[Scummvm-cvs-logs] SF.net SVN: scummvm:[53645] scummvm/trunk/engines/scumm/gfx.cpp

athrxx at users.sourceforge.net athrxx at users.sourceforge.net
Wed Oct 20 17:39:10 CEST 2010


Revision: 53645
          http://scummvm.svn.sourceforge.net/scummvm/?rev=53645&view=rev
Author:   athrxx
Date:     2010-10-20 15:39:08 +0000 (Wed, 20 Oct 2010)

Log Message:
-----------
SCUMM/FM-TOWNS: minor graphics fix

This fixes a graphics glitch that occured when leaving the Scumm Bar in MI1 for the first time (before the cut scene with LeChuck).

Modified Paths:
--------------
    scummvm/trunk/engines/scumm/gfx.cpp

Modified: scummvm/trunk/engines/scumm/gfx.cpp
===================================================================
--- scummvm/trunk/engines/scumm/gfx.cpp	2010-10-20 13:51:15 UTC (rev 53644)
+++ scummvm/trunk/engines/scumm/gfx.cpp	2010-10-20 15:39:08 UTC (rev 53645)
@@ -3737,6 +3737,10 @@
 			// Just blit screen 0 to the display (i.e. display will be black)
 			vs->setDirtyRange(0, vs->h);
 			updateDirtyScreen(kMainVirtScreen);
+#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE
+			if (_townsScreen)
+				_townsScreen->update();
+#endif
 			break;
 		case 134:
 			dissolveEffect(1, 1);


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