[Scummvm-cvs-logs] SF.net SVN: scummvm:[55873] scummvm/trunk/engines/sci/engine/workarounds. cpp

thebluegr at users.sourceforge.net thebluegr at users.sourceforge.net
Thu Feb 10 17:49:46 CET 2011


Revision: 55873
          http://scummvm.svn.sourceforge.net/scummvm/?rev=55873&view=rev
Author:   thebluegr
Date:     2011-02-10 16:49:46 +0000 (Thu, 10 Feb 2011)

Log Message:
-----------
SCI: Added a workaround for MUMG Deluxe

Modified Paths:
--------------
    scummvm/trunk/engines/sci/engine/workarounds.cpp

Modified: scummvm/trunk/engines/sci/engine/workarounds.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/workarounds.cpp	2011-02-10 16:48:29 UTC (rev 55872)
+++ scummvm/trunk/engines/sci/engine/workarounds.cpp	2011-02-10 16:49:46 UTC (rev 55873)
@@ -52,6 +52,7 @@
 	{ GID_HOYLE1,           5,  213,  0,                   "", "export 0",       -1,    0, { WORKAROUND_FAKE,   1 } }, // happens sometimes during cribbage - bug #3038433
 	{ GID_MOTHERGOOSE256,   4,  998,  0,               "door", "setCel",         -1,    0, { WORKAROUND_FAKE,   1 } }, // after giving the king his pipe back, listening to his song and leaving the castle - bug #3051475
 	{ GID_PQ3,             31,   31,  0,              "rm031", "init",           -1,    0, { WORKAROUND_FAKE,   1 } }, // pq3 english: when exiting the car, while morales is making phonecalls - bug #3037565
+	{ GID_MOTHERGOOSEHIRES,90,   90,  0,      "newGameButton", "select",         -1,    0, { WORKAROUND_FAKE,   0 } }, // MUMG Deluxe, when selecting "New Game" in the main menu. It tries to compare an integer with a list. Needs to return false for the game to continue.
 	SCI_WORKAROUNDENTRY_TERMINATOR
 };
 


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