[Scummvm-cvs-logs] SF.net SVN: scummvm:[53523] scummvm/trunk/engines/scumm/charset.cpp

athrxx at users.sourceforge.net athrxx at users.sourceforge.net
Sat Oct 16 01:28:09 CEST 2010


Revision: 53523
          http://scummvm.svn.sourceforge.net/scummvm/?rev=53523&view=rev
Author:   athrxx
Date:     2010-10-15 23:28:09 +0000 (Fri, 15 Oct 2010)

Log Message:
-----------
SCUMM/FM-TOWNS: fix regression in non Japanese SCUMM 3 games

Modified Paths:
--------------
    scummvm/trunk/engines/scumm/charset.cpp

Modified: scummvm/trunk/engines/scumm/charset.cpp
===================================================================
--- scummvm/trunk/engines/scumm/charset.cpp	2010-10-15 22:19:27 UTC (rev 53522)
+++ scummvm/trunk/engines/scumm/charset.cpp	2010-10-15 23:28:09 UTC (rev 53523)
@@ -826,7 +826,7 @@
 		drawBits1(*vs, dst, charPtr, drawTop, origWidth, origHeight, vs->bytesPerPixel);
 	} else {
 		dst = (byte *)_vm->_textSurface.getBasePtr(_left * _vm->_textSurfaceMultiplier, _top * _vm->_textSurfaceMultiplier);
-		drawBits1(_vm->_textSurface, dst, charPtr, drawTop, origWidth, origHeight, _vm->_textSurface.bytesPerPixel, !is2byte);
+		drawBits1(_vm->_textSurface, dst, charPtr, drawTop, origWidth, origHeight, _vm->_textSurface.bytesPerPixel, (_vm->_textSurfaceMultiplier == 2 && !is2byte));
 		if (is2byte)
 			origWidth /= _vm->_textSurfaceMultiplier;
 	}


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