[Scummvm-cvs-logs] SF.net SVN: scummvm:[53345] scummvm/trunk/engines/sword25/gfx/image/ vectorimagerenderer.h

sev at users.sourceforge.net sev at users.sourceforge.net
Wed Oct 13 01:46:43 CEST 2010


Revision: 53345
          http://scummvm.svn.sourceforge.net/scummvm/?rev=53345&view=rev
Author:   sev
Date:     2010-10-12 23:46:42 +0000 (Tue, 12 Oct 2010)

Log Message:
-----------
SWORD25: Remove unneeded file

Removed Paths:
-------------
    scummvm/trunk/engines/sword25/gfx/image/vectorimagerenderer.h

Deleted: scummvm/trunk/engines/sword25/gfx/image/vectorimagerenderer.h
===================================================================
--- scummvm/trunk/engines/sword25/gfx/image/vectorimagerenderer.h	2010-10-12 23:46:22 UTC (rev 53344)
+++ scummvm/trunk/engines/sword25/gfx/image/vectorimagerenderer.h	2010-10-12 23:46:42 UTC (rev 53345)
@@ -1,83 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-/*
- * This code is based on Broken Sword 2.5 engine
- *
- * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
- *
- * Licensed under GNU GPL v2
- *
- */
-
-#ifndef SWORD25_VECTORIMAGERENDERER_H
-#define SWORD25_VECTORIMAGERENDERER_H
-
-// -----------------------------------------------------------------------------
-// Includes
-// -----------------------------------------------------------------------------
-
-#include "sword25/kernel/common.h"
-
-namespace Sword25 {
-
-class VectorImage;
-
-
-/**
-    @brief Rendert BS_VectorImage Objekte
-*/
-
-class VectorImageRenderer {
-public:
-	VectorImageRenderer();
-
-	bool Render(const VectorImage &VectorImage,
-	            float ScaleFactorX, float ScaleFactorY,
-	            uint &Width, uint &Height,
-	            byte *ImageData);
-
-private:
-#if 0
-	typedef agg::pixfmt_rgba32_pre PixelFormatType;
-	typedef agg::renderer_base<PixelFormatType> BaseRendererType;
-	typedef agg::renderer_scanline_aa_solid<BaseRendererType> ScanlineRendererType;
-
-	agg::rendering_buffer rbuf;
-	PixelFormatType PixelFormat;
-	BaseRendererType BaseRenderer;
-	ScanlineRendererType ScanlineRenderer;
-	agg::rasterizer_scanline_aa<agg::rasterizer_sl_clip_dbl> Rasterizer;
-	agg::rasterizer_compound_aa<agg::rasterizer_sl_clip_dbl> CompoundRasterizer;
-	agg::scanline_u8 Scanline;
-	agg::scanline_bin ScanlineBin;
-	agg::trans_affine Scale;
-	agg::span_allocator<agg::rgba8> Alloc;
-#endif
-};
-
-} // End of namespace Sword25
-
-#endif


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