[Scummvm-cvs-logs] SF.net SVN: scummvm:[55818] scummvm/trunk

fingolfin at users.sourceforge.net fingolfin at users.sourceforge.net
Tue Feb 8 00:01:07 CET 2011


Revision: 55818
          http://scummvm.svn.sourceforge.net/scummvm/?rev=55818&view=rev
Author:   fingolfin
Date:     2011-02-07 23:01:06 +0000 (Mon, 07 Feb 2011)

Log Message:
-----------
ALL: Fix whitespaces / indention

Modified Paths:
--------------
    scummvm/trunk/engines/agi/sprite.cpp
    scummvm/trunk/engines/agi/text.cpp
    scummvm/trunk/engines/agos/draw.cpp
    scummvm/trunk/engines/agos/gfx.cpp
    scummvm/trunk/engines/agos/items.cpp
    scummvm/trunk/engines/agos/res.cpp
    scummvm/trunk/engines/agos/vga_e2.cpp
    scummvm/trunk/engines/cine/various.cpp
    scummvm/trunk/engines/draci/game.cpp
    scummvm/trunk/engines/gob/draw_playtoons.cpp
    scummvm/trunk/engines/gob/global.cpp
    scummvm/trunk/engines/gob/sound/adlib.cpp
    scummvm/trunk/engines/hugo/hugo.cpp
    scummvm/trunk/engines/kyra/animator_tim.cpp
    scummvm/trunk/engines/kyra/gui.cpp
    scummvm/trunk/engines/kyra/kyra_mr.cpp
    scummvm/trunk/engines/kyra/lol.cpp
    scummvm/trunk/engines/kyra/script_lol.cpp
    scummvm/trunk/engines/kyra/script_tim.cpp
    scummvm/trunk/engines/lastexpress/game/sound.h
    scummvm/trunk/engines/lure/events.cpp
    scummvm/trunk/engines/lure/game.cpp
    scummvm/trunk/engines/lure/lure.cpp
    scummvm/trunk/engines/parallaction/gui_br.cpp
    scummvm/trunk/engines/saga/actor_path.cpp
    scummvm/trunk/engines/saga/actor_walk.cpp
    scummvm/trunk/engines/saga/interface.cpp
    scummvm/trunk/engines/saga/puzzle.cpp
    scummvm/trunk/engines/sci/graphics/palette.cpp
    scummvm/trunk/engines/sci/sound/drivers/midi.cpp
    scummvm/trunk/engines/sci/sound/drivers/pcjr.cpp
    scummvm/trunk/engines/scumm/debugger.cpp
    scummvm/trunk/engines/scumm/gfx.cpp
    scummvm/trunk/engines/scumm/he/resource_he.cpp
    scummvm/trunk/engines/scumm/he/wiz_he.cpp
    scummvm/trunk/engines/scumm/script_v4.cpp
    scummvm/trunk/engines/sword1/control.cpp
    scummvm/trunk/engines/sword1/mouse.cpp
    scummvm/trunk/engines/sword1/music.cpp
    scummvm/trunk/engines/sword1/router.cpp
    scummvm/trunk/engines/sword1/screen.cpp
    scummvm/trunk/engines/sword1/sound.cpp
    scummvm/trunk/engines/sword2/function.cpp
    scummvm/trunk/engines/teenagent/teenagent.cpp
    scummvm/trunk/engines/tinsel/events.h
    scummvm/trunk/engines/tinsel/palette.cpp
    scummvm/trunk/engines/tinsel/sched.cpp
    scummvm/trunk/engines/toon/movie.h
    scummvm/trunk/engines/toon/toon.h
    scummvm/trunk/gui/widget.cpp

Modified: scummvm/trunk/engines/agi/sprite.cpp
===================================================================
--- scummvm/trunk/engines/agi/sprite.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/agi/sprite.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -103,7 +103,7 @@
 		uint8 *p1;
 		// Yes, get effective priority going down
 		for (p1 = p; p1 < end && (epr = *p1 & 0xf0) < 0x30; p1 += width)
-		    ;
+			;
 		if (p1 >= end)
 			epr = 0x40;
 	} else {

Modified: scummvm/trunk/engines/agi/text.cpp
===================================================================
--- scummvm/trunk/engines/agi/text.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/agi/text.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -560,7 +560,7 @@
 					// remove all leading 0
 					// don't remove the 3rd zero if 000
 					for (i = 0; z[i] == '0' && i < 14; i++)
-					    ;
+						;
 				} else {
 					i = 15 - i;
 				}

Modified: scummvm/trunk/engines/agos/draw.cpp
===================================================================
--- scummvm/trunk/engines/agos/draw.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/agos/draw.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -879,7 +879,7 @@
 		src = _displayPalette;
 		dst = _currentPalette;
 
-		for (p = _fastFadeInFlag; p !=0 ; p -= 3) {
+		for (p = _fastFadeInFlag; p !=0; p -= 3) {
 			if (src[0] >= c)
 				dst[0] += 4;
 			if (src[1] >= c)

Modified: scummvm/trunk/engines/agos/gfx.cpp
===================================================================
--- scummvm/trunk/engines/agos/gfx.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/agos/gfx.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -778,7 +778,7 @@
 }
 
 void AGOSEngine::drawVertImageUncompressed(VC10_state *state) {
-	assert ((state->flags & kDFCompressed) == 0) ;
+	assert((state->flags & kDFCompressed) == 0);
 
 	const byte *src;
 	byte *dst;
@@ -804,7 +804,7 @@
 }
 
 void AGOSEngine::drawVertImageCompressed(VC10_state *state) {
-	assert (state->flags & kDFCompressed) ;
+	assert(state->flags & kDFCompressed);
 	uint w, h;
 
 	state->x_skip *= 4;				/* reached */

Modified: scummvm/trunk/engines/agos/items.cpp
===================================================================
--- scummvm/trunk/engines/agos/items.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/agos/items.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -381,7 +381,7 @@
 	if (a == -1 && n == item->noun)
 		return 1;
 	if (a == item->adjective && n == item->noun)
-		return 1 ;
+		return 1;
 
 	return 0;
 }

Modified: scummvm/trunk/engines/agos/res.cpp
===================================================================
--- scummvm/trunk/engines/agos/res.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/agos/res.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -716,7 +716,7 @@
 	assert(outIndex > max - 1);
 	byte *pDest = dataOut + outIndex;
 
-	 for (int i = 0; (i <= max) && (outIndex > 0) ; ++i) {
+	 for (int i = 0; (i <= max) && (outIndex > 0); ++i) {
 		pDest = dataOut + --outIndex;
 		*pDest = pDest[destVal];
 	 }

Modified: scummvm/trunk/engines/agos/vga_e2.cpp
===================================================================
--- scummvm/trunk/engines/agos/vga_e2.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/agos/vga_e2.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -360,7 +360,7 @@
 	for (c = 64; c != 0; c --) {
 		srcPal = _curVgaFile2 + 32;
 		dstPal = _currentPalette;
-		for (p = 768; p !=0 ; p -= 3) {
+		for (p = 768; p !=0; p -= 3) {
 			uint8 r = srcPal[0] * 4;
 			if (dstPal[0] != r)
 				dstPal[0] += 4;

Modified: scummvm/trunk/engines/cine/various.cpp
===================================================================
--- scummvm/trunk/engines/cine/various.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/cine/various.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -1323,7 +1323,8 @@
 	Common::List<SeqListElement>::iterator it;
 	SeqListElement tmp;
 
-	for (it = g_cine->_seqList.begin(); it != g_cine->_seqList.end() && it->varE < param7; ++it) ;
+	for (it = g_cine->_seqList.begin(); it != g_cine->_seqList.end() && it->varE < param7; ++it)
+		;
 
 	tmp.objIdx = objIdx;
 	tmp.var4 = param1;

Modified: scummvm/trunk/engines/draci/game.cpp
===================================================================
--- scummvm/trunk/engines/draci/game.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/draci/game.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -577,8 +577,9 @@
 			case kStatusDialogue:
 				handleDialogueLoop();
 				break;
-			case kStatusGate: ;
+			case kStatusGate:
 				// cannot happen when isCursonOn; added for completeness
+				break;
 			}
 		}
 

Modified: scummvm/trunk/engines/gob/draw_playtoons.cpp
===================================================================
--- scummvm/trunk/engines/gob/draw_playtoons.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/gob/draw_playtoons.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -219,8 +219,8 @@
 				break;
 			default:
 				warning("oPlaytoons_spriteOperation: operation DRAW_DRAWLINE, draw %d lines", (_pattern & 0xFF) * (_pattern & 0xFF));
-				for (int16 i = 0; i <= _pattern ; i++)
-					for (int16 j = 0; j <= _pattern ; j++)
+				for (int16 i = 0; i <= _pattern; i++)
+					for (int16 j = 0; j <= _pattern; j++)
 						_spritesArray[_destSurface]->drawLine(
 								_destSpriteX  - (_pattern / 2) + i,
 								_destSpriteY  - (_pattern / 2) + j,

Modified: scummvm/trunk/engines/gob/global.cpp
===================================================================
--- scummvm/trunk/engines/gob/global.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/gob/global.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -88,7 +88,7 @@
 	_unusedPalette1[16] = (int16) 0xAAAA;
 	_unusedPalette1[17] = (int16) 0xFFFF;
 
-	for (int i = 0; i < 16 ;i++)
+	for (int i = 0; i < 16; i++)
 		_unusedPalette2[i] = i;
 
 	_vgaPalette[ 0].red = 0x00; _vgaPalette[ 0].green = 0x00; _vgaPalette[ 0].blue = 0x00;

Modified: scummvm/trunk/engines/gob/sound/adlib.cpp
===================================================================
--- scummvm/trunk/engines/gob/sound/adlib.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/gob/sound/adlib.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -736,7 +736,7 @@
 	_tbrStart = READ_LE_UINT16(timbrePtr);
 
 	timbrePtr += 2;
-	for (int i = 0; i < _tbrCount ; i++)
+	for (int i = 0; i < _tbrCount; i++)
 		setVoice(i, i, true);
 }
 

Modified: scummvm/trunk/engines/hugo/hugo.cpp
===================================================================
--- scummvm/trunk/engines/hugo/hugo.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/hugo/hugo.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -903,7 +903,7 @@
 	debugC(3, kDebugEngine, "deltaX(%d, %d, %d, %d)", x1, x2, vx, y);
 
 	if (vx == 0)
-		return 0 ;                                  // Object stationary
+		return 0;                                  // Object stationary
 
 	y *= kCompLineSize;                             // Offset into boundary file
 	if (vx > 0) {

Modified: scummvm/trunk/engines/kyra/animator_tim.cpp
===================================================================
--- scummvm/trunk/engines/kyra/animator_tim.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/kyra/animator_tim.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -208,7 +208,7 @@
 	Animation *anim = &_animations[animIndex];
 
 	int step = (lastFrame >= firstFrame) ? 1 : -1;
-	for (int i = firstFrame; i != (lastFrame + step) ; i += step) {
+	for (int i = firstFrame; i != (lastFrame + step); i += step) {
 		uint32 next = _system->getMillis() + delay * _vm->_tickLength;
 		if (anim->wsaCopyParams & 0x4000) {
 			_screen->copyRegion(112, 0, 112, 0, 176, 120, 6, 2);

Modified: scummvm/trunk/engines/kyra/gui.cpp
===================================================================
--- scummvm/trunk/engines/kyra/gui.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/kyra/gui.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -490,7 +490,7 @@
 			_nextUpdate = now + _anim.delay * _vm->tickLength();
 
 			_anim.anim->displayFrame(_animIntern.curFrame, 0, 0, 0, 0, 0, 0);
-			_animIntern.curFrame += _animIntern.direction ;
+			_animIntern.curFrame += _animIntern.direction;
 			if (_animIntern.curFrame < _anim.startFrame) {
 				_animIntern.curFrame = _anim.startFrame;
 				_animIntern.direction = 1;

Modified: scummvm/trunk/engines/kyra/kyra_mr.cpp
===================================================================
--- scummvm/trunk/engines/kyra/kyra_mr.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/kyra/kyra_mr.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -1315,7 +1315,7 @@
 	Common::strlcpy(nBuf, file, sizeof(nBuf));
 	buffer = _res->fileData(appendLanguage(nBuf, _lang, sizeof(nBuf)), &size);
 
-	return buffer ? size : 0 ;
+	return buffer ? size : 0;
 }
 
 uint8 *KyraEngine_MR::getTableEntry(uint8 *buffer, int id) {

Modified: scummvm/trunk/engines/kyra/lol.cpp
===================================================================
--- scummvm/trunk/engines/kyra/lol.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/kyra/lol.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -3687,7 +3687,7 @@
 		if ((flags & 0x3f) == 2 || skill)
 			return;
 
-		for (int i = 0; i < 3 ; i++) {
+		for (int i = 0; i < 3; i++) {
 			itm = _characters[attacker].items[i];
 			if (!itm)
 				continue;

Modified: scummvm/trunk/engines/kyra/script_lol.cpp
===================================================================
--- scummvm/trunk/engines/kyra/script_lol.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/kyra/script_lol.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -1400,7 +1400,7 @@
 	int m = 0;
 	int c = 0;
 
-	for	(int i = 0; i < n ; i++) {
+	for	(int i = 0; i < n; i++) {
 		int v = _characters[i].skillModifiers[skill] + _characters[i].skillLevels[skill] + 25;
 		if (v > m) {
 			m = v;

Modified: scummvm/trunk/engines/kyra/script_tim.cpp
===================================================================
--- scummvm/trunk/engines/kyra/script_tim.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/kyra/script_tim.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -906,7 +906,7 @@
 	#undef COMMAND_UNIMPL
 	#undef COMMAND
 
-	_commands = commandProcs ;
+	_commands = commandProcs;
 	_commandsSize = ARRAYSIZE(commandProcs);
 
 	_screen = engine->_screen;

Modified: scummvm/trunk/engines/lastexpress/game/sound.h
===================================================================
--- scummvm/trunk/engines/lastexpress/game/sound.h	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/lastexpress/game/sound.h	2011-02-07 23:01:06 UTC (rev 55818)
@@ -360,7 +360,7 @@
 	void loadSoundData(SoundEntry *entry, Common::String name);
 
 	void updateEntry(SoundEntry *entry, uint value) const;
-	void updateEntryState(SoundEntry *entry) const ;
+	void updateEntryState(SoundEntry *entry) const;
 	void resetEntry(SoundEntry *entry) const;
 	void removeEntry(SoundEntry *entry);
 

Modified: scummvm/trunk/engines/lure/events.cpp
===================================================================
--- scummvm/trunk/engines/lure/events.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/lure/events.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -141,7 +141,8 @@
 	LureEngine &engine = LureEngine::getReference();
 
 	do {
-		while (e.pollEvent() && !engine.shouldQuit()) ;
+		while (e.pollEvent() && !engine.shouldQuit())
+			;
 		g_system->delayMillis(20);
 	} while (!engine.shouldQuit() && (lButton() || rButton() || mButton()));
 }

Modified: scummvm/trunk/engines/lure/game.cpp
===================================================================
--- scummvm/trunk/engines/lure/game.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/lure/game.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -228,7 +228,8 @@
 					case Common::KEYCODE_KP_MINUS:
 						if (_debugFlag) {
 							if (roomNum == 1) roomNum = 55;
-							while (res.getRoom(--roomNum) == NULL) ;
+							while (res.getRoom(--roomNum) == NULL)
+								;
 							room.setRoomNumber(roomNum);
 						}
 						break;

Modified: scummvm/trunk/engines/lure/lure.cpp
===================================================================
--- scummvm/trunk/engines/lure/lure.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/lure/lure.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -233,7 +233,8 @@
 	}
 
 	// Read in and discard the savegame caption
-	while (f->readByte() != 0) ;
+	while (f->readByte() != 0)
+		;
 
 	// Load in the data
 	Resources::getReference().loadFromStream(f);

Modified: scummvm/trunk/engines/parallaction/gui_br.cpp
===================================================================
--- scummvm/trunk/engines/parallaction/gui_br.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/parallaction/gui_br.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -250,7 +250,8 @@
 
 		bool complete[3];
 		_vm->_saveLoad->getGamePartProgress(complete, 3);
-		for (i = 0; i < 3 && complete[i]; i++, _availItems++) ;
+		for (i = 0; i < 3 && complete[i]; i++, _availItems++)
+			;
 
 		if (_vm->getPlatform() == Common::kPlatformAmiga) {
 			_menuStrings = _menuStringsAmiga;

Modified: scummvm/trunk/engines/saga/actor_path.cpp
===================================================================
--- scummvm/trunk/engines/saga/actor_path.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/saga/actor_path.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -464,7 +464,7 @@
 	// directly reached from the first node. If we find any, skip directly
 	// from the first node to that node (by marking all nodes in between as
 	// empty).
-	for (i = _pathNodeList.size() - 2; i > 1 ; i--) {
+	for (i = _pathNodeList.size() - 2; i > 1; i--) {
 		if (_pathNodeList[i].point.x == PATH_NODE_EMPTY) {
 			continue;
 		}

Modified: scummvm/trunk/engines/saga/actor_walk.cpp
===================================================================
--- scummvm/trunk/engines/saga/actor_walk.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/saga/actor_walk.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -992,7 +992,7 @@
 						} else if (pointFrom.y > anotherActorScreenPosition.y) {
 							testBox.bottom = pointFrom.y - 1;
 						} else {
-							testBox.top = pointFrom.y + 1 ;
+							testBox.top = pointFrom.y + 1;
 						}
 					}
 

Modified: scummvm/trunk/engines/saga/interface.cpp
===================================================================
--- scummvm/trunk/engines/saga/interface.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/saga/interface.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -2705,7 +2705,7 @@
 
 	_vm->_gfx->getCurrentPal(_mapSavedPal);
 
-	for (i = 0; i < 6 ; i++) {
+	for (i = 0; i < 6; i++) {
 		_vm->_gfx->palToBlack(_mapSavedPal, 0.2 * i);
 		_vm->_render->drawScene();
 		_vm->_system->delayMillis(5);
@@ -2728,7 +2728,7 @@
 	_vm->_gfx->drawRegion(rect, image.getBuffer());
 
 	// Evil Evil
-	for (i = 0; i < 6 ; i++) {
+	for (i = 0; i < 6; i++) {
 		_vm->_gfx->blackToPal(cPal, 0.2 * i);
 		_vm->_render->drawScene();
 		_vm->_system->delayMillis(5);
@@ -2746,7 +2746,7 @@
 
 	_vm->_gfx->getCurrentPal(pal);
 
-	for (i = 0; i < 6 ; i++) {
+	for (i = 0; i < 6; i++) {
 		_vm->_gfx->palToBlack(pal, 0.2 * i);
 		_vm->_render->drawScene();
 		_vm->_system->delayMillis(5);
@@ -2758,7 +2758,7 @@
 	_vm->_gfx->showCursor(true);
 	_vm->_render->drawScene();
 
-	for (i = 0; i < 6 ; i++) {
+	for (i = 0; i < 6; i++) {
 		_vm->_gfx->blackToPal(_mapSavedPal, 0.2 * i);
 		_vm->_render->drawScene();
 		_vm->_system->delayMillis(5);

Modified: scummvm/trunk/engines/saga/puzzle.cpp
===================================================================
--- scummvm/trunk/engines/saga/puzzle.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/saga/puzzle.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -191,7 +191,7 @@
 	SpriteList *spriteList;
 	_vm->_actor->getSpriteParams(puzzle, frameNumber, spriteList);
 
-	for (int j = PUZZLE_PIECES - 1 ; j >= 0; j--) {
+	for (int j = PUZZLE_PIECES - 1; j >= 0; j--) {
 		int num = _piecePriority[j];
 
 		if (_puzzlePiece != num) {
@@ -350,9 +350,9 @@
 		spI = &((*spriteList)[_puzzlePiece]);
 
 		if (newx + spI->width > boxw)
-			newx = boxw - spI->width ;
+			newx = boxw - spI->width;
 		if (newy + spI->height > boxh)
-			newy = boxh - spI->height ;
+			newy = boxh - spI->height;
 
 		int x1 = ((newx - PUZZLE_X_OFFSET) & ~7) + PUZZLE_X_OFFSET;
 		int y1 = ((newy - PUZZLE_Y_OFFSET) & ~7) + PUZZLE_Y_OFFSET;

Modified: scummvm/trunk/engines/sci/graphics/palette.cpp
===================================================================
--- scummvm/trunk/engines/sci/graphics/palette.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/sci/graphics/palette.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -299,7 +299,7 @@
 	bool paletteChanged = false;
 
 	// colors 0 (black) and 255 (white) are not affected by merging
-	for (i = 1 ; i < 255; i++) {
+	for (i = 1; i < 255; i++) {
 		if (!newPalette->colors[i].used)// color is not used - so skip it
 			continue;
 		// forced palette merging or dest color is not used yet

Modified: scummvm/trunk/engines/sci/sound/drivers/midi.cpp
===================================================================
--- scummvm/trunk/engines/sci/sound/drivers/midi.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/sci/sound/drivers/midi.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -785,7 +785,7 @@
 	if (size > pos && ((0x100 * *(data + pos) + *(data + pos + 1)) == 0xdcba)) {
 		debugC(kDebugLevelSound, "\n[MT32-to-GM] Mapping percussion..");
 
-		for (i = 0; i < 64 ; i++) {
+		for (i = 0; i < 64; i++) {
 			number = *(data + pos + 4 * i + 2);
 			byte ins = i + 24;
 

Modified: scummvm/trunk/engines/sci/sound/drivers/pcjr.cpp
===================================================================
--- scummvm/trunk/engines/sci/sound/drivers/pcjr.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/sci/sound/drivers/pcjr.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -52,7 +52,7 @@
 static inline int get_freq(int note) {
 	int halftone_delta = note - BASE_NOTE;
 	int oct_diff = ((halftone_delta + BASE_OCTAVE * 12) / 12) - BASE_OCTAVE;
-	int halftone_index = (halftone_delta + (12 * 100)) % 12 ;
+	int halftone_index = (halftone_delta + (12 * 100)) % 12;
 	int freq = (!note) ? 0 : freq_table[halftone_index] / (1 << (-oct_diff));
 
 	return freq;

Modified: scummvm/trunk/engines/scumm/debugger.cpp
===================================================================
--- scummvm/trunk/engines/scumm/debugger.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/scumm/debugger.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -425,7 +425,7 @@
 	DebugPrintf("|num |  x |  y |width|height|state|fl|   cls   |\n");
 	DebugPrintf("+----+----+----+-----+------+-----+--+---------+\n");
 
-	for (i = 1; i < _vm->_numLocalObjects ; i++) {
+	for (i = 1; i < _vm->_numLocalObjects; i++) {
 		o = &(_vm->_objs[i]);
 		if (o->obj_nr == 0)
 			continue;

Modified: scummvm/trunk/engines/scumm/gfx.cpp
===================================================================
--- scummvm/trunk/engines/scumm/gfx.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/scumm/gfx.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -3122,7 +3122,7 @@
 
 	// Decode the graphics strips, and memorize the run/color values
 	// as well as the byte offset.
-	for (x = 0 ; x < width; x++) {
+	for (x = 0; x < width; x++) {
 
 		if ((x % 8) == 0) {
 			assert(x / 8 < 160);

Modified: scummvm/trunk/engines/scumm/he/resource_he.cpp
===================================================================
--- scummvm/trunk/engines/scumm/he/resource_he.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/scumm/he/resource_he.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -241,7 +241,7 @@
 	if (type == NULL)
 		return NULL;
 
-	for (c = 0 ; c < (int)RES_TYPE_COUNT ; c++) {
+	for (c = 0; c < (int)RES_TYPE_COUNT; c++) {
 		if (res_types[c] != NULL && !scumm_stricmp(type, res_types[c]))
 			return res_type_ids[c];
 	}
@@ -355,7 +355,7 @@
 	/* calculate total size of output file */
 	RETURN_IF_BAD_POINTER(NULL, icondir->count);
 	skipped = 0;
-	for (c = 0 ; c < FROM_LE_16(icondir->count) ; c++) {
+	for (c = 0; c < FROM_LE_16(icondir->count); c++) {
 		int level;
 		int iconsize;
 		char name[14];
@@ -411,7 +411,7 @@
 
 	/* transfer each cursor/icon: Win32CursorIconDirEntry and data */
 	skipped = 0;
-	for (c = 0 ; c < FROM_LE_16(icondir->count) ; c++) {
+	for (c = 0; c < FROM_LE_16(icondir->count); c++) {
 		int level;
 		char name[14];
 		WinResource *fwr;
@@ -585,7 +585,7 @@
 		RETURN_IF_BAD_OFFSET(false, &mem[1], sizeof(uint16) * len);
 
 		len = MIN(FROM_LE_16(mem[0]), (uint16)WINRES_ID_MAXLEN);
-		for (c = 0 ; c < len ; c++)
+		for (c = 0; c < len; c++)
 			wr->id[c] = FROM_LE_16(mem[c+1]) & 0x00FF;
 		wr->id[len] = '\0';
 		wr->numeric_id = false;
@@ -629,7 +629,7 @@
 	wr = (WinResource *)malloc(sizeof(WinResource) * rescnt);
 
 	/* fill in the WinResource's */
-	for (c = 0 ; c < rescnt ; c++) {
+	for (c = 0; c < rescnt; c++) {
 		RETURN_IF_BAD_POINTER(NULL, dirent[c]);
 		wr[c].this_ = pe_res;
 		wr[c].level = level;
@@ -708,7 +708,7 @@
 
 		/* we don't need to do OFFSET checking for the sections.
 		 * calc_vma_size has already done that */
-		for (d = pe_header->file_header.number_of_sections - 1; d >= 0 ; d--) {
+		for (d = pe_header->file_header.number_of_sections - 1; d >= 0; d--) {
 			Win32ImageSectionHeader *pe_sec = PE_SECTIONS(fi->memory) + d;
 
 			if (pe_sec->characteristics & IMAGE_SCN_CNT_UNINITIALIZED_DATA)
@@ -765,7 +765,7 @@
 
 	seg = PE_SECTIONS(fi->memory);
 	RETURN_IF_BAD_POINTER(-1, *seg);
-	for (c = 0 ; c < segcount ; c++) {
+	for (c = 0; c < segcount; c++) {
 		RETURN_IF_BAD_POINTER(0, *seg);
 		fix_win32_image_section_header(seg);
 
@@ -786,7 +786,7 @@
 	if (wr == NULL)
 		return NULL;
 
-	for (c = 0 ; c < rescnt ; c++) {
+	for (c = 0; c < rescnt; c++) {
 		if (compare_resource_id(&wr[c], id)) {
 			/* duplicate WinResource and return it */
 			return_wr = (WinResource *)malloc(sizeof(WinResource));

Modified: scummvm/trunk/engines/scumm/he/wiz_he.cpp
===================================================================
--- scummvm/trunk/engines/scumm/he/wiz_he.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/scumm/he/wiz_he.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -2342,7 +2342,7 @@
 	const uint8 *index = params->remapIndex;
 	uint8 *iwiz = _vm->getResourceAddress(rtImage, params->img.resNum);
 	assert(iwiz);
-	uint8 *rmap = _vm->findWrappedBlock(MKID_BE('RMAP'), iwiz, st, 0) ;
+	uint8 *rmap = _vm->findWrappedBlock(MKID_BE('RMAP'), iwiz, st, 0);
 	assert(rmap);
 	WRITE_BE_UINT32(rmap, 0x01234567);
 	while (num--) {

Modified: scummvm/trunk/engines/scumm/script_v4.cpp
===================================================================
--- scummvm/trunk/engines/scumm/script_v4.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/scumm/script_v4.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -304,7 +304,7 @@
 	// merge episode and series IQ strings and calculate series IQ
 	seriesIQ = 0;
 	// iterate over puzzles
-	for (int i = 0; i < NUM_PUZZLES ; ++i) {
+	for (int i = 0; i < NUM_PUZZLES; ++i) {
 		byte puzzleIQ = seriesIQString[i];
 		// if puzzle is solved copy points to episode string
 		if (puzzleIQ > 0)

Modified: scummvm/trunk/engines/sword1/control.cpp
===================================================================
--- scummvm/trunk/engines/sword1/control.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/sword1/control.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -122,7 +122,7 @@
 	_width = (_width > SCREEN_WIDTH) ? SCREEN_WIDTH : _width;
 	_height = _resMan->getUint16(tmp->height);
 	if ((x == 0) && (y == 0)) { // center the frame (used for panels);
-		_x = (((640 - _width) / 2) < 0)? 0 : ((640 - _width) / 2) ;
+		_x = (((640 - _width) / 2) < 0)? 0 : ((640 - _width) / 2);
 		_y = (((480 - _height) / 2) < 0)? 0 : ((480 - _height) / 2);
 	}
 	_dstBuf = screenBuf + _y * SCREEN_WIDTH + _x;

Modified: scummvm/trunk/engines/sword1/mouse.cpp
===================================================================
--- scummvm/trunk/engines/sword1/mouse.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/sword1/mouse.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -313,7 +313,7 @@
 
 void Mouse::fnNoHuman() {
 	if (Logic::_scriptVars[MOUSE_STATUS] & 2) // locked, can't do anything
-		return ;
+		return;
 	Logic::_scriptVars[MOUSE_STATUS] = 0; // off & unlocked
 	setLuggage(0, 0);
 	setPointer(0, 0);
@@ -321,7 +321,7 @@
 
 void Mouse::fnAddHuman() {
 	if (Logic::_scriptVars[MOUSE_STATUS] & 2) // locked, can't do anything
-		return ;
+		return;
 	Logic::_scriptVars[MOUSE_STATUS] = 1;
 	Logic::_scriptVars[SPECIAL_ITEM] = 0;
 	_getOff = SCR_std_off;

Modified: scummvm/trunk/engines/sword1/music.cpp
===================================================================
--- scummvm/trunk/engines/sword1/music.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/sword1/music.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -306,7 +306,7 @@
 		/* The handle will load the music file now. It can take a while, so unlock
 		   the mutex before, to have the soundthread playing normally.
 		   As the corresponding _converter is NULL, the handle will be ignored by the playing thread */
-		if (SwordEngine::isPsx()) { ;
+		if (SwordEngine::isPsx()) {
 			if (_handles[newStream].playPSX(tuneId, loopFlag != 0)) {
 				_mutex.lock();
 				_converter[newStream] = Audio::makeRateConverter(_handles[newStream].getRate(), _mixer->getOutputRate(), _handles[newStream].isStereo(), false);

Modified: scummvm/trunk/engines/sword1/router.cpp
===================================================================
--- scummvm/trunk/engines/sword1/router.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/sword1/router.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -783,7 +783,7 @@
 				stepCount += 1;
 				step += 1;
 				module += 1;
-			} while ( module < moduleEnd) ;
+			} while ( module < moduleEnd);
 			stepX = _modX[_modularPath[p].dir];
 			stepY = _modY[_modularPath[p].dir];
 			errorX = _modularPath[p].x -	moduleX;
@@ -1238,7 +1238,7 @@
 					stepCount += 1;
 					module += 1;
 					step += 1;
-				} while ( module < moduleEnd) ;
+				} while ( module < moduleEnd);
 				errorX = _modularPath[p].x -	moduleX;
 				errorX = errorX * _modX[_modularPath[p].dir];
 				errorY = _modularPath[p].y -	moduleY;
@@ -1951,8 +1951,8 @@
 	//ResClose(megaObject->o_mega_resource);			// mouse wiggle
 	_resMan->resClose(megaObject->o_mega_resource);
 
-	_diagonalx =  _modX[3] ;//36
-	_diagonaly =  _modY[3] ;//8
+	_diagonalx =  _modX[3]; //36
+	_diagonaly =  _modY[3]; //8
 
 // mega data ready
 

Modified: scummvm/trunk/engines/sword1/screen.cpp
===================================================================
--- scummvm/trunk/engines/sword1/screen.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/sword1/screen.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -760,7 +760,7 @@
 	uint8 *dest = _screenBuf + (sprY * _scrnSizeX) + sprX;
 
 	for (uint16 cnty = 0; cnty < sprHeight; cnty++) {
-		for (uint16 cntx = 0; cntx < sprWidth ; cntx++)
+		for (uint16 cntx = 0; cntx < sprWidth; cntx++)
 			if (sprData[cntx]) {
 				dest[cntx * 3] = sprData[cntx]; //In these sprites we need to double vertical lines too...
 				dest[cntx * 3 + 1] = sprData[cntx];

Modified: scummvm/trunk/engines/sword1/sound.cpp
===================================================================
--- scummvm/trunk/engines/sword1/sound.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/sword1/sound.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -130,7 +130,7 @@
 			else
 				size /= 2;
 			int16 prev_be_value = (int16)SWAP_BYTES_16(*((uint16*)(data)));
-			for (uint32 i = 1 ; i < size ; ++i) {
+			for (uint32 i = 1; i < size; ++i) {
 				le_diff_sum += fabs((double)(data[i] - data[i-1]));
 				int16 be_value = (int16)SWAP_BYTES_16(*((uint16*)(data + i)));
 				be_diff_sum += fabs((double)(be_value - prev_be_value));
@@ -209,7 +209,7 @@
 			if (cnt != _endOfQueue-1)
 				_fxQueue[cnt] = _fxQueue[_endOfQueue-1];
 			_endOfQueue--;
-			return ;
+			return;
 		}
 	debug(8, "fnStopFx: id not found in queue");
 }

Modified: scummvm/trunk/engines/sword2/function.cpp
===================================================================
--- scummvm/trunk/engines/sword2/function.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/sword2/function.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -1292,7 +1292,7 @@
 
 			obSpeech.setCommand(0);
 			obSpeech.setWaitState(1);
-			return IR_REPEAT ;
+			return IR_REPEAT;
 		case INS_sort:
 			fnSortSprite(params);		// ob_graphic
 

Modified: scummvm/trunk/engines/teenagent/teenagent.cpp
===================================================================
--- scummvm/trunk/engines/teenagent/teenagent.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/teenagent/teenagent.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -277,7 +277,8 @@
 		case Common::EVENT_KEYDOWN:
 		if (event.kbd.ascii)
 			return 1;
-		default: ;
+		default:
+			break;
 		}
 	}
 	return 0;

Modified: scummvm/trunk/engines/tinsel/events.h
===================================================================
--- scummvm/trunk/engines/tinsel/events.h	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/tinsel/events.h	2011-02-07 23:01:06 UTC (rev 55818)
@@ -75,7 +75,7 @@
 	PLR_SRIGHT = PLR_LOOK,
 	PLR_DRIGHT = PLR_NOEVENT,
 	PLR_UNKNOWN = PLR_NOEVENT
-} ;
+};
 
 
 

Modified: scummvm/trunk/engines/tinsel/palette.cpp
===================================================================
--- scummvm/trunk/engines/tinsel/palette.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/tinsel/palette.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -631,7 +631,7 @@
 	if (startColour + length > pPalQ->numColours)
 		error("DimPartPalette(): colour overrun");
 
-	for (iColour = startColour ; iColour < startColour + length; iColour++) {
+	for (iColour = startColour; iColour < startColour + length; iColour++) {
 		pPalQ->palRGB[iColour] = DimColour(pDimPal->palRGB[iColour], brightness);
 	}
 

Modified: scummvm/trunk/engines/tinsel/sched.cpp
===================================================================
--- scummvm/trunk/engines/tinsel/sched.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/tinsel/sched.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -288,7 +288,8 @@
 	PPROCESS pEnd;
 
 	// Find the last process in the list.
-	for (pEnd = pCurrent; pEnd->pNext != NULL; pEnd = pEnd->pNext) ;
+	for (pEnd = pCurrent; pEnd->pNext != NULL; pEnd = pEnd->pNext)
+		;
 	assert(pEnd->pNext == NULL);
 
 

Modified: scummvm/trunk/engines/toon/movie.h
===================================================================
--- scummvm/trunk/engines/toon/movie.h	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/toon/movie.h	2011-02-07 23:01:06 UTC (rev 55818)
@@ -36,7 +36,7 @@
 	ToonstruckSmackerDecoder(Audio::Mixer *mixer, Audio::Mixer::SoundType soundType = Audio::Mixer::kSFXSoundType);
 	virtual ~ToonstruckSmackerDecoder() {}
 	void handleAudioTrack(byte track, uint32 chunkSize, uint32 unpackedSize);
-	bool loadFile(const Common::String &filename, int forcedflags) ;
+	bool loadFile(const Common::String &filename, int forcedflags);
 	bool isLowRes() { return _lowRes; }
 protected:
 	bool _lowRes;

Modified: scummvm/trunk/engines/toon/toon.h
===================================================================
--- scummvm/trunk/engines/toon/toon.h	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/engines/toon/toon.h	2011-02-07 23:01:06 UTC (rev 55818)
@@ -179,8 +179,8 @@
 	Common::String getSavegameName(int nr);
 	bool loadGame(int32 slot);
 	bool saveGame(int32 slot, Common::String saveGameDesc);
-	void fadeIn(int32 numFrames) ;
-	void fadeOut(int32 numFrames) ;
+	void fadeIn(int32 numFrames);
+	void fadeOut(int32 numFrames);
 	void initCharacter(int32 characterId, int32 animScriptId, int32 animToPlayId, int32 sceneAnimationId);
 	int32 handleInventoryOnFlux(int32 itemId);
 	int32 handleInventoryOnInventory(int32 itemDest, int32 itemSrc);

Modified: scummvm/trunk/gui/widget.cpp
===================================================================
--- scummvm/trunk/gui/widget.cpp	2011-02-07 22:59:00 UTC (rev 55817)
+++ scummvm/trunk/gui/widget.cpp	2011-02-07 23:01:06 UTC (rev 55818)
@@ -215,7 +215,7 @@
 Common::String Widget::cleanupHotkey(const Common::String &label) {
 	Common::String res;
 
-	for (uint i = 0; i < label.size() ; i++)
+	for (uint i = 0; i < label.size(); i++)
 		if (label[i] != '~')
 			res = res + label[i];
 


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