[Scummvm-cvs-logs] SF.net SVN: scummvm:[53253] scummvm/trunk/engines/sword25/gfx/opengl/ glimage.cpp

sev at users.sourceforge.net sev at users.sourceforge.net
Wed Oct 13 00:49:27 CEST 2010


Revision: 53253
          http://scummvm.svn.sourceforge.net/scummvm/?rev=53253&view=rev
Author:   sev
Date:     2010-10-12 22:49:27 +0000 (Tue, 12 Oct 2010)

Log Message:
-----------
SWORD25: Debug output for image blitting

Modified Paths:
--------------
    scummvm/trunk/engines/sword25/gfx/opengl/glimage.cpp

Modified: scummvm/trunk/engines/sword25/gfx/opengl/glimage.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/opengl/glimage.cpp	2010-10-12 22:49:08 UTC (rev 53252)
+++ scummvm/trunk/engines/sword25/gfx/opengl/glimage.cpp	2010-10-12 22:49:27 UTC (rev 53253)
@@ -147,11 +147,7 @@
 
 // -----------------------------------------------------------------------------
 
-bool BS_GLImage::Blit(int PosX, int PosY,
-                      int Flipping,
-                      BS_Rect *pPartRect,
-                      unsigned int Color,
-                      int Width, int Height) {
+bool BS_GLImage::Blit(int PosX, int PosY, int Flipping, BS_Rect *pPartRect, unsigned int Color, int Width, int Height) {
 	int x1 = 0, y1 = 0;
 	int w = m_Width, h = m_Height;
 	if (pPartRect) {
@@ -161,6 +157,8 @@
 		h = pPartRect->bottom - pPartRect->top;
 	}
 
+	debug(0, "Blit(%d, %d, %d, [%d, %d, %d, %d], %d, %d, %d)", PosX, PosY, Flipping, x1, y1, w, h, Color, Width, Height);
+
 	// Skalierungen berechnen
 	float ScaleX, ScaleY;
 	if (Width == -1)


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