
@@ -171,6 +171,7 @@
{ GID_QFG1, -1, 210, 0, "Encounter", "init", 0xbd0, 0, { WORKAROUND_FAKE, 0 } }, // hq1: going to the brigands hideout
{ GID_QFG1, -1, 210, 0, "Encounter", "init", 0xbe4, 0, { WORKAROUND_FAKE, 0 } }, // qfg1: going to the brigands hideout
{ GID_QFG1VGA, 16, 16, 0, "lassoFailed", "changeState", -1, -1, { WORKAROUND_FAKE, 0 } }, // qfg1vga: casting the "fetch" spell in the screen with the flowers, temps 0 and 1 - bug #3053268
+ { GID_QFG1VGA, -1, 210, 0, "Encounter", "init", 0xcee, 0, { WORKAROUND_FAKE, 0 } }, // qfg1vga: going to the brigands hideout - bug #3109299
{ GID_QFG2, -1, 71, 0, "theInvSheet", "doit", -1, 1, { WORKAROUND_FAKE, 0 } }, // accessing the inventory
{ GID_QFG2, -1, 701, -1, "Alley", "at", -1, 0, { WORKAROUND_FAKE, 0 } }, // when walking inside the alleys in the town - bug #3035835 & #3038367
{ GID_QFG2, -1, 990, 0, "Restore", "doit", -1, 364, { WORKAROUND_FAKE, 0 } }, // when pressing enter in restore dialog w/o any saved games present
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