[Scummvm-cvs-logs] scummvm master -> 0f6f9129925fccf24369fc5a0f7daf8f4c638bb8

tramboi bertrand_augereau at yahoo.fr
Sun Dec 4 21:48:34 CET 2011


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
0f6f912992 DREAMWEB: 'loadSaveBox' ported to C++


Commit: 0f6f9129925fccf24369fc5a0f7daf8f4c638bb8
    https://github.com/scummvm/scummvm/commit/0f6f9129925fccf24369fc5a0f7daf8f4c638bb8
Author: Bertrand Augereau (bertrand_augereau at yahoo.fr)
Date: 2011-12-04T15:45:42-08:00

Commit Message:
DREAMWEB: 'loadSaveBox' ported to C++

Changed paths:
    devtools/tasmrecover/tasm-recover
    engines/dreamweb/dreamgen.cpp
    engines/dreamweb/dreamgen.h
    engines/dreamweb/saveload.cpp
    engines/dreamweb/stubs.h



diff --git a/devtools/tasmrecover/tasm-recover b/devtools/tasmrecover/tasm-recover
index 673877c..107b9c8 100755
--- a/devtools/tasmrecover/tasm-recover
+++ b/devtools/tasmrecover/tasm-recover
@@ -88,6 +88,7 @@ p = parser(skip_binary_data = [
 	# vgagrafx.asm
 	'cityname',
 	'extragraphics1',
+	'icongraphics8',
 	'shaketable',
 	'symbolgraphic',
 	'travelgraphic1',
@@ -310,6 +311,7 @@ generator = cpp(context, "DreamGen", blacklist = [
 	'loadposition',
 	'loadroom',
 	'loadroomssample',
+	'loadsavebox',
 	'loadtempcharset',
 	'loadtemptext',
 	'loadtraveltext',
diff --git a/engines/dreamweb/dreamgen.cpp b/engines/dreamweb/dreamgen.cpp
index 462bdf3..0928b25 100644
--- a/engines/dreamweb/dreamgen.cpp
+++ b/engines/dreamweb/dreamgen.cpp
@@ -2046,7 +2046,7 @@ void DreamGenContext::showGun() {
 	data.byte(kRoomssample) = 34;
 	loadRoomsSample();
 	data.byte(kVolume) = 0;
-	dx = 1112;
+	dx = 1099;
 	loadIntoTemp();
 	createPanel2();
 	ds = data.word(kTempgraphics);
@@ -2069,7 +2069,7 @@ void DreamGenContext::showGun() {
 	al = 12;
 	ah = 0;
 	playChannel0();
-	dx = 1086;
+	dx = 1073;
 	loadTempText();
 	rollEndCredits2();
 	getRidOfTempText();
@@ -2317,7 +2317,7 @@ void DreamGenContext::initialMonCols() {
 
 void DreamGenContext::endGame() {
 	STACK_CHECK;
-	dx = 1086;
+	dx = 1073;
 	loadTempText();
 	monkSpeaking();
 	gettingShot();
@@ -2332,7 +2332,7 @@ void DreamGenContext::monkSpeaking() {
 	STACK_CHECK;
 	data.byte(kRoomssample) = 35;
 	loadRoomsSample();
-	dx = 1125;
+	dx = 1112;
 	loadIntoTemp();
 	clearWork();
 	showMonk();
@@ -2399,7 +2399,7 @@ void DreamGenContext::gettingShot() {
 void DreamGenContext::bibleQuote() {
 	STACK_CHECK;
 	mode640x480();
-	dx = 1138;
+	dx = 1125;
 	showPCX();
 	fadeScreenUps();
 	cx = 80;
@@ -2438,7 +2438,7 @@ hangonloope:
 
 void DreamGenContext::intro() {
 	STACK_CHECK;
-	dx = 1073;
+	dx = 1060;
 	loadTempText();
 	loadPalFromIFF();
 	setMode();
@@ -2571,7 +2571,7 @@ void DreamGenContext::realCredits() {
 	mode640x480();
 	cx = 35;
 	hangOn();
-	dx = 1151;
+	dx = 1138;
 	showPCX();
 	al = 12;
 	ah = 0;
@@ -2593,7 +2593,7 @@ void DreamGenContext::realCredits() {
 	_cmp(data.byte(kLasthardkey), 1);
 	if (flags.z())
 		goto realcreditsearly;
-	dx = 1164;
+	dx = 1151;
 	showPCX();
 	al = 12;
 	ah = 0;
@@ -2615,7 +2615,7 @@ void DreamGenContext::realCredits() {
 	_cmp(data.byte(kLasthardkey), 1);
 	if (flags.z())
 		goto realcreditsearly;
-	dx = 1177;
+	dx = 1164;
 	showPCX();
 	al = 12;
 	ah = 0;
@@ -2637,7 +2637,7 @@ void DreamGenContext::realCredits() {
 	_cmp(data.byte(kLasthardkey), 1);
 	if (flags.z())
 		goto realcreditsearly;
-	dx = 1190;
+	dx = 1177;
 	showPCX();
 	al = 12;
 	ah = 0;
@@ -2659,7 +2659,7 @@ void DreamGenContext::realCredits() {
 	_cmp(data.byte(kLasthardkey), 1);
 	if (flags.z())
 		goto realcreditsearly;
-	dx = 1203;
+	dx = 1190;
 	showPCX();
 	al = 12;
 	ah = 0;
@@ -2681,7 +2681,7 @@ void DreamGenContext::realCredits() {
 	_cmp(data.byte(kLasthardkey), 1);
 	if (flags.z())
 		goto realcreditsearly;
-	dx = 1216;
+	dx = 1203;
 	showPCX();
 	fadeScreenUps();
 	cx = 60;
@@ -5112,14 +5112,14 @@ void DreamGenContext::getDestInfo() {
 	push(ax);
 	dx = data;
 	es = dx;
-	si = 1878;
+	si = 1865;
 	_add(si, ax);
 	cl = es.byte(si);
 	ax = pop();
 	push(cx);
 	dx = data;
 	es = dx;
-	si = 1894;
+	si = 1881;
 	_add(si, ax);
 	ax = pop();
 }
@@ -5296,7 +5296,7 @@ clearedlocations:
 	bx = ax;
 	dx = data;
 	es = dx;
-	_add(bx, 1878);
+	_add(bx, 1865);
 	es.byte(bx) = 0;
 }
 
@@ -5394,7 +5394,7 @@ void DreamGenContext::execCommand() {
 	es = cs;
 	bx = offset_comlist;
 	ds = cs;
-	si = 1912;
+	si = 1899;
 	al = ds.byte(si);
 	_cmp(al, 0);
 	if (!flags.z())
@@ -5487,7 +5487,7 @@ dirroot:
 	si = offset_rootdir;
 	_inc(si);
 	es = cs;
-	di = 1567;
+	di = 1554;
 	_inc(di);
 	cx = 12;
 	_movsb(cx, true);
@@ -5589,7 +5589,7 @@ notyetassigned:
 	push(bx);
 	_add(bx, 2);
 	ds = cs;
-	si = 1912;
+	si = 1899;
 checkpass:
 	_lodsw();
 	ah = es.byte(bx);
@@ -5660,7 +5660,7 @@ void DreamGenContext::read() {
 	return;
 okcom:
 	es = cs;
-	di = 1567;
+	di = 1554;
 	ax = data.word(kTextfile1);
 	data.word(kMonsource) = ax;
 	ds = ax;
@@ -5790,7 +5790,7 @@ keyok2:
 	ds = cs;
 	si = offset_operand1+1;
 	es = cs;
-	di = 1567+1;
+	di = 1554+1;
 	cx = 12;
 	_movsb(cx, true);
 	monitorLogo();
@@ -5917,7 +5917,7 @@ void DreamGenContext::parser() {
 	al = '=';
 	_stosb();
 	ds = cs;
-	si = 1912;
+	si = 1899;
 notspace1:
 	_lodsw();
 	_cmp(al, 32);
@@ -9071,9 +9071,9 @@ void DreamGenContext::dumpSymBox() {
 void DreamGenContext::useDiary() {
 	STACK_CHECK;
 	getRidOfReels();
-	dx = 1047;
+	dx = 1034;
 	loadIntoTemp();
-	dx = 1060;
+	dx = 1047;
 	loadTempText();
 	dx = 995;
 	loadTempCharset();
@@ -9400,12 +9400,6 @@ opsblock1:
 	blank();
 }
 
-void DreamGenContext::loadSaveBox() {
-	STACK_CHECK;
-	dx = 1034;
-	loadIntoTemp();
-}
-
 void DreamGenContext::getBackToOps() {
 	STACK_CHECK;
 	_cmp(data.byte(kCommandtype), 201);
@@ -9535,7 +9529,7 @@ void DreamGenContext::getNamePos() {
 	_mul(cx);
 	dx = data;
 	es = dx;
-	bx = 2046;
+	bx = 2033;
 	_add(bx, ax);
 	al = data.byte(kCursorpos);
 	ah = 0;
@@ -9689,7 +9683,7 @@ void DreamGenContext::showNames() {
 	STACK_CHECK;
 	dx = data;
 	es = dx;
-	si = 2046+1;
+	si = 2033+1;
 	di = (60)+21;
 	bx = (52)+10;
 	cl = 0;
@@ -10209,7 +10203,7 @@ void DreamGenContext::clearChanges() {
 	di = 0;
 	_stosw(cx, true);
 	es = cs;
-	di = 1878;
+	di = 1865;
 	al = 1;
 	_stosb(2);
 	al = 0;
@@ -11009,115 +11003,115 @@ void DreamGenContext::__start() {
 		//0x03f0: DREA MWEB .V00 .DRE
 		0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x56, 0x39, 0x39, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 
 		//0x0400: AMWE B.V9 9.DR EAMW
-		0x45, 0x42, 0x2e, 0x47, 0x30, 0x38, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 
-		//0x0410: EB.G 08.D REAM WEB.
-		0x47, 0x31, 0x34, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x54, 0x35, 0x31, 
-		//0x0420: G14. DREA MWEB .T51
-		0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x54, 0x38, 0x32, 0x00, 0x44, 0x52, 
-		//0x0430: .DRE AMWE B.T8 2.DR
-		0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x54, 0x38, 0x33, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 
-		//0x0440: EAMW EB.T 83.D REAM
-		0x57, 0x45, 0x42, 0x2e, 0x56, 0x4f, 0x4c, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 
-		//0x0450: WEB. VOL. DREA MWEB
-		0x2e, 0x47, 0x31, 0x33, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x47, 0x31, 
-		//0x0460: .G13 .DRE AMWE B.G1
-		0x35, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x49, 0x30, 0x30, 0x00, 0x44, 
-		//0x0470: 5.DR EAMW EB.I 00.D
-		0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x49, 0x30, 0x31, 0x00, 0x44, 0x52, 0x45, 0x41, 
-		//0x0480: REAM WEB. I01. DREA
-		0x4d, 0x57, 0x45, 0x42, 0x2e, 0x49, 0x30, 0x32, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 
-		//0x0490: MWEB .I02 .DRE AMWE
-		0x42, 0x2e, 0x49, 0x30, 0x33, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x49, 
-		//0x04a0: B.I0 3.DR EAMW EB.I
-		0x30, 0x34, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x49, 0x30, 0x35, 0x00, 
-		//0x04b0: 04.D REAM WEB. I05.
-		0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x49, 0x30, 0x36, 0x00, 0x44, 0x52, 0x45, 
-		//0x04c0: DREA MWEB .I06 .DRE
-		0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x49, 0x30, 0x37, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 
-		//0x04d0: AMWE B.I0 7.DR EAMW
-		0x45, 0x42, 0x2e, 0x50, 0x41, 0x4c, 0x00, 0x00, 0x01, 0x11, 0x01, 0x40, 0x01, 0x9d, 0x00, 0xc6, 
-		//0x04e0: EB.P AL.. ...@ ....
-		0x00, 0x7c, 0xc4, 0xf0, 0x00, 0x22, 0x01, 0x02, 0x00, 0x2c, 0x00, 0x94, 0xc4, 0x00, 0x00, 0x40, 
-		//0x04f0: .|.. .".. .,.. ...@
-		0x01, 0x00, 0x00, 0xc8, 0x00, 0xa0, 0xca, 0xff, 0xff, 0x11, 0x01, 0x40, 0x01, 0x9d, 0x00, 0xc6, 
-		//0x0500: .... .... ...@ ....
-		0x00, 0x7c, 0xc4, 0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0xc8, 0x00, 0xa0, 0xca, 0xff, 0xff, 0xee, 
-		//0x0510: .|.. . at .. .... ....
-		0x00, 0x02, 0x01, 0x04, 0x00, 0x2c, 0x00, 0xc8, 0xc4, 0x68, 0x00, 0x7c, 0x00, 0x04, 0x00, 0x2c, 
-		//0x0520: .... .,.. .h.| ...,
-		0x00, 0xcc, 0xc4, 0x18, 0x01, 0x34, 0x01, 0x04, 0x00, 0x2c, 0x00, 0xb0, 0xc4, 0x68, 0x00, 0xd8, 
-		//0x0530: .... .4.. .,.. .h..
-		0x00, 0x8a, 0x00, 0xc0, 0x00, 0xd0, 0xc4, 0x11, 0x01, 0x40, 0x01, 0x9d, 0x00, 0xc6, 0x00, 0x7c, 
-		//0x0540: .... .... . at .. ...|
-		0xc4, 0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0xc8, 0x00, 0xa0, 0xca, 0xff, 0xff, 0x45, 0x58, 0x49, 
-		//0x0550: ...@ .... .... .EXI
-		0x54, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x48, 0x45, 0x4c, 0x50, 0x20, 0x20, 0x20, 0x20, 0x20, 
-		//0x0560: T       H ELP      
-		0x20, 0x4c, 0x49, 0x53, 0x54, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x52, 0x45, 0x41, 0x44, 0x20, 
-		//0x0570:  LIS T       R EAD 
-		0x20, 0x20, 0x20, 0x20, 0x20, 0x4c, 0x4f, 0x47, 0x4f, 0x4e, 0x20, 0x20, 0x20, 0x20, 0x20, 0x4b, 
-		//0x0580:       LOG ON      K
-		0x45, 0x59, 0x53, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x01, 0x00, 0x50, 0x55, 0x42, 0x4c, 0x49, 
-		//0x0590: EYS        ..P UBLI
-		0x43, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x50, 0x55, 0x42, 0x4c, 0x49, 0x43, 0x20, 0x20, 0x20, 
-		//0x05a0: C       P UBLI C   
-		0x20, 0x20, 0x00, 0x00, 0x00, 0x42, 0x4c, 0x41, 0x43, 0x4b, 0x44, 0x52, 0x41, 0x47, 0x4f, 0x4e, 
-		//0x05b0:   .. .BLA CKDR AGON
-		0x20, 0x52, 0x59, 0x41, 0x4e, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x00, 0x00, 0x48, 
-		//0x05c0:  RYA N         ...H
-		0x45, 0x4e, 0x44, 0x52, 0x49, 0x58, 0x20, 0x20, 0x20, 0x20, 0x20, 0x4c, 0x4f, 0x55, 0x49, 0x53, 
-		//0x05d0: ENDR IX      L OUIS
-		0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x00, 0x00, 0x53, 0x45, 0x50, 0x54, 0x49, 0x4d, 0x55, 
-		//0x05e0:        .. .SEP TIMU
-		0x53, 0x20, 0x20, 0x20, 0x20, 0x42, 0x45, 0x43, 0x4b, 0x45, 0x54, 0x54, 0x20, 0x20, 0x20, 0x20, 
-		//0x05f0: S     BEC KETT     
-		0x00, 0xff, 0xff, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 
-		//0x0600: ...                
-		0x00, 0x22, 0x52, 0x4f, 0x4f, 0x54, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x22, 
-		//0x0610: ."RO OT          ."
-		0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x30, 0x30, 0x30, 
-		//0x0620:                .000
-		0x30, 0x00, 0x30, 0x30, 0x00, 0xba, 0x00, 0xca, 0x00, 0x9d, 0x00, 0xad, 0x00, 0x1c, 0xc8, 0xf3, 
-		//0x0630: 0.00 .... .... ....
-		0x00, 0x03, 0x01, 0x83, 0x00, 0x93, 0x00, 0x18, 0xc8, 0x0c, 0x01, 0x1c, 0x01, 0xa8, 0x00, 0xb8, 
-		//0x0640: .... .... .... ....
-		0x00, 0x50, 0xc7, 0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0xc8, 0x00, 0xa0, 0xca, 0xff, 0xff, 0x77, 
-		//0x0650: .P.. . at .. .... ...w
-		0x00, 0xae, 0x00, 0x52, 0x00, 0x80, 0x00, 0x34, 0xc8, 0x46, 0x00, 0x89, 0x00, 0x3e, 0x00, 0x6f, 
-		//0x0660: ...R ...4 .F.. .>.o
-		0x00, 0x80, 0xc8, 0xbc, 0x00, 0xfa, 0x00, 0x44, 0x00, 0x98, 0x00, 0x4c, 0xc8, 0x00, 0x00, 0x40, 
-		//0x0670: .... ...D ...L ...@
-		0x01, 0x00, 0x00, 0xc8, 0x00, 0xa0, 0xca, 0xff, 0xff, 0x77, 0x00, 0xae, 0x00, 0x52, 0x00, 0x80, 
-		//0x0680: .... .... .w.. .R..
-		0x00, 0x44, 0xc8, 0x46, 0x00, 0x8b, 0x00, 0x3e, 0x00, 0x6f, 0x00, 0x50, 0xc8, 0xec, 0x00, 0xfc, 
-		//0x0690: .D.F ...> .o.P ....
-		0x00, 0x70, 0x00, 0x80, 0x00, 0x48, 0xc8, 0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0xc8, 0x00, 0xa0, 
-		//0x06a0: .p.. .H.. . at .. ....
-		0xca, 0xff, 0xff, 0x0d, 0x0a, 0x0d, 0x0a, 0x24, 0x81, 0x00, 0xb8, 0x00, 0x52, 0x00, 0x80, 0x00, 
-		//0x06b0: .... ...$ .... R...
-		0xc0, 0xc8, 0x50, 0x00, 0x93, 0x00, 0x3e, 0x00, 0x6f, 0x00, 0x80, 0xc8, 0xb7, 0x00, 0xfa, 0x00, 
-		//0x06c0: ..P. ..>. o... ....
-		0x3e, 0x00, 0x6f, 0x00, 0xc4, 0xc8, 0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0xc8, 0x00, 0xa0, 0xca, 
-		//0x06d0: >.o. .... @... ....
-		0xff, 0xff, 0x53, 0x50, 0x45, 0x45, 0x43, 0x48, 0x52, 0x32, 0x34, 0x43, 0x30, 0x30, 0x30, 0x35, 
-		//0x06e0: ..SP EECH R24C 0005
-		0x2e, 0x52, 0x41, 0x57, 0x00, 0x4f, 0x42, 0x4a, 0x45, 0x43, 0x54, 0x20, 0x4e, 0x41, 0x4d, 0x45, 
-		//0x06f0: .RAW .OBJ ECT  NAME
-		0x20, 0x4f, 0x4e, 0x45, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 
-		//0x0700:  ONE               
-		0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x10, 0x12, 
-		//0x0710:                 ...
-		0x12, 0x11, 0x10, 0x10, 0x10, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 
-		//0x0720: .... .... .... ....
-		0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x44, 0x3a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
-		//0x0730: .... ..D: .... ....
+		0x45, 0x42, 0x2e, 0x47, 0x31, 0x34, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 
+		//0x0410: EB.G 14.D REAM WEB.
+		0x54, 0x35, 0x31, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x54, 0x38, 0x32, 
+		//0x0420: T51. DREA MWEB .T82
+		0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x54, 0x38, 0x33, 0x00, 0x44, 0x52, 
+		//0x0430: .DRE AMWE B.T8 3.DR
+		0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x56, 0x4f, 0x4c, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 
+		//0x0440: EAMW EB.V OL.D REAM
+		0x57, 0x45, 0x42, 0x2e, 0x47, 0x31, 0x33, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 
+		//0x0450: WEB. G13. DREA MWEB
+		0x2e, 0x47, 0x31, 0x35, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x49, 0x30, 
+		//0x0460: .G15 .DRE AMWE B.I0
+		0x30, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x49, 0x30, 0x31, 0x00, 0x44, 
+		//0x0470: 0.DR EAMW EB.I 01.D
+		0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x49, 0x30, 0x32, 0x00, 0x44, 0x52, 0x45, 0x41, 
+		//0x0480: REAM WEB. I02. DREA
+		0x4d, 0x57, 0x45, 0x42, 0x2e, 0x49, 0x30, 0x33, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 
+		//0x0490: MWEB .I03 .DRE AMWE
+		0x42, 0x2e, 0x49, 0x30, 0x34, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x49, 
+		//0x04a0: B.I0 4.DR EAMW EB.I
+		0x30, 0x35, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x49, 0x30, 0x36, 0x00, 
+		//0x04b0: 05.D REAM WEB. I06.
+		0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x49, 0x30, 0x37, 0x00, 0x44, 0x52, 0x45, 
+		//0x04c0: DREA MWEB .I07 .DRE
+		0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x50, 0x41, 0x4c, 0x00, 0x00, 0x01, 0x11, 0x01, 0x40, 0x01, 
+		//0x04d0: AMWE B.PA L... .. at .
+		0x9d, 0x00, 0xc6, 0x00, 0x7c, 0xc4, 0xf0, 0x00, 0x22, 0x01, 0x02, 0x00, 0x2c, 0x00, 0x94, 0xc4, 
+		//0x04e0: .... |... "... ,...
+		0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0xc8, 0x00, 0xa0, 0xca, 0xff, 0xff, 0x11, 0x01, 0x40, 0x01, 
+		//0x04f0: .. at . .... .... .. at .
+		0x9d, 0x00, 0xc6, 0x00, 0x7c, 0xc4, 0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0xc8, 0x00, 0xa0, 0xca, 
+		//0x0500: .... |... @... ....
+		0xff, 0xff, 0xee, 0x00, 0x02, 0x01, 0x04, 0x00, 0x2c, 0x00, 0xc8, 0xc4, 0x68, 0x00, 0x7c, 0x00, 
+		//0x0510: .... .... ,... h.|.
+		0x04, 0x00, 0x2c, 0x00, 0xcc, 0xc4, 0x18, 0x01, 0x34, 0x01, 0x04, 0x00, 0x2c, 0x00, 0xb0, 0xc4, 
+		//0x0520: ..,. .... 4... ,...
+		0x68, 0x00, 0xd8, 0x00, 0x8a, 0x00, 0xc0, 0x00, 0xd0, 0xc4, 0x11, 0x01, 0x40, 0x01, 0x9d, 0x00, 
+		//0x0530: h... .... .... @...
+		0xc6, 0x00, 0x7c, 0xc4, 0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0xc8, 0x00, 0xa0, 0xca, 0xff, 0xff, 
+		//0x0540: ..|. .. at . .... ....
+		0x45, 0x58, 0x49, 0x54, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x48, 0x45, 0x4c, 0x50, 0x20, 0x20, 
+		//0x0550: EXIT        HE LP  
+		0x20, 0x20, 0x20, 0x20, 0x4c, 0x49, 0x53, 0x54, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x52, 0x45, 
+		//0x0560:      LIST        RE
+		0x41, 0x44, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x4c, 0x4f, 0x47, 0x4f, 0x4e, 0x20, 0x20, 0x20, 
+		//0x0570: AD        LOGO N   
+		0x20, 0x20, 0x4b, 0x45, 0x59, 0x53, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x01, 0x00, 0x50, 0x55, 
+		//0x0580:   KE YS        ..PU
+		0x42, 0x4c, 0x49, 0x43, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x50, 0x55, 0x42, 0x4c, 0x49, 0x43, 
+		//0x0590: BLIC        PU BLIC
+		0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x00, 0x00, 0x42, 0x4c, 0x41, 0x43, 0x4b, 0x44, 0x52, 0x41, 
+		//0x05a0:       ... BLAC KDRA
+		0x47, 0x4f, 0x4e, 0x20, 0x52, 0x59, 0x41, 0x4e, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 
+		//0x05b0: GON  RYAN         .
+		0x00, 0x00, 0x48, 0x45, 0x4e, 0x44, 0x52, 0x49, 0x58, 0x20, 0x20, 0x20, 0x20, 0x20, 0x4c, 0x4f, 
+		//0x05c0: ..HE NDRI X      LO
+		0x55, 0x49, 0x53, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x00, 0x00, 0x53, 0x45, 0x50, 0x54, 
+		//0x05d0: UIS        ... SEPT
+		0x49, 0x4d, 0x55, 0x53, 0x20, 0x20, 0x20, 0x20, 0x42, 0x45, 0x43, 0x4b, 0x45, 0x54, 0x54, 0x20, 
+		//0x05e0: IMUS      BECK ETT 
+		0x20, 0x20, 0x20, 0x00, 0xff, 0xff, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 
+		//0x05f0:    . ..            
+		0x20, 0x20, 0x20, 0x00, 0x22, 0x52, 0x4f, 0x4f, 0x54, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 
+		//0x0600:    . "ROO T        
+		0x20, 0x00, 0x22, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 
+		//0x0610:  ."               .
+		0x30, 0x30, 0x30, 0x30, 0x00, 0x30, 0x30, 0x00, 0xba, 0x00, 0xca, 0x00, 0x9d, 0x00, 0xad, 0x00, 
+		//0x0620: 0000 .00. .... ....
+		0x1c, 0xc8, 0xf3, 0x00, 0x03, 0x01, 0x83, 0x00, 0x93, 0x00, 0x18, 0xc8, 0x0c, 0x01, 0x1c, 0x01, 
+		//0x0630: .... .... .... ....
+		0xa8, 0x00, 0xb8, 0x00, 0x50, 0xc7, 0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0xc8, 0x00, 0xa0, 0xca, 
+		//0x0640: .... P... @... ....
+		0xff, 0xff, 0x77, 0x00, 0xae, 0x00, 0x52, 0x00, 0x80, 0x00, 0x34, 0xc8, 0x46, 0x00, 0x89, 0x00, 
+		//0x0650: ..w. ..R. ..4. F...
+		0x3e, 0x00, 0x6f, 0x00, 0x80, 0xc8, 0xbc, 0x00, 0xfa, 0x00, 0x44, 0x00, 0x98, 0x00, 0x4c, 0xc8, 
+		//0x0660: >.o. .... ..D. ..L.
+		0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0xc8, 0x00, 0xa0, 0xca, 0xff, 0xff, 0x77, 0x00, 0xae, 0x00, 
+		//0x0670: .. at . .... .... w...
+		0x52, 0x00, 0x80, 0x00, 0x44, 0xc8, 0x46, 0x00, 0x8b, 0x00, 0x3e, 0x00, 0x6f, 0x00, 0x50, 0xc8, 
+		//0x0680: R... D.F. ..>. o.P.
+		0xec, 0x00, 0xfc, 0x00, 0x70, 0x00, 0x80, 0x00, 0x48, 0xc8, 0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 
+		//0x0690: .... p... H... @...
+		0xc8, 0x00, 0xa0, 0xca, 0xff, 0xff, 0x0d, 0x0a, 0x0d, 0x0a, 0x24, 0x81, 0x00, 0xb8, 0x00, 0x52, 
+		//0x06a0: .... .... ..$. ...R
+		0x00, 0x80, 0x00, 0xc0, 0xc8, 0x50, 0x00, 0x93, 0x00, 0x3e, 0x00, 0x6f, 0x00, 0x80, 0xc8, 0xb7, 
+		//0x06b0: .... .P.. .>.o ....
+		0x00, 0xfa, 0x00, 0x3e, 0x00, 0x6f, 0x00, 0xc4, 0xc8, 0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0xc8, 
+		//0x06c0: ...> .o.. ...@ ....
+		0x00, 0xa0, 0xca, 0xff, 0xff, 0x53, 0x50, 0x45, 0x45, 0x43, 0x48, 0x52, 0x32, 0x34, 0x43, 0x30, 
+		//0x06d0: .... .SPE ECHR 24C0
+		0x30, 0x30, 0x35, 0x2e, 0x52, 0x41, 0x57, 0x00, 0x4f, 0x42, 0x4a, 0x45, 0x43, 0x54, 0x20, 0x4e, 
+		//0x06e0: 005. RAW. OBJE CT N
+		0x41, 0x4d, 0x45, 0x20, 0x4f, 0x4e, 0x45, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 
+		//0x06f0: AME  ONE           
+		0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 
+		//0x0700:                    
+		0x00, 0x10, 0x12, 0x12, 0x11, 0x10, 0x10, 0x10, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 
+		//0x0710: .... .... .... ....
+		0x01, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x44, 0x3a, 0x00, 0x00, 0x00, 0x00, 0x00, 
+		//0x0720: .... .... .D:. ....
 		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
+		//0x0730: .... .... .... ....
+		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 
 		//0x0740: .... .... .... ....
-		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
+		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x02, 0x04, 0x01, 0x0a, 
 		//0x0750: .... .... .... ....
-		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x02, 0x04, 0x01, 0x0a, 0x09, 0x08, 0x06, 
+		0x09, 0x08, 0x06, 0x0b, 0x04, 0x07, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
 		//0x0760: .... .... .... ....
-		0x0b, 0x04, 0x07, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
+		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
 		//0x0770: .... .... .... ....
 		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
 		//0x0780: .... .... .... ....
@@ -11131,37 +11125,35 @@ void DreamGenContext::__start() {
 		//0x07c0: .... .... .... ....
 		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
 		//0x07d0: .... .... .... ....
-		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
+		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 
 		//0x07e0: .... .... .... ....
-		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x02, 0x00, 
+		0xff, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 
 		//0x07f0: .... .... .... ....
-		0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 
+		0x01, 0x01, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 
 		//0x0800: .... .... .... ....
-		0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 
+		0x01, 0x01, 0x01, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 
 		//0x0810: .... .... .... ....
-		0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 
+		0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 
 		//0x0820: .... .... .... ....
-		0x01, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 
+		0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 
 		//0x0830: .... .... .... ....
-		0x01, 0x01, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 
+		0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 
 		//0x0840: .... .... .... ....
-		0x01, 0x01, 0x01, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 
+		0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 
 		//0x0850: .... .... .... ....
-		0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 
-		//0x0860: .... .... .... ....
-		0x01, 0x01, 0x01, 0x01, 0x01, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x44, 0x30, 
-		//0x0870: .... .DRE AMWE B.D0
-		0x30, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x44, 0x30, 0x31, 0x00, 0x44, 
-		//0x0880: 0.DR EAMW EB.D 01.D
-		0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x44, 0x30, 0x32, 0x00, 0x44, 0x52, 0x45, 0x41, 
-		//0x0890: REAM WEB. D02. DREA
-		0x4d, 0x57, 0x45, 0x42, 0x2e, 0x44, 0x30, 0x33, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 
-		//0x08a0: MWEB .D03 .DRE AMWE
-		0x42, 0x2e, 0x44, 0x30, 0x34, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x44, 
-		//0x08b0: B.D0 4.DR EAMW EB.D
-		0x30, 0x35, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x44, 0x30, 0x36, 0x00, 
-		//0x08c0: 05.D REAM WEB. D06.
-		0x00, 0x00, 0x00, };
+		0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 
+		//0x0860: .... .... DREA MWEB
+		0x2e, 0x44, 0x30, 0x30, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x44, 0x30, 
+		//0x0870: .D00 .DRE AMWE B.D0
+		0x31, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x44, 0x30, 0x32, 0x00, 0x44, 
+		//0x0880: 1.DR EAMW EB.D 02.D
+		0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x44, 0x30, 0x33, 0x00, 0x44, 0x52, 0x45, 0x41, 
+		//0x0890: REAM WEB. D03. DREA
+		0x4d, 0x57, 0x45, 0x42, 0x2e, 0x44, 0x30, 0x34, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 
+		//0x08a0: MWEB .D04 .DRE AMWE
+		0x42, 0x2e, 0x44, 0x30, 0x35, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x44, 
+		//0x08b0: B.D0 5.DR EAMW EB.D
+		0x30, 0x36, 0x00, 0x00, 0x00, 0x00, };
 	ds.assign(src, src + sizeof(src));
 	dreamweb(); 
 }
diff --git a/engines/dreamweb/dreamgen.h b/engines/dreamweb/dreamgen.h
index 2c1e800..6efddfa 100644
--- a/engines/dreamweb/dreamgen.h
+++ b/engines/dreamweb/dreamgen.h
@@ -36,23 +36,23 @@ public:
 	void __start();
 #include "stubs.h" // Allow hand-reversed functions to have a signature different than void f()
 
-	static const uint16 offset_keys = 0x0599;
-	static const uint16 offset_comlist = 0x055d;
-	static const uint16 offset_destlist = 0x051f;
-	static const uint16 offset_money1poke = 0x062d;
-	static const uint16 offset_money2poke = 0x0632;
-	static const uint16 offset_operand1 = 0x0603;
-	static const uint16 offset_quitlist = 0x0509;
-	static const uint16 offset_opslist = 0x065f;
-	static const uint16 offset_openchangesize = 0x04e7;
-	static const uint16 offset_talklist = 0x04e9;
-	static const uint16 offset_rootdir = 0x0611;
-	static const uint16 offset_speechfile = 0x06e8;
-	static const uint16 offset_commandline = 0x06f5;
-	static const uint16 offset_diarylist = 0x0635;
-	static const uint16 offset_speechfilename = 0x06e2;
-	static const uint16 offset_decidelist = 0x06b8;
-	static const uint16 offset_discopslist = 0x0689;
+	static const uint16 offset_quitlist = 0x04fc;
+	static const uint16 offset_commandline = 0x06e8;
+	static const uint16 offset_money1poke = 0x0620;
+	static const uint16 offset_speechfile = 0x06db;
+	static const uint16 offset_money2poke = 0x0625;
+	static const uint16 offset_keys = 0x058c;
+	static const uint16 offset_talklist = 0x04dc;
+	static const uint16 offset_diarylist = 0x0628;
+	static const uint16 offset_rootdir = 0x0604;
+	static const uint16 offset_comlist = 0x0550;
+	static const uint16 offset_openchangesize = 0x04da;
+	static const uint16 offset_operand1 = 0x05f6;
+	static const uint16 offset_destlist = 0x0512;
+	static const uint16 offset_opslist = 0x0652;
+	static const uint16 offset_speechfilename = 0x06d5;
+	static const uint16 offset_decidelist = 0x06ab;
+	static const uint16 offset_discopslist = 0x067c;
 	static const uint16 kStartvars = 0;
 	static const uint16 kProgresspoints = 1;
 	static const uint16 kWatchon = 2;
@@ -431,34 +431,33 @@ public:
 	static const uint16 kCharacterset3 = 995;
 	static const uint16 kSamplename = 1008;
 	static const uint16 kBasicsample = 1021;
-	static const uint16 kIcongraphics8 = 1034;
-	static const uint16 kDiarygraphic = 1047;
-	static const uint16 kDiarytext = 1060;
-	static const uint16 kIntrotextname = 1073;
-	static const uint16 kEndtextname = 1086;
-	static const uint16 kVolumetabname = 1099;
-	static const uint16 kGungraphic = 1112;
-	static const uint16 kMonkface = 1125;
-	static const uint16 kTitle0graphics = 1138;
-	static const uint16 kTitle1graphics = 1151;
-	static const uint16 kTitle2graphics = 1164;
-	static const uint16 kTitle3graphics = 1177;
-	static const uint16 kTitle4graphics = 1190;
-	static const uint16 kTitle5graphics = 1203;
-	static const uint16 kTitle6graphics = 1216;
-	static const uint16 kTitle7graphics = 1229;
-	static const uint16 kPalettescreen = 1242;
-	static const uint16 kCurrentfile = 1567;
-	static const uint16 kRoomscango = 1878;
-	static const uint16 kRoompics = 1894;
-	static const uint16 kOplist = 1909;
-	static const uint16 kInputline = 1912;
-	static const uint16 kPresslist = 2040;
-	static const uint16 kSavenames = 2046;
-	static const uint16 kSavefiles = 2165;
-	static const uint16 kQuitrequested = 2256;
-	static const uint16 kSubtitles = 2257;
-	static const uint16 kForeignrelease = 2258;
+	static const uint16 kDiarygraphic = 1034;
+	static const uint16 kDiarytext = 1047;
+	static const uint16 kIntrotextname = 1060;
+	static const uint16 kEndtextname = 1073;
+	static const uint16 kVolumetabname = 1086;
+	static const uint16 kGungraphic = 1099;
+	static const uint16 kMonkface = 1112;
+	static const uint16 kTitle0graphics = 1125;
+	static const uint16 kTitle1graphics = 1138;
+	static const uint16 kTitle2graphics = 1151;
+	static const uint16 kTitle3graphics = 1164;
+	static const uint16 kTitle4graphics = 1177;
+	static const uint16 kTitle5graphics = 1190;
+	static const uint16 kTitle6graphics = 1203;
+	static const uint16 kTitle7graphics = 1216;
+	static const uint16 kPalettescreen = 1229;
+	static const uint16 kCurrentfile = 1554;
+	static const uint16 kRoomscango = 1865;
+	static const uint16 kRoompics = 1881;
+	static const uint16 kOplist = 1896;
+	static const uint16 kInputline = 1899;
+	static const uint16 kPresslist = 2027;
+	static const uint16 kSavenames = 2033;
+	static const uint16 kSavefiles = 2152;
+	static const uint16 kQuitrequested = 2243;
+	static const uint16 kSubtitles = 2244;
+	static const uint16 kForeignrelease = 2245;
 	static const uint16 kBlocktextdat = (0);
 	static const uint16 kPersonframes = (0);
 	static const uint16 kDebuglevel1 = (0);
@@ -703,7 +702,6 @@ public:
 	void selectSlot();
 	void openFileNoCheck();
 	void fadeUpMon();
-	void loadSaveBox();
 	void soundEnd();
 	void redes();
 	void errorMessage1();
diff --git a/engines/dreamweb/saveload.cpp b/engines/dreamweb/saveload.cpp
index 910f74e..1a10d5b 100644
--- a/engines/dreamweb/saveload.cpp
+++ b/engines/dreamweb/saveload.cpp
@@ -432,6 +432,9 @@ void DreamGenContext::loadOld() {
 	data.byte(kGetback) = 0;
 }
 
+void DreamGenContext::loadSaveBox() {
+	loadIntoTemp("DREAMWEB.G08");
+}
 
 } /*namespace dreamgen */
 
diff --git a/engines/dreamweb/stubs.h b/engines/dreamweb/stubs.h
index df424d3..b4a217a 100644
--- a/engines/dreamweb/stubs.h
+++ b/engines/dreamweb/stubs.h
@@ -405,6 +405,7 @@
 	void drunk(ReelRoutine &routine);
 	void security(ReelRoutine &routine);
 	void singleKey(uint8 key, uint16 x, uint16 y);
+	void loadSaveBox();
 	void loadKeypad();
 	void showKeypad();
 	void showOuterPad();






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