[Scummvm-cvs-logs] scummvm master -> 74e43312f73d86962df54edb2910cf4dec30ae89

DrMcCoy drmccoy at drmccoy.de
Sat Jul 23 15:41:22 CEST 2011


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
74e43312f7 GOB: Fix missing sound effects in Woodruff (bug #3374170)


Commit: 74e43312f73d86962df54edb2910cf4dec30ae89
    https://github.com/scummvm/scummvm/commit/74e43312f73d86962df54edb2910cf4dec30ae89
Author: Sven Hesse (drmccoy at users.sourceforge.net)
Date: 2011-07-23T06:39:38-07:00

Commit Message:
GOB: Fix missing sound effects in Woodruff (bug #3374170)

Another regression of the CoktelDecoder rewrite.
Thanks to digitall for finding the offending commit. :)

Changed paths:
    engines/gob/scenery.cpp



diff --git a/engines/gob/scenery.cpp b/engines/gob/scenery.cpp
index bb50818..33fdfca 100644
--- a/engines/gob/scenery.cpp
+++ b/engines/gob/scenery.cpp
@@ -622,7 +622,7 @@ void Scenery::updateAnim(int16 layer, int16 frame, int16 animation, int16 flags,
 		if (frame >= (int32)_vm->_vidPlayer->getFrameCount(obj.videoSlot - 1))
 			frame = _vm->_vidPlayer->getFrameCount(obj.videoSlot - 1) - 1;
 
-		if (_vm->_vidPlayer->getCurrentFrame(obj.videoSlot - 1) >= 255) {
+		if ((int32)_vm->_vidPlayer->getCurrentFrame(obj.videoSlot - 1) >= 255) {
 			// Allow for object videos with more than 255 frames, although the
 			// object frame counter is just a byte.
 






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