[Scummvm-cvs-logs] SF.net SVN: scummvm:[53625] scummvm/trunk/engines/sword25/gfx

sev at users.sourceforge.net sev at users.sourceforge.net
Tue Oct 19 22:54:30 CEST 2010


Revision: 53625
          http://scummvm.svn.sourceforge.net/scummvm/?rev=53625&view=rev
Author:   sev
Date:     2010-10-19 20:54:30 +0000 (Tue, 19 Oct 2010)

Log Message:
-----------
SWORD25: Enforce code naming conventions in gfx/*

Modified Paths:
--------------
    scummvm/trunk/engines/sword25/gfx/bitmap.cpp
    scummvm/trunk/engines/sword25/gfx/bitmap.h
    scummvm/trunk/engines/sword25/gfx/bitmapresource.cpp
    scummvm/trunk/engines/sword25/gfx/bitmapresource.h
    scummvm/trunk/engines/sword25/gfx/dynamicbitmap.cpp
    scummvm/trunk/engines/sword25/gfx/dynamicbitmap.h
    scummvm/trunk/engines/sword25/gfx/fontresource.cpp
    scummvm/trunk/engines/sword25/gfx/fontresource.h
    scummvm/trunk/engines/sword25/gfx/graphicengine.cpp
    scummvm/trunk/engines/sword25/gfx/graphicengine_script.cpp
    scummvm/trunk/engines/sword25/gfx/panel.cpp
    scummvm/trunk/engines/sword25/gfx/panel.h
    scummvm/trunk/engines/sword25/gfx/renderobject.cpp
    scummvm/trunk/engines/sword25/gfx/renderobject.h
    scummvm/trunk/engines/sword25/gfx/renderobjectmanager.h
    scummvm/trunk/engines/sword25/gfx/renderobjectregistry.h
    scummvm/trunk/engines/sword25/gfx/screenshot.cpp
    scummvm/trunk/engines/sword25/gfx/screenshot.h
    scummvm/trunk/engines/sword25/gfx/staticbitmap.cpp
    scummvm/trunk/engines/sword25/gfx/staticbitmap.h
    scummvm/trunk/engines/sword25/gfx/text.cpp
    scummvm/trunk/engines/sword25/gfx/text.h
    scummvm/trunk/engines/sword25/gfx/timedrenderobject.h

Modified: scummvm/trunk/engines/sword25/gfx/bitmap.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/bitmap.cpp	2010-10-19 20:53:43 UTC (rev 53624)
+++ scummvm/trunk/engines/sword25/gfx/bitmap.cpp	2010-10-19 20:54:30 UTC (rev 53625)
@@ -32,26 +32,14 @@
  *
  */
 
-// -----------------------------------------------------------------------------
-// Includes
-// -----------------------------------------------------------------------------
-
 #include "sword25/gfx/bitmap.h"
 #include "sword25/kernel/outputpersistenceblock.h"
 #include "sword25/kernel/inputpersistenceblock.h"
 
 namespace Sword25 {
 
-// -----------------------------------------------------------------------------
-// Logging
-// -----------------------------------------------------------------------------
-
 #define BS_LOG_PREFIX "BITMAP"
 
-// -----------------------------------------------------------------------------
-// Konstruktion / Destruktion
-// -----------------------------------------------------------------------------
-
 Bitmap::Bitmap(RenderObjectPtr<RenderObject> parentPtr, TYPES type, uint handle) :
 	RenderObject(parentPtr, type, handle),
 	_modulationColor(0xffffffff),
@@ -61,15 +49,9 @@
 	_flipV(false) {
 }
 
-// -----------------------------------------------------------------------------
-
 Bitmap::~Bitmap() {
 }
 
-// -----------------------------------------------------------------------------
-// Darstellungsart festlegen
-// -----------------------------------------------------------------------------
-
 void Bitmap::setAlpha(int alpha) {
 	if (!isAlphaAllowed()) {
 		BS_LOG_WARNINGLN("Tried to set alpha value on a bitmap that does not support alpha blending. Call was ignored.");
@@ -94,8 +76,6 @@
 	}
 }
 
-// -----------------------------------------------------------------------------
-
 void Bitmap::setModulationColor(uint modulationColor) {
 	if (!isColorModulationAllowed()) {
 		BS_LOG_WARNINGLN("Tried to set modulation color of a bitmap that does not support color modulation. Call was ignored.");
@@ -109,15 +89,11 @@
 	}
 }
 
-// -----------------------------------------------------------------------------
-
 void Bitmap::setScaleFactor(float scaleFactor) {
 	setScaleFactorX(scaleFactor);
 	setScaleFactorY(scaleFactor);
 }
 
-// -----------------------------------------------------------------------------
-
 void Bitmap::setScaleFactorX(float scaleFactorX) {
 	if (!isScalingAllowed()) {
 		BS_LOG_WARNINGLN("Tried to set scale factor of a bitmap that does not support scaling. Call was ignored.");
@@ -140,8 +116,6 @@
 	}
 }
 
-// -----------------------------------------------------------------------------
-
 void Bitmap::setScaleFactorY(float scaleFactorY) {
 	if (!isScalingAllowed()) {
 		BS_LOG_WARNINGLN("Tried to set scale factor of a bitmap that does not support scaling. Call was ignored.");
@@ -164,24 +138,16 @@
 	}
 }
 
-// -----------------------------------------------------------------------------
-
 void Bitmap::setFlipH(bool flipH) {
 	_flipH = flipH;
 	forceRefresh();
 }
 
-// -----------------------------------------------------------------------------
-
 void Bitmap::setFlipV(bool flipV) {
 	_flipV = flipV;
 	forceRefresh();
 }
 
-// -----------------------------------------------------------------------------
-// Persistenz
-// -----------------------------------------------------------------------------
-
 bool Bitmap::persist(OutputPersistenceBlock &writer) {
 	bool result = true;
 
@@ -197,8 +163,6 @@
 	return result;
 }
 
-// -----------------------------------------------------------------------------
-
 bool Bitmap::unpersist(InputPersistenceBlock &reader) {
 	bool result = true;
 

Modified: scummvm/trunk/engines/sword25/gfx/bitmap.h
===================================================================
--- scummvm/trunk/engines/sword25/gfx/bitmap.h	2010-10-19 20:53:43 UTC (rev 53624)
+++ scummvm/trunk/engines/sword25/gfx/bitmap.h	2010-10-19 20:54:30 UTC (rev 53625)
@@ -35,19 +35,11 @@
 #ifndef SWORD25_BITMAP_H
 #define SWORD25_BITMAP_H
 
-// -----------------------------------------------------------------------------
-// Includes
-// -----------------------------------------------------------------------------
-
 #include "sword25/kernel/common.h"
 #include "sword25/gfx/renderobject.h"
 
 namespace Sword25 {
 
-// -----------------------------------------------------------------------------
-// Klassendeklaration
-// -----------------------------------------------------------------------------
-
 class Bitmap : public RenderObject {
 protected:
 	Bitmap(RenderObjectPtr<RenderObject> parentPtr, TYPES type, uint handle = 0);

Modified: scummvm/trunk/engines/sword25/gfx/bitmapresource.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/bitmapresource.cpp	2010-10-19 20:53:43 UTC (rev 53624)
+++ scummvm/trunk/engines/sword25/gfx/bitmapresource.cpp	2010-10-19 20:54:30 UTC (rev 53625)
@@ -42,9 +42,6 @@
 
 #define BS_LOG_PREFIX "BITMAP"
 
-// Konstruktion / Destruktion
-// --------------------------
-
 BitmapResource::BitmapResource(const Common::String &filename, Image *pImage) :
 	_valid(false),
 	_pImage(pImage),
@@ -56,8 +53,6 @@
 	delete _pImage;
 }
 
-// -----------------------------------------------------------------------------
-
 uint BitmapResource::getPixel(int x, int y) const {
 	BS_ASSERT(x >= 0 && x < _pImage->getWidth());
 	BS_ASSERT(y >= 0 && y < _pImage->getHeight());

Modified: scummvm/trunk/engines/sword25/gfx/bitmapresource.h
===================================================================
--- scummvm/trunk/engines/sword25/gfx/bitmapresource.h	2010-10-19 20:53:43 UTC (rev 53624)
+++ scummvm/trunk/engines/sword25/gfx/bitmapresource.h	2010-10-19 20:54:30 UTC (rev 53625)
@@ -35,7 +35,6 @@
 #ifndef SWORD25_BITMAP_RESOURCE_H
 #define SWORD25_BITMAP_RESOURCE_H
 
-// Includes
 #include "sword25/kernel/common.h"
 #include "sword25/kernel/resource.h"
 #include "sword25/gfx/image/image.h"
@@ -204,8 +203,8 @@
 	}
 
 private:
-	Image   *_pImage;
-	bool    _valid;
+	Image *_pImage;
+	bool _valid;
 };
 
 } // End of namespace Sword25

Modified: scummvm/trunk/engines/sword25/gfx/dynamicbitmap.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/dynamicbitmap.cpp	2010-10-19 20:53:43 UTC (rev 53624)
+++ scummvm/trunk/engines/sword25/gfx/dynamicbitmap.cpp	2010-10-19 20:54:30 UTC (rev 53625)
@@ -32,10 +32,6 @@
  *
  */
 
-// -----------------------------------------------------------------------------
-// Includes
-// -----------------------------------------------------------------------------
-
 #include "sword25/gfx/dynamicbitmap.h"
 #include "sword25/gfx/bitmapresource.h"
 #include "sword25/package/packagemanager.h"
@@ -43,16 +39,8 @@
 
 namespace Sword25 {
 
-// -----------------------------------------------------------------------------
-// Logging
-// -----------------------------------------------------------------------------
-
 #define BS_LOG_PREFIX "DYNAMICBITMAP"
 
-// -----------------------------------------------------------------------------
-// Konstruktion / Destruktion
-// -----------------------------------------------------------------------------
-
 DynamicBitmap::DynamicBitmap(RenderObjectPtr<RenderObject> parentPtr, uint width, uint height) :
 	Bitmap(parentPtr, TYPE_DYNAMICBITMAP) {
 	// Das BS_Bitmap konnte nicht erzeugt werden, daher muss an dieser Stelle abgebrochen werden.
@@ -61,15 +49,11 @@
 	_initSuccess = createRenderedImage(width, height);
 }
 
-// -----------------------------------------------------------------------------
-
 DynamicBitmap::DynamicBitmap(InputPersistenceBlock &reader, RenderObjectPtr<RenderObject> parentPtr, uint handle) :
 	Bitmap(parentPtr, TYPE_DYNAMICBITMAP, handle) {
 	_initSuccess = unpersist(reader);
 }
 
-// -----------------------------------------------------------------------------
-
 bool DynamicBitmap::createRenderedImage(uint width, uint height) {
 	// RenderedImage mit den gew\xFCnschten Ma\xDFen erstellen
 	bool result = false;
@@ -81,13 +65,9 @@
 	return result;
 }
 
-// -----------------------------------------------------------------------------
-
 DynamicBitmap::~DynamicBitmap() {
 }
 
-// -----------------------------------------------------------------------------
-
 uint DynamicBitmap::getPixel(int x, int y) const {
 	BS_ASSERT(x >= 0 && x < _width);
 	BS_ASSERT(y >= 0 && y < _height);
@@ -95,8 +75,6 @@
 	return _image->getPixel(x, y);
 }
 
-// -----------------------------------------------------------------------------
-
 bool DynamicBitmap::doRender() {
 	// Framebufferobjekt holen
 	GraphicEngine *pGfx = Kernel::GetInstance()->GetGfx();
@@ -119,42 +97,26 @@
 	return result;
 }
 
-// -----------------------------------------------------------------------------
-
 bool DynamicBitmap::setContent(const byte *pixeldata, uint size, uint offset, uint stride) {
 	return _image->setContent(pixeldata, size, offset, stride);
 }
 
-// -----------------------------------------------------------------------------
-// Auskunftsmethoden
-// -----------------------------------------------------------------------------
-
 bool DynamicBitmap::isScalingAllowed() const {
 	return _image->isScalingAllowed();
 }
 
-// -----------------------------------------------------------------------------
-
 bool DynamicBitmap::isAlphaAllowed() const {
 	return _image->isAlphaAllowed();
 }
 
-// -----------------------------------------------------------------------------
-
 bool DynamicBitmap::isColorModulationAllowed() const {
 	return _image->isColorModulationAllowed();
 }
 
-// -----------------------------------------------------------------------------
-
 bool DynamicBitmap::isSetContentAllowed() const {
 	return true;
 }
 
-// -----------------------------------------------------------------------------
-// Persistenz
-// -----------------------------------------------------------------------------
-
 bool DynamicBitmap::persist(OutputPersistenceBlock &writer) {
 	bool result = true;
 

Modified: scummvm/trunk/engines/sword25/gfx/dynamicbitmap.h
===================================================================
--- scummvm/trunk/engines/sword25/gfx/dynamicbitmap.h	2010-10-19 20:53:43 UTC (rev 53624)
+++ scummvm/trunk/engines/sword25/gfx/dynamicbitmap.h	2010-10-19 20:54:30 UTC (rev 53625)
@@ -35,11 +35,6 @@
 #ifndef SWORD25_DYNAMIC_BITMAP_H
 #define SWORD25_DYNAMIC_BITMAP_H
 
-
-// -----------------------------------------------------------------------------
-// Includes
-// -----------------------------------------------------------------------------
-
 #include "sword25/kernel/common.h"
 #include "sword25/gfx/bitmap.h"
 #include "sword25/gfx/image/renderedimage.h"
@@ -48,10 +43,6 @@
 
 namespace Sword25 {
 
-// -----------------------------------------------------------------------------
-// Klassendeklaration
-// -----------------------------------------------------------------------------
-
 class DynamicBitmap : public Bitmap {
 	friend class RenderObject;
 
@@ -60,18 +51,18 @@
 
 	virtual uint getPixel(int x, int y) const;
 
-	virtual bool    setContent(const byte *pixeldata, uint size, uint offset, uint stride);
+	virtual bool setContent(const byte *pixeldata, uint size, uint offset, uint stride);
 
-	virtual bool    isScalingAllowed() const;
-	virtual bool    isAlphaAllowed() const;
-	virtual bool    isColorModulationAllowed() const;
-	virtual bool    isSetContentAllowed() const;
+	virtual bool isScalingAllowed() const;
+	virtual bool isAlphaAllowed() const;
+	virtual bool isColorModulationAllowed() const;
+	virtual bool isSetContentAllowed() const;
 
-	virtual bool    persist(OutputPersistenceBlock &writer);
-	virtual bool    unpersist(InputPersistenceBlock &reader);
+	virtual bool persist(OutputPersistenceBlock &writer);
+	virtual bool unpersist(InputPersistenceBlock &reader);
 
 protected:
-	virtual bool    doRender();
+	virtual bool doRender();
 
 private:
 	DynamicBitmap(RenderObjectPtr<RenderObject> parentPtr, uint width, uint height);

Modified: scummvm/trunk/engines/sword25/gfx/fontresource.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/fontresource.cpp	2010-10-19 20:53:43 UTC (rev 53624)
+++ scummvm/trunk/engines/sword25/gfx/fontresource.cpp	2010-10-19 20:54:30 UTC (rev 53625)
@@ -34,10 +34,6 @@
 
 #define BS_LOG_PREFIX "FONTRESOURCE"
 
-// -----------------------------------------------------------------------------
-// Includes
-// -----------------------------------------------------------------------------
-
 #include "sword25/kernel/kernel.h"
 #include "sword25/kernel/string.h"
 #include "sword25/package/packagemanager.h"
@@ -46,23 +42,15 @@
 
 namespace Sword25 {
 
-// -----------------------------------------------------------------------------
-// Constants
-// -----------------------------------------------------------------------------
-
 enum {
 	DEFAULT_LINEHEIGHT = 20,
 	DEFAULT_GAPWIDTH = 1
 };
 
-// -----------------------------------------------------------------------------
-// Constructor / destructor
-// -----------------------------------------------------------------------------
-
-FontResource::FontResource(Kernel *pKernel, const Common::String &FileName) :
+FontResource::FontResource(Kernel *pKernel, const Common::String &fileName) :
 	_pKernel(pKernel),
-	_Valid(false),
-	Resource(FileName, Resource::TYPE_FONT),
+	_valid(false),
+	Resource(fileName, Resource::TYPE_FONT),
 	Common::XMLParser() {
 
 	// Get a pointer to the package manager
@@ -82,27 +70,25 @@
 	if (!loadBuffer((const byte *)xmlData, fileSize))
 		return;
 
-	_Valid = parse();
+	_valid = parse();
 	close();
 	free(xmlData);
 }
 
-// -----------------------------------------------------------------------------
-
 bool FontResource::parserCallback_font(ParserNode *node) {
 	// Get the attributes of the font
 	Common::String bitmapFilename = node->values["bitmap"];
 
-	if (!parseIntegerKey(node->values["lineheight"], 1, &_LineHeight)) {
+	if (!parseIntegerKey(node->values["lineheight"], 1, &_lineHeight)) {
 		BS_LOG_WARNINGLN("Illegal or missing lineheight attribute in <font> tag in \"%s\". Assuming default (\"%d\").",
 		                 getFileName().c_str(), DEFAULT_LINEHEIGHT);
-		_LineHeight = DEFAULT_LINEHEIGHT;
+		_lineHeight = DEFAULT_LINEHEIGHT;
 	}
 
-	if (!parseIntegerKey(node->values["gap"], 1, &_GapWidth)) {
+	if (!parseIntegerKey(node->values["gap"], 1, &_gapWidth)) {
 		BS_LOG_WARNINGLN("Illegal or missing gap attribute in <font> tag in \"%s\". Assuming default (\"%d\").",
 		                 getFileName().c_str(), DEFAULT_GAPWIDTH);
-		_GapWidth = DEFAULT_GAPWIDTH;
+		_gapWidth = DEFAULT_GAPWIDTH;
 	}
 	
 	// Get a reference to the package manager
@@ -111,22 +97,20 @@
 	BS_ASSERT(pPackage);
 
 	// Get the full path and filename for the bitmap resource
-	_BitmapFileName = pPackage->getAbsolutePath(bitmapFilename);
-	if (_BitmapFileName == "") {
+	_bitmapFileName = pPackage->getAbsolutePath(bitmapFilename);
+	if (_bitmapFileName == "") {
 		BS_LOG_ERRORLN("Image file \"%s\" was specified in <font> tag of \"%s\" but could not be found.",
-		               _BitmapFileName.c_str(), getFileName().c_str());
+		               _bitmapFileName.c_str(), getFileName().c_str());
 	}
 
 	// Pre-cache the resource
-	if (!_pKernel->GetResourceManager()->PrecacheResource(_BitmapFileName)) {
-		BS_LOG_ERRORLN("Could not precache \"%s\".", _BitmapFileName.c_str());
+	if (!_pKernel->GetResourceManager()->PrecacheResource(_bitmapFileName)) {
+		BS_LOG_ERRORLN("Could not precache \"%s\".", _bitmapFileName.c_str());
 	}
 
 	return true;
 }
 
-// -----------------------------------------------------------------------------
-
 bool FontResource::parserCallback_character(ParserNode *node) {
 	// Get the attributes of the character
 	int charCode, top, left, right, bottom;
@@ -148,7 +132,7 @@
 		return parserError("Illegal or missing bottom attribute in <character> tag in \"%s\".", getFileName().c_str());
 	}
 
-	this->_CharacterRects[charCode] = Common::Rect(left, top, right, bottom);
+	this->_characterRects[charCode] = Common::Rect(left, top, right, bottom);
 	return true;
 }
 

Modified: scummvm/trunk/engines/sword25/gfx/fontresource.h
===================================================================
--- scummvm/trunk/engines/sword25/gfx/fontresource.h	2010-10-19 20:53:43 UTC (rev 53624)
+++ scummvm/trunk/engines/sword25/gfx/fontresource.h	2010-10-19 20:54:30 UTC (rev 53625)
@@ -35,10 +35,6 @@
 #ifndef SWORD25_FONTRESOURCE_H
 #define SWORD25_FONTRESOURCE_H
 
-// -----------------------------------------------------------------------------
-// Includes
-// -----------------------------------------------------------------------------
-
 #include "common/scummsys.h"
 #include "common/rect.h"
 #include "common/xmlparser.h"
@@ -47,16 +43,8 @@
 
 namespace Sword25 {
 
-// -----------------------------------------------------------------------------
-// Forward declarations
-// -----------------------------------------------------------------------------
-
 class Kernel;
 
-// -----------------------------------------------------------------------------
-// Class definition
-// -----------------------------------------------------------------------------
-
 class FontResource : public Resource, Common::XMLParser {
 public:
 	/**
@@ -65,15 +53,15 @@
 	    @param FileName der Dateiname der zu ladenen Resource
 	    @remark Wenn der Konstruktor erfolgreich ausgef\xFChrt werden konnte gibt die Methode IsValid true zur\xFCck.
 	*/
-	FontResource(Kernel *pKernel, const Common::String &FileName);
+	FontResource(Kernel *pKernel, const Common::String &fileName);
 
 	/**
 	    @brief Gibt true zur\xFCck, wenn das Objekt korrekt initialisiert wurde.
 
 	    Diese Methode kann dazu benutzt werden um festzustellen, ob der Konstruktor erfolgreich ausgef\xFChrt wurde.
 	*/
-	bool    IsValid() const {
-		return _Valid;
+	bool isValid() const {
+		return _valid;
 	}
 
 	/**
@@ -81,8 +69,8 @@
 
 	    Die Zeilenh\xF6he ist der Wert, der zur Y-Koordinate addiert wird, wenn ein Zeilenumbruch auftritt.
 	*/
-	int     GetLineHeight() const {
-		return _LineHeight;
+	int getLineHeight() const {
+		return _lineHeight;
 	}
 
 	/**
@@ -90,8 +78,8 @@
 
 	    Der Buchstabenabstand ist der Wert, der zwischen zwei Buchstaben freigelassen wird.
 	*/
-	int     GetGapWidth() const {
-		return _GapWidth;
+	int getGapWidth() const {
+		return _gapWidth;
 	}
 
 	/**
@@ -99,25 +87,25 @@
 	    @param Character der ASCII-Code des Zeichens
 	    @return Das Bounding-Rect des \xFCbergebenen Zeichens auf der Charactermap.
 	*/
-	const Common::Rect &GetCharacterRect(int Character) const {
-		BS_ASSERT(Character >= 0 && Character < 256);
-		return _CharacterRects[Character];
+	const Common::Rect &getCharacterRect(int character) const {
+		BS_ASSERT(character >= 0 && character < 256);
+		return _characterRects[character];
 	}
 
 	/**
 	    @brief Gibt den Dateinamen der Charactermap zur\xFCck.
 	*/
-	const Common::String &GetCharactermapFileName() const {
-		return _BitmapFileName;
+	const Common::String &getCharactermapFileName() const {
+		return _bitmapFileName;
 	}
 
 private:
 	Kernel *_pKernel;
-	bool        _Valid;
-	Common::String  _BitmapFileName;
-	int         _LineHeight;
-	int         _GapWidth;
-	Common::Rect     _CharacterRects[256];
+	bool _valid;
+	Common::String _bitmapFileName;
+	int _lineHeight;
+	int _gapWidth;
+	Common::Rect _characterRects[256];
 
 	// Parser
 	CUSTOM_XML_PARSER(FontResource) {

Modified: scummvm/trunk/engines/sword25/gfx/graphicengine.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/graphicengine.cpp	2010-10-19 20:53:43 UTC (rev 53624)
+++ scummvm/trunk/engines/sword25/gfx/graphicengine.cpp	2010-10-19 20:54:30 UTC (rev 53625)
@@ -350,7 +350,7 @@
 	// Load font
 	if (filename.hasSuffix("_fnt.xml")) {
 		FontResource *pResource = new FontResource(Kernel::GetInstance(), filename);
-		if (pResource->IsValid())
+		if (pResource->isValid())
 			return pResource;
 		else {
 			delete pResource;
@@ -418,7 +418,7 @@
 		return false;
 	}
 
-	bool result = Screenshot::SaveToFile(data, stream);
+	bool result = Screenshot::saveToFile(data, stream);
 	delete stream;
 
 	return result;

Modified: scummvm/trunk/engines/sword25/gfx/graphicengine_script.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/graphicengine_script.cpp	2010-10-19 20:53:43 UTC (rev 53624)
+++ scummvm/trunk/engines/sword25/gfx/graphicengine_script.cpp	2010-10-19 20:54:30 UTC (rev 53625)
@@ -1162,14 +1162,14 @@
 static int t_setFont(lua_State *L) {
 	RenderObjectPtr<Text> textPtr = checkText(L);
 	BS_ASSERT(textPtr.isValid());
-	textPtr->SetFont(luaL_checkstring(L, 2));
+	textPtr->setFont(luaL_checkstring(L, 2));
 	return 0;
 }
 
 static int t_setText(lua_State *L) {
 	RenderObjectPtr<Text> textPtr = checkText(L);
 	BS_ASSERT(textPtr.isValid());
-	textPtr->SetText(luaL_checkstring(L, 2));
+	textPtr->setText(luaL_checkstring(L, 2));
 	return 0;
 }
 
@@ -1190,28 +1190,28 @@
 static int t_setAutoWrap(lua_State *L) {
 	RenderObjectPtr<Text> textPtr = checkText(L);
 	BS_ASSERT(textPtr.isValid());
-	textPtr->SetAutoWrap(lua_tobooleancpp(L, 2));
+	textPtr->setAutoWrap(lua_tobooleancpp(L, 2));
 	return 0;
 }
 
 static int t_setAutoWrapThreshold(lua_State *L) {
 	RenderObjectPtr<Text> textPtr = checkText(L);
 	BS_ASSERT(textPtr.isValid());
-	textPtr->SetAutoWrapThreshold(static_cast<uint>(luaL_checknumber(L, 2)));
+	textPtr->setAutoWrapThreshold(static_cast<uint>(luaL_checknumber(L, 2)));
 	return 0;
 }
 
 static int t_getText(lua_State *L) {
 	RenderObjectPtr<Text> textPtr = checkText(L);
 	BS_ASSERT(textPtr.isValid());
-	lua_pushstring(L, textPtr->GetText().c_str());
+	lua_pushstring(L, textPtr->getText().c_str());
 	return 1;
 }
 
 static int t_getFont(lua_State *L) {
 	RenderObjectPtr<Text> textPtr = checkText(L);
 	BS_ASSERT(textPtr.isValid());
-	lua_pushstring(L, textPtr->GetFont().c_str());
+	lua_pushstring(L, textPtr->getFont().c_str());
 	return 1;
 }
 
@@ -1232,14 +1232,14 @@
 static int t_isAutoWrap(lua_State *L) {
 	RenderObjectPtr<Text> textPtr = checkText(L);
 	BS_ASSERT(textPtr.isValid());
-	lua_pushbooleancpp(L, textPtr->IsAutoWrapActive());
+	lua_pushbooleancpp(L, textPtr->isAutoWrapActive());
 	return 1;
 }
 
 static int t_getAutoWrapThreshold(lua_State *L) {
 	RenderObjectPtr<Text> textPtr = checkText(L);
 	BS_ASSERT(textPtr.isValid());
-	lua_pushnumber(L, textPtr->GetAutoWrapThreshold());
+	lua_pushnumber(L, textPtr->getAutoWrapThreshold());
 	return 1;
 }
 

Modified: scummvm/trunk/engines/sword25/gfx/panel.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/panel.cpp	2010-10-19 20:53:43 UTC (rev 53624)
+++ scummvm/trunk/engines/sword25/gfx/panel.cpp	2010-10-19 20:54:30 UTC (rev 53625)
@@ -32,10 +32,6 @@
  *
  */
 
-// -----------------------------------------------------------------------------
-// Includes
-// -----------------------------------------------------------------------------
-
 #include "sword25/gfx/panel.h"
 
 #include "sword25/kernel/inputpersistenceblock.h"
@@ -45,14 +41,8 @@
 
 namespace Sword25 {
 
-// -----------------------------------------------------------------------------
-
 #define BS_LOG_PREFIX "PANEL"
 
-// -----------------------------------------------------------------------------
-// Construction/Destruction
-// -----------------------------------------------------------------------------
-
 Panel::Panel(RenderObjectPtr<RenderObject> parentPtr, int width, int height, uint color) :
 	RenderObject(parentPtr, RenderObject::TYPE_PANEL),
 	_color(color) {
@@ -74,22 +64,14 @@
 	_initSuccess = true;
 }
 
-// -----------------------------------------------------------------------------
-
 Panel::Panel(InputPersistenceBlock &reader, RenderObjectPtr<RenderObject> parentPtr, uint handle) :
 	RenderObject(parentPtr, RenderObject::TYPE_PANEL, handle) {
 	_initSuccess = unpersist(reader);
 }
 
-// -----------------------------------------------------------------------------
-
 Panel::~Panel() {
 }
 
-// -----------------------------------------------------------------------------
-// Rendern
-// -----------------------------------------------------------------------------
-
 bool Panel::doRender() {
 	// Falls der Alphawert 0 ist, ist das Panel komplett durchsichtig und es muss nichts gezeichnet werden.
 	if (_color >> 24 == 0)
@@ -101,10 +83,6 @@
 	return gfxPtr->fill(&_bbox, _color);
 }
 
-// -----------------------------------------------------------------------------
-// Persistenz
-// -----------------------------------------------------------------------------
-
 bool Panel::persist(OutputPersistenceBlock &writer) {
 	bool result = true;
 
@@ -116,8 +94,6 @@
 	return result;
 }
 
-// -----------------------------------------------------------------------------
-
 bool Panel::unpersist(InputPersistenceBlock &reader) {
 	bool result = true;
 

Modified: scummvm/trunk/engines/sword25/gfx/panel.h
===================================================================
--- scummvm/trunk/engines/sword25/gfx/panel.h	2010-10-19 20:53:43 UTC (rev 53624)
+++ scummvm/trunk/engines/sword25/gfx/panel.h	2010-10-19 20:54:30 UTC (rev 53625)
@@ -35,19 +35,11 @@
 #ifndef SWORD25_PANEL_H
 #define SWORD25_PANEL_H
 
-// -----------------------------------------------------------------------------
-// Includes
-// -----------------------------------------------------------------------------
-
 #include "sword25/kernel/common.h"
 #include "sword25/gfx/renderobject.h"
 
 namespace Sword25 {
 
-// -----------------------------------------------------------------------------
-// Class Definition
-// -----------------------------------------------------------------------------
-
 class Panel : public RenderObject {
 	friend class RenderObject;
 
@@ -58,10 +50,10 @@
 public:
 	virtual ~Panel();
 
-	uint    getColor() const {
+	uint getColor() const {
 		return _color;
 	}
-	void            setColor(uint color) {
+	void setColor(uint color) {
 		_color = color;
 		forceRefresh();
 	}

Modified: scummvm/trunk/engines/sword25/gfx/renderobject.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/renderobject.cpp	2010-10-19 20:53:43 UTC (rev 53624)
+++ scummvm/trunk/engines/sword25/gfx/renderobject.cpp	2010-10-19 20:54:30 UTC (rev 53625)
@@ -53,8 +53,6 @@
 
 #define BS_LOG_PREFIX "RENDEROBJECT"
 
-// Konstruktion / Destruktion
-// --------------------------
 RenderObject::RenderObject(RenderObjectPtr<RenderObject> parentPtr, TYPES type, uint handle) :
 	_managerPtr(0),
 	_parentPtr(parentPtr),
@@ -113,8 +111,6 @@
 	RenderObjectRegistry::instance().deregisterObject(this);
 }
 
-// Rendern
-// -------
 bool RenderObject::render() {
 	// Objekt\xE4nderungen validieren
 	validateObject();
@@ -141,9 +137,6 @@
 	return true;
 }
 
-// Objektverwaltung
-// ----------------
-
 void RenderObject::validateObject() {
 	// Die Ver\xE4nderungen in den Objektvariablen aufheben
 	_oldBbox = _bbox;
@@ -222,9 +215,6 @@
 		return _y;
 }
 
-// Baumverwaltung
-// --------------
-
 void RenderObject::deleteAllChildren() {
 	// Es ist nicht notwendig die Liste zu iterieren, da jedes Kind f\xFCr sich DetatchChildren an diesem Objekt aufruft und sich somit
 	// selber entfernt. Daher muss immer nur ein beliebiges Element (hier das letzte) gel\xF6scht werden, bis die Liste leer ist.
@@ -275,17 +265,12 @@
 		(*it)->updateAbsolutePos();
 }
 
-// Get-Methoden
-// ------------
-
 bool RenderObject::getObjectIntersection(RenderObjectPtr<RenderObject> pObject, Common::Rect &result) {
 	result = pObject->getBbox();
 	result.clip(_bbox);
 	return result.isValidRect();
 }
 
-// Set-Methoden
-// ------------
 void RenderObject::setPos(int x, int y) {
 	_x = x;
 	_y = y;
@@ -313,10 +298,6 @@
 	_visible = visible;
 }
 
-// -----------------------------------------------------------------------------
-// Objekterzeuger
-// -----------------------------------------------------------------------------
-
 RenderObjectPtr<Animation> RenderObject::addAnimation(const Common::String &filename) {
 	RenderObjectPtr<Animation> aniPtr((new Animation(this->getHandle(), filename))->getHandle());
 	if (aniPtr.isValid() && aniPtr->getInitSuccess())
@@ -328,9 +309,6 @@
 	}
 }
 
-
-// -----------------------------------------------------------------------------
-
 RenderObjectPtr<Animation> RenderObject::addAnimation(const AnimationTemplate &animationTemplate) {
 	Animation *aniPtr = new Animation(this->getHandle(), animationTemplate);
 	if (aniPtr && aniPtr->getInitSuccess())
@@ -341,8 +319,6 @@
 	}
 }
 
-// -----------------------------------------------------------------------------
-
 RenderObjectPtr<Bitmap> RenderObject::addBitmap(const Common::String &filename) {
 	RenderObjectPtr<Bitmap> bitmapPtr((new StaticBitmap(this->getHandle(), filename))->getHandle());
 	if (bitmapPtr.isValid() && bitmapPtr->getInitSuccess())
@@ -354,8 +330,6 @@
 	}
 }
 
-// -----------------------------------------------------------------------------
-
 RenderObjectPtr<Bitmap> RenderObject::addDynamicBitmap(uint width, uint height) {
 	RenderObjectPtr<Bitmap> bitmapPtr((new DynamicBitmap(this->getHandle(), width, height))->getHandle());
 	if (bitmapPtr.isValid() && bitmapPtr->getInitSuccess())
@@ -367,8 +341,6 @@
 	}
 }
 
-// -----------------------------------------------------------------------------
-
 RenderObjectPtr<Panel> RenderObject::addPanel(int width, int height, uint color) {
 	RenderObjectPtr<Panel> panelPtr((new Panel(this->getHandle(), width, height, color))->getHandle());
 	if (panelPtr.isValid() && panelPtr->getInitSuccess())
@@ -380,12 +352,10 @@
 	}
 }
 
-// -----------------------------------------------------------------------------
-
 RenderObjectPtr<Text> RenderObject::addText(const Common::String &font, const Common::String &text) {
 	RenderObjectPtr<Text> textPtr((new Text(this->getHandle()))->getHandle());
-	if (textPtr.isValid() && textPtr->getInitSuccess() && textPtr->SetFont(font)) {
-		textPtr->SetText(text);
+	if (textPtr.isValid() && textPtr->getInitSuccess() && textPtr->setFont(font)) {
+		textPtr->setText(text);
 		return textPtr;
 	} else {
 		if (textPtr.isValid())
@@ -394,9 +364,6 @@
 	}
 }
 
-// Persistenz-Methoden
-// -------------------
-
 bool RenderObject::persist(OutputPersistenceBlock &writer) {
 	// Typ und Handle werden als erstes gespeichert, damit beim Laden ein Objekt vom richtigen Typ mit dem richtigen Handle erzeugt werden kann.
 	writer.write(static_cast<uint>(_type));
@@ -431,8 +398,6 @@
 	return true;
 }
 
-// -----------------------------------------------------------------------------
-
 bool RenderObject::unpersist(InputPersistenceBlock &reader) {
 	// Typ und Handle wurden schon von RecreatePersistedRenderObject() ausgelesen. Jetzt werden die restlichen Objekteigenschaften ausgelesen.
 	reader.read(_x);
@@ -468,8 +433,6 @@
 	return reader.isGood();
 }
 
-// -----------------------------------------------------------------------------
-
 bool RenderObject::persistChildren(OutputPersistenceBlock &writer) {
 	bool result = true;
 
@@ -486,8 +449,6 @@
 	return result;
 }
 
-// -----------------------------------------------------------------------------
-
 bool RenderObject::unpersistChildren(InputPersistenceBlock &reader) {
 	bool result = true;
 
@@ -506,8 +467,6 @@
 	return result && reader.isGood();
 }
 
-// -----------------------------------------------------------------------------
-
 RenderObjectPtr<RenderObject> RenderObject::recreatePersistedRenderObject(InputPersistenceBlock &reader) {
 	RenderObjectPtr<RenderObject> result;
 
@@ -547,8 +506,6 @@
 	return result;
 }
 
-// Hilfs-Methoden
-// --------------
 bool RenderObject::greater(const RenderObjectPtr<RenderObject> lhs, const RenderObjectPtr<RenderObject> rhs) {
 	// Das Objekt mit dem kleinem Z-Wert m\xFCssen zuerst gerendert werden.
 	if (lhs->_z != rhs->_z)

Modified: scummvm/trunk/engines/sword25/gfx/renderobject.h
===================================================================
--- scummvm/trunk/engines/sword25/gfx/renderobject.h	2010-10-19 20:53:43 UTC (rev 53624)
+++ scummvm/trunk/engines/sword25/gfx/renderobject.h	2010-10-19 20:54:30 UTC (rev 53625)
@@ -45,7 +45,6 @@
 #ifndef SWORD25_RENDEROBJECT_H
 #define SWORD25_RENDEROBJECT_H
 
-// Includes
 #include "sword25/kernel/common.h"
 #include "sword25/kernel/persistable.h"
 #include "common/rect.h"
@@ -55,10 +54,6 @@
 
 namespace Sword25 {
 
-// -----------------------------------------------------------------------------
-// Forward Declarations
-// -----------------------------------------------------------------------------
-
 class Kernel;
 class RenderObjectManager;
 class Bitmap;
@@ -462,11 +457,11 @@
 	    @param pObject ein Pointer auf das zu entfernende Objekt
 	    @return Gibt false zur\xFCck, falls das zu entfernende Objekt nicht in der Liste gefunden werden konnte.
 	 */
-	bool    detatchChildren(RenderObjectPtr<RenderObject> pObject);
+	bool detatchChildren(RenderObjectPtr<RenderObject> pObject);
 	/**
 	    @brief Berechnet die Bounding-Box und registriert das Dirty-Rect beim BS_RenderObjectManager.
 	 */
-	void    updateBoxes();
+	void updateBoxes();
 	/**
 	    @brief Berechnet die Bounding-Box des Objektes.
 	    @return Gibt die Bounding-Box des Objektes in Bildschirmkoordinaten zur\xFCck.
@@ -496,7 +491,7 @@
 	/**
 	    @brief Validiert den Zustand eines Objektes nachdem die durch die Ver\xE4nderung verursachten Folgen abgearbeitet wurden.
 	 */
-	void    validateObject();
+	void validateObject();
 	/**
 	    @brief Berechnet die absolute Position des Objektes und aller seiner Kinderobjekte neu.
 
@@ -508,7 +503,7 @@
 	    @brief Teilt dem Objekt mit, dass sich eines seiner Kinderobjekte dahingehend ver\xE4ndert hat, die eine erneute Bestimmung der
 	           Rendereihenfolge verlangt.
 	*/
-	void    signalChildChange() {
+	void signalChildChange() {
 		_childChanged = true;
 	}
 	/**
@@ -517,7 +512,7 @@
 	    @param Result das Ergebnisrechteck
 	    @return Gibt false zur\xFCck, falls sich die Objekte gar nicht schneiden.
 	 */
-	bool    getObjectIntersection(RenderObjectPtr<RenderObject> pObject, Common::Rect &result);
+	bool getObjectIntersection(RenderObjectPtr<RenderObject> pObject, Common::Rect &result);
 	/**
 	    @brief Vergleichsoperator der auf Objektpointern basiert statt auf Objekten.
 	    @remark Diese Methode wird f\xFCrs Sortieren der Kinderliste nach der Rendereihenfolge benutzt.

Modified: scummvm/trunk/engines/sword25/gfx/renderobjectmanager.h
===================================================================
--- scummvm/trunk/engines/sword25/gfx/renderobjectmanager.h	2010-10-19 20:53:43 UTC (rev 53624)
+++ scummvm/trunk/engines/sword25/gfx/renderobjectmanager.h	2010-10-19 20:54:30 UTC (rev 53625)
@@ -45,7 +45,6 @@
 #ifndef SWORD25_RENDEROBJECTMANAGER_H
 #define SWORD25_RENDEROBJECTMANAGER_H
 
-// Includes
 #include "common/rect.h"
 #include "sword25/kernel/common.h"
 #include "sword25/gfx/renderobjectptr.h"
@@ -53,7 +52,6 @@
 
 namespace Sword25 {
 
-// Klassendefinition
 class Kernel;
 class RenderObject;
 class TimedRenderObject;

Modified: scummvm/trunk/engines/sword25/gfx/renderobjectregistry.h
===================================================================
--- scummvm/trunk/engines/sword25/gfx/renderobjectregistry.h	2010-10-19 20:53:43 UTC (rev 53624)
+++ scummvm/trunk/engines/sword25/gfx/renderobjectregistry.h	2010-10-19 20:54:30 UTC (rev 53625)
@@ -35,10 +35,6 @@
 #ifndef SWORD25_RENDEROBJECTREGISTRY_H
 #define SWORD25_RENDEROBJECTREGISTRY_H
 
-// -----------------------------------------------------------------------------
-// Includes
-// -----------------------------------------------------------------------------
-
 #include "sword25/kernel/common.h"
 #include "sword25/kernel/objectregistry.h"
 
@@ -46,16 +42,8 @@
 
 namespace Sword25 {
 
-// -----------------------------------------------------------------------------
-// Forward Deklarationen
-// -----------------------------------------------------------------------------
-
 class RenderObject;
 
-// -----------------------------------------------------------------------------
-// Klassendeklaration
-// -----------------------------------------------------------------------------
-
 class RenderObjectRegistry :
 			public ObjectRegistry<RenderObject>,
 			public Common::Singleton<RenderObjectRegistry> {

Modified: scummvm/trunk/engines/sword25/gfx/screenshot.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/screenshot.cpp	2010-10-19 20:53:43 UTC (rev 53624)
+++ scummvm/trunk/engines/sword25/gfx/screenshot.cpp	2010-10-19 20:54:30 UTC (rev 53625)
@@ -34,10 +34,6 @@
 
 #define BS_LOG_PREFIX "SCREENSHOT"
 
-// -----------------------------------------------------------------------------
-// Includes
-// -----------------------------------------------------------------------------
-
 #include "common/system.h"
 #include "common/savefile.h"
 #include "sword25/gfx/screenshot.h"
@@ -46,13 +42,11 @@
 
 namespace Sword25 {
 
-// -----------------------------------------------------------------------------
-
 #include "common/pack-start.h"
 struct RGB_PIXEL {
-	byte Red;
-	byte Green;
-	byte Blue;
+	byte red;
+	byte green;
+	byte blue;
 } PACKED_STRUCT;
 #include "common/pack-end.h"
 
@@ -63,22 +57,21 @@
 void userFlushFn(png_structp png_ptr) {
 }
 
-
-bool Screenshot::SaveToFile(Graphics::Surface *Data, Common::WriteStream *Stream) {
+bool Screenshot::saveToFile(Graphics::Surface *data, Common::WriteStream *stream) {
 	// Reserve buffer space
-	RGB_PIXEL *pixelBuffer = new RGB_PIXEL[Data->w * Data->h];
+	RGB_PIXEL *pixelBuffer = new RGB_PIXEL[data->w * data->h];
 
 	// Convert the RGBA data to RGB
-	const byte *pSrc = (const byte *)Data->getBasePtr(0, 0);
+	const byte *pSrc = (const byte *)data->getBasePtr(0, 0);
 	RGB_PIXEL *pDest = pixelBuffer;
 
-	for (uint y = 0; y < Data->h; y++) {
-		for (uint x = 0; x < Data->w; x++) {
+	for (uint y = 0; y < data->h; y++) {
+		for (uint x = 0; x < data->w; x++) {
 			uint32 srcPixel = READ_LE_UINT32(pSrc);
 			pSrc += sizeof(uint32);
-			pDest->Red = (srcPixel >> 16) & 0xff;
-			pDest->Green = (srcPixel >> 8) & 0xff;
-			pDest->Blue = srcPixel & 0xff;
+			pDest->red = (srcPixel >> 16) & 0xff;
+			pDest->green = (srcPixel >> 8) & 0xff;
+			pDest->blue = srcPixel & 0xff;
 			++pDest;
 		}
 	}
@@ -91,30 +84,30 @@
 	if (!info_ptr)
 		error("Could not create PNG info-struct.");
 
-	//  The compression buffer must be large enough to the entire image.
+	// The compression buffer must be large enough to the entire image.
 	// This ensures that only an IDAT chunk is created.
 	// When buffer size is used 110% of the raw data size to be sure.
-	png_set_compression_buffer_size(png_ptr, (Data->w * Data->h * 3 * 110) / 100);
+	png_set_compression_buffer_size(png_ptr, (data->w * data->h * 3 * 110) / 100);
 
 	// Initialise PNG-Info structure
 	png_set_IHDR(png_ptr, info_ptr,
-	             Data->w,                        // Width
-	             Data->h,                        // Height
-	             8,                             // Bits depth
+	             data->w,                        // Width
+	             data->h,                        // Height
+	             8,                              // Bits depth
 	             PNG_COLOR_TYPE_RGB,             // Colour type
 	             PNG_INTERLACE_NONE,             // No interlacing
 	             PNG_COMPRESSION_TYPE_DEFAULT,   // Compression type
 	             PNG_FILTER_TYPE_DEFAULT);       // Filter Type
 
 	// Rowpointer erstellen
-	png_bytep *rowPointers = new png_bytep[Data->h];
-	for (uint i = 0; i < Data->h; i++) {
-		rowPointers[i] = (png_bytep)&pixelBuffer[Data->w * i];
+	png_bytep *rowPointers = new png_bytep[data->h];
+	for (uint i = 0; i < data->h; i++) {
+		rowPointers[i] = (png_bytep)&pixelBuffer[data->w * i];
 	}
 	png_set_rows(png_ptr, info_ptr, &rowPointers[0]);
 
 	// Write out the png data to the file
-	png_set_write_fn(png_ptr, (void *)Stream, userWriteFn, userFlushFn);
+	png_set_write_fn(png_ptr, (void *)stream, userWriteFn, userFlushFn);
 	png_write_png(png_ptr, info_ptr, PNG_TRANSFORM_IDENTITY, NULL);
 
 	png_destroy_write_struct(&png_ptr, &info_ptr);
@@ -127,14 +120,14 @@
 
 // -----------------------------------------------------------------------------
 
-Common::MemoryReadStream *Screenshot::createThumbnail(Graphics::Surface *Data) {
+Common::MemoryReadStream *Screenshot::createThumbnail(Graphics::Surface *data) {
 	// This method takes a screen image with a dimension of 800x600, and creates a screenshot with a dimension of 200x125.
 	// First 50 pixels are cut off the top and bottom (the interface boards in the game). The remaining image of 800x500 
 	// will be on a 16th of its size, reduced by being handed out in 4x4 pixel blocks and the average of each block 
 	// generates a pixel of the target image. Finally, the result as a PNG file is stored as a file.
 
 	// The source image must be 800x600.
-	if (Data->w != 800 || Data->h != 600 || Data->bytesPerPixel != 4) {
+	if (data->w != 800 || data->h != 600 || data->bytesPerPixel != 4) {
 		BS_LOG_ERRORLN("The sreenshot dimensions have to be 800x600 in order to be saved as a thumbnail.");
 		return false;
 	}
@@ -152,7 +145,7 @@
 		int alpha, red, green, blue;
 		alpha = red = green = blue = 0;
 		for (int j = 0; j < 4; ++j) {
-			const uint32 *srcP = (const uint32 *)Data->getBasePtr(x * 4, y * 4 + j + 50);
+			const uint32 *srcP = (const uint32 *)data->getBasePtr(x * 4, y * 4 + j + 50);
 			for (int i = 0; i < 4; ++i) {
 				uint32 pixel = READ_LE_UINT32(srcP + i);
 				alpha += (pixel >> 24);
@@ -178,7 +171,7 @@
 
 	// Create a PNG representation of the thumbnail data
 	Common::MemoryWriteStreamDynamic *stream = new Common::MemoryWriteStreamDynamic();
-	SaveToFile(&thumbnail, stream);
+	saveToFile(&thumbnail, stream);
 
 	// Output a MemoryReadStream that encompasses the written data
 	Common::MemoryReadStream *result = new Common::MemoryReadStream(stream->getData(), stream->size(),

Modified: scummvm/trunk/engines/sword25/gfx/screenshot.h
===================================================================
--- scummvm/trunk/engines/sword25/gfx/screenshot.h	2010-10-19 20:53:43 UTC (rev 53624)
+++ scummvm/trunk/engines/sword25/gfx/screenshot.h	2010-10-19 20:54:30 UTC (rev 53625)
@@ -35,23 +35,15 @@
 #ifndef SWORD25_SCREENSHOT_H
 #define SWORD25_SCREENSHOT_H
 
-// -----------------------------------------------------------------------------
-// Includes
-// -----------------------------------------------------------------------------
-
 #include "graphics/surface.h"
 #include "sword25/kernel/common.h"
 
 namespace Sword25 {
 
-// -----------------------------------------------------------------------------
-// Class declaration
-// -----------------------------------------------------------------------------
-
 class Screenshot {
 public:
-	static bool SaveToFile(Graphics::Surface *Data, Common::WriteStream *Stream);
-	static Common::MemoryReadStream *createThumbnail(Graphics::Surface *Data);
+	static bool saveToFile(Graphics::Surface *data, Common::WriteStream *stream);
+	static Common::MemoryReadStream *createThumbnail(Graphics::Surface *data);
 };
 
 } // End of namespace Sword25

Modified: scummvm/trunk/engines/sword25/gfx/staticbitmap.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/staticbitmap.cpp	2010-10-19 20:53:43 UTC (rev 53624)
+++ scummvm/trunk/engines/sword25/gfx/staticbitmap.cpp	2010-10-19 20:54:30 UTC (rev 53625)
@@ -32,10 +32,6 @@
  *
  */
 
-// -----------------------------------------------------------------------------
-// Includes
-// -----------------------------------------------------------------------------
-
 #include "sword25/gfx/staticbitmap.h"
 #include "sword25/gfx/bitmapresource.h"
 #include "sword25/package/packagemanager.h"
@@ -44,16 +40,8 @@
 
 namespace Sword25 {
 
-// -----------------------------------------------------------------------------
-// Logging
-// -----------------------------------------------------------------------------
-
 #define BS_LOG_PREFIX "STATICBITMAP"
 
-// -----------------------------------------------------------------------------
-// Konstruktion / Destruktion
-// -----------------------------------------------------------------------------
-
 StaticBitmap::StaticBitmap(RenderObjectPtr<RenderObject> parentPtr, const Common::String &filename) :
 	Bitmap(parentPtr, TYPE_STATICBITMAP) {
 	// Das BS_Bitmap konnte nicht erzeugt werden, daher muss an dieser Stelle abgebrochen werden.
@@ -63,15 +51,11 @@
 	_initSuccess = initBitmapResource(filename);
 }
 
-// -----------------------------------------------------------------------------
-
 StaticBitmap::StaticBitmap(InputPersistenceBlock &reader, RenderObjectPtr<RenderObject> parentPtr, uint handle) :
 	Bitmap(parentPtr, TYPE_STATICBITMAP, handle) {
 	_initSuccess = unpersist(reader);
 }
 
-// -----------------------------------------------------------------------------
-
 bool StaticBitmap::initBitmapResource(const Common::String &filename) {
 	// Bild-Resource laden
 	Resource *resourcePtr = Kernel::GetInstance()->GetResourceManager()->RequestResource(filename);
@@ -99,13 +83,9 @@
 	return true;
 }
 
-// -----------------------------------------------------------------------------
-
 StaticBitmap::~StaticBitmap() {
 }
 
-// -----------------------------------------------------------------------------
-
 bool StaticBitmap::doRender() {
 	// Bitmap holen
 	Resource *resourcePtr = Kernel::GetInstance()->GetResourceManager()->RequestResource(_resourceFilename);
@@ -137,8 +117,6 @@
 	return result;
 }
 
-// -----------------------------------------------------------------------------
-
 uint StaticBitmap::getPixel(int x, int y) const {
 	BS_ASSERT(x >= 0 && x < _width);
 	BS_ASSERT(y >= 0 && y < _height);
@@ -151,17 +129,11 @@
 	return result;
 }
 
-// -----------------------------------------------------------------------------
-
 bool StaticBitmap::setContent(const byte *pixeldata, uint size, uint offset, uint stride) {
 	BS_LOG_ERRORLN("SetContent() ist not supported with this object.");
 	return false;
 }
 
-// -----------------------------------------------------------------------------
-// Auskunftsmethoden
-// -----------------------------------------------------------------------------
-
 bool StaticBitmap::isAlphaAllowed() const {
 	Resource *pResource = Kernel::GetInstance()->GetResourceManager()->RequestResource(_resourceFilename);
 	BS_ASSERT(pResource->GetType() == Resource::TYPE_BITMAP);
@@ -170,8 +142,6 @@
 	return result;
 }
 
-// -----------------------------------------------------------------------------
-
 bool StaticBitmap::isColorModulationAllowed() const {
 	Resource *pResource = Kernel::GetInstance()->GetResourceManager()->RequestResource(_resourceFilename);
 	BS_ASSERT(pResource->GetType() == Resource::TYPE_BITMAP);
@@ -180,8 +150,6 @@
 	return result;
 }
 
-// -----------------------------------------------------------------------------
-
 bool StaticBitmap::isScalingAllowed() const {
 	Resource *pResource = Kernel::GetInstance()->GetResourceManager()->RequestResource(_resourceFilename);
 	BS_ASSERT(pResource->GetType() == Resource::TYPE_BITMAP);
@@ -190,10 +158,6 @@
 	return result;
 }
 
-// -----------------------------------------------------------------------------
-// Persistenz
-// -----------------------------------------------------------------------------
-
 bool StaticBitmap::persist(OutputPersistenceBlock &writer) {
 	bool result = true;
 

Modified: scummvm/trunk/engines/sword25/gfx/staticbitmap.h
===================================================================
--- scummvm/trunk/engines/sword25/gfx/staticbitmap.h	2010-10-19 20:53:43 UTC (rev 53624)
+++ scummvm/trunk/engines/sword25/gfx/staticbitmap.h	2010-10-19 20:54:30 UTC (rev 53625)
@@ -35,19 +35,11 @@
 #ifndef SWORD25_STATIC_BITMAP_H
 #define SWORD25_STATIC_BITMAP_H
 
-// -----------------------------------------------------------------------------
-// Includes
-// -----------------------------------------------------------------------------
-
 #include "sword25/kernel/common.h"
 #include "sword25/gfx/bitmap.h"
 
 namespace Sword25 {
 
-// -----------------------------------------------------------------------------
-// Klassendeklaration
-// -----------------------------------------------------------------------------
-
 class StaticBitmap : public Bitmap {
 	friend class RenderObject;
 
@@ -63,20 +55,20 @@
 
 	virtual uint getPixel(int x, int y) const;
 
-	virtual bool    setContent(const byte *pixeldata, uint size, uint offset, uint stride);
+	virtual bool setContent(const byte *pixeldata, uint size, uint offset, uint stride);
 
-	virtual bool    isScalingAllowed() const;
-	virtual bool    isAlphaAllowed() const;
-	virtual bool    isColorModulationAllowed() const;
-	virtual bool    isSetContentAllowed() const {
+	virtual bool isScalingAllowed() const;
+	virtual bool isAlphaAllowed() const;
+	virtual bool isColorModulationAllowed() const;
+	virtual bool isSetContentAllowed() const {
 		return false;
 	}
 
-	virtual bool    persist(OutputPersistenceBlock &writer);
-	virtual bool    unpersist(InputPersistenceBlock &reader);
+	virtual bool persist(OutputPersistenceBlock &writer);
+	virtual bool unpersist(InputPersistenceBlock &reader);
 
 protected:
-	virtual bool    doRender();
+	virtual bool doRender();
 
 private:
 	Common::String _resourceFilename;

Modified: scummvm/trunk/engines/sword25/gfx/text.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/text.cpp	2010-10-19 20:53:43 UTC (rev 53624)
+++ scummvm/trunk/engines/sword25/gfx/text.cpp	2010-10-19 20:54:30 UTC (rev 53625)
@@ -36,10 +36,6 @@
 // Entweder Fontfile absolut abspeichern, oder Verzeichniswechseln verbieten
 // Eine relative Fontfile-Angabe k\xF6nnte verwandt werden nachdem das Verzeichnis bereits gewechselt wurde und die Datei w\xFCrde nicht mehr gefunden
 
-// -----------------------------------------------------------------------------
-// Includes
-// -----------------------------------------------------------------------------
-
 #include "sword25/kernel/kernel.h"
 #include "sword25/kernel/outputpersistenceblock.h"
 #include "sword25/kernel/inputpersistenceblock.h"
@@ -52,65 +48,49 @@
 
 #define BS_LOG_PREFIX "TEXT"
 
-// -----------------------------------------------------------------------------
-// Konstanten
-// -----------------------------------------------------------------------------
-
 namespace {
 const uint AUTO_WRAP_THRESHOLD_DEFAULT = 300;
 }
 
-// -----------------------------------------------------------------------------
-// Konstruktion / Destruktion
-// -----------------------------------------------------------------------------
-
-Text::Text(RenderObjectPtr<RenderObject> ParentPtr) :
-	RenderObject(ParentPtr, RenderObject::TYPE_TEXT),
+Text::Text(RenderObjectPtr<RenderObject> parentPtr) :
+	RenderObject(parentPtr, RenderObject::TYPE_TEXT),
 	_modulationColor(0xffffffff),
-	m_AutoWrap(false),
-	m_AutoWrapThreshold(AUTO_WRAP_THRESHOLD_DEFAULT) {
+	_autoWrap(false),
+	_autoWrapThreshold(AUTO_WRAP_THRESHOLD_DEFAULT) {
 
 }
 
-// -----------------------------------------------------------------------------
-
-Text::Text(InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, uint Handle) :
-		RenderObject(ParentPtr, TYPE_TEXT, Handle),
+Text::Text(InputPersistenceBlock &reader, RenderObjectPtr<RenderObject> parentPtr, uint handle) :
+		RenderObject(parentPtr, TYPE_TEXT, handle),
 		// Temporarily set fields prior to unpersisting actual values
 		_modulationColor(0xffffffff),
-		m_AutoWrap(false),
-		m_AutoWrapThreshold(AUTO_WRAP_THRESHOLD_DEFAULT) {	
+		_autoWrap(false),
+		_autoWrapThreshold(AUTO_WRAP_THRESHOLD_DEFAULT) {	
 
 	// Unpersist the fields
-	_initSuccess = unpersist(Reader);
+	_initSuccess = unpersist(reader);
 }
 
-// -----------------------------------------------------------------------------
-
-bool Text::SetFont(const Common::String &Font) {
+bool Text::setFont(const Common::String &font) {
 	// Font precachen.
-	if (GetResourceManager()->PrecacheResource(Font)) {
-		m_Font = Font;
-		UpdateFormat();
+	if (getResourceManager()->PrecacheResource(font)) {
+		_font = font;
+		updateFormat();
 		forceRefresh();
 		return true;
 	} else {
-		BS_LOG_ERRORLN("Could not precache font \"%s\". Font probably does not exist.", Font.c_str());
+		BS_LOG_ERRORLN("Could not precache font \"%s\". Font probably does not exist.", font.c_str());
 		return false;
 	}
 
 }
 
-// -----------------------------------------------------------------------------
-
-void Text::SetText(const Common::String &text) {
-	m_Text = text;
-	UpdateFormat();
+void Text::setText(const Common::String &text) {
+	_text = text;
+	updateFormat();
 	forceRefresh();
 }
 
-// -----------------------------------------------------------------------------
-
 void Text::setColor(uint modulationColor) {
 	uint newModulationColor = (modulationColor & 0x00ffffff) | (_modulationColor & 0xff000000);
 	if (newModulationColor != _modulationColor) {
@@ -119,8 +99,6 @@
 	}
 }
 
-// -----------------------------------------------------------------------------
-
 void Text::setAlpha(int alpha) {
 	BS_ASSERT(alpha >= 0 && alpha < 256);
 	uint newModulationColor = (_modulationColor & 0x00ffffff) | alpha << 24;
@@ -130,225 +108,215 @@
 	}
 }
 
-// -----------------------------------------------------------------------------
-
-void Text::SetAutoWrap(bool AutoWrap) {
-	if (AutoWrap != m_AutoWrap) {
-		m_AutoWrap = AutoWrap;
-		UpdateFormat();
+void Text::setAutoWrap(bool autoWrap) {
+	if (autoWrap != _autoWrap) {
+		_autoWrap = autoWrap;
+		updateFormat();
 		forceRefresh();
 	}
 }
 
-// -----------------------------------------------------------------------------
-
-void Text::SetAutoWrapThreshold(uint AutoWrapThreshold) {
-	if (AutoWrapThreshold != m_AutoWrapThreshold) {
-		m_AutoWrapThreshold = AutoWrapThreshold;
-		UpdateFormat();
+void Text::setAutoWrapThreshold(uint autoWrapThreshold) {
+	if (autoWrapThreshold != _autoWrapThreshold) {
+		_autoWrapThreshold = autoWrapThreshold;
+		updateFormat();
 		forceRefresh();
 	}
 }
 
-// -----------------------------------------------------------------------------
-
 bool Text::doRender() {
 	// Font-Resource locken.
-	FontResource *FontPtr = LockFontResource();
-	if (!FontPtr) return false;
+	FontResource *fontPtr = lockFontResource();
+	if (!fontPtr)
+		return false;
 
 	// Charactermap-Resource locken.
-	ResourceManager *RMPtr = GetResourceManager();
-	BitmapResource *CharMapPtr;
+	ResourceManager *rmPtr = getResourceManager();
+	BitmapResource *charMapPtr;
 	{
-		Resource *pResource = RMPtr->RequestResource(FontPtr->GetCharactermapFileName());
+		Resource *pResource = rmPtr->RequestResource(fontPtr->getCharactermapFileName());
 		if (!pResource) {
-			BS_LOG_ERRORLN("Could not request resource \"%s\".", FontPtr->GetCharactermapFileName().c_str());
+			BS_LOG_ERRORLN("Could not request resource \"%s\".", fontPtr->getCharactermapFileName().c_str());
 			return false;
 		}
 		if (pResource->GetType() != Resource::TYPE_BITMAP) {
-			BS_LOG_ERRORLN("Requested resource \"%s\" is not a bitmap.", FontPtr->GetCharactermapFileName().c_str());
+			BS_LOG_ERRORLN("Requested resource \"%s\" is not a bitmap.", fontPtr->getCharactermapFileName().c_str());
 			return false;
 		}
 
-		CharMapPtr = static_cast<BitmapResource *>(pResource);
+		charMapPtr = static_cast<BitmapResource *>(pResource);
 	}
 
 	// Framebufferobjekt holen.
-	GraphicEngine *GfxPtr = Kernel::GetInstance()->GetGfx();
-	BS_ASSERT(GfxPtr);
+	GraphicEngine *gfxPtr = Kernel::GetInstance()->GetGfx();
+	BS_ASSERT(gfxPtr);
 
-	bool Result = true;
-	Common::Array<LINE>::iterator Iter = m_Lines.begin();
-	for (; Iter != m_Lines.end(); ++Iter) {
+	bool result = true;
+	Common::Array<Line>::iterator iter = _lines.begin();
+	for (; iter != _lines.end(); ++iter) {
 		// Feststellen, ob \xFCberhaupt Buchstaben der aktuellen Zeile vom Update betroffen sind.
-		Common::Rect CheckRect = (*Iter).BBox;
-		CheckRect.translate(_absoluteX, _absoluteY);
+		Common::Rect checkRect = (*iter).bbox;
+		checkRect.translate(_absoluteX, _absoluteY);
 
 		// Jeden Buchstaben einzeln Rendern.
-		int CurX = _absoluteX + (*Iter).BBox.left;
-		int CurY = _absoluteY + (*Iter).BBox.top;
-		for (uint i = 0; i < (*Iter).Text.size(); ++i) {
-			Common::Rect CurRect = FontPtr->GetCharacterRect((byte)(*Iter).Text[i]);
+		int curX = _absoluteX + (*iter).bbox.left;
+		int curY = _absoluteY + (*iter).bbox.top;
+		for (uint i = 0; i < (*iter).text.size(); ++i) {
+			Common::Rect curRect = fontPtr->getCharacterRect((byte)(*iter).text[i]);
 
-			Common::Rect RenderRect(CurX, CurY, CurX + CurRect.width(), CurY + CurRect.height());
-			int RenderX = CurX + (RenderRect.left - RenderRect.left);
-			int RenderY = CurY + (RenderRect.top - RenderRect.top);
-			RenderRect.translate(CurRect.left - CurX, CurRect.top - CurY);
-			Result = CharMapPtr->blit(RenderX, RenderY, Image::FLIP_NONE, &RenderRect, _modulationColor);
-			if (!Result) break;
+			Common::Rect renderRect(curX, curY, curX + curRect.width(), curY + curRect.height());
+			int renderX = curX + (renderRect.left - renderRect.left);
+			int renderY = curY + (renderRect.top - renderRect.top);
+			renderRect.translate(curRect.left - curX, curRect.top - curY);
+			result = charMapPtr->blit(renderX, renderY, Image::FLIP_NONE, &renderRect, _modulationColor);
+			if (!result)
+				break;
 
-			CurX += CurRect.width() + FontPtr->GetGapWidth();
+			curX += curRect.width() + fontPtr->getGapWidth();
 		}
 	}
 
 	// Charactermap-Resource freigeben.
-	CharMapPtr->release();
+	charMapPtr->release();
 
 	// Font-Resource freigeben.
-	FontPtr->release();
+	fontPtr->release();
 
-	return Result;
+	return result;
 }
 
-// -----------------------------------------------------------------------------
-
-ResourceManager *Text::GetResourceManager() {
+ResourceManager *Text::getResourceManager() {
 	// Pointer auf den Resource-Manager holen.
 	return Kernel::GetInstance()->GetResourceManager();
 }
 
-// -----------------------------------------------------------------------------
+FontResource *Text::lockFontResource() {
+	ResourceManager *rmPtr = getResourceManager();
 
-FontResource *Text::LockFontResource() {
-	ResourceManager *RMPtr = GetResourceManager();
-
 	// Font-Resource locken.
-	FontResource *FontPtr;
+	FontResource *fontPtr;
 	{
-		Resource *ResourcePtr = RMPtr->RequestResource(m_Font);
-		if (!ResourcePtr) {
-			BS_LOG_ERRORLN("Could not request resource \"%s\".", m_Font.c_str());
+		Resource *resourcePtr = rmPtr->RequestResource(_font);
+		if (!resourcePtr) {
+			BS_LOG_ERRORLN("Could not request resource \"%s\".", _font.c_str());
 			return NULL;
 		}
-		if (ResourcePtr->GetType() != Resource::TYPE_FONT) {
-			BS_LOG_ERRORLN("Requested resource \"%s\" is not a font.", m_Font.c_str());
+		if (resourcePtr->GetType() != Resource::TYPE_FONT) {
+			BS_LOG_ERRORLN("Requested resource \"%s\" is not a font.", _font.c_str());
 			return NULL;
 		}
 
-		FontPtr = static_cast<FontResource *>(ResourcePtr);
+		fontPtr = static_cast<FontResource *>(resourcePtr);
 	}
 
-	return FontPtr;
+	return fontPtr;
 }
 
-// -----------------------------------------------------------------------------
+void Text::updateFormat() {
+	FontResource *fontPtr = lockFontResource();
+	BS_ASSERT(fontPtr);
 
-void Text::UpdateFormat() {
-	FontResource *FontPtr = LockFontResource();
-	BS_ASSERT(FontPtr);
+	updateMetrics(*fontPtr);
 
-	UpdateMetrics(*FontPtr);
-
-	m_Lines.resize(1);
-	if (m_AutoWrap && (uint) _width >= m_AutoWrapThreshold && m_Text.size() >= 2) {
+	_lines.resize(1);
+	if (_autoWrap && (uint) _width >= _autoWrapThreshold && _text.size() >= 2) {
 		_width = 0;
-		uint CurLineWidth = 0;
-		uint CurLineHeight = 0;
-		uint CurLine = 0;
-		uint TempLineWidth = 0;
-		uint LastSpace = 0; // we need at least 1 space character to start a new line...
-		m_Lines[0].Text = "";
-		for (uint i = 0; i < m_Text.size(); ++i) {
+		uint curLineWidth = 0;
+		uint curLineHeight = 0;
+		uint curLine = 0;
+		uint tempLineWidth = 0;
+		uint lastSpace = 0; // we need at least 1 space character to start a new line...
+		_lines[0].text = "";
+		for (uint i = 0; i < _text.size(); ++i) {
 			uint j;
-			TempLineWidth = 0;
-			LastSpace = 0;
-			for (j = i; j < m_Text.size(); ++j) {
-				if ((byte)m_Text[j] == ' ') LastSpace = j;
+			tempLineWidth = 0;
+			lastSpace = 0;
+			for (j = i; j < _text.size(); ++j) {
+				if ((byte)_text[j] == ' ')
+					lastSpace = j;
 
-				const Common::Rect &CurCharRect = FontPtr->GetCharacterRect((byte)m_Text[j]);
-				TempLineWidth += CurCharRect.width();
-				TempLineWidth += FontPtr->GetGapWidth();
+				const Common::Rect &curCharRect = fontPtr->getCharacterRect((byte)_text[j]);
+				tempLineWidth += curCharRect.width();
+				tempLineWidth += fontPtr->getGapWidth();
 
-				if ((TempLineWidth >= m_AutoWrapThreshold) && (LastSpace > 0))
+				if ((tempLineWidth >= _autoWrapThreshold) && (lastSpace > 0))
 					break;
 			}
 
-			if (j == m_Text.size()) LastSpace = m_Text.size(); // everything in 1 line.
+			if (j == _text.size()) // everything in 1 line.
+				lastSpace = _text.size();
 
-			CurLineWidth = 0;
-			CurLineHeight = 0;
-			for (j = i; j < LastSpace; ++j) {
-				m_Lines[CurLine].Text += m_Text[j];
+			curLineWidth = 0;
+			curLineHeight = 0;
+			for (j = i; j < lastSpace; ++j) {
+				_lines[curLine].text += _text[j];
 
-				const Common::Rect &CurCharRect = FontPtr->GetCharacterRect((byte)m_Text[j]);
-				CurLineWidth += CurCharRect.width();
-				CurLineWidth += FontPtr->GetGapWidth();
-				if ((uint) CurCharRect.height() > CurLineHeight) CurLineHeight = CurCharRect.height();
+				const Common::Rect &curCharRect = fontPtr->getCharacterRect((byte)_text[j]);
+				curLineWidth += curCharRect.width();
+				curLineWidth += fontPtr->getGapWidth();
+				if ((uint)curCharRect.height() > curLineHeight)
+					curLineHeight = curCharRect.height();
 			}
 
-			m_Lines[CurLine].BBox.right = CurLineWidth;
-			m_Lines[CurLine].BBox.bottom = CurLineHeight;
-			if ((uint) _width < CurLineWidth) _width = CurLineWidth;
+			_lines[curLine].bbox.right = curLineWidth;
+			_lines[curLine].bbox.bottom = curLineHeight;
+			if ((uint)_width < curLineWidth)
+				_width = curLineWidth;
 
-			if (LastSpace < m_Text.size()) {
-				++CurLine;
-				BS_ASSERT(CurLine == m_Lines.size());
-				m_Lines.resize(CurLine + 1);
-				m_Lines[CurLine].Text = "";
+			if (lastSpace < _text.size()) {
+				++curLine;
+				BS_ASSERT(curLine == _lines.size());
+				_lines.resize(curLine + 1);
+				_lines[curLine].text = "";
 			}
 
-			i = LastSpace;
+			i = lastSpace;
 		}
 
 		// Bounding-Box der einzelnen Zeilen relativ zur ersten festlegen (vor allem zentrieren).
 		_height = 0;
-		Common::Array<LINE>::iterator Iter = m_Lines.begin();
-		for (; Iter != m_Lines.end(); ++Iter) {
-			Common::Rect &BBox = (*Iter).BBox;
-			BBox.left = (_width - BBox.right) / 2;
-			BBox.right = BBox.left + BBox.right;
-			BBox.top = (Iter - m_Lines.begin()) * FontPtr->GetLineHeight();
-			BBox.bottom = BBox.top + BBox.bottom;
-			_height += BBox.height();
+		Common::Array<Line>::iterator iter = _lines.begin();
+		for (; iter != _lines.end(); ++iter) {
+			Common::Rect &bbox = (*iter).bbox;
+			bbox.left = (_width - bbox.right) / 2;
+			bbox.right = bbox.left + bbox.right;
+			bbox.top = (iter - _lines.begin()) * fontPtr->getLineHeight();
+			bbox.bottom = bbox.top + bbox.bottom;
+			_height += bbox.height();
 		}
 	} else {
 		// Keine automatische Formatierung, also wird der gesamte Text in nur eine Zeile kopiert.
-		m_Lines[0].Text = m_Text;
-		m_Lines[0].BBox = Common::Rect(0, 0, _width, _height);
+		_lines[0].text = _text;
+		_lines[0].bbox = Common::Rect(0, 0, _width, _height);
 	}
 
-	FontPtr->release();
+	fontPtr->release();
 }
 
-// -----------------------------------------------------------------------------
-
-void Text::UpdateMetrics(FontResource &fontResource) {
+void Text::updateMetrics(FontResource &fontResource) {
 	_width = 0;
 	_height = 0;
 
-	for (uint i = 0; i < m_Text.size(); ++i) {
-		const Common::Rect &CurRect = fontResource.GetCharacterRect((byte)m_Text[i]);
-		_width += CurRect.width();
-		if (i != m_Text.size() - 1) _width += fontResource.GetGapWidth();
-		if (_height < CurRect.height()) _height = CurRect.height();
+	for (uint i = 0; i < _text.size(); ++i) {
+		const Common::Rect &curRect = fontResource.getCharacterRect((byte)_text[i]);
+		_width += curRect.width();
+		if (i != _text.size() - 1)
+			_width += fontResource.getGapWidth();
+		if (_height < curRect.height())
+			_height = curRect.height();
 	}
 }
 
-// -----------------------------------------------------------------------------
-// Persistenz
-// -----------------------------------------------------------------------------
-
 bool Text::persist(OutputPersistenceBlock &writer) {
 	bool result = true;
 
 	result &= RenderObject::persist(writer);
 
 	writer.write(_modulationColor);
-	writer.write(m_Font);
-	writer.write(m_Text);
-	writer.write(m_AutoWrap);
-	writer.write(m_AutoWrapThreshold);
+	writer.write(_font);
+	writer.write(_text);
+	writer.write(_autoWrap);
+	writer.write(_autoWrapThreshold);
 
 	result &= RenderObject::persistChildren(writer);
 
@@ -366,21 +334,21 @@
 	// Beim Laden der anderen Member werden die Set-Methoden benutzt statt der tats\xE4chlichen Member.
 	// So wird das Layout automatisch aktualisiert und auch alle anderen notwendigen Methoden ausgef\xFChrt.
 
-	Common::String Font;
-	reader.read(Font);
-	SetFont(Font);
+	Common::String font;
+	reader.read(font);
+	setFont(font);
 
 	Common::String text;
 	reader.read(text);
-	SetText(text);
+	setText(text);
 
-	bool AutoWrap;
-	reader.read(AutoWrap);
-	SetAutoWrap(AutoWrap);
+	bool autoWrap;
+	reader.read(autoWrap);
+	setAutoWrap(autoWrap);
 
-	uint AutoWrapThreshold;
-	reader.read(AutoWrapThreshold);
-	SetAutoWrapThreshold(AutoWrapThreshold);
+	uint autoWrapThreshold;
+	reader.read(autoWrapThreshold);
+	setAutoWrapThreshold(autoWrapThreshold);
 
 	result &= RenderObject::unpersistChildren(reader);
 

Modified: scummvm/trunk/engines/sword25/gfx/text.h
===================================================================
--- scummvm/trunk/engines/sword25/gfx/text.h	2010-10-19 20:53:43 UTC (rev 53624)
+++ scummvm/trunk/engines/sword25/gfx/text.h	2010-10-19 20:54:30 UTC (rev 53625)
@@ -35,28 +35,16 @@
 #ifndef SWORD25_TEXT_H
 #define SWORD25_TEXT_H
 
-// -----------------------------------------------------------------------------
-// Includes
-// -----------------------------------------------------------------------------
-
 #include "sword25/kernel/common.h"
 #include "common/rect.h"
 #include "sword25/gfx/renderobject.h"
 
 namespace Sword25 {
 
-// -----------------------------------------------------------------------------
-// Forward Declarations
-// -----------------------------------------------------------------------------
-
 class Kernel;
 class FontResource;
 class ResourceManager;
 
-// -----------------------------------------------------------------------------
-// Klassendefinition
-// -----------------------------------------------------------------------------
-
 class Text : public RenderObject {
 	friend class RenderObject;
 
@@ -66,13 +54,13 @@
 	    @param Font der Dateiname der Fontdatei.
 	    @return Gibt false zur\xFCck, wenn der Font nicht gefunden wurde.
 	*/
-	bool SetFont(const Common::String &Font);
+	bool setFont(const Common::String &font);
 
 	/**
 	    @brief Setzt den darzustellenden Text.
 	    @param Text der darzustellende Text
 	*/
-	void SetText(const Common::String &text);
+	void setText(const Common::String &text);
 
 	/**
 	    @brief Setzt den Alphawert des Textes.
@@ -88,27 +76,27 @@
 	    @param AutoWrap gibt an, ob der automatische Umbruch aktiviert oder deaktiviert werden soll.
 	    @remark Dieses Attribut wird mit dem Wert false initialisiert.
 	*/
-	void SetAutoWrap(bool AutoWrap);
+	void setAutoWrap(bool autoWrap);
 
 	/**
 	    @brief Legt die L\xE4ngengrenze des Textes in Pixeln fest, ab der ein automatischer Zeilenumbruch vorgenommen wird.
 	    @remark Dieses Attribut wird mit dem Wert 300 initialisiert.
 	    @remark Eine automatische Formatierung wird nur vorgenommen, wenn diese durch einen Aufruf von SetAutoWrap() aktiviert wurde.
 	*/
-	void SetAutoWrapThreshold(uint AutoWrapThreshold);
+	void setAutoWrapThreshold(uint autoWrapThreshold);
 
 	/**
 	    @brief Gibt den dargestellten Text zur\xFCck.
 	*/
-	const Common::String &GetText() {
-		return m_Text;
+	const Common::String &getText() {
+		return _text;
 	}
 
 	/**
 	    @brief Gibt den Namen das momentan benutzten Fonts zur\xFCck.
 	*/
-	const Common::String &GetFont() {
-		return m_Font;
+	const Common::String &getFont() {
+		return _font;
 	}
 
 	/**
@@ -136,44 +124,44 @@
 	/**
 	    @brief Gibt zur\xFCck, ob die automatische Formatierung aktiviert ist.
 	*/
-	bool IsAutoWrapActive() const {
-		return m_AutoWrap;
+	bool isAutoWrapActive() const {
+		return _autoWrap;
 	}
 
 	/**
 	    @brief Gibt die L\xE4ngengrenze des Textes in Pixeln zur\xFCck, ab der eine automatische Formatierung vorgenommen wird.
 	*/
-	uint GetAutoWrapThreshold() const {
-		return m_AutoWrapThreshold;
+	uint getAutoWrapThreshold() const {
+		return _autoWrapThreshold;
 	}
 
-	virtual bool    persist(OutputPersistenceBlock &writer);
-	virtual bool    unpersist(InputPersistenceBlock &reader);
+	virtual bool  persist(OutputPersistenceBlock &writer);
+	virtual bool  unpersist(InputPersistenceBlock &reader);
 
 protected:
 	virtual bool doRender();
 
 private:
-	Text(RenderObjectPtr<RenderObject> ParentPtr);
-	Text(InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, uint Handle);
+	Text(RenderObjectPtr<RenderObject> parentPtr);
+	Text(InputPersistenceBlock &reader, RenderObjectPtr<RenderObject> parentPtr, uint handle);
 
-	uint    _modulationColor;
-	Common::String      m_Font;
-	Common::String      m_Text;
-	bool            m_AutoWrap;
-	uint    m_AutoWrapThreshold;
+	uint _modulationColor;
+	Common::String _font;
+	Common::String _text;
+	bool _autoWrap;
+	uint _autoWrapThreshold;
 
-	struct LINE {
-		Common::Rect     BBox;
-		Common::String  Text;
+	struct Line {
+		Common::Rect bbox;
+		Common::String text;
 	};
 
-	Common::Array<LINE> m_Lines;
+	Common::Array<Line> _lines;
 
-	void UpdateFormat();
-	void UpdateMetrics(FontResource &fontResource);
-	ResourceManager *GetResourceManager();
-	FontResource *LockFontResource();
+	void updateFormat();
+	void updateMetrics(FontResource &fontResource);
+	ResourceManager *getResourceManager();
+	FontResource *lockFontResource();
 };
 
 } // End of namespace Sword25

Modified: scummvm/trunk/engines/sword25/gfx/timedrenderobject.h
===================================================================
--- scummvm/trunk/engines/sword25/gfx/timedrenderobject.h	2010-10-19 20:53:43 UTC (rev 53624)
+++ scummvm/trunk/engines/sword25/gfx/timedrenderobject.h	2010-10-19 20:54:30 UTC (rev 53625)
@@ -32,14 +32,6 @@
  *
  */
 
-// -----------------------------------------------------------------------------
-// System Includes
-// -----------------------------------------------------------------------------
-
-// -----------------------------------------------------------------------------
-// Engine Includes
-// -----------------------------------------------------------------------------
-
 #include "sword25/kernel/common.h"
 #include "sword25/gfx/renderobject.h"
 


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