[Scummvm-cvs-logs] scummvm master -> bc0e373da88155e6fe694ff727ca430a40081c88

fingolfin max at quendi.de
Wed Apr 27 11:33:05 CEST 2011


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
bc0e373da8 DETECTOR: Reserve 16 bits for generic ADGameFlags


Commit: bc0e373da88155e6fe694ff727ca430a40081c88
    https://github.com/scummvm/scummvm/commit/bc0e373da88155e6fe694ff727ca430a40081c88
Author: Max Horn (max at quendi.de)
Date: 2011-04-27T02:31:52-07:00

Commit Message:
DETECTOR: Reserve 16 bits for generic ADGameFlags

Changed paths:
    engines/advancedDetector.h



diff --git a/engines/advancedDetector.h b/engines/advancedDetector.h
index 515127b..03d255c 100644
--- a/engines/advancedDetector.h
+++ b/engines/advancedDetector.h
@@ -62,8 +62,8 @@ struct ADGameDescription {
 	Common::Platform platform;
 
 	/**
-	 * A bitmask of extra flags. The top 8 bits are reserved for generic flags
-	 * defined in the ADGameFlags. This leaves 24 flags to be used by client
+	 * A bitmask of extra flags. The top 16 bits are reserved for generic flags
+	 * defined in the ADGameFlags. This leaves 16 bits to be used by client
 	 * code.
 	 */
 	uint32 flags;






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