[Scummvm-cvs-logs] SF.net SVN: scummvm:[55873] scummvm/trunk/engines/sci/engine/workarounds. cpp
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Thu Feb 10 17:49:46 CET 2011
Revision: 55873
http://scummvm.svn.sourceforge.net/scummvm/?rev=55873&view=rev
Author: thebluegr
Date: 2011-02-10 16:49:46 +0000 (Thu, 10 Feb 2011)
Log Message:
-----------
SCI: Added a workaround for MUMG Deluxe
Modified Paths:
--------------
scummvm/trunk/engines/sci/engine/workarounds.cpp
Modified: scummvm/trunk/engines/sci/engine/workarounds.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/workarounds.cpp 2011-02-10 16:48:29 UTC (rev 55872)
+++ scummvm/trunk/engines/sci/engine/workarounds.cpp 2011-02-10 16:49:46 UTC (rev 55873)
@@ -52,6 +52,7 @@
{ GID_HOYLE1, 5, 213, 0, "", "export 0", -1, 0, { WORKAROUND_FAKE, 1 } }, // happens sometimes during cribbage - bug #3038433
{ GID_MOTHERGOOSE256, 4, 998, 0, "door", "setCel", -1, 0, { WORKAROUND_FAKE, 1 } }, // after giving the king his pipe back, listening to his song and leaving the castle - bug #3051475
{ GID_PQ3, 31, 31, 0, "rm031", "init", -1, 0, { WORKAROUND_FAKE, 1 } }, // pq3 english: when exiting the car, while morales is making phonecalls - bug #3037565
+ { GID_MOTHERGOOSEHIRES,90, 90, 0, "newGameButton", "select", -1, 0, { WORKAROUND_FAKE, 0 } }, // MUMG Deluxe, when selecting "New Game" in the main menu. It tries to compare an integer with a list. Needs to return false for the game to continue.
SCI_WORKAROUNDENTRY_TERMINATOR
};
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