[Scummvm-cvs-logs] SF.net SVN: scummvm:[53921] scummvm/trunk/engines/sci/sci.cpp
lordhoto at users.sourceforge.net
lordhoto at users.sourceforge.net
Fri Oct 29 18:28:22 CEST 2010
Revision: 53921
http://scummvm.svn.sourceforge.net/scummvm/?rev=53921&view=rev
Author: lordhoto
Date: 2010-10-29 16:28:22 +0000 (Fri, 29 Oct 2010)
Log Message:
-----------
SCI: Remove unused variable + some formatting fixes.
Modified Paths:
--------------
scummvm/trunk/engines/sci/sci.cpp
Modified: scummvm/trunk/engines/sci/sci.cpp
===================================================================
--- scummvm/trunk/engines/sci/sci.cpp 2010-10-29 10:58:54 UTC (rev 53920)
+++ scummvm/trunk/engines/sci/sci.cpp 2010-10-29 16:28:22 UTC (rev 53921)
@@ -303,10 +303,10 @@
if (buggyScript && (buggyScript->size == 12354 || buggyScript->size == 12362)) {
showScummVMDialog("A known buggy game script has been detected, which could "
- "prevent you from progressing later on in the game, during "
- "the sequence with the Green Man's riddles. Please, apply "
- "the latest patch for this game by Sierra to avoid possible "
- "problems");
+ "prevent you from progressing later on in the game, during "
+ "the sequence with the Green Man's riddles. Please, apply "
+ "the latest patch for this game by Sierra to avoid possible "
+ "problems");
}
}
@@ -325,16 +325,16 @@
case GID_SQ4:
case GID_FAIRYTALES:
showScummVMDialog("You have selected General MIDI as a sound device. Sierra "
- "has provided after-market support for General MIDI for this "
- "game in their \"General MIDI Utility\". Please, apply this "
- "patch in order to enjoy MIDI music with this game. Once you "
- "have obtained it, you can unpack all of the included *.PAT "
- "files in your ScummVM extras folder and ScummVM will add the "
- "appropriate patch automatically. Alternatively, you can follow "
- "the instructions in the READ.ME file included in the patch and "
- "rename the associated *.PAT file to 4.PAT and place it in the "
- "game folder. Without this patch, General MIDI music for this "
- "game will sound badly distorted.");
+ "has provided after-market support for General MIDI for this "
+ "game in their \"General MIDI Utility\". Please, apply this "
+ "patch in order to enjoy MIDI music with this game. Once you "
+ "have obtained it, you can unpack all of the included *.PAT "
+ "files in your ScummVM extras folder and ScummVM will add the "
+ "appropriate patch automatically. Alternatively, you can follow "
+ "the instructions in the READ.ME file included in the patch and "
+ "rename the associated *.PAT file to 4.PAT and place it in the "
+ "game folder. Without this patch, General MIDI music for this "
+ "game will sound badly distorted.");
break;
default:
break;
@@ -344,10 +344,10 @@
if (gameHasFanMadePatch()) {
showScummVMDialog("Your game is patched with a fan made script patch. Such patches have "
- "been reported to cause issues, as they modify game scripts extensively. "
- "The issues that these patches fix do not occur in ScummVM, so you are "
- "advised to remove this patch from your game folder in order to avoid "
- "having unexpected errors and/or issues later on.");
+ "been reported to cause issues, as they modify game scripts extensively. "
+ "The issues that these patches fix do not occur in ScummVM, so you are "
+ "advised to remove this patch from your game folder in order to avoid "
+ "having unexpected errors and/or issues later on.");
}
runGame();
@@ -407,7 +407,6 @@
Resource *targetScript = _resMan->findResource(ResourceId(kResourceTypeScript, patchInfo[curEntry].targetScript), 0);
if (targetScript && targetScript->size + 2 == patchInfo[curEntry].targetSize) {
- byte foo = targetScript->data[patchInfo[curEntry].patchedByteOffset];
if (patchInfo[curEntry].patchedByteOffset == 0)
return true;
else if (targetScript->data[patchInfo[curEntry].patchedByteOffset - 2] == patchInfo[curEntry].patchedByte)
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