[Scummvm-cvs-logs] scummvm master -> f5da710da4583624d81721f33bf0506edff0417d

bluegr md5 at scummvm.org
Mon Dec 26 20:31:04 CET 2011


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
f5da710da4 DREAMWEB: Remove more unused global variables


Commit: f5da710da4583624d81721f33bf0506edff0417d
    https://github.com/scummvm/scummvm/commit/f5da710da4583624d81721f33bf0506edff0417d
Author: Filippos Karapetis (md5 at scummvm.org)
Date: 2011-12-26T11:30:02-08:00

Commit Message:
DREAMWEB: Remove more unused global variables

Changed paths:
    devtools/tasmrecover/tasm-recover
    engines/dreamweb/dreamgen.cpp
    engines/dreamweb/dreamgen.h



diff --git a/devtools/tasmrecover/tasm-recover b/devtools/tasmrecover/tasm-recover
index e551338..d63c17e 100755
--- a/devtools/tasmrecover/tasm-recover
+++ b/devtools/tasmrecover/tasm-recover
@@ -92,6 +92,8 @@ p = parser(skip_binary_data = [
 	'dmaaddresses',
 	'speechfilename',
 	'speechfile',
+	'speechlength',
+	'soundbufferwrite',
 	# sprite.asm
 	'reelroutines',
 	'reelcalls',
@@ -213,6 +215,11 @@ p = parser(skip_binary_data = [
 	'oldsubject',
 	'buffers',
 	'itemtotran',
+	'symboltolight',
+	'symbol1',
+	'symbol2',
+	'symbol3',
+	'symbolnum',
 	# vgagrafx.asm
 	'cityname',
 	'extragraphics1',
diff --git a/engines/dreamweb/dreamgen.cpp b/engines/dreamweb/dreamgen.cpp
index a0e2555..220304c 100644
--- a/engines/dreamweb/dreamgen.cpp
+++ b/engines/dreamweb/dreamgen.cpp
@@ -38,7 +38,7 @@ void DreamGenContext::read() {
 	return;
 okcom:
 	es = cs;
-	di = 417;
+	di = 408;
 	ax = data.word(kTextfile1);
 	data.word(kMonsource) = ax;
 	ds = ax;
@@ -168,7 +168,7 @@ keyok2:
 	ds = cs;
 	si = offset_operand1+1;
 	es = cs;
-	di = 417+1;
+	di = 408+1;
 	cx = 12;
 	_movsb(cx, true);
 	monitorLogo();
@@ -250,7 +250,7 @@ void DreamGenContext::parser() {
 	al = '=';
 	_stosb();
 	ds = cs;
-	si = 492;
+	si = 483;
 notspace1:
 	_lodsw();
 	_cmp(al, 32);
@@ -318,26 +318,26 @@ void DreamGenContext::__start() {
 		//0x0110: .... .... .... ....
 		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
 		//0x0120: .... .... .... ....
-		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 
+		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
 		//0x0130: .... .... .... ....
 		0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
 		//0x0140: .... .... .... ....
 		0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
 		//0x0150: .... .... .... ....
-		0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
+		0xff, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
 		//0x0160: .... .... .... ....
-		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 
-		//0x0170: .... .... .... ....
-		0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x56, 
-		//0x0180: .... ..DR EAMW EB.V
-		0x39, 0x39, 0x00, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 
-		//0x0190: 99.                
-		0x00, 0x22, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x0d, 
-		//0x01a0: ."               ..
-		0x0a, 0x0d, 0x0a, 0x24, 0x10, 0x12, 0x12, 0x11, 0x10, 0x10, 0x10, 0x01, 0x01, 0x01, 0x01, 0x01, 
-		//0x01b0: ...$ .... .... ....
-		0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x44, 0x3a, 0x00, 0x00, 
-		//0x01c0: .... .... .... D:..
+		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0xff, 0x00, 0x44, 0x52, 0x45, 
+		//0x0170: .... .... .... .DRE
+		0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x56, 0x39, 0x39, 0x00, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 
+		//0x0180: AMWE B.V9 9.       
+		0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x22, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 
+		//0x0190:         . "        
+		0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x0d, 0x0a, 0x0d, 0x0a, 0x24, 0x10, 0x12, 0x12, 0x11, 0x10, 
+		//0x01a0:       ... ..$. ....
+		0x10, 0x10, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x02, 0x02, 
+		//0x01b0: .... .... .... ....
+		0x02, 0x02, 0x02, 0x44, 0x3a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
+		//0x01c0: ...D :... .... ....
 		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
 		//0x01d0: .... .... .... ....
 		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
@@ -356,7 +356,7 @@ void DreamGenContext::__start() {
 		//0x0240: .... .... .... ....
 		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
 		//0x0250: .... .... .... ....
-		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, };
+		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, };
 	ds.assign(src, src + sizeof(src));
 	dreamweb(); 
 }
diff --git a/engines/dreamweb/dreamgen.h b/engines/dreamweb/dreamgen.h
index 492a8b3..6ee65ad 100644
--- a/engines/dreamweb/dreamgen.h
+++ b/engines/dreamweb/dreamgen.h
@@ -32,7 +32,7 @@
 
 namespace DreamGen {
 
-static const uint16 offset_operand1 = 0x0193;
+static const uint16 offset_operand1 = 0x018a;
 static const uint16 kStartvars = 0;
 static const uint16 kProgresspoints = 1;
 static const uint16 kWatchon = 2;
@@ -215,113 +215,106 @@ static const uint16 kSymboltopdir = 228;
 static const uint16 kSymbolbotx = 229;
 static const uint16 kSymbolbotnum = 230;
 static const uint16 kSymbolbotdir = 231;
-static const uint16 kSymboltolight = 232;
-static const uint16 kSymbol1 = 233;
-static const uint16 kSymbol2 = 234;
-static const uint16 kSymbol3 = 235;
-static const uint16 kSymbolnum = 236;
-static const uint16 kDumpx = 237;
-static const uint16 kDumpy = 239;
-static const uint16 kWalkandexam = 241;
-static const uint16 kWalkexamtype = 242;
-static const uint16 kWalkexamnum = 243;
-static const uint16 kCurslocx = 244;
-static const uint16 kCurslocy = 246;
-static const uint16 kCurpos = 248;
-static const uint16 kMonadx = 250;
-static const uint16 kMonady = 252;
-static const uint16 kMonsource = 254;
-static const uint16 kNumtodo = 256;
-static const uint16 kTimecount = 258;
-static const uint16 kCounttotimed = 260;
-static const uint16 kTimedseg = 262;
-static const uint16 kTimedoffset = 264;
-static const uint16 kTimedy = 266;
-static const uint16 kTimedx = 267;
-static const uint16 kNeedtodumptimed = 268;
-static const uint16 kLoadingorsave = 269;
-static const uint16 kCurrentslot = 270;
-static const uint16 kCursorpos = 271;
-static const uint16 kColourpos = 272;
-static const uint16 kFadedirection = 273;
-static const uint16 kNumtofade = 274;
-static const uint16 kFadecount = 275;
-static const uint16 kAddtogreen = 276;
-static const uint16 kAddtored = 277;
-static const uint16 kAddtoblue = 278;
-static const uint16 kLastsoundreel = 279;
-static const uint16 kSpeechloaded = 281;
-static const uint16 kSpeechlength = 282;
-static const uint16 kVolume = 284;
-static const uint16 kVolumeto = 285;
-static const uint16 kVolumedirection = 286;
-static const uint16 kVolumecount = 287;
-static const uint16 kWongame = 288;
-static const uint16 kLasthardkey = 289;
-static const uint16 kBufferin = 290;
-static const uint16 kBufferout = 292;
-static const uint16 kExtras = 294;
-static const uint16 kWorkspace = 296;
-static const uint16 kMapstore = 298;
-static const uint16 kCharset1 = 300;
-static const uint16 kMainsprites = 302;
-static const uint16 kBackdrop = 304;
-static const uint16 kMapdata = 306;
-static const uint16 kSounddata = 308;
-static const uint16 kSounddata2 = 310;
-static const uint16 kRecordspace = 312;
-static const uint16 kFreedat = 314;
-static const uint16 kSetdat = 316;
-static const uint16 kReel1 = 318;
-static const uint16 kReel2 = 320;
-static const uint16 kReel3 = 322;
-static const uint16 kRoomdesc = 324;
-static const uint16 kFreedesc = 326;
-static const uint16 kSetdesc = 328;
-static const uint16 kBlockdesc = 330;
-static const uint16 kSetframes = 332;
-static const uint16 kFreeframes = 334;
-static const uint16 kPeople = 336;
-static const uint16 kReels = 338;
-static const uint16 kCommandtext = 340;
-static const uint16 kPuzzletext = 342;
-static const uint16 kTraveltext = 344;
-static const uint16 kTempgraphics = 346;
-static const uint16 kTempgraphics2 = 348;
-static const uint16 kTempgraphics3 = 350;
-static const uint16 kTempsprites = 352;
-static const uint16 kTextfile1 = 354;
-static const uint16 kTextfile2 = 356;
-static const uint16 kTextfile3 = 358;
-static const uint16 kBlinkframe = 360;
-static const uint16 kBlinkcount = 361;
-static const uint16 kReasseschanges = 362;
-static const uint16 kPointerspath = 363;
-static const uint16 kManspath = 364;
-static const uint16 kPointerfirstpath = 365;
-static const uint16 kFinaldest = 366;
-static const uint16 kDestination = 367;
-static const uint16 kLinestartx = 368;
-static const uint16 kLinestarty = 370;
-static const uint16 kLineendx = 372;
-static const uint16 kLineendy = 374;
-static const uint16 kLinepointer = 376;
-static const uint16 kLinedirection = 377;
-static const uint16 kLinelength = 378;
-static const uint16 kCh0blockstocopy = 379;
-static const uint16 kCh0playing = 381;
-static const uint16 kCh0repeat = 382;
-static const uint16 kCh1playing = 383;
-static const uint16 kCh1blockstocopy = 384;
-static const uint16 kSoundbufferwrite = 386;
-static const uint16 kCurrentsample = 388;
-static const uint16 kRoomssample = 389;
-static const uint16 kBasicsample = 390;
-static const uint16 kCurrentfile = 417;
-static const uint16 kInputline = 492;
-static const uint16 kQuitrequested = 620;
-static const uint16 kSubtitles = 621;
-static const uint16 kForeignrelease = 622;
+static const uint16 kDumpx = 232;
+static const uint16 kDumpy = 234;
+static const uint16 kWalkandexam = 236;
+static const uint16 kWalkexamtype = 237;
+static const uint16 kWalkexamnum = 238;
+static const uint16 kCurslocx = 239;
+static const uint16 kCurslocy = 241;
+static const uint16 kCurpos = 243;
+static const uint16 kMonadx = 245;
+static const uint16 kMonady = 247;
+static const uint16 kMonsource = 249;
+static const uint16 kNumtodo = 251;
+static const uint16 kTimecount = 253;
+static const uint16 kCounttotimed = 255;
+static const uint16 kTimedseg = 257;
+static const uint16 kTimedoffset = 259;
+static const uint16 kTimedy = 261;
+static const uint16 kTimedx = 262;
+static const uint16 kNeedtodumptimed = 263;
+static const uint16 kLoadingorsave = 264;
+static const uint16 kCurrentslot = 265;
+static const uint16 kCursorpos = 266;
+static const uint16 kColourpos = 267;
+static const uint16 kFadedirection = 268;
+static const uint16 kNumtofade = 269;
+static const uint16 kFadecount = 270;
+static const uint16 kAddtogreen = 271;
+static const uint16 kAddtored = 272;
+static const uint16 kAddtoblue = 273;
+static const uint16 kLastsoundreel = 274;
+static const uint16 kSpeechloaded = 276;
+static const uint16 kVolume = 277;
+static const uint16 kVolumeto = 278;
+static const uint16 kVolumedirection = 279;
+static const uint16 kVolumecount = 280;
+static const uint16 kWongame = 281;
+static const uint16 kLasthardkey = 282;
+static const uint16 kBufferin = 283;
+static const uint16 kBufferout = 285;
+static const uint16 kExtras = 287;
+static const uint16 kWorkspace = 289;
+static const uint16 kMapstore = 291;
+static const uint16 kCharset1 = 293;
+static const uint16 kMainsprites = 295;
+static const uint16 kBackdrop = 297;
+static const uint16 kMapdata = 299;
+static const uint16 kSounddata = 301;
+static const uint16 kSounddata2 = 303;
+static const uint16 kRecordspace = 305;
+static const uint16 kFreedat = 307;
+static const uint16 kSetdat = 309;
+static const uint16 kReel1 = 311;
+static const uint16 kReel2 = 313;
+static const uint16 kReel3 = 315;
+static const uint16 kRoomdesc = 317;
+static const uint16 kFreedesc = 319;
+static const uint16 kSetdesc = 321;
+static const uint16 kBlockdesc = 323;
+static const uint16 kSetframes = 325;
+static const uint16 kFreeframes = 327;
+static const uint16 kPeople = 329;
+static const uint16 kReels = 331;
+static const uint16 kCommandtext = 333;
+static const uint16 kPuzzletext = 335;
+static const uint16 kTraveltext = 337;
+static const uint16 kTempgraphics = 339;
+static const uint16 kTempgraphics2 = 341;
+static const uint16 kTempgraphics3 = 343;
+static const uint16 kTempsprites = 345;
+static const uint16 kTextfile1 = 347;
+static const uint16 kTextfile2 = 349;
+static const uint16 kTextfile3 = 351;
+static const uint16 kBlinkframe = 353;
+static const uint16 kBlinkcount = 354;
+static const uint16 kReasseschanges = 355;
+static const uint16 kPointerspath = 356;
+static const uint16 kManspath = 357;
+static const uint16 kPointerfirstpath = 358;
+static const uint16 kFinaldest = 359;
+static const uint16 kDestination = 360;
+static const uint16 kLinestartx = 361;
+static const uint16 kLinestarty = 363;
+static const uint16 kLineendx = 365;
+static const uint16 kLineendy = 367;
+static const uint16 kLinepointer = 369;
+static const uint16 kLinedirection = 370;
+static const uint16 kLinelength = 371;
+static const uint16 kCh0blockstocopy = 372;
+static const uint16 kCh0playing = 374;
+static const uint16 kCh0repeat = 375;
+static const uint16 kCh1playing = 376;
+static const uint16 kCh1blockstocopy = 377;
+static const uint16 kCurrentsample = 379;
+static const uint16 kRoomssample = 380;
+static const uint16 kBasicsample = 381;
+static const uint16 kCurrentfile = 408;
+static const uint16 kInputline = 483;
+static const uint16 kQuitrequested = 611;
+static const uint16 kSubtitles = 612;
+static const uint16 kForeignrelease = 613;
 static const uint16 kBlocktextdat = (0);
 static const uint16 kPersonframes = (0);
 static const uint16 kDebuglevel1 = (0);






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