[Scummvm-cvs-logs] SF.net SVN: scummvm:[53645] scummvm/trunk/engines/scumm/gfx.cpp
athrxx at users.sourceforge.net
athrxx at users.sourceforge.net
Wed Oct 20 17:39:10 CEST 2010
Revision: 53645
http://scummvm.svn.sourceforge.net/scummvm/?rev=53645&view=rev
Author: athrxx
Date: 2010-10-20 15:39:08 +0000 (Wed, 20 Oct 2010)
Log Message:
-----------
SCUMM/FM-TOWNS: minor graphics fix
This fixes a graphics glitch that occured when leaving the Scumm Bar in MI1 for the first time (before the cut scene with LeChuck).
Modified Paths:
--------------
scummvm/trunk/engines/scumm/gfx.cpp
Modified: scummvm/trunk/engines/scumm/gfx.cpp
===================================================================
--- scummvm/trunk/engines/scumm/gfx.cpp 2010-10-20 13:51:15 UTC (rev 53644)
+++ scummvm/trunk/engines/scumm/gfx.cpp 2010-10-20 15:39:08 UTC (rev 53645)
@@ -3737,6 +3737,10 @@
// Just blit screen 0 to the display (i.e. display will be black)
vs->setDirtyRange(0, vs->h);
updateDirtyScreen(kMainVirtScreen);
+#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE
+ if (_townsScreen)
+ _townsScreen->update();
+#endif
break;
case 134:
dissolveEffect(1, 1);
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
More information about the Scummvm-git-logs
mailing list