[Scummvm-cvs-logs] scummvm master -> c96e5de291ed686ea49ba312113d2fc0d343302d

lordhoto lordhoto at gmail.com
Tue Dec 27 02:39:01 CET 2011


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
c96e5de291 KYRA: Some formatting fixes.


Commit: c96e5de291ed686ea49ba312113d2fc0d343302d
    https://github.com/scummvm/scummvm/commit/c96e5de291ed686ea49ba312113d2fc0d343302d
Author: Johannes Schickel (lordhoto at scummvm.org)
Date: 2011-12-26T17:37:25-08:00

Commit Message:
KYRA: Some formatting fixes.

Changed paths:
    engines/kyra/animator_v2.cpp
    engines/kyra/chargen.cpp
    engines/kyra/eobcommon.cpp
    engines/kyra/gui.cpp
    engines/kyra/gui_v2.cpp
    engines/kyra/kyra_v2.cpp
    engines/kyra/saveload.cpp
    engines/kyra/scene_v2.cpp
    engines/kyra/screen_v2.cpp
    engines/kyra/script_v2.cpp



diff --git a/engines/kyra/animator_v2.cpp b/engines/kyra/animator_v2.cpp
index 334356e..f7ae6749 100644
--- a/engines/kyra/animator_v2.cpp
+++ b/engines/kyra/animator_v2.cpp
@@ -26,10 +26,10 @@
 namespace Kyra {
 
 void KyraEngine_v2::allocAnimObjects(int actors, int anims, int items) {
-	_animObjects = new AnimObj[actors+anims+items];
+	_animObjects = new AnimObj[actors + anims + items];
 	assert(_animObjects);
 
-	memset(_animObjects, 0, sizeof(AnimObj)*(actors+anims+items));
+	memset(_animObjects, 0, sizeof(AnimObj) * (actors + anims + items));
 
 	_animActor = _animObjects;
 	_animAnims = _animObjects + actors;
diff --git a/engines/kyra/chargen.cpp b/engines/kyra/chargen.cpp
index e0f1ac3..e4b89c9 100644
--- a/engines/kyra/chargen.cpp
+++ b/engines/kyra/chargen.cpp
@@ -169,7 +169,7 @@ bool CharacterGenerator::start(EoBCharacter *characters, uint8 ***faceShapes) {
 	_vm->sound()->playTrack(_vm->game() == GI_EOB1 ? 20 : 13);
 	_activeBox = 0;
 
-	for (bool loop = true; loop && (!_vm->shouldQuit()); ) {
+	for (bool loop = true; loop && (!_vm->shouldQuit());) {
 		_vm->_gui->updateBoxFrameHighLight(_activeBox + 6);
 		int inputFlag = getInput(_vm->_activeButtons);
 		_vm->removeInputTop();
@@ -260,7 +260,7 @@ void CharacterGenerator::init() {
 
 	for (int i = 0; i < 17; i++) {
 		const CreatePartyModButton *c = &_chargenModButtons[i];
-		_chargenButtonLabels[i] = c->labelW? _screen->encodeShape(c->encodeLabelX, c->encodeLabelY, c->labelW, c->labelH, true) : 0;
+		_chargenButtonLabels[i] = c->labelW ? _screen->encodeShape(c->encodeLabelX, c->encodeLabelY, c->labelW, c->labelH, true) : 0;
 	}
 
 	_screen->copyPage(3, 2);
@@ -380,7 +380,7 @@ int CharacterGenerator::viewDeleteCharacter() {
 	printStats(_activeBox, 2);
 
 	int res = 0;
-	for (bool loop = true; loop && _characters[_activeBox].name[0] && !_vm->shouldQuit(); ) {
+	for (bool loop = true; loop && _characters[_activeBox].name[0] && !_vm->shouldQuit();) {
 		_vm->_gui->updateBoxFrameHighLight(_activeBox + 6);
 		int inputFlag = getInput(_vm->_activeButtons);
 		int cbx = _activeBox;
@@ -467,7 +467,7 @@ void CharacterGenerator::createPartyMember() {
 		generateStats(_activeBox);
 		statsAndFacesMenu();
 
-		for (_characters[_activeBox].name[0] = 0; _characters[_activeBox].name[0] == 0 && !_vm->shouldQuit(); ) {
+		for (_characters[_activeBox].name[0] = 0; _characters[_activeBox].name[0] == 0 && !_vm->shouldQuit();) {
 			processFaceMenuSelection(_chargenMinStats[6]);
 			printStats(_activeBox, 0);
 			_screen->printShadedText(_chargenStrings2[11], 149, 100, 9, 0);
@@ -594,10 +594,10 @@ int CharacterGenerator::getInput(Button *buttonList) {
 	if (_vm->game() == GI_EOB1 && _vm->sound()->checkTrigger()) {
 		_vm->sound()->resetTrigger();
 		_vm->sound()->playTrack(20);
-	// WORKAROUND for EOB II: The original implements the same sound trigger check as in EOB I.
-	// However, Westwood seems to have forgotten to set the trigger at the end of the AdLib song,
-	// so that the music will not loop. We simply check whether the sound driver is still playing.
 	} else if (_vm->game() == GI_EOB2 && !_vm->sound()->isPlaying()) {
+		// WORKAROUND for EOB II: The original implements the same sound trigger check as in EOB I.
+		// However, Westwood seems to have forgotten to set the trigger at the end of the AdLib song,
+		// so that the music will not loop. We simply check whether the sound driver is still playing.
 		_vm->delay(3 * _vm->_tickLength);
 		_vm->sound()->playTrack(13);
 	}
@@ -678,7 +678,7 @@ void CharacterGenerator::modifyMenu() {
 	EoBCharacter *c = &_characters[_activeBox];
 	int8 hpLO = c->hitPointsCur;
 
-	for (int i = 0; i >= 0 && i < 7; ) {
+	for (int i = 0; i >= 0 && i < 7;) {
 		switch (i) {
 		case 0:
 			i = modifyStat(i, &c->strengthCur, &c->strengthExtCur);
@@ -959,8 +959,8 @@ int CharacterGenerator::rollDice() {
 }
 
 int CharacterGenerator::modifyStat(int index, int8 *stat1, int8 *stat2) {
-	uint8 *s1 = (uint8*) stat1;
-	uint8 *s2 = (uint8*) stat2;
+	uint8 *s1 = (uint8 *)stat1;
+	uint8 *s2 = (uint8 *)stat2;
 
 	initButtonsFromList(31, 10);
 	Button *b = _vm->gui_getButton(_vm->_activeButtons, index + 1);
@@ -984,10 +984,10 @@ int CharacterGenerator::modifyStat(int index, int8 *stat1, int8 *stat2) {
 		_chargenMinStats[6] = getMinHp(c->cClass, c->constitutionCur, c->level[0], c->level[1], c->level[2]);
 	}
 
-	for (bool loop = true; loop && !_vm->shouldQuit(); ) {
+	for (bool loop = true; loop && !_vm->shouldQuit();) {
 		uint8 v1 = *s1;
 		updateMagicShapes();
-		int	inputFlag = getInput(_vm->_activeButtons);
+		int inputFlag = getInput(_vm->_activeButtons);
 		_vm->removeInputTop();
 
 		if (inputFlag == _vm->_keyMap[Common::KEYCODE_LEFT] || inputFlag == _vm->_keyMap[Common::KEYCODE_KP4] || inputFlag == _vm->_keyMap[Common::KEYCODE_MINUS] || inputFlag == _vm->_keyMap[Common::KEYCODE_KP_MINUS] || inputFlag == 0x8009) {
@@ -1139,9 +1139,19 @@ void CharacterGenerator::finish() {
 	_screen->updateScreen();
 
 	if (_vm->game() == GI_EOB1) {
-		static const int8 classDefaultItemsList[] = { 1, 17, 2, 17, 46, -1, 4, -1, 5, -1, 6, 2, 7, -1, 8, -1, 9, 21, 10, 2, 31, 2 };
-		static const int8 classDefaultItemsListIndex[] = { 4, 8, 0, -1, 4, 3, 0, -1, 4, 10, 0, 8, 3, 6, 1, -1, 2, 7, 0, -1,
-			4, 5, 0, -1, 4, 7, 0, 8, 4, 5, 0, 8, 4, 6, 8, 8, 4, 6, 5, 8, 3, 6, 5, -1, 2, 7, 5, 0, 4, 6, 7, 0, 4, 3, 7, 0, 2, 6, 7, 1 };
+		static const int8 classDefaultItemsList[] = {
+			 1, 17,  2, 17, 46, -1,  4, -1,  5, -1,  6,
+			 2,  7, -1,  8, -1,  9, 21, 10,  2, 31,  2
+		};
+
+		static const int8 classDefaultItemsListIndex[] = {
+			 4,  8,  0, -1,  4,  3,  0, -1,  4, 10,
+			 0,  8,  3,  6,  1, -1,  2,  7,  0, -1,
+			 4,  5,  0, -1,  4,  7,  0,  8,  4,  5,
+			 0,  8,  4,  6,  8,  8,  4,  6,  5,  8,
+			 3,  6,  5, -1,  2,  7,  5,  0,  4,  6,
+			 7,  0,  4,  3,  7,  0,  2,  6,  7,  1
+		};
 
 		_characters[0].inventory[2] = _vm->duplicateItem(35);
 
@@ -1416,13 +1426,13 @@ const int32 CharacterGenerator::_classMenuMasks[] = {
 };
 
 const int32 CharacterGenerator::_alignmentMenuMasks[] = {
-	0x01FF, 0x0007, 0x0001, 0x01FF,	0x01FF, 0x01FE, 0x01FF, 0x01FE,
-	0x01FF, 0x01FE, 0x01FE, 0x01FE, 0x01FF,	0x0007,	0x01FF
+	0x01FF, 0x0007, 0x0001, 0x01FF, 0x01FF, 0x01FE, 0x01FF, 0x01FE,
+	0x01FF, 0x01FE, 0x01FE, 0x01FE, 0x01FF, 0x0007, 0x01FF
 };
 
 const int16 CharacterGenerator::_raceModifiers[] = {
 	0, 0, 0, 0, 0, 0, 0, 0, 0, 1, -1, 0, 0, 0, 0, 0, 0, 0,
-	0, 0, 0, 0,	1, -1, 0, 1, -1, 0, 0, 0, -1, 0, 0, 1, 0, 0
+	0, 0, 0, 0, 1, -1, 0, 1, -1, 0, 0, 0, -1, 0, 0, 1, 0, 0
 };
 
 // Transfer Party
@@ -1627,7 +1637,7 @@ int TransferPartyWiz::selectCharactersMenu() {
 	int highlight = 0;
 	bool update = false;
 
-	for (bool loop = true; loop && (!_vm->shouldQuit()); ) {
+	for (bool loop = true; loop && (!_vm->shouldQuit());) {
 		int inputFlag = _vm->checkInput(0, false, 0) & 0x8ff;
 		_vm->removeInputTop();
 
@@ -1843,7 +1853,7 @@ Item TransferPartyWiz::convertItem(Item eob1Item) {
 	itm2->type = itm1->type;
 	itm2->level = 0xff;
 
-	switch(itm2->type) {
+	switch (itm2->type) {
 	case 35:
 		itm1->value += 25;
 		// fall through
@@ -1960,6 +1970,6 @@ bool EoBCoreEngine::startPartyTransfer() {
 	return TransferPartyWiz(this, _screen).start();
 }
 
-}	// End of namespace Kyra
+} // End of namespace Kyra
 
 #endif // ENABLE_EOB
diff --git a/engines/kyra/eobcommon.cpp b/engines/kyra/eobcommon.cpp
index f3e644b..8e14b89 100644
--- a/engines/kyra/eobcommon.cpp
+++ b/engines/kyra/eobcommon.cpp
@@ -36,9 +36,12 @@
 
 namespace Kyra {
 
-EoBCoreEngine::EoBCoreEngine(OSystem *system, const GameFlags &flags) : KyraRpgEngine(system, flags), _numLargeItemShapes(flags.gameID == GI_EOB1 ? 14 : 11),
-	_numSmallItemShapes(flags.gameID == GI_EOB1 ? 23 : 26), _numThrownItemShapes(flags.gameID == GI_EOB1 ? 12 : 9), _numItemIconShapes(flags.gameID == GI_EOB1 ? 89 : 112),
-	_teleporterWallId(flags.gameID == GI_EOB1 ? 52 : 44) {
+EoBCoreEngine::EoBCoreEngine(OSystem *system, const GameFlags &flags)
+	: KyraRpgEngine(system, flags), _numLargeItemShapes(flags.gameID == GI_EOB1 ? 14 : 11),
+	  _numSmallItemShapes(flags.gameID == GI_EOB1 ? 23 : 26),
+	  _numThrownItemShapes(flags.gameID == GI_EOB1 ? 12 : 9),
+	  _numItemIconShapes(flags.gameID == GI_EOB1 ? 89 : 112),
+	  _teleporterWallId(flags.gameID == GI_EOB1 ? 52 : 44) {
 	_screen = 0;
 	_gui = 0;
 	_debugger = 0;
@@ -52,10 +55,10 @@ EoBCoreEngine::EoBCoreEngine(OSystem *system, const GameFlags &flags) : KyraRpgE
 	_flashShapeTimer = 0;
 	_drawSceneTimer = 0;
 
-	_largeItemShapes = _smallItemShapes = _thrownItemShapes = _spellShapes = _firebeamShapes = _itemIconShapes =
-		_wallOfForceShapes = _teleporterShapes = _sparkShapes = _compassShapes = 0;
-	_redSplatShape = _greenSplatShape = _deadCharShape = _disabledCharGrid = _blackBoxSmallGrid =
-		_weaponSlotGrid = _blackBoxWideGrid = _lightningColumnShape = 0;
+	_largeItemShapes = _smallItemShapes = _thrownItemShapes = _spellShapes = _firebeamShapes = 0;
+	_itemIconShapes = _wallOfForceShapes = _teleporterShapes = _sparkShapes = _compassShapes = 0;
+	_redSplatShape = _greenSplatShape = _deadCharShape = _disabledCharGrid = 0;
+	_blackBoxSmallGrid = _weaponSlotGrid = _blackBoxWideGrid = _lightningColumnShape = 0;
 	_tempIconShape = 0;
 
 	_monsterDustStrings = 0;
@@ -149,42 +152,62 @@ EoBCoreEngine::EoBCoreEngine(OSystem *system, const GameFlags &flags) : KyraRpgE
 	_wallsOfForce = 0;
 
 	_rrCount = 0;
-	memset(_rrNames, 0, 10 * sizeof(const char*));
+	memset(_rrNames, 0, 10 * sizeof(const char *));
 	memset(_rrId, 0, 10 * sizeof(int8));
 
-	_mainMenuStrings = _levelGainStrings = _monsterSpecAttStrings = _characterGuiStringsHp = _characterGuiStringsWp = _characterGuiStringsWr = _characterGuiStringsSt =
-		_characterGuiStringsIn = _characterStatusStrings7 = _characterStatusStrings8 = _characterStatusStrings9 = _characterStatusStrings12 = _characterStatusStrings13 = 0;
-	_classModifierFlags = _saveThrowLevelIndex = _saveThrowModDiv = _saveThrowModExt = _wandTypes = _drawObjPosIndex = _flightObjFlipIndex = _expObjectTblIndex =
-		_expObjectShpStart = _expObjectTlMode = _expObjectAnimTbl1 = _expObjectAnimTbl2 = _expObjectAnimTbl3 = 0;
-	_monsterStepTable0 = _monsterStepTable1 = _monsterStepTable2 = _monsterStepTable3 = _projectileWeaponAmmoTypes = _flightObjShpMap = _flightObjSclIndex = 0;
-	_monsterCloseAttPosTable1 = _monsterCloseAttPosTable2 = _monsterCloseAttChkTable1 = _monsterCloseAttChkTable2 = _monsterCloseAttDstTable1 = _monsterCloseAttDstTable2 = 0;
-	_monsterProximityTable = _findBlockMonstersTable = _wallOfForceDsY = _wallOfForceDsNumW = _wallOfForceDsNumH = _wallOfForceShpId = _wllFlagPreset = _teleporterShapeCoords = 0;
-		_monsterCloseAttUnkTable = _monsterFrmOffsTable1 = _monsterFrmOffsTable2 = _monsterDirChangeTable = _portalSeq = 0;
+	_mainMenuStrings = _levelGainStrings = _monsterSpecAttStrings = _characterGuiStringsHp = 0;
+	_characterGuiStringsWp = _characterGuiStringsWr = _characterGuiStringsSt = 0;
+	_characterGuiStringsIn = _characterStatusStrings7 = _characterStatusStrings8 = 0;
+	_characterStatusStrings9 = _characterStatusStrings12 = _characterStatusStrings13 = 0;
+	_classModifierFlags = _saveThrowLevelIndex = _saveThrowModDiv = _saveThrowModExt = 0;
+	_wandTypes = _drawObjPosIndex = _flightObjFlipIndex = _expObjectTblIndex = 0;
+	_expObjectShpStart = _expObjectTlMode = _expObjectAnimTbl1 = _expObjectAnimTbl2 = _expObjectAnimTbl3 = 0;
+	_monsterStepTable0 = _monsterStepTable1 = _monsterStepTable2 = _monsterStepTable3 = 0;
+	_projectileWeaponAmmoTypes = _flightObjShpMap = _flightObjSclIndex = 0;
+	_monsterCloseAttPosTable1 = _monsterCloseAttPosTable2 = _monsterCloseAttChkTable1 = 0;
+	_monsterCloseAttChkTable2 = _monsterCloseAttDstTable1 = _monsterCloseAttDstTable2 = 0;
+	_monsterProximityTable = _findBlockMonstersTable = _wallOfForceDsY = _wallOfForceDsNumW = 0;
+	_wallOfForceDsNumH = _wallOfForceShpId = _wllFlagPreset = _teleporterShapeCoords = 0;
+	_monsterCloseAttUnkTable = _monsterFrmOffsTable1 = _monsterFrmOffsTable2 = 0;
+	_monsterDirChangeTable = _portalSeq = 0;
 	_wallOfForceDsX = 0;
-	_expObjectAnimTbl1Size = _expObjectAnimTbl2Size = _expObjectAnimTbl3Size = _wllFlagPresetSize = _scriptTimersCount = _buttonList1Size = _buttonList2Size =
-		_buttonList3Size = _buttonList4Size = _buttonList5Size = _buttonList6Size = _buttonList7Size = _buttonList8Size = 0;
+	_expObjectAnimTbl1Size = _expObjectAnimTbl2Size = _expObjectAnimTbl3Size = 0;
+	_wllFlagPresetSize = _scriptTimersCount = _buttonList1Size = _buttonList2Size = 0;
+	_buttonList3Size = _buttonList4Size = _buttonList5Size = _buttonList6Size = 0;
+	_buttonList7Size = _buttonList8Size = 0;
 	_inventorySlotsY = _mnDef = 0;
 	_transferStringsScummVM = 0;
 	_buttonDefs = 0;
 	_npcPreset = 0;
-	_chargenStatStrings	= _chargenRaceSexStrings = _chargenClassStrings = _chargenAlignmentStrings = _pryDoorStrings = _warningStrings = _ripItemStrings =
-		_cursedString = _enchantedString = _magicObjectStrings = _magicObjectString5 = _patternSuffix = _patternGrFix1 = _patternGrFix2 = _validateArmorString =
-		_validateCursedString = _validateNoDropString = _potionStrings = _wandStrings = _itemMisuseStrings = _suffixStringsRings = _suffixStringsPotions =
-		_suffixStringsWands	= _takenStrings	= _potionEffectStrings = _yesNoStrings = _npcMaxStrings = _okStrings = _npcJoinStrings = _cancelStrings	=
-		_abortStrings = _saveLoadStrings = _mnWord = _mnPrompt = _bookNumbers = _mageSpellList = _clericSpellList = _spellNames = _magicStrings1 = _magicStrings2 =
-		_magicStrings3 = _magicStrings4 = _magicStrings6 = _magicStrings7 = _magicStrings8 = 0;
+	_chargenStatStrings = _chargenRaceSexStrings = _chargenClassStrings = 0;
+	_chargenAlignmentStrings = _pryDoorStrings = _warningStrings = _ripItemStrings = 0;
+	_cursedString = _enchantedString = _magicObjectStrings = _magicObjectString5 = 0;
+	_patternSuffix = _patternGrFix1 = _patternGrFix2 = _validateArmorString = 0;
+	_validateCursedString = _validateNoDropString = _potionStrings = _wandStrings = 0;
+	_itemMisuseStrings = _suffixStringsRings = _suffixStringsPotions = 0;
+	_suffixStringsWands = _takenStrings = _potionEffectStrings = _yesNoStrings = 0;
+	_npcMaxStrings = _okStrings = _npcJoinStrings = _cancelStrings = 0;
+	_abortStrings = _saveLoadStrings = _mnWord = _mnPrompt = _bookNumbers = 0;
+	_mageSpellList = _clericSpellList = _spellNames = _magicStrings1 = 0;
+	_magicStrings2 = _magicStrings3 = _magicStrings4 = _magicStrings6 = 0;
+	_magicStrings7 = _magicStrings8 = 0;
 	_spellAnimBuffer = 0;
-	_sparkEffectDefSteps = _sparkEffectDefSubSteps = _sparkEffectDefShift = _sparkEffectDefAdd = _sparkEffectDefX = _sparkEffectDefY = _sparkEffectOfShift =
-		_sparkEffectOfX	= _sparkEffectOfY = _magicFlightObjectProperties = _turnUndeadEffect = _burningHandsDest = _coneOfColdGfxTbl = 0;
+	_sparkEffectDefSteps = _sparkEffectDefSubSteps = _sparkEffectDefShift = 0;
+	_sparkEffectDefAdd = _sparkEffectDefX = _sparkEffectDefY = _sparkEffectOfShift = 0;
+	_sparkEffectOfX = _sparkEffectOfY = _magicFlightObjectProperties = 0;
+	_turnUndeadEffect = _burningHandsDest = _coneOfColdGfxTbl = 0;
 	_sparkEffectOfFlags1 = _sparkEffectOfFlags2 = 0;
 	_coneOfColdDest1 = _coneOfColdDest2 = _coneOfColdDest3 = _coneOfColdDest4 = 0;
 	_coneOfColdGfxTblSize = 0;
 	_menuButtonDefs = 0;
-	_menuStringsMain = _menuStringsSaveLoad	= _menuStringsOnOff	= _menuStringsSpells = _menuStringsRest	= _menuStringsDrop = _menuStringsExit = _menuStringsStarve =
-		_menuStringsScribe = _menuStringsDrop2 = _menuStringsHead = _menuStringsPoison = _menuStringsMgc = _menuStringsPrefs = _menuStringsRest2 = _menuStringsRest3 =
-		_menuStringsRest4 = _menuStringsDefeat = _menuStringsTransfer = _menuStringsSpec = _menuStringsSpellNo = _menuYesNoStrings = 0;
+	_menuStringsMain = _menuStringsSaveLoad = _menuStringsOnOff = _menuStringsSpells = 0;
+	_menuStringsRest = _menuStringsDrop = _menuStringsExit = _menuStringsStarve = 0;
+	_menuStringsScribe = _menuStringsDrop2 = _menuStringsHead = _menuStringsPoison = 0;
+	_menuStringsMgc = _menuStringsPrefs = _menuStringsRest2 = _menuStringsRest3 = 0;
+	_menuStringsRest4 = _menuStringsDefeat = _menuStringsTransfer = _menuStringsSpec = 0;
+	_menuStringsSpellNo = _menuYesNoStrings = 0;
 	_errorSlotEmptyString = _errorSlotNoNameString = _menuOkString = 0;
-	_spellLevelsMage = _spellLevelsCleric = _numSpellsCleric = _numSpellsWisAdj	= _numSpellsPal	= _numSpellsMage = 0;
+	_spellLevelsMage = _spellLevelsCleric = _numSpellsCleric = _numSpellsWisAdj = _numSpellsPal = _numSpellsMage = 0;
 	_mnNumWord = _numSpells = _mageSpellListSize = _spellLevelsMageSize = _spellLevelsClericSize = 0;
 	_inventorySlotsX = _slotValidationFlags = _encodeMonsterShpTable = 0;
 	memset(_expRequirementTables, 0, sizeof(_expRequirementTables));
@@ -197,15 +220,15 @@ EoBCoreEngine::EoBCoreEngine(OSystem *system, const GameFlags &flags) : KyraRpgE
 
 #define DWM0 _dscWallMapping.push_back(0)
 #define DWM(x) _dscWallMapping.push_back(&_sceneDrawVar##x)
-	DWM0;		DWM0;		DWM(Down);	DWM(Right);
-	DWM(Down);	DWM(Right);	DWM(Down);	DWM0;
-	DWM(Down);	DWM(Left);	DWM(Down);	DWM(Left);
-	DWM0;		DWM0;		DWM(Down);	DWM(Right);
-	DWM(Down);	DWM(Right);	DWM(Down);	DWM0;
-	DWM(Down);	DWM(Left);	DWM(Down);	DWM(Left);
-	DWM(Down);	DWM(Right);	DWM(Down);	DWM0;
-	DWM(Down);	DWM(Left);	DWM0;		DWM(Right);
-	DWM(Down);	DWM0;		DWM0;		DWM(Left);
+	DWM0;       DWM0;       DWM(Down);  DWM(Right);
+	DWM(Down);  DWM(Right); DWM(Down);  DWM0;
+	DWM(Down);  DWM(Left);  DWM(Down);  DWM(Left);
+	DWM0;       DWM0;       DWM(Down);  DWM(Right);
+	DWM(Down);  DWM(Right); DWM(Down);  DWM0;
+	DWM(Down);  DWM(Left);  DWM(Down);  DWM(Left);
+	DWM(Down);  DWM(Right); DWM(Down);  DWM0;
+	DWM(Down);  DWM(Left);  DWM0;       DWM(Right);
+	DWM(Down);  DWM0;       DWM0;       DWM(Left);
 #undef DWM
 #undef DWM0
 }
@@ -402,7 +425,7 @@ Common::Error EoBCoreEngine::init() {
 	memset(_noDoorSwitch, 0, sizeof(_noDoorSwitch));
 
 	_monsterShapes = new uint8*[36];
-	memset(_monsterShapes, 0, 36 * sizeof(uint8*));
+	memset(_monsterShapes, 0, 36 * sizeof(uint8 *));
 	_monsterDecorations = new SpriteDecoration[36];
 	memset(_monsterDecorations, 0, 36 * sizeof(SpriteDecoration));
 	_monsterPalettes = new uint8*[24];
@@ -1153,7 +1176,7 @@ int EoBCoreEngine::prepareForNewPartyMember(int16 itemType, int16 itemValue) {
 		gui_drawDialogueBox();
 		_txt->printDialogueText(_npcMaxStrings[0]);
 		int r = runDialogue(-1, 7, _characters[0].name, _characters[1].name, _characters[2].name, _characters[3].name,
-			_characters[4].name, _characters[5].name, _abortStrings[0]) - 1;
+		                    _characters[4].name, _characters[5].name, _abortStrings[0]) - 1;
 
 		if (r == 6)
 			return 0;
@@ -1187,12 +1210,12 @@ void EoBCoreEngine::removeCharacterFromParty(int charIndex) {
 		if (i == 16 || !c->inventory[i])
 			continue;
 
-		setItemPosition((Item*)&_levelBlockProperties[_currentBlock & 0x3ff].drawObjects, _currentBlock, c->inventory[i], _dropItemDirIndex[(_currentDirection << 2) + rollDice(1, 2, -1)]);
+		setItemPosition((Item *)&_levelBlockProperties[_currentBlock & 0x3ff].drawObjects, _currentBlock, c->inventory[i], _dropItemDirIndex[(_currentDirection << 2) + rollDice(1, 2, -1)]);
 		c->inventory[i] = 0;
 	}
 
 	while (c->inventory[16])
-		setItemPosition((Item*)&_levelBlockProperties[_currentBlock & 0x3ff].drawObjects, _currentBlock, getQueuedItem(&c->inventory[16], 0, -1), _dropItemDirIndex[(_currentDirection << 2) + rollDice(1, 2, -1)]);
+		setItemPosition((Item *)&_levelBlockProperties[_currentBlock & 0x3ff].drawObjects, _currentBlock, getQueuedItem(&c->inventory[16], 0, -1), _dropItemDirIndex[(_currentDirection << 2) + rollDice(1, 2, -1)]);
 
 	c->inventory[16] = 0;
 
@@ -1281,7 +1304,7 @@ void EoBCoreEngine::setupDialogueButtons(int presetfirst, int numStr, va_list &a
 	_dialogueHighlightedButton = 0;
 
 	for (int i = 0; i < numStr; i++) {
-		const char *s = va_arg(args, const char*);
+		const char *s = va_arg(args, const char *);
 		if (s)
 			_dialogueButtonString[i] = s;
 		else
@@ -1549,7 +1572,7 @@ void EoBCoreEngine::displayParchment(int id) {
 
 int EoBCoreEngine::countResurrectionCandidates() {
 	_rrCount = 0;
-	memset(_rrNames, 0, 10 * sizeof(const char*));
+	memset(_rrNames, 0, 10 * sizeof(const char *));
 
 	for (int i = 0; i < 6; i++) {
 		if (!testCharacter(i, 1))
@@ -1617,7 +1640,7 @@ void EoBCoreEngine::seq_portal() {
 	_screen->copyRegion(24, 0, 24, 0, 144, 104, 5, 2, Screen::CR_NO_P_CHECK);
 	delay(30 * _tickLength);
 
-	for (const int8 *pos = _portalSeq; *pos > -1 && !shouldQuit(); ) {
+	for (const int8 *pos = _portalSeq; *pos > -1 && !shouldQuit();) {
 		int s = *pos++;
 		_screen->drawShape(0, shapes3[s], 28, 9, 0);
 		_screen->drawShape(0, shapes1[s], 34, 28, 0);
@@ -1814,7 +1837,7 @@ int EoBCoreEngine::projectileWeaponAttack(int charIndex, Item item) {
 	} else {
 		for (int i = 0; i < 27; i++) {
 			if (_items[_characters[charIndex].inventory[i]].type == t) {
-				SWAP(ammoItem, _characters[charIndex].inventory[i] );
+				SWAP(ammoItem, _characters[charIndex].inventory[i]);
 				if (i < 2)
 					gui_drawCharPortraitWithStats(charIndex);
 				break;
@@ -1954,7 +1977,7 @@ bool EoBCoreEngine::characterAttackHitTest(int charIndex, int monsterIndex, int
 	int d = (p < 1 || p > 3) ? 0 : _items[item].value;
 
 	if (_flags.gameID == GI_EOB2) {
-		if ((p > 0 && p < 4) || !item ){
+		if ((p > 0 && p < 4) || !item) {
 			if (((_monsterProps[t].immunityFlags & 0x200) && (d <= 0)) || ((_monsterProps[t].immunityFlags & 0x1000) && (d <= 1)))
 				return false;
 		}
@@ -2006,7 +2029,7 @@ bool EoBCoreEngine::flyingObjectMonsterHit(EoBFlyingObject *fo, int monsterIndex
 		if (!characterAttackHitTest(fo->attackerId, monsterIndex, fo->item, 0))
 			return false;
 	}
-	calcAndInflictMonsterDamage(&_monsters[monsterIndex], fo->attackerId, fo->item, 0, (fo->attackerId == -1) ? 0x110: 0x910, 5, 3);
+	calcAndInflictMonsterDamage(&_monsters[monsterIndex], fo->attackerId, fo->item, 0, (fo->attackerId == -1) ? 0x110 : 0x910, 5, 3);
 	return true;
 }
 
@@ -2150,10 +2173,9 @@ int EoBCoreEngine::calcMonsterDamage(EoBMonsterInPlay *m, int times, int pips, i
 			s = 1;
 	}
 
-	if ((flags & 0x100) && (!(_itemTypes[_items[pips].type].allowedClasses & 4 /* bug in original code ??*/)) &&
-		((_flags.gameID == GI_EOB2 && (p->immunityFlags & 0x100)) ||
-		(_flags.gameID == GI_EOB1 && (p->capsFlags & 4))))
-			s >>= 1;
+	if ((flags & 0x100) && (!(_itemTypes[_items[pips].type].allowedClasses & 4 /* bug in original code ??*/))
+	    && ((_flags.gameID == GI_EOB2 && (p->immunityFlags & 0x100)) || (_flags.gameID == GI_EOB1 && (p->capsFlags & 4))))
+		s >>= 1;
 
 	if (p->immunityFlags & 0x2000) {
 		if (flags & 0x100) {
@@ -2191,8 +2213,8 @@ int EoBCoreEngine::calcDamageModifers(int charIndex, EoBMonsterInPlay *m, int it
 	if (item) {
 		EoBItemType *p = &_itemTypes[itemType];
 		int t = m ? m->type : 0;
-		s += ((m && (_monsterProps[t].capsFlags & 1)) ?	rollDice(p->dmgNumDiceL, p->dmgNumPipsL, p->dmgIncS /* bug in original code ? */) :
-			rollDice(p->dmgNumDiceS, p->dmgNumPipsS, p->dmgIncS));
+		s += ((m && (_monsterProps[t].capsFlags & 1)) ? rollDice(p->dmgNumDiceL, p->dmgNumPipsL, p->dmgIncS /* bug in original code ? */) :
+		      rollDice(p->dmgNumDiceS, p->dmgNumPipsS, p->dmgIncS));
 		s += _items[item].value;
 	} else {
 		s += rollDice(1, 2);
@@ -2209,7 +2231,7 @@ bool EoBCoreEngine::trySavingThrow(void *target, int hpModifier, int level, int
 
 	int s = getSaveThrowModifier(hpModifier, level, type);
 	if (((race == 3 || race == 5) && (type == 4 || type == 1 || type == 0)) || (race == 4 && (type == 4 || type == 1))) {
-		EoBCharacter *c = (EoBCharacter*)target;
+		EoBCharacter *c = (EoBCharacter *)target;
 		s -= constMod[c->constitutionCur];
 	}
 
@@ -2319,6 +2341,6 @@ void EoBCoreEngine::snd_stopSound() {
 	_sound->playSoundEffect(0);
 }
 
-}	// End of namespace Kyra
+} // End of namespace Kyra
 
 #endif // ENABLE_EOB
diff --git a/engines/kyra/gui.cpp b/engines/kyra/gui.cpp
index cc32a97..9e08ae0 100644
--- a/engines/kyra/gui.cpp
+++ b/engines/kyra/gui.cpp
@@ -53,9 +53,9 @@ void GUI::updateSaveFileList(Common::String targetName, bool excludeQuickSaves)
 
 	for (Common::StringArray::const_iterator i = saveFileList.begin(); i != saveFileList.end(); ++i) {
 		char s1 = 0, s2 = 0, s3 = 0;
-		s1 = (*i)[i->size()-3];
-		s2 = (*i)[i->size()-2];
-		s3 = (*i)[i->size()-1];
+		s1 = (*i)[i->size() - 3];
+		s2 = (*i)[i->size() - 2];
+		s3 = (*i)[i->size() - 1];
 		if (!isdigit(static_cast<unsigned char>(s1)) || !isdigit(static_cast<unsigned char>(s2)) || !isdigit(static_cast<unsigned char>(s3)))
 			continue;
 		s1 -= '0';
@@ -63,7 +63,7 @@ void GUI::updateSaveFileList(Common::String targetName, bool excludeQuickSaves)
 		s3 -= '0';
 		if (excludeQuickSaves && s1 == 9 && s2 == 9)
 			continue;
-		_saveSlots.push_back(s1*100+s2*10+s3);
+		_saveSlots.push_back(s1 * 100 + s2 * 10 + s3);
 	}
 
 	if (_saveSlots.begin() == _saveSlots.end())
@@ -75,7 +75,7 @@ void GUI::updateSaveFileList(Common::String targetName, bool excludeQuickSaves)
 void GUI::sortSaveSlots() {
 	Common::sort(_saveSlots.begin(), _saveSlots.end(), Common::Less<int>());
 	if (_saveSlots.size() > 2)
-		Common::sort(_saveSlots.begin()+1, _saveSlots.end(), Common::Greater<int>());
+		Common::sort(_saveSlots.begin() + 1, _saveSlots.end(), Common::Greater<int>());
 }
 
 int GUI::getNextSavegameSlot() {
@@ -117,11 +117,11 @@ void GUI::updateSaveSlotsList(Common::String targetName, bool force) {
 		Common::InSaveFile *in;
 
 		_savegameList = new char*[_savegameListSize];
-		memset(_savegameList, 0, _savegameListSize * sizeof(char*));
+		memset(_savegameList, 0, _savegameListSize * sizeof(char *));
 
 		for (int i = 0; i < numSaves; i++) {
 			in = _vm->openSaveForReading(_vm->getSavegameFilename(targetName, _saveSlots[i]).c_str(), header, targetName == _vm->_targetName);
-			char **listEntry = &_savegameList[allowEmptySlots? _saveSlots[i] : i];
+			char **listEntry = &_savegameList[allowEmptySlots ? _saveSlots[i] : i];
 			if (in) {
 				*listEntry = new char[header.description.size() + 1];
 				Common::strlcpy(*listEntry, header.description.c_str(), header.description.size() + 1);
diff --git a/engines/kyra/gui_v2.cpp b/engines/kyra/gui_v2.cpp
index 0e19d48..580adb0 100644
--- a/engines/kyra/gui_v2.cpp
+++ b/engines/kyra/gui_v2.cpp
@@ -211,7 +211,7 @@ int GUI_v2::processButtonList(Button *buttonList, uint16 inputFlag, int8 mouseWh
 
 		bool progress = false;
 
-		if (mouseX >= x && mouseY >= y && mouseX <= x+buttonList->width && mouseY <= y+buttonList->height)
+		if (mouseX >= x && mouseY >= y && mouseX <= x + buttonList->width && mouseY <= y + buttonList->height)
 			progress = true;
 
 		buttonList->flags2 &= ~0x80;
@@ -425,7 +425,7 @@ void GUI_v2::renewHighlight(Menu &menu) {
 	int x = item.x + menu.x; int y = item.y + menu.y;
 	int x2 = x + item.width - 1; int y2 = y + item.height - 1;
 	redrawText(menu);
-	_screen->fillRect(x+2, y+2, x2-2, y2-2, item.bkgdColor);
+	_screen->fillRect(x + 2, y + 2, x2 - 2, y2 - 2, item.bkgdColor);
 	redrawHighlight(menu);
 	_screen->updateScreen();
 }
@@ -736,10 +736,10 @@ int GUI_v2::deleteMenu(Button *caller) {
 			break;
 		// We are only renaming all savefiles until we get some slots missing
 		// Also not rename quicksave slot filenames
-		if (*(i-1) != *i || *i >= 990)
+		if (*(i - 1) != *i || *i >= 990)
 			break;
 		Common::String oldName = _vm->getSavegameFilename(*i);
-		Common::String newName = _vm->getSavegameFilename(*i-1);
+		Common::String newName = _vm->getSavegameFilename(*i - 1);
 		_vm->_saveFileMan->renameSavefile(oldName, newName);
 	}
 	_saveMenu.menuNameId = _vm->gameFlags().isTalkie ? 9 : 17;
@@ -845,7 +845,7 @@ int GUI_v2::getCharWidth(uint8 c) {
 }
 
 void GUI_v2::drawTextfieldBlock(int x, int y, uint8 c) {
-	_screen->fillRect(x+1, y+1, x+7, y+8, c);
+	_screen->fillRect(x + 1, y + 1, x + 7, y + 8, c);
 }
 
 bool GUI_v2::choiceDialog(int name, bool type) {
diff --git a/engines/kyra/kyra_v2.cpp b/engines/kyra/kyra_v2.cpp
index e8cb9b4..75b568a 100644
--- a/engines/kyra/kyra_v2.cpp
+++ b/engines/kyra/kyra_v2.cpp
@@ -121,7 +121,7 @@ KyraEngine_v2::~KyraEngine_v2() {
 
 	delete[] _animObjects;
 
-	for (Common::Array<const Opcode*>::iterator i = _opcodesAnimation.begin(); i != _opcodesAnimation.end(); ++i)
+	for (Common::Array<const Opcode *>::iterator i = _opcodesAnimation.begin(); i != _opcodesAnimation.end(); ++i)
 		delete *i;
 	_opcodesAnimation.clear();
 
@@ -162,8 +162,8 @@ void KyraEngine_v2::delay(uint32 amount, bool updateGame, bool isMainLoop) {
 }
 
 bool KyraEngine_v2::checkSpecialSceneExit(int num, int x, int y) {
-	if (_specialExitTable[0+num] > x || _specialExitTable[5+num] > y ||
-		_specialExitTable[10+num] < x || _specialExitTable[15+num] < y)
+	if (_specialExitTable[0 + num] > x || _specialExitTable[5 + num] > y ||
+	        _specialExitTable[10 + num] < x || _specialExitTable[15 + num] < y)
 		return false;
 	return true;
 }
diff --git a/engines/kyra/saveload.cpp b/engines/kyra/saveload.cpp
index e9c61b0..3bca6b0 100644
--- a/engines/kyra/saveload.cpp
+++ b/engines/kyra/saveload.cpp
@@ -44,13 +44,13 @@ KyraEngine_v1::kReadSaveHeaderError KyraEngine_v1::readSaveHeader(Common::Seekab
 	header.flags = 0;
 	header.thumbnail = 0;
 
-	if (type == MKTAG('K','Y','R','A') || type == MKTAG('A','R','Y','K')) { // old Kyra1 header ID
+	if (type == MKTAG('K', 'Y', 'R', 'A') || type == MKTAG('A', 'R', 'Y', 'K')) { // old Kyra1 header ID
 		header.gameID = GI_KYRA1;
 		header.oldHeader = true;
-	} else if (type == MKTAG('H','O','F','S')) { // old Kyra2 header ID
+	} else if (type == MKTAG('H', 'O', 'F', 'S')) { // old Kyra2 header ID
 		header.gameID = GI_KYRA2;
 		header.oldHeader = true;
-	} else if (type == MKTAG('W','W','S','V')) {
+	} else if (type == MKTAG('W', 'W', 'S', 'V')) {
 		header.gameID = in->readByte();
 	} else {
 		// try checking for original save header
@@ -68,12 +68,12 @@ KyraEngine_v1::kReadSaveHeaderError KyraEngine_v1::readSaveHeader(Common::Seekab
 
 			type = in->readUint32BE();
 			header.version = in->readUint16LE();
-			if (type == MKTAG('M','B','L','3') && header.version == 100) {
+			if (type == MKTAG('M', 'B', 'L', '3') && header.version == 100) {
 				saveOk = true;
 				header.description = descriptionBuffer;
 				header.gameID = GI_KYRA2;
 				break;
-			} else if (type == MKTAG('M','B','L','4') && header.version == 102) {
+			} else if (type == MKTAG('M', 'B', 'L', '4') && header.version == 102) {
 				saveOk = true;
 				header.description = descriptionBuffer;
 				header.gameID = GI_KYRA3;
@@ -91,7 +91,7 @@ KyraEngine_v1::kReadSaveHeaderError KyraEngine_v1::readSaveHeader(Common::Seekab
 	}
 
 	header.version = in->readUint32BE();
-	if (header.version > CURRENT_SAVE_VERSION || (header.oldHeader && header.version > 8) || (type == MKTAG('A','R','Y','K') && header.version > 3))
+	if (header.version > CURRENT_SAVE_VERSION || (header.oldHeader && header.version > 8) || (type == MKTAG('A', 'R', 'Y', 'K') && header.version > 3))
 		return kRSHEInvalidVersion;
 
 	// Versions prior to 9 are using a fixed length description field
@@ -182,10 +182,10 @@ Common::WriteStream *KyraEngine_v1::openSaveForWriting(const char *filename, con
 	}
 
 	// Savegame version
-	out->writeUint32BE(MKTAG('W','W','S','V'));
+	out->writeUint32BE(MKTAG('W', 'W', 'S', 'V'));
 	out->writeByte(_flags.gameID);
 	out->writeUint32BE(CURRENT_SAVE_VERSION);
-	out->write(saveName, strlen(saveName)+1);
+	out->write(saveName, strlen(saveName) + 1);
 	if (_flags.isTalkie)
 		out->writeUint32BE(GF_TALKIE);
 	else if (_flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformPC98)
diff --git a/engines/kyra/scene_v2.cpp b/engines/kyra/scene_v2.cpp
index 061ce4c..9b6897f 100644
--- a/engines/kyra/scene_v2.cpp
+++ b/engines/kyra/scene_v2.cpp
@@ -42,7 +42,7 @@ void KyraEngine_v2::updateSpecialSceneScripts() {
 
 	while (_system->getMillis() <= nextTime) {
 		if (_sceneSpecialScriptsTimer[_lastProcessedSceneScript] <= _system->getMillis() &&
-			!_specialSceneScriptState[_lastProcessedSceneScript]) {
+		        !_specialSceneScriptState[_lastProcessedSceneScript]) {
 			_specialSceneScriptRunFlag = true;
 
 			while (_specialSceneScriptRunFlag && _sceneSpecialScriptsTimer[_lastProcessedSceneScript] <= _system->getMillis()) {
@@ -52,7 +52,7 @@ void KyraEngine_v2::updateSpecialSceneScripts() {
 		}
 
 		if (!_emc->isValid(&_sceneSpecialScripts[_lastProcessedSceneScript])) {
-			_emc->start(&_sceneSpecialScripts[_lastProcessedSceneScript], _desc.firstAnimSceneScript+_lastProcessedSceneScript);
+			_emc->start(&_sceneSpecialScripts[_lastProcessedSceneScript], _desc.firstAnimSceneScript + _lastProcessedSceneScript);
 			_specialSceneScriptRunFlag = false;
 		}
 
@@ -155,14 +155,14 @@ int KyraEngine_v2::pathfinderInitPositionTable(int *moveTable) {
 	}
 
 	lastEntry = pathfinderAddToPositionTable(lastEntry, newX, newY);
-	_pathfinderPositionTable[lastEntry*2+0] = -1;
-	_pathfinderPositionTable[lastEntry*2+1] = -1;
+	_pathfinderPositionTable[lastEntry * 2 + 0] = -1;
+	_pathfinderPositionTable[lastEntry * 2 + 1] = -1;
 	return lastEntry;
 }
 
 int KyraEngine_v2::pathfinderAddToPositionTable(int index, int v1, int v2) {
-	_pathfinderPositionTable[index<<1] = v1;
-	_pathfinderPositionTable[(index<<1)+1] = v2;
+	_pathfinderPositionTable[index << 1] = v1;
+	_pathfinderPositionTable[(index << 1) + 1] = v2;
 	++index;
 	if (index >= 199)
 		--index;
@@ -173,23 +173,23 @@ int KyraEngine_v2::pathfinderInitPositionIndexTable(int tableLen, int x, int y)
 	int x1 = 0, y1 = 0;
 	int x2 = 0, y2 = 0;
 	int lastEntry = 0;
-	int index2 = tableLen-1, index1 = 0;
+	int index2 = tableLen - 1, index1 = 0;
 	while (index2 > index1) {
-		x1 = _pathfinderPositionTable[index1*2+0] + x;
-		y1 = _pathfinderPositionTable[index1*2+1] + y;
-		x2 = _pathfinderPositionTable[index2*2+0] + x;
-		y2 = _pathfinderPositionTable[index2*2+1] + y;
+		x1 = _pathfinderPositionTable[index1 * 2 + 0] + x;
+		y1 = _pathfinderPositionTable[index1 * 2 + 1] + y;
+		x2 = _pathfinderPositionTable[index2 * 2 + 0] + x;
+		y2 = _pathfinderPositionTable[index2 * 2 + 1] + y;
 
 		if (directLinePassable(x1, y1, x2, y2)) {
 			lastEntry = pathfinderAddToPositionIndexTable(lastEntry, index2);
-			if (tableLen-1 == index2)
+			if (tableLen - 1 == index2)
 				break;
 			index1 = index2;
-			index2 = tableLen-1;
-		} else if (index1+1 == index2) {
+			index2 = tableLen - 1;
+		} else if (index1 + 1 == index2) {
 			lastEntry = pathfinderAddToPositionIndexTable(lastEntry, index2);
 			index1 = index2;
-			index2 = tableLen-1;
+			index2 = tableLen - 1;
 		} else {
 			--index2;
 		}
@@ -212,14 +212,14 @@ void KyraEngine_v2::pathfinderFinializePath(int *moveTable, int tableLen, int x,
 	int sizeLeft = moveTableSize;
 	for (int i = 0; i < tableLen; ++i) {
 		index2 = _pathfinderPositionIndexTable[i];
-		x1 = _pathfinderPositionTable[index1*2+0] + x;
-		y1 = _pathfinderPositionTable[index1*2+1] + y;
-		x2 = _pathfinderPositionTable[index2*2+0] + x;
-		y2 = _pathfinderPositionTable[index2*2+1] + y;
+		x1 = _pathfinderPositionTable[index1 * 2 + 0] + x;
+		y1 = _pathfinderPositionTable[index1 * 2 + 1] + y;
+		x2 = _pathfinderPositionTable[index2 * 2 + 0] + x;
+		y2 = _pathfinderPositionTable[index2 * 2 + 1] + y;
 
 		int wayLen = findWay(x1, y1, x2, y2, moveTable, sizeLeft);
 		moveTable += wayLen;
-		sizeLeft -= wayLen;	// unlike the original we want to be sure that the size left is correct
+		sizeLeft -= wayLen; // unlike the original we want to be sure that the size left is correct
 		index1 = index2;
 	}
 }
diff --git a/engines/kyra/screen_v2.cpp b/engines/kyra/screen_v2.cpp
index c608c6e..dde2249 100644
--- a/engines/kyra/screen_v2.cpp
+++ b/engines/kyra/screen_v2.cpp
@@ -27,7 +27,7 @@
 namespace Kyra {
 
 Screen_v2::Screen_v2(KyraEngine_v1 *vm, OSystem *system, const ScreenDim *dimTable, const int dimTableSize)
-    : Screen(vm, system, dimTable, dimTableSize), _wsaFrameAnimBuffer(0) {
+	: Screen(vm, system, dimTable, dimTableSize), _wsaFrameAnimBuffer(0) {
 	_wsaFrameAnimBuffer = new uint8[1024];
 	assert(_wsaFrameAnimBuffer);
 }
@@ -187,7 +187,7 @@ uint8 *Screen_v2::getPtrToShape(uint8 *shpFile, int shape) {
 int Screen_v2::getShapeScaledWidth(const uint8 *shpFile, int scale) {
 	if (!shpFile)
 		return 0;
-	int width = READ_LE_UINT16(shpFile+3);
+	int width = READ_LE_UINT16(shpFile + 3);
 	return (width * scale) >> 8;
 }
 
@@ -201,7 +201,7 @@ int Screen_v2::getShapeScaledHeight(const uint8 *shpFile, int scale) {
 uint16 Screen_v2::getShapeSize(const uint8 *shp) {
 	if (!shp)
 		return 0;
-	return READ_LE_UINT16(shp+6);
+	return READ_LE_UINT16(shp + 6);
 }
 
 uint8 *Screen_v2::makeShapeCopy(const uint8 *src, int index) {
@@ -242,7 +242,7 @@ int Screen_v2::getLayer(int x, int y) {
 int Screen_v2::getRectSize(int w, int h) {
 	if (w > 320 || h > 200)
 		return 0;
-	return w*h;
+	return w * h;
 }
 
 void Screen_v2::setTextColorMap(const uint8 *cmap) {
@@ -250,7 +250,7 @@ void Screen_v2::setTextColorMap(const uint8 *cmap) {
 }
 
 void Screen_v2::wsaFrameAnimationStep(int x1, int y1, int x2, int y2,
-	int w1, int h1, int w2, int h2, int srcPage, int dstPage, int dim) {
+                                      int w1, int h1, int w2, int h2, int srcPage, int dstPage, int dim) {
 
 	if (!(w1 || h1 || w2 || h2))
 		return;
@@ -281,7 +281,7 @@ void Screen_v2::wsaFrameAnimationStep(int x1, int y1, int x2, int y2,
 				memcpy(dt, s, w2);
 			} else if (t > 0) {
 				if (w1 == 1) {
-                    memset(dt, *s, w2);
+					memset(dt, *s, w2);
 				} else {
 					t = ((((((w2 - w1 + 1) & 0xffff) << 8) / w1) + 0x100) & 0xffff) << 8;
 					int bp = 0;
@@ -353,7 +353,7 @@ bool Screen_v2::calcBounds(int w0, int h0, int &x1, int &y1, int &w1, int &h1, i
 					h1 = t;
 					y1 = 0;
 				}
-                t = h0 - y1;
+				t = h0 - y1;
 				if (t < 1) {
 					w1 = h1 = -1;
 				} else {
diff --git a/engines/kyra/script_v2.cpp b/engines/kyra/script_v2.cpp
index e42cdf9..c38a144 100644
--- a/engines/kyra/script_v2.cpp
+++ b/engines/kyra/script_v2.cpp
@@ -57,7 +57,7 @@ int KyraEngine_v2::o2_setCharacterFacingOverwrite(EMCState *script) {
 
 int KyraEngine_v2::o2_trySceneChange(EMCState *script) {
 	debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_trySceneChange(%p) (%d, %d, %d, %d)", (const void *)script,
-			stackPos(0), stackPos(1), stackPos(2), stackPos(3));
+	       stackPos(0), stackPos(1), stackPos(2), stackPos(3));
 
 	_unkHandleSceneChangeFlag = 1;
 	int success = inputSceneChange(stackPos(0), stackPos(1), stackPos(2), stackPos(3));
@@ -87,7 +87,7 @@ int KyraEngine_v2::o2_checkForItem(EMCState *script) {
 
 int KyraEngine_v2::o2_defineItem(EMCState *script) {
 	debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_defineItem(%p) (%d, %d, %d, %d)", (const void *)script,
-			stackPos(0), stackPos(1), stackPos(2), stackPos(3));
+	       stackPos(0), stackPos(1), stackPos(2), stackPos(3));
 	int freeItem = findFreeItem();
 
 	if (freeItem >= 0) {
@@ -102,13 +102,13 @@ int KyraEngine_v2::o2_defineItem(EMCState *script) {
 
 int KyraEngine_v2::o2_addSpecialExit(EMCState *script) {
 	debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_addSpecialExit(%p) (%d, %d, %d, %d, %d)", (const void *)script,
-		stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
+	       stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
 	if (_specialExitCount < 5) {
-		_specialExitTable[_specialExitCount+0] = stackPos(0);
-		_specialExitTable[_specialExitCount+5] = stackPos(1);
-		_specialExitTable[_specialExitCount+10] = stackPos(2) + stackPos(0) - 1;
-		_specialExitTable[_specialExitCount+15] = stackPos(3) + stackPos(1) - 1;
-		_specialExitTable[_specialExitCount+20] = stackPos(4);
+		_specialExitTable[_specialExitCount + 0] = stackPos(0);
+		_specialExitTable[_specialExitCount + 5] = stackPos(1);
+		_specialExitTable[_specialExitCount + 10] = stackPos(2) + stackPos(0) - 1;
+		_specialExitTable[_specialExitCount + 15] = stackPos(3) + stackPos(1) - 1;
+		_specialExitTable[_specialExitCount + 20] = stackPos(4);
 		++_specialExitCount;
 	}
 	return 0;
@@ -226,7 +226,7 @@ int KyraEngine_v2::o2_defineRoomEntrance(EMCState *script) {
 
 int KyraEngine_v2::o2_runAnimationScript(EMCState *script) {
 	debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_runAnimationScript(%p) ('%s', %d, %d, %d)", (const void *)script, stackPosString(0), stackPos(1),
-			stackPos(2), stackPos(3));
+	       stackPos(2), stackPos(3));
 
 	runAnimationScript(stackPosString(0), stackPos(3), stackPos(2) ? 1 : 0, stackPos(1), stackPos(2));
 	return 0;
@@ -241,7 +241,7 @@ int KyraEngine_v2::o2_setSpecialSceneScriptRunTime(EMCState *script) {
 
 int KyraEngine_v2::o2_defineScene(EMCState *script) {
 	debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_defineScene(%p) (%d, '%s', %d, %d, %d, %d, %d, %d)",
-		(const void *)script, stackPos(0), stackPosString(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7));
+	       (const void *)script, stackPos(0), stackPosString(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7));
 	const int scene = stackPos(0);
 	strcpy(_sceneList[scene].filename1, stackPosString(1));
 	strcpy(_sceneList[scene].filename2, stackPosString(1));
@@ -323,7 +323,7 @@ int KyraEngine_v2::o2_getVocHigh(EMCState *script) {
 
 int KyraEngine_v2::o2a_setAnimationShapes(EMCState *script) {
 	debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2a_setAnimationShapes(%p) ('%s', %d, %d, %d, %d, %d)", (const void *)script,
-			stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
+	       stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
 	strcpy(_animShapeFilename, stackPosString(0));
 	_animShapeLastEntry = stackPos(1);
 	_animShapeWidth = stackPos(2);






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