[Scummvm-cvs-logs] scummvm master -> 697230709be6b9460b4a3ac9bc8d9c7f065562d2
dreammaster
dreammaster at scummvm.org
Mon Aug 15 12:53:05 CEST 2011
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
697230709b TSAGE: Corrected casing of tSage namespace to be TsAGE
Commit: 697230709be6b9460b4a3ac9bc8d9c7f065562d2
https://github.com/scummvm/scummvm/commit/697230709be6b9460b4a3ac9bc8d9c7f065562d2
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2011-08-15T03:47:59-07:00
Commit Message:
TSAGE: Corrected casing of tSage namespace to be TsAGE
This matches the casing of the original engine name.
Changed paths:
engines/tsage/blue_force/blueforce_logic.cpp
engines/tsage/blue_force/blueforce_logic.h
engines/tsage/blue_force/blueforce_scenes0.cpp
engines/tsage/blue_force/blueforce_scenes0.h
engines/tsage/blue_force/blueforce_scenes1.cpp
engines/tsage/blue_force/blueforce_scenes1.h
engines/tsage/converse.cpp
engines/tsage/converse.h
engines/tsage/core.cpp
engines/tsage/core.h
engines/tsage/debugger.cpp
engines/tsage/debugger.h
engines/tsage/detection.cpp
engines/tsage/detection_tables.h
engines/tsage/dialogs.cpp
engines/tsage/dialogs.h
engines/tsage/events.cpp
engines/tsage/events.h
engines/tsage/globals.cpp
engines/tsage/globals.h
engines/tsage/graphics.cpp
engines/tsage/graphics.h
engines/tsage/resources.cpp
engines/tsage/resources.h
engines/tsage/ringworld/ringworld_demo.cpp
engines/tsage/ringworld/ringworld_demo.h
engines/tsage/ringworld/ringworld_logic.cpp
engines/tsage/ringworld/ringworld_logic.h
engines/tsage/ringworld/ringworld_scenes1.cpp
engines/tsage/ringworld/ringworld_scenes1.h
engines/tsage/ringworld/ringworld_scenes10.cpp
engines/tsage/ringworld/ringworld_scenes10.h
engines/tsage/ringworld/ringworld_scenes2.cpp
engines/tsage/ringworld/ringworld_scenes2.h
engines/tsage/ringworld/ringworld_scenes3.cpp
engines/tsage/ringworld/ringworld_scenes3.h
engines/tsage/ringworld/ringworld_scenes4.cpp
engines/tsage/ringworld/ringworld_scenes4.h
engines/tsage/ringworld/ringworld_scenes5.cpp
engines/tsage/ringworld/ringworld_scenes5.h
engines/tsage/ringworld/ringworld_scenes6.cpp
engines/tsage/ringworld/ringworld_scenes6.h
engines/tsage/ringworld/ringworld_scenes8.cpp
engines/tsage/ringworld/ringworld_scenes8.h
engines/tsage/saveload.cpp
engines/tsage/saveload.h
engines/tsage/scenes.cpp
engines/tsage/scenes.h
engines/tsage/sound.cpp
engines/tsage/sound.h
engines/tsage/staticres.cpp
engines/tsage/staticres.h
engines/tsage/tsage.cpp
engines/tsage/tsage.h
diff --git a/engines/tsage/blue_force/blueforce_logic.cpp b/engines/tsage/blue_force/blueforce_logic.cpp
index a29d677..0238475 100644
--- a/engines/tsage/blue_force/blueforce_logic.cpp
+++ b/engines/tsage/blue_force/blueforce_logic.cpp
@@ -27,13 +27,13 @@
#include "tsage/tsage.h"
#include "tsage/staticres.h"
-namespace tSage {
+namespace TsAGE {
namespace BlueForce {
void BlueForceGame::start() {
// Start the game
- _globals->_sceneManager.changeScene(109);
+ _globals->_sceneManager.changeScene(100);
_globals->_events.setCursor(CURSOR_WALK);
}
@@ -217,7 +217,9 @@ void SceneExt::dispatch() {
void SceneExt::loadScene(int sceneNum) {
Scene::loadScene(sceneNum);
- warning("TODO: word_51C38/word_51C3C");
+
+ _v51C34.top = 0;
+ _v51C34.bottom = 300;
}
/*--------------------------------------------------------------------------*/
@@ -250,4 +252,4 @@ void GameScene::remove() {
} // End of namespace BlueForce
-} // End of namespace tSage
+} // End of namespace TsAGE
diff --git a/engines/tsage/blue_force/blueforce_logic.h b/engines/tsage/blue_force/blueforce_logic.h
index e870fa1..1ff6ecf 100644
--- a/engines/tsage/blue_force/blueforce_logic.h
+++ b/engines/tsage/blue_force/blueforce_logic.h
@@ -31,11 +31,11 @@
#define BF_INTERFACE_Y 168
-namespace tSage {
+namespace TsAGE {
namespace BlueForce {
-using namespace tSage;
+using namespace TsAGE;
class BlueForceGame: public Game {
public:
@@ -64,6 +64,8 @@ public:
int _field372;
int _field37A;
EventHandler *_field37C;
+
+ Rect _v51C34;
public:
SceneExt();
@@ -92,6 +94,6 @@ public:
} // End of namespace BlueForce
-} // End of namespace tSage
+} // End of namespace TsAGE
#endif
diff --git a/engines/tsage/blue_force/blueforce_scenes0.cpp b/engines/tsage/blue_force/blueforce_scenes0.cpp
index a47d7d7..cc0f9bb 100644
--- a/engines/tsage/blue_force/blueforce_scenes0.cpp
+++ b/engines/tsage/blue_force/blueforce_scenes0.cpp
@@ -25,7 +25,7 @@
#include "tsage/tsage.h"
#include "tsage/staticres.h"
-namespace tSage {
+namespace TsAGE {
namespace BlueForce {
@@ -241,4 +241,4 @@ void Scene50::Tooltip2::dispatch() {
} // End of namespace BlueForce
-} // End of namespace tSage
+} // End of namespace TsAGE
diff --git a/engines/tsage/blue_force/blueforce_scenes0.h b/engines/tsage/blue_force/blueforce_scenes0.h
index 7eda443..587941e 100644
--- a/engines/tsage/blue_force/blueforce_scenes0.h
+++ b/engines/tsage/blue_force/blueforce_scenes0.h
@@ -32,11 +32,11 @@
#include "tsage/globals.h"
#include "tsage/sound.h"
-namespace tSage {
+namespace TsAGE {
namespace BlueForce {
-using namespace tSage;
+using namespace TsAGE;
class Scene20 : public SceneExt {
/* Actions */
@@ -82,6 +82,6 @@ public:
} // End of namespace BlueForce
-} // End of namespace tSage
+} // End of namespace TsAGE
#endif
diff --git a/engines/tsage/blue_force/blueforce_scenes1.cpp b/engines/tsage/blue_force/blueforce_scenes1.cpp
index 1dafff2..e5d66bc 100644
--- a/engines/tsage/blue_force/blueforce_scenes1.cpp
+++ b/engines/tsage/blue_force/blueforce_scenes1.cpp
@@ -27,7 +27,7 @@
#include "tsage/staticres.h"
#include "tsage/globals.h"
-namespace tSage {
+namespace TsAGE {
namespace BlueForce {
@@ -149,7 +149,7 @@ void Scene100::Action2::signal() {
/*--------------------------------------------------------------------------*/
-Scene100::Scene100(): Scene() {
+Scene100::Scene100(): SceneExt() {
_index = 0;
}
@@ -168,12 +168,12 @@ void Scene100::postInit(SceneObjectList *OwnerList) {
// Title
loadScene(100);
BF_GLOBALS._sound1.play(2);
- setAction(&_action2, this);
+// setAction(&_action2, this);
} else {
// Credits
loadScene(101);
BF_GLOBALS._sound1.play(118);
- setAction(&_action1, this);
+// setAction(&_action1, this);
}
loadScene(20);
@@ -420,4 +420,4 @@ void Scene109::signal() {
} // End of namespace BlueForce
-} // End of namespace tSage
+} // End of namespace TsAGE
diff --git a/engines/tsage/blue_force/blueforce_scenes1.h b/engines/tsage/blue_force/blueforce_scenes1.h
index 86ca4a9..d6cde0a 100644
--- a/engines/tsage/blue_force/blueforce_scenes1.h
+++ b/engines/tsage/blue_force/blueforce_scenes1.h
@@ -32,13 +32,13 @@
#include "tsage/globals.h"
#include "tsage/sound.h"
-namespace tSage {
+namespace TsAGE {
namespace BlueForce {
-using namespace tSage;
+using namespace TsAGE;
-class Scene100: public Scene {
+class Scene100: public SceneExt {
/* Actions */
class Action1: public ActionExt {
private:
@@ -119,6 +119,6 @@ public:
} // End of namespace BlueForce
-} // End of namespace tSage
+} // End of namespace TsAGE
#endif
diff --git a/engines/tsage/converse.cpp b/engines/tsage/converse.cpp
index cc1c596..615b1c3 100644
--- a/engines/tsage/converse.cpp
+++ b/engines/tsage/converse.cpp
@@ -26,7 +26,7 @@
#include "tsage/globals.h"
#include "tsage/staticres.h"
-namespace tSage {
+namespace TsAGE {
#define STRIP_WORD_DELAY 30
@@ -985,4 +985,4 @@ void AnimatedSpeaker::removeText() {
_objectList.draw();
}
-} // end of namespace tSage
+} // end of namespace TsAGE
diff --git a/engines/tsage/converse.h b/engines/tsage/converse.h
index 5836b0b..e263a12 100644
--- a/engines/tsage/converse.h
+++ b/engines/tsage/converse.h
@@ -27,7 +27,7 @@
#include "tsage/dialogs.h"
#include "tsage/sound.h"
-namespace tSage {
+namespace TsAGE {
class StripCallback : public Action {
public:
@@ -224,6 +224,6 @@ public:
void addSpeaker(Speaker *speaker);
};
-} // End of namespace tSage
+} // End of namespace TsAGE
#endif
diff --git a/engines/tsage/core.cpp b/engines/tsage/core.cpp
index 492ecf7..864c3af 100644
--- a/engines/tsage/core.cpp
+++ b/engines/tsage/core.cpp
@@ -33,7 +33,7 @@
#include "tsage/globals.h"
#include "tsage/sound.h"
-namespace tSage {
+namespace TsAGE {
// The engine uses ScumMVM screen buffering, so all logic is hardcoded to use pane buffer 0
#define CURRENT_PANENUM 0
@@ -3620,4 +3620,4 @@ void SceneHandler::dispatchObject(EventHandler *obj) {
void SceneHandler::saveListener(Serializer &ser) {
}
-} // End of namespace tSage
+} // End of namespace TsAGE
diff --git a/engines/tsage/core.h b/engines/tsage/core.h
index c4408e3..96e7e82 100644
--- a/engines/tsage/core.h
+++ b/engines/tsage/core.h
@@ -34,7 +34,7 @@
#include "tsage/resources.h"
#include "tsage/saveload.h"
-namespace tSage {
+namespace TsAGE {
#define MAX_FLAGS 256
@@ -714,7 +714,7 @@ public:
SynchronizedList<SceneObject *>::iterator begin() { return _objList.begin(); }
SynchronizedList<SceneObject *>::iterator end() { return _objList.end(); }
int size() const { return _objList.size(); }
- bool contains(SceneObject *sceneObj) { return tSage::contains(_objList, sceneObj); }
+ bool contains(SceneObject *sceneObj) { return TsAGE::contains(_objList, sceneObj); }
void push_back(SceneObject *sceneObj) { _objList.push_back(sceneObj); }
void push_front(SceneObject *sceneObj) { _objList.push_front(sceneObj); }
void remove(SceneObject *sceneObj) {
@@ -859,6 +859,6 @@ public:
static void saveListener(Serializer &ser);
};
-} // End of namespace tSage
+} // End of namespace TsAGE
#endif
diff --git a/engines/tsage/debugger.cpp b/engines/tsage/debugger.cpp
index cae9639..e3c4569 100644
--- a/engines/tsage/debugger.cpp
+++ b/engines/tsage/debugger.cpp
@@ -25,7 +25,7 @@
#include "tsage/graphics.h"
#include "tsage/ringworld/ringworld_logic.h"
-namespace tSage {
+namespace TsAGE {
Debugger::Debugger() : GUI::Debugger() {
DCmd_Register("continue", WRAP_METHOD(Debugger, Cmd_Exit));
@@ -449,4 +449,4 @@ bool Debugger::Cmd_Sound(int argc, const char **argv) {
return false;
}
-} // End of namespace tSage
+} // End of namespace TsAGE
diff --git a/engines/tsage/debugger.h b/engines/tsage/debugger.h
index 44fd61e..8bc1b06 100644
--- a/engines/tsage/debugger.h
+++ b/engines/tsage/debugger.h
@@ -26,7 +26,7 @@
#include "common/scummsys.h"
#include "gui/debugger.h"
-namespace tSage {
+namespace TsAGE {
class Debugger : public GUI::Debugger {
public:
@@ -46,6 +46,6 @@ protected:
bool Cmd_Sound(int argc, const char **argv);
};
-} // End of namespace tSage
+} // End of namespace TsAGE
#endif
diff --git a/engines/tsage/detection.cpp b/engines/tsage/detection.cpp
index c8aa415..f12efc0 100644
--- a/engines/tsage/detection.cpp
+++ b/engines/tsage/detection.cpp
@@ -30,7 +30,7 @@
#include "tsage/tsage.h"
-namespace tSage {
+namespace TsAGE {
struct tSageGameDescription {
ADGameDescription desc;
@@ -55,7 +55,7 @@ Common::String TSageEngine::getPrimaryFilename() const {
return Common::String(_gameDescription->desc.filesDescriptions[0].fileName);
}
-} // End of namespace tSage
+} // End of namespace TsAGE
static const PlainGameDescriptor tSageGameTitles[] = {
{ "tsage", "Unknown Tsunami TSAGE-based Game" },
@@ -72,7 +72,7 @@ enum {
class TSageMetaEngine : public AdvancedMetaEngine {
public:
- TSageMetaEngine() : AdvancedMetaEngine(tSage::gameDescriptions, sizeof(tSage::tSageGameDescription), tSageGameTitles) {
+ TSageMetaEngine() : AdvancedMetaEngine(TsAGE::gameDescriptions, sizeof(TsAGE::tSageGameDescription), tSageGameTitles) {
_md5Bytes = 5000;
_singleid = "tsage";
_guioptions = Common::GUIO_NOSPEECH;
@@ -103,7 +103,7 @@ public:
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
if (desc) {
- *engine = new tSage::TSageEngine(syst, (const tSage::tSageGameDescription *)desc);
+ *engine = new TsAGE::TSageEngine(syst, (const TsAGE::tSageGameDescription *)desc);
}
return desc != 0;
}
@@ -118,7 +118,7 @@ public:
Common::StringArray filenames = g_system->getSavefileManager()->listSavefiles(pattern);
sort(filenames.begin(), filenames.end());
- tSage::tSageSavegameHeader header;
+ TsAGE::tSageSavegameHeader header;
SaveStateList saveList;
for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
@@ -129,7 +129,7 @@ public:
Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(*file);
if (in) {
- if (tSage::Saver::readSavegameHeader(in, header)) {
+ if (TsAGE::Saver::readSavegameHeader(in, header)) {
saveList.push_back(SaveStateDescriptor(slot, header.saveName));
delete header.thumbnail;
}
@@ -156,8 +156,8 @@ public:
generateGameStateFileName(target, slot));
assert(f);
- tSage::tSageSavegameHeader header;
- tSage::Saver::readSavegameHeader(f, header);
+ TsAGE::tSageSavegameHeader header;
+ TsAGE::Saver::readSavegameHeader(f, header);
delete f;
// Create the return descriptor
diff --git a/engines/tsage/detection_tables.h b/engines/tsage/detection_tables.h
index fcab028..4b69549 100644
--- a/engines/tsage/detection_tables.h
+++ b/engines/tsage/detection_tables.h
@@ -20,7 +20,7 @@
*
*/
-namespace tSage {
+namespace TsAGE {
static const tSageGameDescription gameDescriptions[] = {
@@ -143,4 +143,4 @@ static const tSageGameDescription gameDescriptions[] = {
{ AD_TABLE_END_MARKER, 0, 0 }
};
-} // End of namespace tSage
+} // End of namespace TsAGE
diff --git a/engines/tsage/dialogs.cpp b/engines/tsage/dialogs.cpp
index 8a1b7c6..ae385b8 100644
--- a/engines/tsage/dialogs.cpp
+++ b/engines/tsage/dialogs.cpp
@@ -32,7 +32,7 @@
#include "tsage/globals.h"
#include "tsage/ringworld/ringworld_logic.h"
-namespace tSage {
+namespace TsAGE {
/*--------------------------------------------------------------------------*/
@@ -595,4 +595,4 @@ OptionsDialog::OptionsDialog() {
}
-} // End of namespace tSage
+} // End of namespace TsAGE
diff --git a/engines/tsage/dialogs.h b/engines/tsage/dialogs.h
index a50307f..55adb6c 100644
--- a/engines/tsage/dialogs.h
+++ b/engines/tsage/dialogs.h
@@ -30,7 +30,7 @@
#include "common/rect.h"
#include "common/system.h"
-namespace tSage {
+namespace TsAGE {
class MessageDialog : public GfxDialog {
public:
@@ -128,6 +128,6 @@ public:
static void show();
};
-} // End of namespace tSage
+} // End of namespace TsAGE
#endif
diff --git a/engines/tsage/events.cpp b/engines/tsage/events.cpp
index 59894f3..44c79bd 100644
--- a/engines/tsage/events.cpp
+++ b/engines/tsage/events.cpp
@@ -31,7 +31,7 @@
#include "tsage/tsage.h"
#include "tsage/globals.h"
-namespace tSage {
+namespace TsAGE {
EventsClass::EventsClass() {
_currentCursor = CURSOR_NONE;
@@ -325,4 +325,4 @@ void EventsClass::loadNotifierProc(bool postFlag) {
}
}
-} // end of namespace tSage
+} // end of namespace TsAGE
diff --git a/engines/tsage/events.h b/engines/tsage/events.h
index 772de24..c36db59 100644
--- a/engines/tsage/events.h
+++ b/engines/tsage/events.h
@@ -29,7 +29,7 @@
#include "graphics/surface.h"
#include "tsage/saveload.h"
-namespace tSage {
+namespace TsAGE {
enum EventType {EVENT_NONE = 0, EVENT_BUTTON_DOWN = 1, EVENT_BUTTON_UP = 2, EVENT_KEYPRESS = 4,
EVENT_MOUSE_MOVE = 8};
@@ -103,6 +103,6 @@ public:
static void loadNotifierProc(bool postFlag);
};
-} // End of namespace tSage
+} // End of namespace TsAGE
#endif
diff --git a/engines/tsage/globals.cpp b/engines/tsage/globals.cpp
index 5481c79..ce37004 100644
--- a/engines/tsage/globals.cpp
+++ b/engines/tsage/globals.cpp
@@ -26,7 +26,7 @@
#include "tsage/ringworld/ringworld_demo.h"
#include "tsage/ringworld/ringworld_logic.h"
-namespace tSage {
+namespace TsAGE {
Globals *_globals = NULL;
ResourceManager *_resourceManager = NULL;
@@ -184,4 +184,4 @@ void BlueForceGlobals::synchronize(Serializer &s) {
} // end of namespace BlueForce
-} // end of namespace tSage
+} // end of namespace TsAGE
diff --git a/engines/tsage/globals.h b/engines/tsage/globals.h
index 40865fb..b581294 100644
--- a/engines/tsage/globals.h
+++ b/engines/tsage/globals.h
@@ -31,7 +31,7 @@
#include "tsage/sound.h"
#include "tsage/saveload.h"
-namespace tSage {
+namespace TsAGE {
class Globals : public SavedObject {
private:
@@ -108,7 +108,7 @@ extern ResourceManager *_resourceManager;
namespace BlueForce {
-using namespace tSage;
+using namespace TsAGE;
class BlueForceGlobals: public Globals {
public:
@@ -128,6 +128,6 @@ public:
} // End of namespace BlueForce
-} // End of namespace tSage
+} // End of namespace TsAGE
#endif
diff --git a/engines/tsage/graphics.cpp b/engines/tsage/graphics.cpp
index 87ffdf4..7e09946 100644
--- a/engines/tsage/graphics.cpp
+++ b/engines/tsage/graphics.cpp
@@ -30,7 +30,7 @@
#include "graphics/surface.h"
#include "tsage/globals.h"
-namespace tSage {
+namespace TsAGE {
/**
* Creates a new graphics surface with the specified area of another surface
@@ -1512,4 +1512,4 @@ GfxFontBackup::~GfxFontBackup() {
}
-} // End of namespace tSage
+} // End of namespace TsAGE
diff --git a/engines/tsage/graphics.h b/engines/tsage/graphics.h
index e09e109..45b5361 100644
--- a/engines/tsage/graphics.h
+++ b/engines/tsage/graphics.h
@@ -30,7 +30,7 @@
#include "common/system.h"
#include "graphics/surface.h"
-namespace tSage {
+namespace TsAGE {
class GfxSurface;
class Region;
@@ -343,6 +343,6 @@ GfxSurface *Surface_getArea(GfxSurface &src, const Rect &bounds);
GfxSurface surfaceFromRes(const byte *imgData);
GfxSurface surfaceFromRes(int resNum, int rlbNum, int subNum);
-} // End of namespace tSage
+} // End of namespace TsAGE
#endif
diff --git a/engines/tsage/resources.cpp b/engines/tsage/resources.cpp
index 6d2c6b5..99b431b 100644
--- a/engines/tsage/resources.cpp
+++ b/engines/tsage/resources.cpp
@@ -28,7 +28,7 @@
#include "tsage/resources.h"
#include "tsage/tsage.h"
-namespace tSage {
+namespace TsAGE {
MemoryManager::MemoryManager() {
@@ -504,4 +504,4 @@ Common::String ResourceManager::getMessage(int resNum, int lineNum, bool suppres
return result;
}
-} // end of namespace tSage
+} // end of namespace TsAGE
diff --git a/engines/tsage/resources.h b/engines/tsage/resources.h
index efbb86b..176d60f 100644
--- a/engines/tsage/resources.h
+++ b/engines/tsage/resources.h
@@ -33,7 +33,7 @@
#include "common/util.h"
#include "graphics/surface.h"
-namespace tSage {
+namespace TsAGE {
// Magic number used by original game to identify valid memory blocks
const uint32 MEMORY_ENTRY_ID = 0xE11DA722;
@@ -175,6 +175,6 @@ public:
};
-} // end of namespace tSage
+} // end of namespace TsAGE
#endif
diff --git a/engines/tsage/ringworld/ringworld_demo.cpp b/engines/tsage/ringworld/ringworld_demo.cpp
index 08cb885..5612325 100644
--- a/engines/tsage/ringworld/ringworld_demo.cpp
+++ b/engines/tsage/ringworld/ringworld_demo.cpp
@@ -25,7 +25,7 @@
#include "tsage/tsage.h"
#include "tsage/staticres.h"
-namespace tSage {
+namespace TsAGE {
namespace Ringworld {
@@ -121,4 +121,4 @@ void RingworldDemoScene::process(Event &event) {
} // End of namespace Ringworld
-} // End of namespace tSage
+} // End of namespace TsAGE
diff --git a/engines/tsage/ringworld/ringworld_demo.h b/engines/tsage/ringworld/ringworld_demo.h
index 13a33f8..30527b0 100644
--- a/engines/tsage/ringworld/ringworld_demo.h
+++ b/engines/tsage/ringworld/ringworld_demo.h
@@ -30,11 +30,11 @@
#include "tsage/globals.h"
#include "tsage/sound.h"
-namespace tSage {
+namespace TsAGE {
namespace Ringworld {
-using namespace tSage;
+using namespace TsAGE;
class RingworldDemoGame: public Game {
private:
@@ -60,6 +60,6 @@ public:
} // End of namespace Ringworld
-} // End of namespace tSage
+} // End of namespace TsAGE
#endif
diff --git a/engines/tsage/ringworld/ringworld_logic.cpp b/engines/tsage/ringworld/ringworld_logic.cpp
index 94b8bcc..d6e72fe 100644
--- a/engines/tsage/ringworld/ringworld_logic.cpp
+++ b/engines/tsage/ringworld/ringworld_logic.cpp
@@ -37,7 +37,7 @@
#include "tsage/ringworld/ringworld_scenes8.h"
#include "tsage/ringworld/ringworld_scenes10.h"
-namespace tSage {
+namespace TsAGE {
namespace Ringworld {
@@ -1491,4 +1491,4 @@ void RingworldGame::processEvent(Event &event) {
} // End of namespace Ringworld
-} // End of namespace tSage
+} // End of namespace TsAGE
diff --git a/engines/tsage/ringworld/ringworld_logic.h b/engines/tsage/ringworld/ringworld_logic.h
index 66084c7..73ecc97 100644
--- a/engines/tsage/ringworld/ringworld_logic.h
+++ b/engines/tsage/ringworld/ringworld_logic.h
@@ -29,11 +29,11 @@
#include "tsage/scenes.h"
#include "tsage/globals.h"
-namespace tSage {
+namespace TsAGE {
namespace Ringworld {
-using namespace tSage;
+using namespace TsAGE;
#define ADD_PLAYER_MOVER(X, Y) { Common::Point pt(X, Y); PlayerMover *mover = new PlayerMover(); \
_globals->_player.addMover(mover, &pt, this); }
@@ -442,7 +442,7 @@ public:
virtual Common::String getClassName() { return "RingworldInvObjectList"; }
};
-#define RING_INVENTORY (*((::tSage::Ringworld::RingworldInvObjectList *)_globals->_inventory))
+#define RING_INVENTORY (*((::TsAGE::Ringworld::RingworldInvObjectList *)_globals->_inventory))
class RingworldGame: public Game {
protected:
@@ -462,6 +462,6 @@ public:
} // End of namespace Ringworld
-} // End of namespace tSage
+} // End of namespace TsAGE
#endif
diff --git a/engines/tsage/ringworld/ringworld_scenes1.cpp b/engines/tsage/ringworld/ringworld_scenes1.cpp
index ca16b78..332aef6 100644
--- a/engines/tsage/ringworld/ringworld_scenes1.cpp
+++ b/engines/tsage/ringworld/ringworld_scenes1.cpp
@@ -25,7 +25,7 @@
#include "tsage/tsage.h"
#include "tsage/staticres.h"
-namespace tSage {
+namespace TsAGE {
namespace Ringworld {
@@ -3346,4 +3346,4 @@ void Scene6100::showMessage(const Common::String &msg, int color, Action *action
} // End of namespace Ringworld
-} // End of namespace tSage
+} // End of namespace TsAGE
diff --git a/engines/tsage/ringworld/ringworld_scenes1.h b/engines/tsage/ringworld/ringworld_scenes1.h
index ed8b0e4..49ea65e 100644
--- a/engines/tsage/ringworld/ringworld_scenes1.h
+++ b/engines/tsage/ringworld/ringworld_scenes1.h
@@ -32,11 +32,11 @@
#include "tsage/globals.h"
#include "tsage/sound.h"
-namespace tSage {
+namespace TsAGE {
namespace Ringworld {
-using namespace tSage;
+using namespace TsAGE;
class Scene10 : public Scene {
/* Actions */
@@ -539,6 +539,6 @@ public:
} // End of namespace Ringworld
-} // End of namespace tSage
+} // End of namespace TsAGE
#endif
diff --git a/engines/tsage/ringworld/ringworld_scenes10.cpp b/engines/tsage/ringworld/ringworld_scenes10.cpp
index 160d829..df25c32 100644
--- a/engines/tsage/ringworld/ringworld_scenes10.cpp
+++ b/engines/tsage/ringworld/ringworld_scenes10.cpp
@@ -26,7 +26,7 @@
#include "tsage/tsage.h"
#include "tsage/staticres.h"
-namespace tSage {
+namespace TsAGE {
namespace Ringworld {
@@ -2090,4 +2090,4 @@ void Scene9999::postInit(SceneObjectList *OwnerList) {
} // End of namespace Ringworld
-} // End of namespace tSage
+} // End of namespace TsAGE
diff --git a/engines/tsage/ringworld/ringworld_scenes10.h b/engines/tsage/ringworld/ringworld_scenes10.h
index e796fb5..02c42f3 100644
--- a/engines/tsage/ringworld/ringworld_scenes10.h
+++ b/engines/tsage/ringworld/ringworld_scenes10.h
@@ -30,11 +30,11 @@
#include "tsage/scenes.h"
#include "tsage/globals.h"
-namespace tSage {
+namespace TsAGE {
namespace Ringworld {
-using namespace tSage;
+using namespace TsAGE;
class SceneObject9150 : public SceneObject {
public:
@@ -532,6 +532,6 @@ public:
} // End of namespace Ringworld
-} // End of namespace tSage
+} // End of namespace TsAGE
#endif
diff --git a/engines/tsage/ringworld/ringworld_scenes2.cpp b/engines/tsage/ringworld/ringworld_scenes2.cpp
index 63d0d4a..cfd3e3d 100644
--- a/engines/tsage/ringworld/ringworld_scenes2.cpp
+++ b/engines/tsage/ringworld/ringworld_scenes2.cpp
@@ -26,7 +26,7 @@
#include "tsage/tsage.h"
#include "tsage/staticres.h"
-namespace tSage {
+namespace TsAGE {
namespace Ringworld {
@@ -929,4 +929,4 @@ void Scene1500::postInit(SceneObjectList *OwnerList) {
} // End of namespace Ringworld
-} // End of namespace tSage
+} // End of namespace TsAGE
diff --git a/engines/tsage/ringworld/ringworld_scenes2.h b/engines/tsage/ringworld/ringworld_scenes2.h
index 08654b0..3502aea 100644
--- a/engines/tsage/ringworld/ringworld_scenes2.h
+++ b/engines/tsage/ringworld/ringworld_scenes2.h
@@ -30,11 +30,11 @@
#include "tsage/scenes.h"
#include "tsage/globals.h"
-namespace tSage {
+namespace TsAGE {
namespace Ringworld {
-using namespace tSage;
+using namespace TsAGE;
class Scene1000 : public Scene {
/* Actions */
@@ -148,6 +148,6 @@ public:
} // End of namespace Ringworld
-} // End of namespace tSage
+} // End of namespace TsAGE
#endif
diff --git a/engines/tsage/ringworld/ringworld_scenes3.cpp b/engines/tsage/ringworld/ringworld_scenes3.cpp
index 7f9e41f..f744a98 100644
--- a/engines/tsage/ringworld/ringworld_scenes3.cpp
+++ b/engines/tsage/ringworld/ringworld_scenes3.cpp
@@ -26,7 +26,7 @@
#include "tsage/tsage.h"
#include "tsage/staticres.h"
-namespace tSage {
+namespace TsAGE {
namespace Ringworld {
@@ -6134,4 +6134,4 @@ void Scene2400::postInit(SceneObjectList *OwnerList) {
} // End of namespace Ringworld
-} // End of namespace tSage
+} // End of namespace TsAGE
diff --git a/engines/tsage/ringworld/ringworld_scenes3.h b/engines/tsage/ringworld/ringworld_scenes3.h
index 2f79afe..2dbdc27 100644
--- a/engines/tsage/ringworld/ringworld_scenes3.h
+++ b/engines/tsage/ringworld/ringworld_scenes3.h
@@ -28,11 +28,11 @@
#include "tsage/converse.h"
#include "tsage/ringworld/ringworld_logic.h"
-namespace tSage {
+namespace TsAGE {
namespace Ringworld {
-using namespace tSage;
+using namespace TsAGE;
class Scene2000 : public Scene {
/* Actions */
@@ -896,6 +896,6 @@ public:
} // End of namespace Ringworld
-} // End of namespace tSage
+} // End of namespace TsAGE
#endif
diff --git a/engines/tsage/ringworld/ringworld_scenes4.cpp b/engines/tsage/ringworld/ringworld_scenes4.cpp
index ff4c5e3..0f4c3e4 100644
--- a/engines/tsage/ringworld/ringworld_scenes4.cpp
+++ b/engines/tsage/ringworld/ringworld_scenes4.cpp
@@ -26,7 +26,7 @@
#include "tsage/tsage.h"
#include "tsage/staticres.h"
-namespace tSage {
+namespace TsAGE {
namespace Ringworld {
@@ -229,7 +229,7 @@ void Scene3700::Action1::signal() {
/*--------------------------------------------------------------------------*/
-void Scene3700::postInit(tSage::SceneObjectList *OwnerList) {
+void Scene3700::postInit(TsAGE::SceneObjectList *OwnerList) {
Scene::postInit();
loadScene(3700);
@@ -251,4 +251,4 @@ void Scene3700::postInit(tSage::SceneObjectList *OwnerList) {
} // End of namespace Ringworld
-} // End of namespace tSage
+} // End of namespace TsAGE
diff --git a/engines/tsage/ringworld/ringworld_scenes4.h b/engines/tsage/ringworld/ringworld_scenes4.h
index 7b61c21..af31de8 100644
--- a/engines/tsage/ringworld/ringworld_scenes4.h
+++ b/engines/tsage/ringworld/ringworld_scenes4.h
@@ -28,11 +28,11 @@
#include "tsage/converse.h"
#include "tsage/ringworld/ringworld_logic.h"
-namespace tSage {
+namespace TsAGE {
namespace Ringworld {
-using namespace tSage;
+using namespace TsAGE;
class Scene3500 : public Scene {
/* Actions */
@@ -93,6 +93,6 @@ public:
} // End of namespace Ringworld
-} // End of namespace tSage
+} // End of namespace TsAGE
#endif
diff --git a/engines/tsage/ringworld/ringworld_scenes5.cpp b/engines/tsage/ringworld/ringworld_scenes5.cpp
index fd3521e..58f47d7 100644
--- a/engines/tsage/ringworld/ringworld_scenes5.cpp
+++ b/engines/tsage/ringworld/ringworld_scenes5.cpp
@@ -26,7 +26,7 @@
#include "tsage/tsage.h"
#include "tsage/staticres.h"
-namespace tSage {
+namespace TsAGE {
namespace Ringworld {
@@ -3522,7 +3522,7 @@ Scene4250::Scene4250() :
_hotspot7(0, CURSOR_LOOK, 4250, 0, LIST_END) {
}
-void Scene4250::postInit(tSage::SceneObjectList *OwnerList) {
+void Scene4250::postInit(TsAGE::SceneObjectList *OwnerList) {
loadScene(4250);
Scene::postInit();
setZoomPercents(160, 90, 185, 100);
@@ -4442,4 +4442,4 @@ void Scene4301::dispatch() {
} // End of namespace Ringworld
-} // End of namespace tSage
+} // End of namespace TsAGE
diff --git a/engines/tsage/ringworld/ringworld_scenes5.h b/engines/tsage/ringworld/ringworld_scenes5.h
index 4ece715..6c6b6b6 100644
--- a/engines/tsage/ringworld/ringworld_scenes5.h
+++ b/engines/tsage/ringworld/ringworld_scenes5.h
@@ -28,11 +28,11 @@
#include "tsage/converse.h"
#include "tsage/ringworld/ringworld_logic.h"
-namespace tSage {
+namespace TsAGE {
namespace Ringworld {
-using namespace tSage;
+using namespace TsAGE;
class Scene4000 : public Scene {
/* Actions */
@@ -693,6 +693,6 @@ public:
} // End of namespace Ringworld
-} // End of namespace tSage
+} // End of namespace TsAGE
#endif
diff --git a/engines/tsage/ringworld/ringworld_scenes6.cpp b/engines/tsage/ringworld/ringworld_scenes6.cpp
index 95e85de..f21ae59 100644
--- a/engines/tsage/ringworld/ringworld_scenes6.cpp
+++ b/engines/tsage/ringworld/ringworld_scenes6.cpp
@@ -25,7 +25,7 @@
#include "tsage/tsage.h"
#include "tsage/staticres.h"
-namespace tSage {
+namespace TsAGE {
namespace Ringworld {
@@ -2200,4 +2200,4 @@ void Scene5300::signal() {
} // End of namespace Ringworld
-} // End of namespace tSage
+} // End of namespace TsAGE
diff --git a/engines/tsage/ringworld/ringworld_scenes6.h b/engines/tsage/ringworld/ringworld_scenes6.h
index 839d73c..79e604a 100644
--- a/engines/tsage/ringworld/ringworld_scenes6.h
+++ b/engines/tsage/ringworld/ringworld_scenes6.h
@@ -30,11 +30,11 @@
#include "tsage/scenes.h"
#include "tsage/globals.h"
-namespace tSage {
+namespace TsAGE {
namespace Ringworld {
-using namespace tSage;
+using namespace TsAGE;
class Scene5000 : public Scene {
/* Actions */
@@ -330,6 +330,6 @@ public:
} // End of namespace Ringworld
-} // End of namespace tSage
+} // End of namespace TsAGE
#endif
diff --git a/engines/tsage/ringworld/ringworld_scenes8.cpp b/engines/tsage/ringworld/ringworld_scenes8.cpp
index 739fbb0..5f1ff5c 100644
--- a/engines/tsage/ringworld/ringworld_scenes8.cpp
+++ b/engines/tsage/ringworld/ringworld_scenes8.cpp
@@ -26,7 +26,7 @@
#include "tsage/tsage.h"
#include "tsage/staticres.h"
-namespace tSage {
+namespace TsAGE {
namespace Ringworld {
@@ -2546,4 +2546,4 @@ void Scene7700::synchronize(Serializer &s) {
} // End of namespace Ringworld
-} // End of namespace tSage
+} // End of namespace TsAGE
diff --git a/engines/tsage/ringworld/ringworld_scenes8.h b/engines/tsage/ringworld/ringworld_scenes8.h
index 9b4d23d..4878db5 100644
--- a/engines/tsage/ringworld/ringworld_scenes8.h
+++ b/engines/tsage/ringworld/ringworld_scenes8.h
@@ -30,11 +30,11 @@
#include "tsage/scenes.h"
#include "tsage/globals.h"
-namespace tSage {
+namespace TsAGE {
namespace Ringworld {
-using namespace tSage;
+using namespace TsAGE;
class NamedHotspotMult : public SceneHotspot {
public:
@@ -491,6 +491,6 @@ public:
} // End of namespace Ringworld
-} // End of namespace tSage
+} // End of namespace TsAGE
#endif
diff --git a/engines/tsage/saveload.cpp b/engines/tsage/saveload.cpp
index e07964d..45e6550 100644
--- a/engines/tsage/saveload.cpp
+++ b/engines/tsage/saveload.cpp
@@ -30,7 +30,7 @@
#include "tsage/sound.h"
#include "tsage/tsage.h"
-namespace tSage {
+namespace TsAGE {
Saver *_saver;
@@ -410,4 +410,4 @@ void Saver::resolveLoadPointers() {
error("Could not resolve savegame block pointers");
}
-} // End of namespace tSage
+} // End of namespace TsAGE
diff --git a/engines/tsage/saveload.h b/engines/tsage/saveload.h
index ce181cb..03beafe 100644
--- a/engines/tsage/saveload.h
+++ b/engines/tsage/saveload.h
@@ -29,7 +29,7 @@
#include "common/savefile.h"
#include "common/serializer.h"
-namespace tSage {
+namespace TsAGE {
typedef void (*SaveNotifierFn)(bool postFlag);
@@ -222,6 +222,6 @@ public:
extern Saver *_saver;
-} // End of namespace tSage
+} // End of namespace TsAGE
#endif
diff --git a/engines/tsage/scenes.cpp b/engines/tsage/scenes.cpp
index 8db1a32..181a927 100644
--- a/engines/tsage/scenes.cpp
+++ b/engines/tsage/scenes.cpp
@@ -26,7 +26,7 @@
#include "tsage/tsage.h"
#include "tsage/saveload.h"
-namespace tSage {
+namespace TsAGE {
SceneManager::SceneManager() {
_scene = NULL;
@@ -519,4 +519,4 @@ void Game::execute() {
} while (activeFlag && !_vm->shouldQuit());
}
-} // End of namespace tSage
+} // End of namespace TsAGE
diff --git a/engines/tsage/scenes.h b/engines/tsage/scenes.h
index 5845efa..7e8c26f 100644
--- a/engines/tsage/scenes.h
+++ b/engines/tsage/scenes.h
@@ -29,7 +29,7 @@
#include "tsage/core.h"
#include "tsage/saveload.h"
-namespace tSage {
+namespace TsAGE {
class Scene : public StripCallback {
private:
@@ -134,6 +134,6 @@ public:
virtual void processEvent(Event &event) {}
};
-} // End of namespace tSage
+} // End of namespace TsAGE
#endif
diff --git a/engines/tsage/sound.cpp b/engines/tsage/sound.cpp
index efffa70..22aff6c 100644
--- a/engines/tsage/sound.cpp
+++ b/engines/tsage/sound.cpp
@@ -28,7 +28,7 @@
#include "tsage/graphics.h"
#include "tsage/tsage.h"
-namespace tSage {
+namespace TsAGE {
static SoundManager *_soundManager = NULL;
@@ -2929,4 +2929,4 @@ void SoundBlasterDriver::proc42(int channel, int cmd, int value, int *v1, int *v
*v1 = 1;
}
-} // End of namespace tSage
+} // End of namespace TsAGE
diff --git a/engines/tsage/sound.h b/engines/tsage/sound.h
index 2c9221c..9507d22 100644
--- a/engines/tsage/sound.h
+++ b/engines/tsage/sound.h
@@ -33,7 +33,7 @@
#include "tsage/saveload.h"
#include "tsage/core.h"
-namespace tSage {
+namespace TsAGE {
class Sound;
@@ -499,6 +499,6 @@ public:
};
-} // End of namespace tSage
+} // End of namespace TsAGE
#endif
diff --git a/engines/tsage/staticres.cpp b/engines/tsage/staticres.cpp
index adc69f2..62a22cb 100644
--- a/engines/tsage/staticres.cpp
+++ b/engines/tsage/staticres.cpp
@@ -22,7 +22,7 @@
#include "tsage/staticres.h"
-namespace tSage {
+namespace TsAGE {
const byte CURSOR_ARROW_DATA[] = {
15, 0, 15, 0, 0, 0, 0, 0, 9, 0,
@@ -138,4 +138,4 @@ const char *BF_ACADEMY = "Here we are at the Academy";
} // End of namespace BlueForce
-} // End of namespace tSage
+} // End of namespace TsAGE
diff --git a/engines/tsage/staticres.h b/engines/tsage/staticres.h
index 1d1fc8b..702e767 100644
--- a/engines/tsage/staticres.h
+++ b/engines/tsage/staticres.h
@@ -25,7 +25,7 @@
#include "common/scummsys.h"
-namespace tSage {
+namespace TsAGE {
extern const byte CURSOR_ARROW_DATA[];
@@ -105,6 +105,6 @@ extern const char *BF_ACADEMY;
} // End of namespace BlueForce
-} // End of namespace tSage
+} // End of namespace TsAGE
#endif
diff --git a/engines/tsage/tsage.cpp b/engines/tsage/tsage.cpp
index 554a549..b958933 100644
--- a/engines/tsage/tsage.cpp
+++ b/engines/tsage/tsage.cpp
@@ -30,7 +30,7 @@
#include "tsage/resources.h"
#include "tsage/globals.h"
-namespace tSage {
+namespace TsAGE {
TSageEngine *_vm = NULL;
@@ -155,4 +155,4 @@ bool TSageEngine::shouldQuit() {
return getEventManager()->shouldQuit() || getEventManager()->shouldRTL();
}
-} // End of namespace tSage
+} // End of namespace TsAGE
diff --git a/engines/tsage/tsage.h b/engines/tsage/tsage.h
index 8054618..88175f9 100644
--- a/engines/tsage/tsage.h
+++ b/engines/tsage/tsage.h
@@ -36,7 +36,7 @@
#include "tsage/resources.h"
-namespace tSage {
+namespace TsAGE {
enum {
GType_Ringworld = 0,
@@ -99,6 +99,6 @@ extern TSageEngine *_vm;
#define ALLOCATE(x) _vm->_memoryManager.allocate2(x)
#define DEALLOCATE(x) _vm->_memoryManager.deallocate(x)
-} // End of namespace tSage
+} // End of namespace TsAGE
#endif
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