[Scummvm-cvs-logs] scummvm master -> 53dfd3a3f5687ba0b8b16522d9c9df915f7ef63c

criezy criezy at scummvm.org
Tue Jun 21 00:19:12 CEST 2011


This automated email contains information about 6 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
3f1c42fdf5 I18N: Update German translation
ba6d0121e1 I18N: Update list of files used to generate the translations template
f4d20223be I18N: Make the unsupported game warning translatable
5e4e36ea38 I18N: Update translations template file from source code
e58bedc479 I18N: Update translations files from template
53dfd3a3f5 I18N: Regenerate translations data file


Commit: 3f1c42fdf58b16eea6d9811070d0da702261a23f
    https://github.com/scummvm/scummvm/commit/3f1c42fdf58b16eea6d9811070d0da702261a23f
Author: Thierry Crozat (criezy at scummvm.org)
Date: 2011-06-20T14:42:23-07:00

Commit Message:
I18N: Update German translation

Changed paths:
    po/de_DE.po



diff --git a/po/de_DE.po b/po/de_DE.po
index 154c529..e3053ee 100644
--- a/po/de_DE.po
+++ b/po/de_DE.po
@@ -8,7 +8,7 @@ msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
 "POT-Creation-Date: 2011-06-13 22:20+0100\n"
-"PO-Revision-Date: 2011-04-24 12:35+0100\n"
+"PO-Revision-Date: 2011-06-20 09:45+0100\n"
 "Last-Translator: Simon Sawatzki <SimSaw at gmx.de>\n"
 "Language-Team: Lothar Serra Mari <Lothar at Windowsbase.de> & Simon Sawatzki "
 "<SimSaw at gmx.de>\n"
@@ -522,7 +522,7 @@ msgstr "Suchlauf abgeschlossen!"
 #: gui/massadd.cpp:246
 #, c-format
 msgid "Discovered %d new games, ignored %d previously added games."
-msgstr ""
+msgstr "%d neue Spiele gefunden, %d bereits hinzugefügte Spiele ignoriert."
 
 #: gui/massadd.cpp:250
 #, c-format
@@ -530,9 +530,9 @@ msgid "Scanned %d directories ..."
 msgstr "%d Ordner durchsucht..."
 
 #: gui/massadd.cpp:253
-#, fuzzy, c-format
+#, c-format
 msgid "Discovered %d new games, ignored %d previously added games ..."
-msgstr "%d neue Spiele gefunden..."
+msgstr "%d neue Spiele gefunden, %d bereits hinzugefügte Spiele ignoriert..."
 
 #: gui/options.cpp:72
 msgid "Never"
@@ -582,19 +582,20 @@ msgstr "-"
 
 #: gui/options.cpp:372
 msgid "Failed to apply some of the graphic options changes:"
-msgstr ""
+msgstr "Fehler bei einigen Änderungen in Grafikoptionen:"
 
 #: gui/options.cpp:384
 msgid "the video mode could not be changed."
-msgstr ""
+msgstr "Grafikmodus konnte nicht geändert werden."
 
 #: gui/options.cpp:390
 msgid "the fullscreen setting could not be changed"
-msgstr ""
+msgstr "Vollbildeinstellung konnte nicht geändert werden."
 
 #: gui/options.cpp:396
 msgid "the aspect ratio setting could not be changed"
 msgstr ""
+"Einstellung für Seitenverhältniskorrektur konnte nicht geändert werden."
 
 #: gui/options.cpp:705
 msgid "Graphics mode:"
@@ -908,9 +909,8 @@ msgid "Language of ScummVM GUI"
 msgstr "Sprache der ScummVM-Oberfläche"
 
 #: gui/options.cpp:1295
-#, fuzzy
 msgid "You have to restart ScummVM before your changes will take effect."
-msgstr "Sie müssen ScummVM neu starten, um die Einstellungen zu übernehmen."
+msgstr "Sie müssen ScummVM neu starten, damit die Änderungen wirksam werden."
 
 #: gui/options.cpp:1308
 msgid "Select directory for savegames"
@@ -1119,15 +1119,19 @@ msgstr "Hercules-Gelb"
 #: engines/advancedDetector.cpp:323
 #, c-format
 msgid "The game in '%s' seems to be unknown."
-msgstr ""
+msgstr "Das Spiel im Verzeichnis \"%s\" scheint nicht bekannt zu sein."
 
 #: engines/advancedDetector.cpp:324
 msgid "Please, report the following data to the ScummVM team along with name"
 msgstr ""
+"Bitte berichten Sie die folgenden Daten auf Englisch an das ScummVM-Team "
+"sowie"
 
 #: engines/advancedDetector.cpp:326
 msgid "of the game you tried to add and its version/language/etc.:"
 msgstr ""
+"den Namen des Spiels, das Sie hinzufügen wollten, als auch die Version/"
+"Sprache/usw.:"
 
 #: engines/advancedDetector.cpp:574
 #, c-format
@@ -1135,14 +1139,18 @@ msgid ""
 "Your game version has been detected using filename matching as a variant of %"
 "s."
 msgstr ""
+"Ihre Spielversion wurde durch Dateinamen-Übereinstimmung als Variante von %s "
+"erkannt."
 
 #: engines/advancedDetector.cpp:577
 msgid "If this is an original and unmodified version, please report any"
-msgstr ""
+msgstr "Sollte es sich hierbei um eine unmodifizierte Originalversion handeln,"
 
 #: engines/advancedDetector.cpp:579
 msgid "information previously printed by ScummVM to the team."
 msgstr ""
+"so teilen Sie bitte dem Team die von ScummVM zuvor ausgegebenen Daten auf "
+"Englisch mit."
 
 #: engines/dialogs.cpp:84
 msgid "~R~esume"
@@ -1198,6 +1206,9 @@ msgid ""
 "the README for basic information, and for instructions on how to obtain "
 "further assistance."
 msgstr ""
+"Leider bietet diese Engine keine Spielhilfe. Bitte lesen Sie die LIESMICH-"
+"Datei für grundlegende Informationen und Anweisungen dazu, wie man an "
+"weitere Hilfe gelangt."
 
 #: engines/dialogs.cpp:312 engines/mohawk/dialogs.cpp:100
 #: engines/mohawk/dialogs.cpp:152
@@ -1215,21 +1226,19 @@ msgstr "~T~asten"
 
 #: engines/engine.cpp:220
 msgid "Could not initialize color format."
-msgstr ""
+msgstr "Konnte Farbenformat nicht initialisieren."
 
 #: engines/engine.cpp:228
-#, fuzzy
 msgid "Could not switch to video mode: '"
-msgstr "Aktueller Videomodus:"
+msgstr "Konnte nicht zu Grafikmodus wechseln: '"
 
 #: engines/engine.cpp:237
-#, fuzzy
 msgid "Could not apply aspect ratio setting."
-msgstr "Seitenverhältnis anpassen: an/aus"
+msgstr "Konnte Einstellung für Seitenverhältniskorrektur nicht anwenden."
 
 #: engines/engine.cpp:242
 msgid "Could not apply fullscreen setting."
-msgstr ""
+msgstr "Konnte Einstellung für Vollbildmodus nicht anwenden."
 
 #: engines/engine.cpp:342
 msgid ""
@@ -1239,6 +1248,13 @@ msgid ""
 "the data files to your hard disk instead.\n"
 "See the README file for details."
 msgstr ""
+"Sie scheinen dieses Spiel direkt von CD zu\n"
+"spielen. Dies kann bekanntermaßen zu Problemen\n"
+"führen und es wird deshalb empfohlen, die\n"
+"Dateien des Spiels auf die Festplatte zu\n"
+"kopieren und von dort aus zu spielen.\n"
+"Lesen Sie die LIESMICH-Datei für\n"
+"weitere Informationen."
 
 #: engines/engine.cpp:353
 msgid ""
@@ -1248,6 +1264,12 @@ msgid ""
 "order to listen to the game's music.\n"
 "See the README file for details."
 msgstr ""
+"Dieses Spiel hat Audio-Titel auf seiner CD.\n"
+"Diese Titel müssen von der CD mittels eines\n"
+"geeigneten Extrahierungsprogramms für\n"
+"Audio-CDs beschafft werden, um diese im\n"
+"Spiel hören zu können. Lesen Sie die\n"
+"LIESMICH-Datei für weitere Informationen."
 
 #: engines/scumm/dialogs.cpp:281
 msgid "~P~revious"
@@ -1401,7 +1423,6 @@ msgid "  since they may cause crashes"
 msgstr "  da dies Abstürze oder fehlerhaftes"
 
 #: engines/scumm/help.cpp:110
-#, fuzzy
 msgid "  or incorrect game behavior."
 msgstr "  Spielverhalten verursachen kann."
 
@@ -1788,6 +1809,8 @@ msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
 "but %s is missing. Using AdLib instead."
 msgstr ""
+"Systemeigene MIDI-Ünterstützung erfordert das Roland-Upgrade von LucasArts,\n"
+"aber %s fehlt. Stattdessen wird AdLib verwendet."
 
 #: engines/scumm/scumm.cpp:2256 engines/agos/saveload.cpp:190
 #, c-format
@@ -1864,40 +1887,24 @@ msgstr "Laden"
 #: engines/agos/animation.cpp:544
 #, c-format
 msgid "Cutscene file '%s' not found!"
-msgstr ""
+msgstr "Zwischensequenz \"%s\" nicht gefunden!"
 
 #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
 #: engines/tinsel/saveload.cpp:468
-#, fuzzy
 msgid "Failed to load game state from file."
-msgstr ""
-"Konnte Spielstand nicht aus folgender Datei laden:\n"
-"\n"
-"%s"
+msgstr "Konnte Spielstand aus Datei nicht laden."
 
 #: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
-#, fuzzy
 msgid "Failed to save game state to file."
-msgstr ""
-"Konnte Spielstand nicht in folgender Datei speichern:\n"
-"\n"
-"%s"
+msgstr "Konnte Spielstand nicht in Datei speichern."
 
 #: engines/gob/inter_v5.cpp:107
-#, fuzzy
 msgid "Failed to delete file."
-msgstr ""
-"Konnte Spielstand nicht in folgender Datei speichern:\n"
-"\n"
-"%s"
+msgstr "Konnte Datei nicht löschen."
 
 #: engines/groovie/script.cpp:417
-#, fuzzy
 msgid "Failed to save game"
-msgstr ""
-"Konnte Spielstand nicht in folgender Datei speichern:\n"
-"\n"
-"%s"
+msgstr "Konnte Spielstand nicht speichern."
 
 #: engines/kyra/sound_midi.cpp:475
 msgid ""
@@ -1907,36 +1914,49 @@ msgid ""
 "General MIDI ones. After all it might happen\n"
 "that a few tracks will not be correctly played."
 msgstr ""
+"Sie scheinen ein General-MIDI-Gerät zu\n"
+"verwenden, aber das Spiel unterstützt nur\n"
+"Roland MT-32 MIDI. Es wird versucht, die\n"
+"Roland-MT-32-Instrumente denen von General MIDI\n"
+"zuzuordnen. Es kann jedoch vorkommen, dass ein\n"
+"paar Musikstücke nicht richtig abgespielt werden."
 
 #: engines/m4/m4_menus.cpp:138
-#, fuzzy
 msgid "Save game failed!"
-msgstr "Speichern:"
+msgstr "Konnte Spielstand nicht speichern!"
 
 #: engines/sky/compact.cpp:130
 msgid ""
 "Unable to find \"sky.cpt\" file!\n"
 "Please download it from www.scummvm.org"
 msgstr ""
+"Konnte \"sky.cpt\" nicht finden!\n"
+"Bitte laden Sie die Datei von\n"
+"www.scummvm.org herunter."
 
 #: engines/sky/compact.cpp:141
 msgid ""
 "The \"sky.cpt\" file has an incorrect size.\n"
 "Please (re)download it from www.scummvm.org"
 msgstr ""
+"Die Datei \"sky.cpt\" hat eine ungültige Größe.\n"
+"Bitte laden Sie diese Datei (erneut) von\n"
+"www.scummvm.org herunter."
 
 #: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
 msgid "DXA cutscenes found but ScummVM has been built without zlib support"
 msgstr ""
+"DXA-Zwischensequenzen gefunden, aber ScummVM wurde ohne Zlib-Unterstützung "
+"erstellt."
 
 #: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
 msgid "MPEG2 cutscenes are no longer supported"
-msgstr ""
+msgstr "MPEG2-Zwischensequenzen werden nicht mehr unterstützt."
 
 #: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
 #, c-format
 msgid "Cutscene '%s' not found"
-msgstr ""
+msgstr "Zwischensequenz \"%s\" gefunden"
 
 #: engines/sword1/control.cpp:863
 msgid ""
@@ -1948,6 +1968,13 @@ msgid ""
 "Press OK to convert them now, otherwise you will be asked again the next "
 "time you start the game.\n"
 msgstr ""
+"ScummVM hat erkannt, dass Sie alte Speicherstände von Baphomets Fluch 1 "
+"haben, die umgewandelt werden sollten.\n"
+"Das alte Spielstandsformat wird nicht mehr unterstützt, also können Sie "
+"diese Speicherstände nicht laden, wenn Sie diese nicht konvertieren.\n"
+"\n"
+"Klicken Sie auf OK, um diese jetzt umzuwandeln, ansonsten werden Sie erneut "
+"gefragt, wenn Sie das nächste Mal dieses Spiel starten.\n"
 
 #: engines/sword1/control.cpp:1232
 #, c-format
@@ -1955,18 +1982,20 @@ msgid ""
 "Target new save game already exists!\n"
 "Would you like to keep the old save game (%s) or the new one (%s)?\n"
 msgstr ""
+"Die für den neuen Spielstand vorgesehene Datei existiert bereits!\n"
+"Möchten Sie den alten Speicherstand (%s) oder den neuen (%s) behalten?\n"
 
 #: engines/sword1/control.cpp:1235
 msgid "Keep the old one"
-msgstr ""
+msgstr "Den alten behalten"
 
 #: engines/sword1/control.cpp:1235
 msgid "Keep the new one"
-msgstr ""
+msgstr "Den neuen behalten"
 
 #: engines/sword1/logic.cpp:1633
 msgid "This is the end of the Broken Sword 1 Demo"
-msgstr ""
+msgstr "Das ist das Ende der Demo von Broken Sword 1 (Baphomets Fluch 1)."
 
 #: engines/parallaction/saveload.cpp:133
 #, c-format
@@ -1974,16 +2003,16 @@ msgid ""
 "Can't save game in slot %i\n"
 "\n"
 msgstr ""
+"Kann Spiel nicht speichern auf Speicherplatz %i\n"
+"\n"
 
 #: engines/parallaction/saveload.cpp:211
-#, fuzzy
 msgid "Loading game..."
-msgstr "Spiel laden:"
+msgstr "Spiel wird geladen..."
 
 #: engines/parallaction/saveload.cpp:226
-#, fuzzy
 msgid "Saving game..."
-msgstr "Speichern:"
+msgstr "Spiel wird gespeichert..."
 
 #: engines/parallaction/saveload.cpp:279
 msgid ""
@@ -1994,10 +2023,17 @@ msgid ""
 "\n"
 "Press OK to convert them now, otherwise you will be asked next time.\n"
 msgstr ""
+"ScummVM hat erkannt, dass Sie alte Speicherstände von Nippon Safes haben, "
+"die umbenannt werden sollten.\n"
+"Die alten Dateinamen werden nicht mehr unterstützt, also können Sie diese "
+"Speicherstände nicht laden, wenn Sie diese nicht konvertieren.\n"
+"\n"
+"Klicken Sie auf OK, um diese jetzt umzuwandeln, ansonsten werden Sie erneut "
+"gefragt, wenn Sie das nächste Mal dieses Spiel starten.\n"
 
 #: engines/parallaction/saveload.cpp:326
 msgid "ScummVM successfully converted all your savefiles."
-msgstr ""
+msgstr "ScummVM hat alle Speicherstände erfolgreich umgewandelt."
 
 #: engines/parallaction/saveload.cpp:328
 msgid ""
@@ -2006,6 +2042,9 @@ msgid ""
 "\n"
 "Please report to the team."
 msgstr ""
+"ScummVM hat ein paar Warnungen im Konsolenfenster ausgegeben und kann nicht "
+"gewährleisten, dass alle Speicherstände umgewandelt wurden.\n"
+"\n"
 
 #: audio/fmopl.cpp:49
 msgid "MAME OPL emulator"
@@ -2021,6 +2060,9 @@ msgid ""
 "The selected audio device '%s' was not found (e.g. might be turned off or "
 "disconnected). Attempting to fall back to the next available device..."
 msgstr ""
+"Das ausgewählte Audiogerät \"%s\" wurde nicht gefunden (könnte "
+"beispielsweise ausgeschaltet oder nicht angeschlossen sein). Es wird "
+"versucht, auf das nächste verfügbare Gerät zurückzugreifen."
 
 #: audio/mididrv.cpp:216
 #, c-format
@@ -2028,6 +2070,9 @@ msgid ""
 "The selected audio device '%s' cannot be used. See log file for more "
 "information. Attempting to fall back to the next available device..."
 msgstr ""
+"Das ausgewählte Audiogerät \"%s\" kann nicht verwendet werden. Schauen Sie "
+"für weitere Informationen in der Log-Datei nach. Es wird versucht, auf das "
+"nächste verfügbare Gerät zurückzugreifen."
 
 #: audio/mididrv.cpp:250
 #, c-format
@@ -2035,6 +2080,9 @@ msgid ""
 "The preferred audio device '%s' was not found (e.g. might be turned off or "
 "disconnected). Attempting to fall back to the next available device..."
 msgstr ""
+"Das bevorzugte Audiogerät \"%s\" wurde nicht gefunden (könnte beispielsweise "
+"ausgeschaltet oder nicht angeschlossen sein). Es wird versucht, auf das "
+"nächste verfügbare Gerät zurückzugreifen."
 
 #: audio/mididrv.cpp:265
 #, c-format
@@ -2042,6 +2090,9 @@ msgid ""
 "The preferred audio device '%s' cannot be used. See log file for more "
 "information. Attempting to fall back to the next available device..."
 msgstr ""
+"Das bevorzugte Audiogerät \"%s\" kann nicht verwendet werden. Schauen Sie "
+"für weitere Informationen in der Log-Datei nach. Es wird versucht, auf das "
+"nächste verfügbare Gerät zurückzugreifen."
 
 #: audio/null.h:43
 msgid "No music"
@@ -2064,9 +2115,8 @@ msgid "C64 Audio Emulator"
 msgstr "C64-Audio-Emulator"
 
 #: audio/softsynth/mt32.cpp:329
-#, fuzzy
 msgid "Initializing MT-32 Emulator"
-msgstr "MT-32-Emulator wird gestartet..."
+msgstr "MT-32-Emulator wird gestartet"
 
 #: audio/softsynth/mt32.cpp:543
 msgid "MT-32 Emulator"
@@ -2173,14 +2223,12 @@ msgid "Disable power off"
 msgstr "Stromsparmodus abschalten"
 
 #: backends/platform/iphone/osys_events.cpp:338
-#, fuzzy
 msgid "Mouse-click-and-drag mode enabled."
-msgstr "Touchpad-Modus aktiviert."
+msgstr "Maus-klick-und-zieh-Modus aktiviert."
 
 #: backends/platform/iphone/osys_events.cpp:340
-#, fuzzy
 msgid "Mouse-click-and-drag mode disabled."
-msgstr "Touchpad-Modus ausgeschaltet."
+msgstr "Maus-klick-und-zieh-Modus ausgeschaltet."
 
 #: backends/platform/iphone/osys_events.cpp:351
 msgid "Touchpad mode enabled."
@@ -2201,26 +2249,22 @@ msgstr "Normal ohn.Skalieren"
 
 #: backends/graphics/sdl/sdl-graphics.cpp:2137
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:517
-#, fuzzy
 msgid "Enabled aspect ratio correction"
-msgstr "Seitenverhältnis anpassen: an/aus"
+msgstr "Seitenverhältniskorrektur an"
 
 #: backends/graphics/sdl/sdl-graphics.cpp:2143
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:522
-#, fuzzy
 msgid "Disabled aspect ratio correction"
-msgstr "Seitenverhältnis anpassen: an/aus"
+msgstr "Seitenverhältniskorrektur aus"
 
 #: backends/graphics/sdl/sdl-graphics.cpp:2198
-#, fuzzy
 msgid "Active graphics filter:"
-msgstr "Zwischen Grafikfiltern wechseln"
+msgstr "Aktiver Grafikfilter:"
 
 #: backends/graphics/sdl/sdl-graphics.cpp:2254
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:461
-#, fuzzy
 msgid "Windowed mode"
-msgstr "Render-Modus:"
+msgstr "Fenstermodus"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:139
 msgid "OpenGL Normal"
@@ -2235,21 +2279,20 @@ msgid "OpenGL Original"
 msgstr ""
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:399
-#, fuzzy
 msgid "Current display mode"
-msgstr "Aktueller Videomodus:"
+msgstr "Aktueller Grafikmodus"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:412
 msgid "Current scale"
-msgstr ""
+msgstr "Aktueller Vergrößerungsfaktor"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:542
 msgid "Active filter mode: Linear"
-msgstr ""
+msgstr "Aktiver Filtermodus: linear"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:544
 msgid "Active filter mode: Nearest"
-msgstr ""
+msgstr "Aktiver Filtermodus: nächste Nachbarn"
 
 #: backends/platform/symbian/src/SymbianActions.cpp:38
 #: backends/platform/wince/CEActionsSmartphone.cpp:39
@@ -2331,7 +2374,7 @@ msgstr "Video"
 
 #: backends/platform/wii/options.cpp:54
 msgid "Current video mode:"
-msgstr "Aktueller Videomodus:"
+msgstr "Aktueller Grafikmodus:"
 
 #: backends/platform/wii/options.cpp:56
 msgid "Double-strike"
@@ -2442,17 +2485,15 @@ msgid "Network down"
 msgstr "Netzwerk ist aus."
 
 #: backends/platform/wii/options.cpp:178
-#, fuzzy
 msgid "Initializing network"
-msgstr "Netzwerk wird gestartet..."
+msgstr "Netzwerk wird gestartet"
 
 #: backends/platform/wii/options.cpp:182
-#, fuzzy
 msgid "Timeout while initializing network"
 msgstr "Zeitüberschreitung beim Starten des Netzwerks"
 
 #: backends/platform/wii/options.cpp:186
-#, fuzzy, c-format
+#, c-format
 msgid "Network not initialized (%d)"
 msgstr "Netzwerk nicht gestartet (%d)"
 
@@ -2575,58 +2616,50 @@ msgstr ""
 "zuzuweisen, um das ganze Inventar sehen zu können."
 
 #: backends/events/default/default-events.cpp:222
-#, fuzzy
 msgid "Do you really want to return to the Launcher?"
-msgstr "Diesen Spielstand wirklich löschen?"
+msgstr "Möchten Sie wirklich zur Spieleliste zurückkehren?"
 
 #: backends/events/default/default-events.cpp:222
-#, fuzzy
 msgid "Launcher"
-msgstr "Schlage"
+msgstr "Spieleliste"
 
 #: backends/events/default/default-events.cpp:244
-#, fuzzy
 msgid "Do you really want to quit?"
-msgstr "Möchten Sie beenden?"
+msgstr "Möchten Sie wirklich beenden?"
 
 #: backends/events/gph/gph-events.cpp:366
 #: backends/events/gph/gph-events.cpp:409
 #: backends/events/openpandora/op-events.cpp:141
 msgid "Touchscreen 'Tap Mode' - Left Click"
-msgstr ""
+msgstr "Berührungsbildschirm-Tipp-Modus - Linksklick"
 
 #: backends/events/gph/gph-events.cpp:368
 #: backends/events/gph/gph-events.cpp:411
 #: backends/events/openpandora/op-events.cpp:143
 msgid "Touchscreen 'Tap Mode' - Right Click"
-msgstr ""
+msgstr "Berührungsbildschirm-Tipp-Modus - Rechtsklick"
 
 #: backends/events/gph/gph-events.cpp:370
 #: backends/events/gph/gph-events.cpp:413
 #: backends/events/openpandora/op-events.cpp:145
 msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
-msgstr ""
+msgstr "Berührungsbildschirm-Tipp-Modus - schweben (kein Klick)"
 
 #: backends/events/gph/gph-events.cpp:390
-#, fuzzy
 msgid "Maximum Volume"
-msgstr "Lautstärke"
+msgstr "Höchste Lautstärke"
 
 #: backends/events/gph/gph-events.cpp:392
 msgid "Increasing Volume"
-msgstr ""
+msgstr "Lautstärke höher"
 
 #: backends/events/gph/gph-events.cpp:398
-#, fuzzy
 msgid "Minimal Volume"
-msgstr "Lautstärke"
+msgstr "Niedrigste Lautstärke"
 
 #: backends/events/gph/gph-events.cpp:400
 msgid "Decreasing Volume"
-msgstr ""
-
-#~ msgid "Discovered %d new games."
-#~ msgstr "%d neue Spiele gefunden."
+msgstr "Lautstärke niedriger"
 
 #~ msgid "Command line argument not processed"
 #~ msgstr "Argument in Kommandozeile nicht verarbeitet"


Commit: ba6d0121e109fc363631d38be5b8630a004508ad
    https://github.com/scummvm/scummvm/commit/ba6d0121e109fc363631d38be5b8630a004508ad
Author: Thierry Crozat (criezy at scummvm.org)
Date: 2011-06-20T15:10:45-07:00

Commit Message:
I18N: Update list of files used to generate the translations template

Changed paths:
    po/POTFILES



diff --git a/po/POTFILES b/po/POTFILES
index 323e50e..3ffb587 100644
--- a/po/POTFILES
+++ b/po/POTFILES
@@ -63,7 +63,7 @@ backends/keymapper/remap-dialog.cpp
 backends/midi/windows.cpp
 backends/platform/ds/arm9/source/dsoptions.cpp
 backends/platform/iphone/osys_events.cpp
-backends/graphics/sdl/sdl-graphics.cpp
+backends/graphics/surfacesdl/surfacesdl-graphics.cpp
 backends/graphics/opengl/opengl-graphics.cpp
 backends/graphics/openglsdl/openglsdl-graphics.cpp
 backends/platform/symbian/src/SymbianActions.cpp


Commit: f4d20223be7a2bb9cf5a27c689a7b7dea1be4958
    https://github.com/scummvm/scummvm/commit/f4d20223be7a2bb9cf5a27c689a7b7dea1be4958
Author: Thierry Crozat (criezy at scummvm.org)
Date: 2011-06-20T15:12:26-07:00

Commit Message:
I18N: Make the unsupported game warning translatable

Changed paths:
    engines/engine.cpp



diff --git a/engines/engine.cpp b/engines/engine.cpp
index 0797baf..dde5064 100644
--- a/engines/engine.cpp
+++ b/engines/engine.cpp
@@ -402,10 +402,10 @@ void Engine::openMainMenuDialog() {
 
 bool Engine::warnUserAboutUnsupportedGame() {
 	if (ConfMan.getBool("enable_unsupported_game_warning")) {
-		GUI::MessageDialog alert("WARNING: The game you are about to start is"
+		GUI::MessageDialog alert(_("WARNING: The game you are about to start is"
 			" not yet fully supported by ScummVM. As such, it is likely to be"
 			" unstable, and any saves you make might not work in future"
-			" versions of ScummVM.", "Start anyway", "Cancel");
+			" versions of ScummVM."), _("Start anyway"), _("Cancel"));
 		return alert.runModal() == GUI::kMessageOK;
 	}
 	return true;


Commit: 5e4e36ea38d3daef7820a3af9305bd48a9f15116
    https://github.com/scummvm/scummvm/commit/5e4e36ea38d3daef7820a3af9305bd48a9f15116
Author: Thierry Crozat (criezy at scummvm.org)
Date: 2011-06-20T15:14:25-07:00

Commit Message:
I18N: Update translations template file from source code

Changed paths:
    po/scummvm.pot



diff --git a/po/scummvm.pot b/po/scummvm.pot
index 39c8053..7abb933 100644
--- a/po/scummvm.pot
+++ b/po/scummvm.pot
@@ -8,7 +8,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.4.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2011-06-13 22:20+0100\n"
+"POT-Creation-Date: 2011-06-20 23:09+0100\n"
 "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
 "Last-Translator: FULL NAME <EMAIL at ADDRESS>\n"
 "Language-Team: LANGUAGE <LL at li.org>\n"
@@ -45,8 +45,8 @@ msgstr ""
 #: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
 #: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
 #: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
-#: engines/sword1/control.cpp:865 engines/parallaction/saveload.cpp:281
-#: backends/platform/wii/options.cpp:48
+#: engines/engine.cpp:408 engines/sword1/control.cpp:865
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
 #: backends/events/default/default-events.cpp:222
 #: backends/events/default/default-events.cpp:244
 msgid "Cancel"
@@ -85,7 +85,7 @@ msgstr ""
 
 #: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
 #: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1772
+#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1796
 #: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
 #: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
 #: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
@@ -597,8 +597,9 @@ msgstr ""
 msgid "Special dithering modes supported by some games"
 msgstr ""
 
-#: gui/options.cpp:726 backends/graphics/sdl/sdl-graphics.cpp:2252
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:456
+#: gui/options.cpp:726
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2252
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
 msgid "Fullscreen mode"
 msgstr ""
 
@@ -1063,7 +1064,11 @@ msgstr ""
 msgid "Engine plugin does not support save states"
 msgstr ""
 
-#: common/error.cpp:72
+#: common/error.cpp:71
+msgid "User canceled"
+msgstr ""
+
+#: common/error.cpp:75
 msgid "Unknown error"
 msgstr ""
 
@@ -1085,34 +1090,19 @@ msgctxt "lowres"
 msgid "Hercules Amber"
 msgstr ""
 
-#: engines/advancedDetector.cpp:323
+#: engines/advancedDetector.cpp:296
 #, c-format
 msgid "The game in '%s' seems to be unknown."
 msgstr ""
 
-#: engines/advancedDetector.cpp:324
+#: engines/advancedDetector.cpp:297
 msgid "Please, report the following data to the ScummVM team along with name"
 msgstr ""
 
-#: engines/advancedDetector.cpp:326
+#: engines/advancedDetector.cpp:299
 msgid "of the game you tried to add and its version/language/etc.:"
 msgstr ""
 
-#: engines/advancedDetector.cpp:574
-#, c-format
-msgid ""
-"Your game version has been detected using filename matching as a variant of %"
-"s."
-msgstr ""
-
-#: engines/advancedDetector.cpp:577
-msgid "If this is an original and unmodified version, please report any"
-msgstr ""
-
-#: engines/advancedDetector.cpp:579
-msgid "information previously printed by ScummVM to the team."
-msgstr ""
-
 #: engines/dialogs.cpp:84
 msgid "~R~esume"
 msgstr ""
@@ -1216,6 +1206,17 @@ msgid ""
 "See the README file for details."
 msgstr ""
 
+#: engines/engine.cpp:405
+msgid ""
+"WARNING: The game you are about to start is not yet fully supported by "
+"ScummVM. As such, it is likely to be unstable, and any saves you make might "
+"not work in future versions of ScummVM."
+msgstr ""
+
+#: engines/engine.cpp:408
+msgid "Start anyway"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:281
 msgid "~P~revious"
 msgstr ""
@@ -1748,14 +1749,14 @@ msgstr ""
 msgid "Fly to lower right"
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1770
+#: engines/scumm/scumm.cpp:1794
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
 "but %s is missing. Using AdLib instead."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2256 engines/agos/saveload.cpp:190
+#: engines/scumm/scumm.cpp:2280 engines/agos/saveload.cpp:190
 #, c-format
 msgid ""
 "Failed to save game state to file:\n"
@@ -1763,7 +1764,7 @@ msgid ""
 "%s"
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2263 engines/agos/saveload.cpp:155
+#: engines/scumm/scumm.cpp:2287 engines/agos/saveload.cpp:155
 #, c-format
 msgid ""
 "Failed to load game state from file:\n"
@@ -1771,7 +1772,7 @@ msgid ""
 "%s"
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2275 engines/agos/saveload.cpp:198
+#: engines/scumm/scumm.cpp:2299 engines/agos/saveload.cpp:198
 #, c-format
 msgid ""
 "Successfully saved game state in file:\n"
@@ -1779,7 +1780,7 @@ msgid ""
 "%s"
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2490
+#: engines/scumm/scumm.cpp:2514
 msgid ""
 "Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
 "play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
@@ -2121,31 +2122,31 @@ msgstr ""
 msgid "Touchpad mode disabled."
 msgstr ""
 
-#: backends/graphics/sdl/sdl-graphics.cpp:45
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
 msgid "Normal (no scaling)"
 msgstr ""
 
-#: backends/graphics/sdl/sdl-graphics.cpp:64
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
 msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr ""
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2137
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:517
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2137
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
 msgid "Enabled aspect ratio correction"
 msgstr ""
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2143
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:522
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
 msgid "Disabled aspect ratio correction"
 msgstr ""
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2198
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2198
 msgid "Active graphics filter:"
 msgstr ""
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2254
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:461
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2254
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
 msgid "Windowed mode"
 msgstr ""
 
@@ -2161,19 +2162,19 @@ msgstr ""
 msgid "OpenGL Original"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:399
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
 msgid "Current display mode"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:412
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
 msgid "Current scale"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:542
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
 msgid "Active filter mode: Linear"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:544
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
 msgid "Active filter mode: Nearest"
 msgstr ""
 


Commit: e58bedc479345d5d59a6508d1f00821ddb37e090
    https://github.com/scummvm/scummvm/commit/e58bedc479345d5d59a6508d1f00821ddb37e090
Author: Thierry Crozat (criezy at scummvm.org)
Date: 2011-06-20T15:16:27-07:00

Commit Message:
I18N: Update translations files from template

Changed paths:
    po/ca_ES.po
    po/cs_CZ.po
    po/da_DA.po
    po/de_DE.po
    po/es_ES.po
    po/fr_FR.po
    po/hu_HU.po
    po/it_IT.po
    po/nb_NO.po
    po/nn_NO.po
    po/pl_PL.po
    po/pt_BR.po
    po/ru_RU.po
    po/se_SE.po
    po/uk_UA.po



diff --git a/po/ca_ES.po b/po/ca_ES.po
index ce4c1db..d837be0 100644
--- a/po/ca_ES.po
+++ b/po/ca_ES.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2011-06-13 22:20+0100\n"
+"POT-Creation-Date: 2011-06-20 23:09+0100\n"
 "PO-Revision-Date: 2010-09-21 23:12+0100\n"
 "Last-Translator: Jordi Vilalta Prat <jvprat at jvprat.com>\n"
 "Language-Team: Catalan <scummvm-devel at lists.sf.net>\n"
@@ -45,8 +45,8 @@ msgstr "Amunt"
 #: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
 #: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
 #: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
-#: engines/sword1/control.cpp:865 engines/parallaction/saveload.cpp:281
-#: backends/platform/wii/options.cpp:48
+#: engines/engine.cpp:408 engines/sword1/control.cpp:865
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
 #: backends/events/default/default-events.cpp:222
 #: backends/events/default/default-events.cpp:244
 msgid "Cancel"
@@ -85,7 +85,7 @@ msgstr "Mapeja"
 
 #: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
 #: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1772
+#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1796
 #: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
 #: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
 #: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
@@ -607,8 +607,9 @@ msgstr "Mode de pintat:"
 msgid "Special dithering modes supported by some games"
 msgstr "Modes de dispersió especials suportats per alguns jocs"
 
-#: gui/options.cpp:726 backends/graphics/sdl/sdl-graphics.cpp:2252
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:456
+#: gui/options.cpp:726
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2252
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
 msgid "Fullscreen mode"
 msgstr "Mode pantalla completa"
 
@@ -1096,7 +1097,11 @@ msgstr ""
 msgid "Engine plugin does not support save states"
 msgstr "El motor no suporta el nivell de depuració '%s'"
 
-#: common/error.cpp:72
+#: common/error.cpp:71
+msgid "User canceled"
+msgstr ""
+
+#: common/error.cpp:75
 #, fuzzy
 msgid "Unknown error"
 msgstr "Error desconegut"
@@ -1119,34 +1124,19 @@ msgctxt "lowres"
 msgid "Hercules Amber"
 msgstr "Hercules Àmbar"
 
-#: engines/advancedDetector.cpp:323
+#: engines/advancedDetector.cpp:296
 #, c-format
 msgid "The game in '%s' seems to be unknown."
 msgstr ""
 
-#: engines/advancedDetector.cpp:324
+#: engines/advancedDetector.cpp:297
 msgid "Please, report the following data to the ScummVM team along with name"
 msgstr ""
 
-#: engines/advancedDetector.cpp:326
+#: engines/advancedDetector.cpp:299
 msgid "of the game you tried to add and its version/language/etc.:"
 msgstr ""
 
-#: engines/advancedDetector.cpp:574
-#, c-format
-msgid ""
-"Your game version has been detected using filename matching as a variant of %"
-"s."
-msgstr ""
-
-#: engines/advancedDetector.cpp:577
-msgid "If this is an original and unmodified version, please report any"
-msgstr ""
-
-#: engines/advancedDetector.cpp:579
-msgid "information previously printed by ScummVM to the team."
-msgstr ""
-
 #: engines/dialogs.cpp:84
 msgid "~R~esume"
 msgstr "~C~ontinua"
@@ -1252,6 +1242,17 @@ msgid ""
 "See the README file for details."
 msgstr ""
 
+#: engines/engine.cpp:405
+msgid ""
+"WARNING: The game you are about to start is not yet fully supported by "
+"ScummVM. As such, it is likely to be unstable, and any saves you make might "
+"not work in future versions of ScummVM."
+msgstr ""
+
+#: engines/engine.cpp:408
+msgid "Start anyway"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:281
 msgid "~P~revious"
 msgstr "~A~nterior"
@@ -1804,14 +1805,14 @@ msgstr ""
 msgid "Fly to lower right"
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1770
+#: engines/scumm/scumm.cpp:1794
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
 "but %s is missing. Using AdLib instead."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2256 engines/agos/saveload.cpp:190
+#: engines/scumm/scumm.cpp:2280 engines/agos/saveload.cpp:190
 #, c-format
 msgid ""
 "Failed to save game state to file:\n"
@@ -1822,7 +1823,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/scumm/scumm.cpp:2263 engines/agos/saveload.cpp:155
+#: engines/scumm/scumm.cpp:2287 engines/agos/saveload.cpp:155
 #, c-format
 msgid ""
 "Failed to load game state from file:\n"
@@ -1833,7 +1834,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/scumm/scumm.cpp:2275 engines/agos/saveload.cpp:198
+#: engines/scumm/scumm.cpp:2299 engines/agos/saveload.cpp:198
 #, c-format
 msgid ""
 "Successfully saved game state in file:\n"
@@ -1844,7 +1845,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/scumm/scumm.cpp:2490
+#: engines/scumm/scumm.cpp:2514
 msgid ""
 "Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
 "play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
@@ -2208,33 +2209,33 @@ msgstr "Mode Touchpad activat."
 msgid "Touchpad mode disabled."
 msgstr "Mode Touchpad desactivat."
 
-#: backends/graphics/sdl/sdl-graphics.cpp:45
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
 msgid "Normal (no scaling)"
 msgstr "Normal (sense escalar)"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:64
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
 msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr "Normal (no escalat)"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2137
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:517
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2137
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
 #, fuzzy
 msgid "Enabled aspect ratio correction"
 msgstr "Correcció de la relació d'aspecte"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2143
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:522
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
 #, fuzzy
 msgid "Disabled aspect ratio correction"
 msgstr "Correcció de la relació d'aspecte"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2198
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2198
 msgid "Active graphics filter:"
 msgstr ""
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2254
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:461
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2254
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
 #, fuzzy
 msgid "Windowed mode"
 msgstr "Mode de pintat:"
@@ -2251,20 +2252,20 @@ msgstr ""
 msgid "OpenGL Original"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:399
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
 #, fuzzy
 msgid "Current display mode"
 msgstr "Mode de vídeo actual:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:412
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
 msgid "Current scale"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:542
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
 msgid "Active filter mode: Linear"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:544
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
 msgid "Active filter mode: Nearest"
 msgstr ""
 
diff --git a/po/cs_CZ.po b/po/cs_CZ.po
index 6a570b8..aad7110 100644
--- a/po/cs_CZ.po
+++ b/po/cs_CZ.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2011-06-13 22:20+0100\n"
+"POT-Creation-Date: 2011-06-20 23:09+0100\n"
 "PO-Revision-Date: 2011-06-14 15:04+0100\n"
 "Last-Translator: Zbynìk Schwarz <zbynek.schwarz at gmail.com>\n"
 "Language-Team: \n"
@@ -49,8 +49,8 @@ msgstr "J
 #: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
 #: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
 #: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
-#: engines/sword1/control.cpp:865 engines/parallaction/saveload.cpp:281
-#: backends/platform/wii/options.cpp:48
+#: engines/engine.cpp:408 engines/sword1/control.cpp:865
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
 #: backends/events/default/default-events.cpp:222
 #: backends/events/default/default-events.cpp:244
 msgid "Cancel"
@@ -89,7 +89,7 @@ msgstr "Mapovat"
 
 #: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
 #: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1772
+#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1796
 #: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
 #: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
 #: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
@@ -605,8 +605,9 @@ msgstr "Re
 msgid "Special dithering modes supported by some games"
 msgstr "Speciální re¾imy chvìní podporované nìkterými hrami"
 
-#: gui/options.cpp:726 backends/graphics/sdl/sdl-graphics.cpp:2252
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:456
+#: gui/options.cpp:726
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2252
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
 msgid "Fullscreen mode"
 msgstr "Re¾im celé obrazovky"
 
@@ -1079,7 +1080,11 @@ msgstr "Nelze nal
 msgid "Engine plugin does not support save states"
 msgstr "Zás. modul jádra nepodporuje ulo¾ené stavy"
 
-#: common/error.cpp:72
+#: common/error.cpp:71
+msgid "User canceled"
+msgstr ""
+
+#: common/error.cpp:75
 msgid "Unknown error"
 msgstr "Neznámá chyba"
 
@@ -1101,36 +1106,19 @@ msgctxt "lowres"
 msgid "Hercules Amber"
 msgstr "Hercules Jantarová"
 
-#: engines/advancedDetector.cpp:323
+#: engines/advancedDetector.cpp:296
 #, c-format
 msgid "The game in '%s' seems to be unknown."
 msgstr "Hra v '%s' se zdá být neznámá."
 
-#: engines/advancedDetector.cpp:324
+#: engines/advancedDetector.cpp:297
 msgid "Please, report the following data to the ScummVM team along with name"
 msgstr "Prosím nahlaste následující data týmu ScummVM spolu se jménem"
 
-#: engines/advancedDetector.cpp:326
+#: engines/advancedDetector.cpp:299
 msgid "of the game you tried to add and its version/language/etc.:"
 msgstr "hry, kterou jste se pokusili pøidat a její verzi/jazyk/atd.:"
 
-#: engines/advancedDetector.cpp:574
-#, c-format
-msgid ""
-"Your game version has been detected using filename matching as a variant of %"
-"s."
-msgstr ""
-"Bylo zji¹tìno, ¾e Va¹e verze hry pou¾ívá jméno souboru shodující se s "
-"variantou %s."
-
-#: engines/advancedDetector.cpp:577
-msgid "If this is an original and unmodified version, please report any"
-msgstr "Pokud je toto pùvodní a nezmìnìná verze, ohlaste prosím jakékoli"
-
-#: engines/advancedDetector.cpp:579
-msgid "information previously printed by ScummVM to the team."
-msgstr "pøede¹le vypsané informace od ScummVM zpátky týmu."
-
 #: engines/dialogs.cpp:84
 msgid "~R~esume"
 msgstr "~P~okraèovat"
@@ -1247,6 +1235,17 @@ msgstr ""
 "abyste mohli poslouchat hudbu ve høe.\n"
 "Pro podrobnosti si pøeètìte README."
 
+#: engines/engine.cpp:405
+msgid ""
+"WARNING: The game you are about to start is not yet fully supported by "
+"ScummVM. As such, it is likely to be unstable, and any saves you make might "
+"not work in future versions of ScummVM."
+msgstr ""
+
+#: engines/engine.cpp:408
+msgid "Start anyway"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:281
 msgid "~P~revious"
 msgstr "~P~øedchozí"
@@ -1779,7 +1778,7 @@ msgstr "Let
 msgid "Fly to lower right"
 msgstr "Letìt doprava dolù"
 
-#: engines/scumm/scumm.cpp:1770
+#: engines/scumm/scumm.cpp:1794
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -1788,7 +1787,7 @@ msgstr ""
 "Pøirozená podpora MIDI vy¾aduje Aktualizaci Roland od LucasArts,\n"
 "ale %s chybí. Místo toho je pou¾it AdLib."
 
-#: engines/scumm/scumm.cpp:2256 engines/agos/saveload.cpp:190
+#: engines/scumm/scumm.cpp:2280 engines/agos/saveload.cpp:190
 #, c-format
 msgid ""
 "Failed to save game state to file:\n"
@@ -1799,7 +1798,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/scumm/scumm.cpp:2263 engines/agos/saveload.cpp:155
+#: engines/scumm/scumm.cpp:2287 engines/agos/saveload.cpp:155
 #, c-format
 msgid ""
 "Failed to load game state from file:\n"
@@ -1810,7 +1809,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/scumm/scumm.cpp:2275 engines/agos/saveload.cpp:198
+#: engines/scumm/scumm.cpp:2299 engines/agos/saveload.cpp:198
 #, c-format
 msgid ""
 "Successfully saved game state in file:\n"
@@ -1821,7 +1820,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/scumm/scumm.cpp:2490
+#: engines/scumm/scumm.cpp:2514
 msgid ""
 "Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
 "play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
@@ -2204,31 +2203,31 @@ msgstr "Touchpad re
 msgid "Touchpad mode disabled."
 msgstr "Touchpad re¾im vypnut"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:45
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
 msgid "Normal (no scaling)"
 msgstr "Normální (bez zmìny velikosti)"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:64
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
 msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr "Normální (bez zmìny velikosti)"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2137
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:517
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2137
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
 msgid "Enabled aspect ratio correction"
 msgstr "Povolena korekce pomìru stran"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2143
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:522
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
 msgid "Disabled aspect ratio correction"
 msgstr "Zakázána korekce pomìru stran"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2198
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2198
 msgid "Active graphics filter:"
 msgstr "Aktivní grafický filtr:"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2254
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:461
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2254
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
 msgid "Windowed mode"
 msgstr "Re¾im do okna"
 
@@ -2244,19 +2243,19 @@ msgstr "OpenGL Zachov
 msgid "OpenGL Original"
 msgstr "OpenGL Pùvodní"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:399
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
 msgid "Current display mode"
 msgstr "Souèasný re¾im obrazu"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:412
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
 msgid "Current scale"
 msgstr "Souèasná velikost"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:542
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
 msgid "Active filter mode: Linear"
 msgstr "Aktivní re¾im filtru: Lineární"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:544
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
 msgid "Active filter mode: Nearest"
 msgstr "Aktivní re¾im filtru: Nejbli¾¹í"
 
@@ -2627,6 +2626,19 @@ msgstr "Minim
 msgid "Decreasing Volume"
 msgstr "Sni¾uji Hlasitost"
 
+#~ msgid ""
+#~ "Your game version has been detected using filename matching as a variant "
+#~ "of %s."
+#~ msgstr ""
+#~ "Bylo zji¹tìno, ¾e Va¹e verze hry pou¾ívá jméno souboru shodující se s "
+#~ "variantou %s."
+
+#~ msgid "If this is an original and unmodified version, please report any"
+#~ msgstr "Pokud je toto pùvodní a nezmìnìná verze, ohlaste prosím jakékoli"
+
+#~ msgid "information previously printed by ScummVM to the team."
+#~ msgstr "pøede¹le vypsané informace od ScummVM zpátky týmu."
+
 #~ msgid "Discovered %d new games."
 #~ msgstr "Objeveno %d nových her."
 
diff --git a/po/da_DA.po b/po/da_DA.po
index 1d9acf7..9bb43f7 100644
--- a/po/da_DA.po
+++ b/po/da_DA.po
@@ -6,7 +6,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2011-06-13 22:20+0100\n"
+"POT-Creation-Date: 2011-06-20 23:09+0100\n"
 "PO-Revision-Date: 2011-01-08 22:53+0100\n"
 "Last-Translator: Steffen Nyeland <steffen at nyeland.dk>\n"
 "Language-Team: Steffen Nyeland <steffen at nyeland.dk>\n"
@@ -45,8 +45,8 @@ msgstr "G
 #: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
 #: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
 #: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
-#: engines/sword1/control.cpp:865 engines/parallaction/saveload.cpp:281
-#: backends/platform/wii/options.cpp:48
+#: engines/engine.cpp:408 engines/sword1/control.cpp:865
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
 #: backends/events/default/default-events.cpp:222
 #: backends/events/default/default-events.cpp:244
 msgid "Cancel"
@@ -85,7 +85,7 @@ msgstr "Kortl
 
 #: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
 #: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1772
+#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1796
 #: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
 #: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
 #: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
@@ -604,8 +604,9 @@ msgstr "Rendere tilstand:"
 msgid "Special dithering modes supported by some games"
 msgstr "Speciel farvereduceringstilstand understøttet a nogle spil"
 
-#: gui/options.cpp:726 backends/graphics/sdl/sdl-graphics.cpp:2252
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:456
+#: gui/options.cpp:726
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2252
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
 msgid "Fullscreen mode"
 msgstr "Fuldskærms tilstand"
 
@@ -1083,7 +1084,11 @@ msgstr ""
 msgid "Engine plugin does not support save states"
 msgstr "Motor understøtter ikke fejlfindingsniveau '%s'"
 
-#: common/error.cpp:72
+#: common/error.cpp:71
+msgid "User canceled"
+msgstr ""
+
+#: common/error.cpp:75
 #, fuzzy
 msgid "Unknown error"
 msgstr "Ukendt fejl"
@@ -1106,34 +1111,19 @@ msgctxt "lowres"
 msgid "Hercules Amber"
 msgstr "Hercules brun"
 
-#: engines/advancedDetector.cpp:323
+#: engines/advancedDetector.cpp:296
 #, c-format
 msgid "The game in '%s' seems to be unknown."
 msgstr ""
 
-#: engines/advancedDetector.cpp:324
+#: engines/advancedDetector.cpp:297
 msgid "Please, report the following data to the ScummVM team along with name"
 msgstr ""
 
-#: engines/advancedDetector.cpp:326
+#: engines/advancedDetector.cpp:299
 msgid "of the game you tried to add and its version/language/etc.:"
 msgstr ""
 
-#: engines/advancedDetector.cpp:574
-#, c-format
-msgid ""
-"Your game version has been detected using filename matching as a variant of %"
-"s."
-msgstr ""
-
-#: engines/advancedDetector.cpp:577
-msgid "If this is an original and unmodified version, please report any"
-msgstr ""
-
-#: engines/advancedDetector.cpp:579
-msgid "information previously printed by ScummVM to the team."
-msgstr ""
-
 #: engines/dialogs.cpp:84
 msgid "~R~esume"
 msgstr "Gen~o~ptag"
@@ -1239,6 +1229,17 @@ msgid ""
 "See the README file for details."
 msgstr ""
 
+#: engines/engine.cpp:405
+msgid ""
+"WARNING: The game you are about to start is not yet fully supported by "
+"ScummVM. As such, it is likely to be unstable, and any saves you make might "
+"not work in future versions of ScummVM."
+msgstr ""
+
+#: engines/engine.cpp:408
+msgid "Start anyway"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:281
 msgid "~P~revious"
 msgstr "Fo~r~rige"
@@ -1772,14 +1773,14 @@ msgstr "Flyv til h
 msgid "Fly to lower right"
 msgstr "Flyv nederst til højre"
 
-#: engines/scumm/scumm.cpp:1770
+#: engines/scumm/scumm.cpp:1794
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
 "but %s is missing. Using AdLib instead."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2256 engines/agos/saveload.cpp:190
+#: engines/scumm/scumm.cpp:2280 engines/agos/saveload.cpp:190
 #, c-format
 msgid ""
 "Failed to save game state to file:\n"
@@ -1790,7 +1791,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/scumm/scumm.cpp:2263 engines/agos/saveload.cpp:155
+#: engines/scumm/scumm.cpp:2287 engines/agos/saveload.cpp:155
 #, c-format
 msgid ""
 "Failed to load game state from file:\n"
@@ -1801,7 +1802,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/scumm/scumm.cpp:2275 engines/agos/saveload.cpp:198
+#: engines/scumm/scumm.cpp:2299 engines/agos/saveload.cpp:198
 #, c-format
 msgid ""
 "Successfully saved game state in file:\n"
@@ -1812,7 +1813,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/scumm/scumm.cpp:2490
+#: engines/scumm/scumm.cpp:2514
 msgid ""
 "Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
 "play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
@@ -2176,34 +2177,34 @@ msgstr "Pegeplade tilstand aktiveret."
 msgid "Touchpad mode disabled."
 msgstr "Pegeplade tilstand deaktiveret."
 
-#: backends/graphics/sdl/sdl-graphics.cpp:45
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
 msgid "Normal (no scaling)"
 msgstr "Normal (ingen skalering)"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:64
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
 msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr "Normal (ingen skalering)"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2137
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:517
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2137
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
 #, fuzzy
 msgid "Enabled aspect ratio correction"
 msgstr "Skift billedformat korrektion"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2143
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:522
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
 #, fuzzy
 msgid "Disabled aspect ratio correction"
 msgstr "Skift billedformat korrektion"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2198
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2198
 #, fuzzy
 msgid "Active graphics filter:"
 msgstr "Skift mellem grafik filtre"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2254
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:461
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2254
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
 #, fuzzy
 msgid "Windowed mode"
 msgstr "Rendere tilstand:"
@@ -2220,20 +2221,20 @@ msgstr "OpenGL Bevar"
 msgid "OpenGL Original"
 msgstr "OpenGL Original"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:399
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
 #, fuzzy
 msgid "Current display mode"
 msgstr "Aktuel videotilstand:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:412
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
 msgid "Current scale"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:542
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
 msgid "Active filter mode: Linear"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:544
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
 msgid "Active filter mode: Nearest"
 msgstr ""
 
diff --git a/po/de_DE.po b/po/de_DE.po
index e3053ee..d823212 100644
--- a/po/de_DE.po
+++ b/po/de_DE.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2011-06-13 22:20+0100\n"
+"POT-Creation-Date: 2011-06-20 23:09+0100\n"
 "PO-Revision-Date: 2011-06-20 09:45+0100\n"
 "Last-Translator: Simon Sawatzki <SimSaw at gmx.de>\n"
 "Language-Team: Lothar Serra Mari <Lothar at Windowsbase.de> & Simon Sawatzki "
@@ -47,8 +47,8 @@ msgstr "Pfad hoch"
 #: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
 #: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
 #: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
-#: engines/sword1/control.cpp:865 engines/parallaction/saveload.cpp:281
-#: backends/platform/wii/options.cpp:48
+#: engines/engine.cpp:408 engines/sword1/control.cpp:865
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
 #: backends/events/default/default-events.cpp:222
 #: backends/events/default/default-events.cpp:244
 msgid "Cancel"
@@ -87,7 +87,7 @@ msgstr "Zuweisen"
 
 #: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
 #: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1772
+#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1796
 #: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
 #: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
 #: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
@@ -610,8 +610,9 @@ msgid "Special dithering modes supported by some games"
 msgstr ""
 "Spezielle Farbmischungsmethoden werden von manchen Spielen unterstützt."
 
-#: gui/options.cpp:726 backends/graphics/sdl/sdl-graphics.cpp:2252
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:456
+#: gui/options.cpp:726
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2252
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
 msgid "Fullscreen mode"
 msgstr "Vollbildmodus"
 
@@ -1094,7 +1095,11 @@ msgstr "Konnte kein passendes Engine-Plugin finden."
 msgid "Engine plugin does not support save states"
 msgstr "Engine-Plugin unterstützt keine Speicherstände."
 
-#: common/error.cpp:72
+#: common/error.cpp:71
+msgid "User canceled"
+msgstr ""
+
+#: common/error.cpp:75
 msgid "Unknown error"
 msgstr "Unbekannter Fehler"
 
@@ -1116,42 +1121,23 @@ msgctxt "lowres"
 msgid "Hercules Amber"
 msgstr "Hercules-Gelb"
 
-#: engines/advancedDetector.cpp:323
+#: engines/advancedDetector.cpp:296
 #, c-format
 msgid "The game in '%s' seems to be unknown."
 msgstr "Das Spiel im Verzeichnis \"%s\" scheint nicht bekannt zu sein."
 
-#: engines/advancedDetector.cpp:324
+#: engines/advancedDetector.cpp:297
 msgid "Please, report the following data to the ScummVM team along with name"
 msgstr ""
 "Bitte berichten Sie die folgenden Daten auf Englisch an das ScummVM-Team "
 "sowie"
 
-#: engines/advancedDetector.cpp:326
+#: engines/advancedDetector.cpp:299
 msgid "of the game you tried to add and its version/language/etc.:"
 msgstr ""
 "den Namen des Spiels, das Sie hinzufügen wollten, als auch die Version/"
 "Sprache/usw.:"
 
-#: engines/advancedDetector.cpp:574
-#, c-format
-msgid ""
-"Your game version has been detected using filename matching as a variant of %"
-"s."
-msgstr ""
-"Ihre Spielversion wurde durch Dateinamen-Übereinstimmung als Variante von %s "
-"erkannt."
-
-#: engines/advancedDetector.cpp:577
-msgid "If this is an original and unmodified version, please report any"
-msgstr "Sollte es sich hierbei um eine unmodifizierte Originalversion handeln,"
-
-#: engines/advancedDetector.cpp:579
-msgid "information previously printed by ScummVM to the team."
-msgstr ""
-"so teilen Sie bitte dem Team die von ScummVM zuvor ausgegebenen Daten auf "
-"Englisch mit."
-
 #: engines/dialogs.cpp:84
 msgid "~R~esume"
 msgstr "~F~ortsetzen"
@@ -1271,6 +1257,17 @@ msgstr ""
 "Spiel hören zu können. Lesen Sie die\n"
 "LIESMICH-Datei für weitere Informationen."
 
+#: engines/engine.cpp:405
+msgid ""
+"WARNING: The game you are about to start is not yet fully supported by "
+"ScummVM. As such, it is likely to be unstable, and any saves you make might "
+"not work in future versions of ScummVM."
+msgstr ""
+
+#: engines/engine.cpp:408
+msgid "Start anyway"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:281
 msgid "~P~revious"
 msgstr "~Z~urück"
@@ -1803,7 +1800,7 @@ msgstr "Nach rechts fliegen"
 msgid "Fly to lower right"
 msgstr "Nach unten rechts fliegen"
 
-#: engines/scumm/scumm.cpp:1770
+#: engines/scumm/scumm.cpp:1794
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -1812,7 +1809,7 @@ msgstr ""
 "Systemeigene MIDI-Ünterstützung erfordert das Roland-Upgrade von LucasArts,\n"
 "aber %s fehlt. Stattdessen wird AdLib verwendet."
 
-#: engines/scumm/scumm.cpp:2256 engines/agos/saveload.cpp:190
+#: engines/scumm/scumm.cpp:2280 engines/agos/saveload.cpp:190
 #, c-format
 msgid ""
 "Failed to save game state to file:\n"
@@ -1823,7 +1820,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/scumm/scumm.cpp:2263 engines/agos/saveload.cpp:155
+#: engines/scumm/scumm.cpp:2287 engines/agos/saveload.cpp:155
 #, c-format
 msgid ""
 "Failed to load game state from file:\n"
@@ -1834,7 +1831,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/scumm/scumm.cpp:2275 engines/agos/saveload.cpp:198
+#: engines/scumm/scumm.cpp:2299 engines/agos/saveload.cpp:198
 #, c-format
 msgid ""
 "Successfully saved game state in file:\n"
@@ -1845,7 +1842,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/scumm/scumm.cpp:2490
+#: engines/scumm/scumm.cpp:2514
 msgid ""
 "Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
 "play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
@@ -2238,31 +2235,31 @@ msgstr "Touchpad-Modus aktiviert."
 msgid "Touchpad mode disabled."
 msgstr "Touchpad-Modus ausgeschaltet."
 
-#: backends/graphics/sdl/sdl-graphics.cpp:45
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
 msgid "Normal (no scaling)"
 msgstr "Normal (keine Skalierung)"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:64
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
 msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr "Normal ohn.Skalieren"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2137
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:517
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2137
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
 msgid "Enabled aspect ratio correction"
 msgstr "Seitenverhältniskorrektur an"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2143
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:522
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
 msgid "Disabled aspect ratio correction"
 msgstr "Seitenverhältniskorrektur aus"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2198
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2198
 msgid "Active graphics filter:"
 msgstr "Aktiver Grafikfilter:"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2254
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:461
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2254
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
 msgid "Windowed mode"
 msgstr "Fenstermodus"
 
@@ -2278,19 +2275,19 @@ msgstr ""
 msgid "OpenGL Original"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:399
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
 msgid "Current display mode"
 msgstr "Aktueller Grafikmodus"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:412
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
 msgid "Current scale"
 msgstr "Aktueller Vergrößerungsfaktor"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:542
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
 msgid "Active filter mode: Linear"
 msgstr "Aktiver Filtermodus: linear"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:544
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
 msgid "Active filter mode: Nearest"
 msgstr "Aktiver Filtermodus: nächste Nachbarn"
 
@@ -2661,6 +2658,22 @@ msgstr "Niedrigste Lautst
 msgid "Decreasing Volume"
 msgstr "Lautstärke niedriger"
 
+#~ msgid ""
+#~ "Your game version has been detected using filename matching as a variant "
+#~ "of %s."
+#~ msgstr ""
+#~ "Ihre Spielversion wurde durch Dateinamen-Übereinstimmung als Variante von "
+#~ "%s erkannt."
+
+#~ msgid "If this is an original and unmodified version, please report any"
+#~ msgstr ""
+#~ "Sollte es sich hierbei um eine unmodifizierte Originalversion handeln,"
+
+#~ msgid "information previously printed by ScummVM to the team."
+#~ msgstr ""
+#~ "so teilen Sie bitte dem Team die von ScummVM zuvor ausgegebenen Daten auf "
+#~ "Englisch mit."
+
 #~ msgid "Command line argument not processed"
 #~ msgstr "Argument in Kommandozeile nicht verarbeitet"
 
diff --git a/po/es_ES.po b/po/es_ES.po
index 0f76d38..730b8d4 100644
--- a/po/es_ES.po
+++ b/po/es_ES.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2011-06-13 22:20+0100\n"
+"POT-Creation-Date: 2011-06-20 23:09+0100\n"
 "PO-Revision-Date: 2011-05-08 13:31+0100\n"
 "Last-Translator: Tomás Maidagan\n"
 "Language-Team: \n"
@@ -45,8 +45,8 @@ msgstr "Arriba"
 #: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
 #: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
 #: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
-#: engines/sword1/control.cpp:865 engines/parallaction/saveload.cpp:281
-#: backends/platform/wii/options.cpp:48
+#: engines/engine.cpp:408 engines/sword1/control.cpp:865
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
 #: backends/events/default/default-events.cpp:222
 #: backends/events/default/default-events.cpp:244
 msgid "Cancel"
@@ -85,7 +85,7 @@ msgstr "Asignar"
 
 #: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
 #: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1772
+#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1796
 #: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
 #: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
 #: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
@@ -604,8 +604,9 @@ msgstr "Renderizado:"
 msgid "Special dithering modes supported by some games"
 msgstr "Modos especiales de expansión soportados por algunos juegos"
 
-#: gui/options.cpp:726 backends/graphics/sdl/sdl-graphics.cpp:2252
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:456
+#: gui/options.cpp:726
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2252
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
 msgid "Fullscreen mode"
 msgstr "Pantalla completa"
 
@@ -1085,7 +1086,11 @@ msgstr "No se ha encontrado un plugin adecuado"
 msgid "Engine plugin does not support save states"
 msgstr "El plugin del motor no es compatible con partidas guardadas"
 
-#: common/error.cpp:72
+#: common/error.cpp:71
+msgid "User canceled"
+msgstr ""
+
+#: common/error.cpp:75
 msgid "Unknown error"
 msgstr "Error desconocido"
 
@@ -1107,34 +1112,19 @@ msgctxt "lowres"
 msgid "Hercules Amber"
 msgstr "Hercules ámbar"
 
-#: engines/advancedDetector.cpp:323
+#: engines/advancedDetector.cpp:296
 #, c-format
 msgid "The game in '%s' seems to be unknown."
 msgstr ""
 
-#: engines/advancedDetector.cpp:324
+#: engines/advancedDetector.cpp:297
 msgid "Please, report the following data to the ScummVM team along with name"
 msgstr ""
 
-#: engines/advancedDetector.cpp:326
+#: engines/advancedDetector.cpp:299
 msgid "of the game you tried to add and its version/language/etc.:"
 msgstr ""
 
-#: engines/advancedDetector.cpp:574
-#, c-format
-msgid ""
-"Your game version has been detected using filename matching as a variant of %"
-"s."
-msgstr ""
-
-#: engines/advancedDetector.cpp:577
-msgid "If this is an original and unmodified version, please report any"
-msgstr ""
-
-#: engines/advancedDetector.cpp:579
-msgid "information previously printed by ScummVM to the team."
-msgstr ""
-
 #: engines/dialogs.cpp:84
 msgid "~R~esume"
 msgstr "~R~eanudar"
@@ -1240,6 +1230,17 @@ msgid ""
 "See the README file for details."
 msgstr ""
 
+#: engines/engine.cpp:405
+msgid ""
+"WARNING: The game you are about to start is not yet fully supported by "
+"ScummVM. As such, it is likely to be unstable, and any saves you make might "
+"not work in future versions of ScummVM."
+msgstr ""
+
+#: engines/engine.cpp:408
+msgid "Start anyway"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:281
 msgid "~P~revious"
 msgstr "~A~nterior"
@@ -1773,14 +1774,14 @@ msgstr "Volar a la derecha"
 msgid "Fly to lower right"
 msgstr "Volar abajo y a la derecha"
 
-#: engines/scumm/scumm.cpp:1770
+#: engines/scumm/scumm.cpp:1794
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
 "but %s is missing. Using AdLib instead."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2256 engines/agos/saveload.cpp:190
+#: engines/scumm/scumm.cpp:2280 engines/agos/saveload.cpp:190
 #, c-format
 msgid ""
 "Failed to save game state to file:\n"
@@ -1791,7 +1792,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/scumm/scumm.cpp:2263 engines/agos/saveload.cpp:155
+#: engines/scumm/scumm.cpp:2287 engines/agos/saveload.cpp:155
 #, c-format
 msgid ""
 "Failed to load game state from file:\n"
@@ -1802,7 +1803,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/scumm/scumm.cpp:2275 engines/agos/saveload.cpp:198
+#: engines/scumm/scumm.cpp:2299 engines/agos/saveload.cpp:198
 #, c-format
 msgid ""
 "Successfully saved game state in file:\n"
@@ -1813,7 +1814,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/scumm/scumm.cpp:2490
+#: engines/scumm/scumm.cpp:2514
 msgid ""
 "Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
 "play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
@@ -2180,34 +2181,34 @@ msgstr "Modo Touchpad activado."
 msgid "Touchpad mode disabled."
 msgstr "Modo Touchpad desactivado."
 
-#: backends/graphics/sdl/sdl-graphics.cpp:45
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
 msgid "Normal (no scaling)"
 msgstr "Normal (sin reescalado)"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:64
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
 msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr "Normal"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2137
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:517
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2137
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
 #, fuzzy
 msgid "Enabled aspect ratio correction"
 msgstr "Corrección de aspecto"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2143
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:522
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
 #, fuzzy
 msgid "Disabled aspect ratio correction"
 msgstr "Corrección de aspecto"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2198
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2198
 #, fuzzy
 msgid "Active graphics filter:"
 msgstr "Alternar entre filtros gráficos"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2254
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:461
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2254
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
 #, fuzzy
 msgid "Windowed mode"
 msgstr "Renderizado:"
@@ -2224,20 +2225,20 @@ msgstr "OpenGL Conservar"
 msgid "OpenGL Original"
 msgstr "OpenGL Original"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:399
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
 #, fuzzy
 msgid "Current display mode"
 msgstr "Modo de vídeo actual:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:412
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
 msgid "Current scale"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:542
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
 msgid "Active filter mode: Linear"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:544
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
 msgid "Active filter mode: Nearest"
 msgstr ""
 
diff --git a/po/fr_FR.po b/po/fr_FR.po
index 1dca127..cfb0c0a 100644
--- a/po/fr_FR.po
+++ b/po/fr_FR.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2011-06-13 22:20+0100\n"
+"POT-Creation-Date: 2011-06-20 23:09+0100\n"
 "PO-Revision-Date: 2011-05-02 19:50+0100\n"
 "Last-Translator: Thierry Crozat <criezy at scummvm.org>\n"
 "Language-Team: French <scummvm-devel at lists.sf.net>\n"
@@ -46,8 +46,8 @@ msgstr "Remonter"
 #: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
 #: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
 #: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
-#: engines/sword1/control.cpp:865 engines/parallaction/saveload.cpp:281
-#: backends/platform/wii/options.cpp:48
+#: engines/engine.cpp:408 engines/sword1/control.cpp:865
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
 #: backends/events/default/default-events.cpp:222
 #: backends/events/default/default-events.cpp:244
 msgid "Cancel"
@@ -86,7 +86,7 @@ msgstr "Affecter"
 
 #: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
 #: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1772
+#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1796
 #: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
 #: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
 #: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
@@ -606,8 +606,9 @@ msgstr "Mode de rendu:"
 msgid "Special dithering modes supported by some games"
 msgstr "Mode spécial de tramage supporté par certains jeux"
 
-#: gui/options.cpp:726 backends/graphics/sdl/sdl-graphics.cpp:2252
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:456
+#: gui/options.cpp:726
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2252
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
 msgid "Fullscreen mode"
 msgstr "Plein écran"
 
@@ -1090,7 +1091,11 @@ msgstr "Aucun plugin n'a pu 
 msgid "Engine plugin does not support save states"
 msgstr "Ce moteur de jeu ne supporte pas les sauvegardes"
 
-#: common/error.cpp:72
+#: common/error.cpp:71
+msgid "User canceled"
+msgstr ""
+
+#: common/error.cpp:75
 msgid "Unknown error"
 msgstr "Erreur inconnue"
 
@@ -1112,34 +1117,19 @@ msgctxt "lowres"
 msgid "Hercules Amber"
 msgstr "Hercules Ambre"
 
-#: engines/advancedDetector.cpp:323
+#: engines/advancedDetector.cpp:296
 #, c-format
 msgid "The game in '%s' seems to be unknown."
 msgstr ""
 
-#: engines/advancedDetector.cpp:324
+#: engines/advancedDetector.cpp:297
 msgid "Please, report the following data to the ScummVM team along with name"
 msgstr ""
 
-#: engines/advancedDetector.cpp:326
+#: engines/advancedDetector.cpp:299
 msgid "of the game you tried to add and its version/language/etc.:"
 msgstr ""
 
-#: engines/advancedDetector.cpp:574
-#, c-format
-msgid ""
-"Your game version has been detected using filename matching as a variant of %"
-"s."
-msgstr ""
-
-#: engines/advancedDetector.cpp:577
-msgid "If this is an original and unmodified version, please report any"
-msgstr ""
-
-#: engines/advancedDetector.cpp:579
-msgid "information previously printed by ScummVM to the team."
-msgstr ""
-
 #: engines/dialogs.cpp:84
 msgid "~R~esume"
 msgstr "~R~eprendre"
@@ -1245,6 +1235,17 @@ msgid ""
 "See the README file for details."
 msgstr ""
 
+#: engines/engine.cpp:405
+msgid ""
+"WARNING: The game you are about to start is not yet fully supported by "
+"ScummVM. As such, it is likely to be unstable, and any saves you make might "
+"not work in future versions of ScummVM."
+msgstr ""
+
+#: engines/engine.cpp:408
+msgid "Start anyway"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:281
 msgid "~P~revious"
 msgstr "~P~récédent"
@@ -1778,14 +1779,14 @@ msgstr "Voler vers la droite"
 msgid "Fly to lower right"
 msgstr "Voler vers la bas à droite"
 
-#: engines/scumm/scumm.cpp:1770
+#: engines/scumm/scumm.cpp:1794
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
 "but %s is missing. Using AdLib instead."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2256 engines/agos/saveload.cpp:190
+#: engines/scumm/scumm.cpp:2280 engines/agos/saveload.cpp:190
 #, c-format
 msgid ""
 "Failed to save game state to file:\n"
@@ -1796,7 +1797,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/scumm/scumm.cpp:2263 engines/agos/saveload.cpp:155
+#: engines/scumm/scumm.cpp:2287 engines/agos/saveload.cpp:155
 #, c-format
 msgid ""
 "Failed to load game state from file:\n"
@@ -1807,7 +1808,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/scumm/scumm.cpp:2275 engines/agos/saveload.cpp:198
+#: engines/scumm/scumm.cpp:2299 engines/agos/saveload.cpp:198
 #, c-format
 msgid ""
 "Successfully saved game state in file:\n"
@@ -1818,7 +1819,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/scumm/scumm.cpp:2490
+#: engines/scumm/scumm.cpp:2514
 msgid ""
 "Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
 "play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
@@ -2186,34 +2187,34 @@ msgstr "Mode touchpad activ
 msgid "Touchpad mode disabled."
 msgstr "Mode touchpad désactivé"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:45
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
 msgid "Normal (no scaling)"
 msgstr "Normal (échelle d'origine)"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:64
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
 msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr "Normal"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2137
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:517
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2137
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
 #, fuzzy
 msgid "Enabled aspect ratio correction"
 msgstr "Changer correction du rapport d'aspect"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2143
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:522
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
 #, fuzzy
 msgid "Disabled aspect ratio correction"
 msgstr "Changer correction du rapport d'aspect"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2198
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2198
 #, fuzzy
 msgid "Active graphics filter:"
 msgstr "Changer de filtre graphique"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2254
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:461
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2254
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
 #, fuzzy
 msgid "Windowed mode"
 msgstr "Mode de rendu:"
@@ -2230,20 +2231,20 @@ msgstr "OpenGL Pr
 msgid "OpenGL Original"
 msgstr "OpenGL Originel"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:399
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
 #, fuzzy
 msgid "Current display mode"
 msgstr "Mode vidéo actuel"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:412
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
 msgid "Current scale"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:542
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
 msgid "Active filter mode: Linear"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:544
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
 msgid "Active filter mode: Nearest"
 msgstr ""
 
diff --git a/po/hu_HU.po b/po/hu_HU.po
index fbf9f3d..78062e9 100644
--- a/po/hu_HU.po
+++ b/po/hu_HU.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2011-06-13 22:20+0100\n"
+"POT-Creation-Date: 2011-06-20 23:09+0100\n"
 "PO-Revision-Date: 2011-06-15 07:42+0100\n"
 "Last-Translator: Gruby <grubycza at hotmail.com>\n"
 "Language-Team: Hungarian\n"
@@ -49,8 +49,8 @@ msgstr "Feljebb"
 #: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
 #: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
 #: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
-#: engines/sword1/control.cpp:865 engines/parallaction/saveload.cpp:281
-#: backends/platform/wii/options.cpp:48
+#: engines/engine.cpp:408 engines/sword1/control.cpp:865
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
 #: backends/events/default/default-events.cpp:222
 #: backends/events/default/default-events.cpp:244
 msgid "Cancel"
@@ -89,7 +89,7 @@ msgstr "Kioszt
 
 #: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
 #: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1772
+#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1796
 #: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
 #: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
 #: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
@@ -606,8 +606,9 @@ msgstr "Kirajzol
 msgid "Special dithering modes supported by some games"
 msgstr "Néhány játék támogatja a speciális árnyalási módokat"
 
-#: gui/options.cpp:726 backends/graphics/sdl/sdl-graphics.cpp:2252
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:456
+#: gui/options.cpp:726
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2252
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
 msgid "Fullscreen mode"
 msgstr "Teljesképernyõs mód:"
 
@@ -1078,7 +1079,11 @@ msgstr "Nem tal
 msgid "Engine plugin does not support save states"
 msgstr "A motor nem támogatja a játékállás mentését"
 
-#: common/error.cpp:72
+#: common/error.cpp:71
+msgid "User canceled"
+msgstr ""
+
+#: common/error.cpp:75
 msgid "Unknown error"
 msgstr "Ismeretlen hiba"
 
@@ -1100,34 +1105,19 @@ msgctxt "lowres"
 msgid "Hercules Amber"
 msgstr "Hercules Sárga"
 
-#: engines/advancedDetector.cpp:323
+#: engines/advancedDetector.cpp:296
 #, c-format
 msgid "The game in '%s' seems to be unknown."
 msgstr "A '%s' játék ismeretlennek tûnik."
 
-#: engines/advancedDetector.cpp:324
+#: engines/advancedDetector.cpp:297
 msgid "Please, report the following data to the ScummVM team along with name"
 msgstr "Kérlek jelezd a ScummVM csapatnak a következõ adatokat, együtt a játék"
 
-#: engines/advancedDetector.cpp:326
+#: engines/advancedDetector.cpp:299
 msgid "of the game you tried to add and its version/language/etc.:"
 msgstr "címével és megbízható adataival játékverzió/nyelv(ek)/stb.:"
 
-#: engines/advancedDetector.cpp:574
-#, c-format
-msgid ""
-"Your game version has been detected using filename matching as a variant of %"
-"s."
-msgstr "A felismert játékverziód a használt fájlnévvel a %s egy változata."
-
-#: engines/advancedDetector.cpp:577
-msgid "If this is an original and unmodified version, please report any"
-msgstr "Ha ez egy eredeti nem változtatott verzió, kérlek jelezd minden"
-
-#: engines/advancedDetector.cpp:579
-msgid "information previously printed by ScummVM to the team."
-msgstr "elõzõleg kiírt információt a ScummVM csapatnak."
-
 #: engines/dialogs.cpp:84
 msgid "~R~esume"
 msgstr "Folytatás"
@@ -1243,6 +1233,17 @@ msgstr ""
 "hogy a játék zenéje hallható legyen.\n"
 "Nézd meg a README fájlt a részletekért."
 
+#: engines/engine.cpp:405
+msgid ""
+"WARNING: The game you are about to start is not yet fully supported by "
+"ScummVM. As such, it is likely to be unstable, and any saves you make might "
+"not work in future versions of ScummVM."
+msgstr ""
+
+#: engines/engine.cpp:408
+msgid "Start anyway"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:281
 msgid "~P~revious"
 msgstr "Elõzõ"
@@ -1775,7 +1776,7 @@ msgstr "Jobbra rep
 msgid "Fly to lower right"
 msgstr "Jobbra le repülés"
 
-#: engines/scumm/scumm.cpp:1770
+#: engines/scumm/scumm.cpp:1794
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -1784,7 +1785,7 @@ msgstr ""
 "Native MIDI támogatáshoz kell a Roland Upgrade a LucasArts-tól,\n"
 "a %s hiányzik. AdLib-ot használok helyette."
 
-#: engines/scumm/scumm.cpp:2256 engines/agos/saveload.cpp:190
+#: engines/scumm/scumm.cpp:2280 engines/agos/saveload.cpp:190
 #, c-format
 msgid ""
 "Failed to save game state to file:\n"
@@ -1795,7 +1796,7 @@ msgstr ""
 "\n"
 "%s fájlba nem sikerült"
 
-#: engines/scumm/scumm.cpp:2263 engines/agos/saveload.cpp:155
+#: engines/scumm/scumm.cpp:2287 engines/agos/saveload.cpp:155
 #, c-format
 msgid ""
 "Failed to load game state from file:\n"
@@ -1806,7 +1807,7 @@ msgstr ""
 "\n"
 "%s fájlból nem sikerült"
 
-#: engines/scumm/scumm.cpp:2275 engines/agos/saveload.cpp:198
+#: engines/scumm/scumm.cpp:2299 engines/agos/saveload.cpp:198
 #, c-format
 msgid ""
 "Successfully saved game state in file:\n"
@@ -1817,7 +1818,7 @@ msgstr ""
 "\n"
 "%s fájlba elkészült"
 
-#: engines/scumm/scumm.cpp:2490
+#: engines/scumm/scumm.cpp:2514
 msgid ""
 "Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
 "play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
@@ -2200,31 +2201,31 @@ msgstr "Touchpad m
 msgid "Touchpad mode disabled."
 msgstr "Touchpad mód letiltva."
 
-#: backends/graphics/sdl/sdl-graphics.cpp:45
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
 msgid "Normal (no scaling)"
 msgstr "Normál (nincs átméretezés)"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:64
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
 msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr "Normál (nincs átméretezés)"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2137
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:517
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2137
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
 msgid "Enabled aspect ratio correction"
 msgstr "Méretarány korrekció engedélyezve"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2143
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:522
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
 msgid "Disabled aspect ratio correction"
 msgstr "Méretarány korrekció letiltva"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2198
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2198
 msgid "Active graphics filter:"
 msgstr "Aktív grafikus szûrõk:"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2254
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:461
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2254
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
 msgid "Windowed mode"
 msgstr "Ablakos mód"
 
@@ -2240,19 +2241,19 @@ msgstr "OpenGL Megtartott"
 msgid "OpenGL Original"
 msgstr "OpenGL Eredeti"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:399
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
 msgid "Current display mode"
 msgstr "Jelenlegi videómód"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:412
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
 msgid "Current scale"
 msgstr "Aktuális méretezés"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:542
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
 msgid "Active filter mode: Linear"
 msgstr "Aktív filter mód: Lineáris"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:544
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
 msgid "Active filter mode: Nearest"
 msgstr "Aktív filter mód: Közelítõ"
 
@@ -2619,6 +2620,17 @@ msgstr "Minimum Hanger
 msgid "Decreasing Volume"
 msgstr "Hangerõ csökkentése"
 
+#~ msgid ""
+#~ "Your game version has been detected using filename matching as a variant "
+#~ "of %s."
+#~ msgstr "A felismert játékverziód a használt fájlnévvel a %s egy változata."
+
+#~ msgid "If this is an original and unmodified version, please report any"
+#~ msgstr "Ha ez egy eredeti nem változtatott verzió, kérlek jelezd minden"
+
+#~ msgid "information previously printed by ScummVM to the team."
+#~ msgstr "elõzõleg kiírt információt a ScummVM csapatnak."
+
 #~ msgid "Discovered %d new games."
 #~ msgstr "%d Új játékot találtam."
 
diff --git a/po/it_IT.po b/po/it_IT.po
index 24f09e3..1386e41 100644
--- a/po/it_IT.po
+++ b/po/it_IT.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2011-06-13 22:20+0100\n"
+"POT-Creation-Date: 2011-06-20 23:09+0100\n"
 "PO-Revision-Date: 2011-04-24 14:46+0100\n"
 "Last-Translator: Matteo 'Maff' Angelino <matteo.maff at gmail dot com>\n"
 "Language-Team: Italian\n"
@@ -45,8 +45,8 @@ msgstr "Su"
 #: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
 #: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
 #: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
-#: engines/sword1/control.cpp:865 engines/parallaction/saveload.cpp:281
-#: backends/platform/wii/options.cpp:48
+#: engines/engine.cpp:408 engines/sword1/control.cpp:865
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
 #: backends/events/default/default-events.cpp:222
 #: backends/events/default/default-events.cpp:244
 msgid "Cancel"
@@ -85,7 +85,7 @@ msgstr "Mappa"
 
 #: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
 #: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1772
+#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1796
 #: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
 #: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
 #: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
@@ -606,8 +606,9 @@ msgstr "Resa grafica:"
 msgid "Special dithering modes supported by some games"
 msgstr "Modalità di resa grafica speciali supportate da alcuni giochi"
 
-#: gui/options.cpp:726 backends/graphics/sdl/sdl-graphics.cpp:2252
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:456
+#: gui/options.cpp:726
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2252
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
 msgid "Fullscreen mode"
 msgstr "Modalità a schermo intero"
 
@@ -1086,7 +1087,11 @@ msgstr "Impossibile trovare un plugin idoneo"
 msgid "Engine plugin does not support save states"
 msgstr "Il plugin del motore non supporta i salvataggi"
 
-#: common/error.cpp:72
+#: common/error.cpp:71
+msgid "User canceled"
+msgstr ""
+
+#: common/error.cpp:75
 msgid "Unknown error"
 msgstr "Errore sconosciuto"
 
@@ -1108,34 +1113,19 @@ msgctxt "lowres"
 msgid "Hercules Amber"
 msgstr "Hercules ambra"
 
-#: engines/advancedDetector.cpp:323
+#: engines/advancedDetector.cpp:296
 #, c-format
 msgid "The game in '%s' seems to be unknown."
 msgstr ""
 
-#: engines/advancedDetector.cpp:324
+#: engines/advancedDetector.cpp:297
 msgid "Please, report the following data to the ScummVM team along with name"
 msgstr ""
 
-#: engines/advancedDetector.cpp:326
+#: engines/advancedDetector.cpp:299
 msgid "of the game you tried to add and its version/language/etc.:"
 msgstr ""
 
-#: engines/advancedDetector.cpp:574
-#, c-format
-msgid ""
-"Your game version has been detected using filename matching as a variant of %"
-"s."
-msgstr ""
-
-#: engines/advancedDetector.cpp:577
-msgid "If this is an original and unmodified version, please report any"
-msgstr ""
-
-#: engines/advancedDetector.cpp:579
-msgid "information previously printed by ScummVM to the team."
-msgstr ""
-
 #: engines/dialogs.cpp:84
 msgid "~R~esume"
 msgstr "~R~ipristina"
@@ -1241,6 +1231,17 @@ msgid ""
 "See the README file for details."
 msgstr ""
 
+#: engines/engine.cpp:405
+msgid ""
+"WARNING: The game you are about to start is not yet fully supported by "
+"ScummVM. As such, it is likely to be unstable, and any saves you make might "
+"not work in future versions of ScummVM."
+msgstr ""
+
+#: engines/engine.cpp:408
+msgid "Start anyway"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:281
 msgid "~P~revious"
 msgstr "~P~recedenti"
@@ -1774,14 +1775,14 @@ msgstr "Vola a destra"
 msgid "Fly to lower right"
 msgstr "Vola in basso a destra"
 
-#: engines/scumm/scumm.cpp:1770
+#: engines/scumm/scumm.cpp:1794
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
 "but %s is missing. Using AdLib instead."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2256 engines/agos/saveload.cpp:190
+#: engines/scumm/scumm.cpp:2280 engines/agos/saveload.cpp:190
 #, c-format
 msgid ""
 "Failed to save game state to file:\n"
@@ -1792,7 +1793,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/scumm/scumm.cpp:2263 engines/agos/saveload.cpp:155
+#: engines/scumm/scumm.cpp:2287 engines/agos/saveload.cpp:155
 #, c-format
 msgid ""
 "Failed to load game state from file:\n"
@@ -1803,7 +1804,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/scumm/scumm.cpp:2275 engines/agos/saveload.cpp:198
+#: engines/scumm/scumm.cpp:2299 engines/agos/saveload.cpp:198
 #, c-format
 msgid ""
 "Successfully saved game state in file:\n"
@@ -1814,7 +1815,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/scumm/scumm.cpp:2490
+#: engines/scumm/scumm.cpp:2514
 msgid ""
 "Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
 "play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
@@ -2182,34 +2183,34 @@ msgstr "Modalit
 msgid "Touchpad mode disabled."
 msgstr "Modalità touchpad disattivata."
 
-#: backends/graphics/sdl/sdl-graphics.cpp:45
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
 msgid "Normal (no scaling)"
 msgstr "Normale (nessun ridimensionamento)"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:64
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
 msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr "Normale (no ridim.)"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2137
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:517
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2137
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
 #, fuzzy
 msgid "Enabled aspect ratio correction"
 msgstr "Cambia correzione proporzioni"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2143
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:522
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
 #, fuzzy
 msgid "Disabled aspect ratio correction"
 msgstr "Cambia correzione proporzioni"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2198
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2198
 #, fuzzy
 msgid "Active graphics filter:"
 msgstr "Cambia filtro grafico"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2254
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:461
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2254
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
 #, fuzzy
 msgid "Windowed mode"
 msgstr "Resa grafica:"
@@ -2226,20 +2227,20 @@ msgstr "OpenGL Conserve"
 msgid "OpenGL Original"
 msgstr "OpenGL Original"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:399
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
 #, fuzzy
 msgid "Current display mode"
 msgstr "Modalità video attuale:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:412
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
 msgid "Current scale"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:542
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
 msgid "Active filter mode: Linear"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:544
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
 msgid "Active filter mode: Nearest"
 msgstr ""
 
diff --git a/po/nb_NO.po b/po/nb_NO.po
index 3afebc9..eb895ed 100644
--- a/po/nb_NO.po
+++ b/po/nb_NO.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2011-06-13 22:20+0100\n"
+"POT-Creation-Date: 2011-06-20 23:09+0100\n"
 "PO-Revision-Date: 2011-04-25 22:56+0100\n"
 "Last-Translator: Einar Johan T. Sømåen <einarjohants at gmail.com>\n"
 "Language-Team: somaen <einarjohants at gmail.com>\n"
@@ -49,8 +49,8 @@ msgstr "G
 #: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
 #: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
 #: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
-#: engines/sword1/control.cpp:865 engines/parallaction/saveload.cpp:281
-#: backends/platform/wii/options.cpp:48
+#: engines/engine.cpp:408 engines/sword1/control.cpp:865
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
 #: backends/events/default/default-events.cpp:222
 #: backends/events/default/default-events.cpp:244
 msgid "Cancel"
@@ -89,7 +89,7 @@ msgstr "Koble"
 
 #: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
 #: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1772
+#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1796
 #: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
 #: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
 #: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
@@ -608,8 +608,9 @@ msgstr "Tegnemodus:"
 msgid "Special dithering modes supported by some games"
 msgstr "Spesiel dithering-modus støttet av enkelte spill"
 
-#: gui/options.cpp:726 backends/graphics/sdl/sdl-graphics.cpp:2252
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:456
+#: gui/options.cpp:726
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2252
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
 msgid "Fullscreen mode"
 msgstr "Fullskjermsmodus"
 
@@ -1081,7 +1082,11 @@ msgstr "Kunne ikke finne en passende engine-plugin"
 msgid "Engine plugin does not support save states"
 msgstr "Spillmotor-plugin støtter ikke lagrede tilstander"
 
-#: common/error.cpp:72
+#: common/error.cpp:71
+msgid "User canceled"
+msgstr ""
+
+#: common/error.cpp:75
 msgid "Unknown error"
 msgstr "Ukjent feil"
 
@@ -1103,34 +1108,19 @@ msgctxt "lowres"
 msgid "Hercules Amber"
 msgstr "Hercules Oransje"
 
-#: engines/advancedDetector.cpp:323
+#: engines/advancedDetector.cpp:296
 #, c-format
 msgid "The game in '%s' seems to be unknown."
 msgstr ""
 
-#: engines/advancedDetector.cpp:324
+#: engines/advancedDetector.cpp:297
 msgid "Please, report the following data to the ScummVM team along with name"
 msgstr ""
 
-#: engines/advancedDetector.cpp:326
+#: engines/advancedDetector.cpp:299
 msgid "of the game you tried to add and its version/language/etc.:"
 msgstr ""
 
-#: engines/advancedDetector.cpp:574
-#, c-format
-msgid ""
-"Your game version has been detected using filename matching as a variant of %"
-"s."
-msgstr ""
-
-#: engines/advancedDetector.cpp:577
-msgid "If this is an original and unmodified version, please report any"
-msgstr ""
-
-#: engines/advancedDetector.cpp:579
-msgid "information previously printed by ScummVM to the team."
-msgstr ""
-
 #: engines/dialogs.cpp:84
 msgid "~R~esume"
 msgstr "~F~ortsett"
@@ -1236,6 +1226,17 @@ msgid ""
 "See the README file for details."
 msgstr ""
 
+#: engines/engine.cpp:405
+msgid ""
+"WARNING: The game you are about to start is not yet fully supported by "
+"ScummVM. As such, it is likely to be unstable, and any saves you make might "
+"not work in future versions of ScummVM."
+msgstr ""
+
+#: engines/engine.cpp:408
+msgid "Start anyway"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:281
 msgid "~P~revious"
 msgstr "~F~orrige"
@@ -1769,14 +1770,14 @@ msgstr "Fly til h
 msgid "Fly to lower right"
 msgstr "Fly til nedre høyre"
 
-#: engines/scumm/scumm.cpp:1770
+#: engines/scumm/scumm.cpp:1794
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
 "but %s is missing. Using AdLib instead."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2256 engines/agos/saveload.cpp:190
+#: engines/scumm/scumm.cpp:2280 engines/agos/saveload.cpp:190
 #, c-format
 msgid ""
 "Failed to save game state to file:\n"
@@ -1787,7 +1788,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/scumm/scumm.cpp:2263 engines/agos/saveload.cpp:155
+#: engines/scumm/scumm.cpp:2287 engines/agos/saveload.cpp:155
 #, c-format
 msgid ""
 "Failed to load game state from file:\n"
@@ -1798,7 +1799,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/scumm/scumm.cpp:2275 engines/agos/saveload.cpp:198
+#: engines/scumm/scumm.cpp:2299 engines/agos/saveload.cpp:198
 #, c-format
 msgid ""
 "Successfully saved game state in file:\n"
@@ -1809,7 +1810,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/scumm/scumm.cpp:2490
+#: engines/scumm/scumm.cpp:2514
 msgid ""
 "Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
 "play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
@@ -2176,34 +2177,34 @@ msgstr "Touchpad-modus aktivert."
 msgid "Touchpad mode disabled."
 msgstr "Touchpad-modus deaktivert."
 
-#: backends/graphics/sdl/sdl-graphics.cpp:45
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
 msgid "Normal (no scaling)"
 msgstr "Normal (ingen skalering)"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:64
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
 msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr "Normal (ingen skalering)"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2137
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:517
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2137
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
 #, fuzzy
 msgid "Enabled aspect ratio correction"
 msgstr "Veksle aspekt-rate korrigering"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2143
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:522
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
 #, fuzzy
 msgid "Disabled aspect ratio correction"
 msgstr "Veksle aspekt-rate korrigering"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2198
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2198
 #, fuzzy
 msgid "Active graphics filter:"
 msgstr "Bytt grafikkfiltre"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2254
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:461
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2254
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
 #, fuzzy
 msgid "Windowed mode"
 msgstr "Tegnemodus:"
@@ -2220,20 +2221,20 @@ msgstr "OpenGL Bevar"
 msgid "OpenGL Original"
 msgstr "OpenGL Original"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:399
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
 #, fuzzy
 msgid "Current display mode"
 msgstr "Nåværende videomodus:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:412
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
 msgid "Current scale"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:542
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
 msgid "Active filter mode: Linear"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:544
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
 msgid "Active filter mode: Nearest"
 msgstr ""
 
diff --git a/po/nn_NO.po b/po/nn_NO.po
index 9eecf8b..ff43eb2 100644
--- a/po/nn_NO.po
+++ b/po/nn_NO.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2011-06-13 22:20+0100\n"
+"POT-Creation-Date: 2011-06-20 23:09+0100\n"
 "PO-Revision-Date: 2011-04-25 23:07+0100\n"
 "Last-Translator: Einar Johan T. Sømåen <einarjohants at gmail.com>\n"
 "Language-Team: somaen <einarjohants at gmail.com>\n"
@@ -49,8 +49,8 @@ msgstr "G
 #: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
 #: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
 #: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
-#: engines/sword1/control.cpp:865 engines/parallaction/saveload.cpp:281
-#: backends/platform/wii/options.cpp:48
+#: engines/engine.cpp:408 engines/sword1/control.cpp:865
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
 #: backends/events/default/default-events.cpp:222
 #: backends/events/default/default-events.cpp:244
 msgid "Cancel"
@@ -89,7 +89,7 @@ msgstr "Kople"
 
 #: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
 #: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1772
+#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1796
 #: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
 #: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
 #: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
@@ -607,8 +607,9 @@ msgstr "Teiknemodus:"
 msgid "Special dithering modes supported by some games"
 msgstr "Spesielle dithering-modus som støttast av nokre spel"
 
-#: gui/options.cpp:726 backends/graphics/sdl/sdl-graphics.cpp:2252
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:456
+#: gui/options.cpp:726
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2252
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
 msgid "Fullscreen mode"
 msgstr "Fullskjermsmodus"
 
@@ -1079,7 +1080,11 @@ msgstr "Kunne ikkje finne ein passande spelmotor-plugin"
 msgid "Engine plugin does not support save states"
 msgstr "Spelmotor-plugin støttar ikkje lagra tilstandar."
 
-#: common/error.cpp:72
+#: common/error.cpp:71
+msgid "User canceled"
+msgstr ""
+
+#: common/error.cpp:75
 msgid "Unknown error"
 msgstr "Ukjend feil"
 
@@ -1101,34 +1106,19 @@ msgctxt "lowres"
 msgid "Hercules Amber"
 msgstr "Hercules Raudgul"
 
-#: engines/advancedDetector.cpp:323
+#: engines/advancedDetector.cpp:296
 #, c-format
 msgid "The game in '%s' seems to be unknown."
 msgstr ""
 
-#: engines/advancedDetector.cpp:324
+#: engines/advancedDetector.cpp:297
 msgid "Please, report the following data to the ScummVM team along with name"
 msgstr ""
 
-#: engines/advancedDetector.cpp:326
+#: engines/advancedDetector.cpp:299
 msgid "of the game you tried to add and its version/language/etc.:"
 msgstr ""
 
-#: engines/advancedDetector.cpp:574
-#, c-format
-msgid ""
-"Your game version has been detected using filename matching as a variant of %"
-"s."
-msgstr ""
-
-#: engines/advancedDetector.cpp:577
-msgid "If this is an original and unmodified version, please report any"
-msgstr ""
-
-#: engines/advancedDetector.cpp:579
-msgid "information previously printed by ScummVM to the team."
-msgstr ""
-
 #: engines/dialogs.cpp:84
 msgid "~R~esume"
 msgstr "~F~ortsett"
@@ -1236,6 +1226,17 @@ msgid ""
 "See the README file for details."
 msgstr ""
 
+#: engines/engine.cpp:405
+msgid ""
+"WARNING: The game you are about to start is not yet fully supported by "
+"ScummVM. As such, it is likely to be unstable, and any saves you make might "
+"not work in future versions of ScummVM."
+msgstr ""
+
+#: engines/engine.cpp:408
+msgid "Start anyway"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:281
 msgid "~P~revious"
 msgstr "~F~orrige"
@@ -1769,14 +1770,14 @@ msgstr "Fly til h
 msgid "Fly to lower right"
 msgstr "Fly til nedre høgre"
 
-#: engines/scumm/scumm.cpp:1770
+#: engines/scumm/scumm.cpp:1794
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
 "but %s is missing. Using AdLib instead."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2256 engines/agos/saveload.cpp:190
+#: engines/scumm/scumm.cpp:2280 engines/agos/saveload.cpp:190
 #, c-format
 msgid ""
 "Failed to save game state to file:\n"
@@ -1784,7 +1785,7 @@ msgid ""
 "%s"
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2263 engines/agos/saveload.cpp:155
+#: engines/scumm/scumm.cpp:2287 engines/agos/saveload.cpp:155
 #, c-format
 msgid ""
 "Failed to load game state from file:\n"
@@ -1792,7 +1793,7 @@ msgid ""
 "%s"
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2275 engines/agos/saveload.cpp:198
+#: engines/scumm/scumm.cpp:2299 engines/agos/saveload.cpp:198
 #, c-format
 msgid ""
 "Successfully saved game state in file:\n"
@@ -1800,7 +1801,7 @@ msgid ""
 "%s"
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2490
+#: engines/scumm/scumm.cpp:2514
 msgid ""
 "Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
 "play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
@@ -2150,34 +2151,34 @@ msgstr ""
 msgid "Touchpad mode disabled."
 msgstr ""
 
-#: backends/graphics/sdl/sdl-graphics.cpp:45
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
 msgid "Normal (no scaling)"
 msgstr "Normal (inga skalering)"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:64
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
 msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr "Normal (inga skalering)"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2137
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:517
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2137
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
 #, fuzzy
 msgid "Enabled aspect ratio correction"
 msgstr "Veksle aspekt-korrigering"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2143
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:522
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
 #, fuzzy
 msgid "Disabled aspect ratio correction"
 msgstr "Veksle aspekt-korrigering"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2198
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2198
 #, fuzzy
 msgid "Active graphics filter:"
 msgstr "Veksle grafikkfiltre"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2254
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:461
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2254
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
 #, fuzzy
 msgid "Windowed mode"
 msgstr "Teiknemodus:"
@@ -2194,20 +2195,20 @@ msgstr "OpenGL Bevar"
 msgid "OpenGL Original"
 msgstr "OpenGL Original"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:399
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
 #, fuzzy
 msgid "Current display mode"
 msgstr "Gjeldende videomodus:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:412
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
 msgid "Current scale"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:542
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
 msgid "Active filter mode: Linear"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:544
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
 msgid "Active filter mode: Nearest"
 msgstr ""
 
diff --git a/po/pl_PL.po b/po/pl_PL.po
index f591d00..12d5384 100644
--- a/po/pl_PL.po
+++ b/po/pl_PL.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2011-06-13 22:20+0100\n"
+"POT-Creation-Date: 2011-06-20 23:09+0100\n"
 "PO-Revision-Date: 2011-05-02 12:09+0100\n"
 "Last-Translator: \n"
 "Language-Team: Grajpopolsku.pl <grajpopolsku at gmail.com>\n"
@@ -49,8 +49,8 @@ msgstr "W g
 #: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
 #: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
 #: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
-#: engines/sword1/control.cpp:865 engines/parallaction/saveload.cpp:281
-#: backends/platform/wii/options.cpp:48
+#: engines/engine.cpp:408 engines/sword1/control.cpp:865
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
 #: backends/events/default/default-events.cpp:222
 #: backends/events/default/default-events.cpp:244
 msgid "Cancel"
@@ -89,7 +89,7 @@ msgstr "Przypisz"
 
 #: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
 #: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1772
+#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1796
 #: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
 #: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
 #: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
@@ -604,8 +604,9 @@ msgstr "Renderer:"
 msgid "Special dithering modes supported by some games"
 msgstr "Specjalne tryby ditheringu wspierane przez niektóre gry"
 
-#: gui/options.cpp:726 backends/graphics/sdl/sdl-graphics.cpp:2252
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:456
+#: gui/options.cpp:726
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2252
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
 msgid "Fullscreen mode"
 msgstr "Tryb pe³noekranowy"
 
@@ -1081,7 +1082,11 @@ msgstr "Nie uda
 msgid "Engine plugin does not support save states"
 msgstr "Silnik nie wspiera zapisu stanu gry"
 
-#: common/error.cpp:72
+#: common/error.cpp:71
+msgid "User canceled"
+msgstr ""
+
+#: common/error.cpp:75
 msgid "Unknown error"
 msgstr "Nieznany b³±d"
 
@@ -1103,34 +1108,19 @@ msgctxt "lowres"
 msgid "Hercules Amber"
 msgstr "Bursztynowy Hercules"
 
-#: engines/advancedDetector.cpp:323
+#: engines/advancedDetector.cpp:296
 #, c-format
 msgid "The game in '%s' seems to be unknown."
 msgstr ""
 
-#: engines/advancedDetector.cpp:324
+#: engines/advancedDetector.cpp:297
 msgid "Please, report the following data to the ScummVM team along with name"
 msgstr ""
 
-#: engines/advancedDetector.cpp:326
+#: engines/advancedDetector.cpp:299
 msgid "of the game you tried to add and its version/language/etc.:"
 msgstr ""
 
-#: engines/advancedDetector.cpp:574
-#, c-format
-msgid ""
-"Your game version has been detected using filename matching as a variant of %"
-"s."
-msgstr ""
-
-#: engines/advancedDetector.cpp:577
-msgid "If this is an original and unmodified version, please report any"
-msgstr ""
-
-#: engines/advancedDetector.cpp:579
-msgid "information previously printed by ScummVM to the team."
-msgstr ""
-
 #: engines/dialogs.cpp:84
 msgid "~R~esume"
 msgstr "~W~znów"
@@ -1236,6 +1226,17 @@ msgid ""
 "See the README file for details."
 msgstr ""
 
+#: engines/engine.cpp:405
+msgid ""
+"WARNING: The game you are about to start is not yet fully supported by "
+"ScummVM. As such, it is likely to be unstable, and any saves you make might "
+"not work in future versions of ScummVM."
+msgstr ""
+
+#: engines/engine.cpp:408
+msgid "Start anyway"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:281
 msgid "~P~revious"
 msgstr "~P~oprzedni"
@@ -1769,14 +1770,14 @@ msgstr "Le
 msgid "Fly to lower right"
 msgstr "Leæ w dó³, w prawo"
 
-#: engines/scumm/scumm.cpp:1770
+#: engines/scumm/scumm.cpp:1794
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
 "but %s is missing. Using AdLib instead."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2256 engines/agos/saveload.cpp:190
+#: engines/scumm/scumm.cpp:2280 engines/agos/saveload.cpp:190
 #, c-format
 msgid ""
 "Failed to save game state to file:\n"
@@ -1787,7 +1788,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/scumm/scumm.cpp:2263 engines/agos/saveload.cpp:155
+#: engines/scumm/scumm.cpp:2287 engines/agos/saveload.cpp:155
 #, c-format
 msgid ""
 "Failed to load game state from file:\n"
@@ -1798,7 +1799,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/scumm/scumm.cpp:2275 engines/agos/saveload.cpp:198
+#: engines/scumm/scumm.cpp:2299 engines/agos/saveload.cpp:198
 #, c-format
 msgid ""
 "Successfully saved game state in file:\n"
@@ -1809,7 +1810,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/scumm/scumm.cpp:2490
+#: engines/scumm/scumm.cpp:2514
 msgid ""
 "Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
 "play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
@@ -2176,34 +2177,34 @@ msgstr "Tryb touchpada w
 msgid "Touchpad mode disabled."
 msgstr "Tryb touchpada wy³±czony."
 
-#: backends/graphics/sdl/sdl-graphics.cpp:45
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
 msgid "Normal (no scaling)"
 msgstr "Zwyk³y (bez skalowania)"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:64
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
 msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr "Zwyk³y (bez skalowania)"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2137
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:517
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2137
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
 #, fuzzy
 msgid "Enabled aspect ratio correction"
 msgstr "W³±cz/wy³±cz korekcjê formatu obrazu"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2143
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:522
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
 #, fuzzy
 msgid "Disabled aspect ratio correction"
 msgstr "W³±cz/wy³±cz korekcjê formatu obrazu"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2198
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2198
 #, fuzzy
 msgid "Active graphics filter:"
 msgstr "Prze³±czaj pomiêdzy filtrami grafiki"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2254
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:461
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2254
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
 #, fuzzy
 msgid "Windowed mode"
 msgstr "Renderer:"
@@ -2220,20 +2221,20 @@ msgstr "OpenGL - zachow."
 msgid "OpenGL Original"
 msgstr "OpenGL - pierw."
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:399
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
 #, fuzzy
 msgid "Current display mode"
 msgstr "Obecny tryb wideo:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:412
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
 msgid "Current scale"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:542
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
 msgid "Active filter mode: Linear"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:544
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
 msgid "Active filter mode: Nearest"
 msgstr ""
 
diff --git a/po/pt_BR.po b/po/pt_BR.po
index a9a0d14..2ea8bfe 100644
--- a/po/pt_BR.po
+++ b/po/pt_BR.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2011-06-13 22:20+0100\n"
+"POT-Creation-Date: 2011-06-20 23:09+0100\n"
 "PO-Revision-Date: 2011-05-03 19:11-0300\n"
 "Last-Translator: Saulo Benigno <saulobenigno at gmail.com>\n"
 "Language-Team: ScummBR (www.scummbr.com) <scummbr at yahoo.com.br>\n"
@@ -49,8 +49,8 @@ msgstr "Acima"
 #: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
 #: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
 #: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
-#: engines/sword1/control.cpp:865 engines/parallaction/saveload.cpp:281
-#: backends/platform/wii/options.cpp:48
+#: engines/engine.cpp:408 engines/sword1/control.cpp:865
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
 #: backends/events/default/default-events.cpp:222
 #: backends/events/default/default-events.cpp:244
 msgid "Cancel"
@@ -89,7 +89,7 @@ msgstr "Mapear"
 
 #: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
 #: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1772
+#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1796
 #: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
 #: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
 #: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
@@ -608,8 +608,9 @@ msgstr "Renderiza
 msgid "Special dithering modes supported by some games"
 msgstr "Modos especiais de dithering suportados por alguns jogos"
 
-#: gui/options.cpp:726 backends/graphics/sdl/sdl-graphics.cpp:2252
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:456
+#: gui/options.cpp:726
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2252
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
 msgid "Fullscreen mode"
 msgstr "Modo Tela Cheia"
 
@@ -1088,7 +1089,11 @@ msgstr "N
 msgid "Engine plugin does not support save states"
 msgstr "A engine atual não suporta salvar o progresso do jogo"
 
-#: common/error.cpp:72
+#: common/error.cpp:71
+msgid "User canceled"
+msgstr ""
+
+#: common/error.cpp:75
 msgid "Unknown error"
 msgstr "Erro desconhecido"
 
@@ -1110,34 +1115,19 @@ msgctxt "lowres"
 msgid "Hercules Amber"
 msgstr "Hercules Amber"
 
-#: engines/advancedDetector.cpp:323
+#: engines/advancedDetector.cpp:296
 #, c-format
 msgid "The game in '%s' seems to be unknown."
 msgstr ""
 
-#: engines/advancedDetector.cpp:324
+#: engines/advancedDetector.cpp:297
 msgid "Please, report the following data to the ScummVM team along with name"
 msgstr ""
 
-#: engines/advancedDetector.cpp:326
+#: engines/advancedDetector.cpp:299
 msgid "of the game you tried to add and its version/language/etc.:"
 msgstr ""
 
-#: engines/advancedDetector.cpp:574
-#, c-format
-msgid ""
-"Your game version has been detected using filename matching as a variant of %"
-"s."
-msgstr ""
-
-#: engines/advancedDetector.cpp:577
-msgid "If this is an original and unmodified version, please report any"
-msgstr ""
-
-#: engines/advancedDetector.cpp:579
-msgid "information previously printed by ScummVM to the team."
-msgstr ""
-
 #: engines/dialogs.cpp:84
 msgid "~R~esume"
 msgstr "~V~oltar ao jogo"
@@ -1243,6 +1233,17 @@ msgid ""
 "See the README file for details."
 msgstr ""
 
+#: engines/engine.cpp:405
+msgid ""
+"WARNING: The game you are about to start is not yet fully supported by "
+"ScummVM. As such, it is likely to be unstable, and any saves you make might "
+"not work in future versions of ScummVM."
+msgstr ""
+
+#: engines/engine.cpp:408
+msgid "Start anyway"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:281
 msgid "~P~revious"
 msgstr "~A~nterior"
@@ -1776,14 +1777,14 @@ msgstr "Voar para direita"
 msgid "Fly to lower right"
 msgstr "Voar para direita inferior"
 
-#: engines/scumm/scumm.cpp:1770
+#: engines/scumm/scumm.cpp:1794
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
 "but %s is missing. Using AdLib instead."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2256 engines/agos/saveload.cpp:190
+#: engines/scumm/scumm.cpp:2280 engines/agos/saveload.cpp:190
 #, c-format
 msgid ""
 "Failed to save game state to file:\n"
@@ -1794,7 +1795,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/scumm/scumm.cpp:2263 engines/agos/saveload.cpp:155
+#: engines/scumm/scumm.cpp:2287 engines/agos/saveload.cpp:155
 #, c-format
 msgid ""
 "Failed to load game state from file:\n"
@@ -1805,7 +1806,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/scumm/scumm.cpp:2275 engines/agos/saveload.cpp:198
+#: engines/scumm/scumm.cpp:2299 engines/agos/saveload.cpp:198
 #, c-format
 msgid ""
 "Successfully saved game state in file:\n"
@@ -1816,7 +1817,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/scumm/scumm.cpp:2490
+#: engines/scumm/scumm.cpp:2514
 msgid ""
 "Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
 "play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
@@ -2184,34 +2185,34 @@ msgstr "Modo Touchpad ligado."
 msgid "Touchpad mode disabled."
 msgstr "Modo Touchpad desligado."
 
-#: backends/graphics/sdl/sdl-graphics.cpp:45
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
 msgid "Normal (no scaling)"
 msgstr "Normal (sem escala)"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:64
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
 msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr "Normal (sem escala)"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2137
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:517
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2137
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
 #, fuzzy
 msgid "Enabled aspect ratio correction"
 msgstr "Habilita correção de proporção"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2143
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:522
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
 #, fuzzy
 msgid "Disabled aspect ratio correction"
 msgstr "Habilita correção de proporção"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2198
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2198
 #, fuzzy
 msgid "Active graphics filter:"
 msgstr "Alterna entre os filtros gráficos"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2254
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:461
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2254
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
 #, fuzzy
 msgid "Windowed mode"
 msgstr "Renderização"
@@ -2228,20 +2229,20 @@ msgstr "OpenGL Conserve"
 msgid "OpenGL Original"
 msgstr "OpenGL Original"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:399
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
 #, fuzzy
 msgid "Current display mode"
 msgstr "Modo de vídeo atual:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:412
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
 msgid "Current scale"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:542
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
 msgid "Active filter mode: Linear"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:544
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
 msgid "Active filter mode: Nearest"
 msgstr ""
 
diff --git a/po/ru_RU.po b/po/ru_RU.po
index 9600a81..ae5bbdb 100644
--- a/po/ru_RU.po
+++ b/po/ru_RU.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2011-06-13 22:20+0100\n"
+"POT-Creation-Date: 2011-06-20 23:09+0100\n"
 "PO-Revision-Date: 2010-06-13 20:55+0300\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Russian\n"
@@ -47,8 +47,8 @@ msgstr "
 #: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
 #: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
 #: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
-#: engines/sword1/control.cpp:865 engines/parallaction/saveload.cpp:281
-#: backends/platform/wii/options.cpp:48
+#: engines/engine.cpp:408 engines/sword1/control.cpp:865
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
 #: backends/events/default/default-events.cpp:222
 #: backends/events/default/default-events.cpp:244
 msgid "Cancel"
@@ -87,7 +87,7 @@ msgstr "
 
 #: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
 #: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1772
+#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1796
 #: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
 #: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
 #: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
@@ -605,8 +605,9 @@ msgstr "
 msgid "Special dithering modes supported by some games"
 msgstr "ÁßÕæØÐÛìÝëÕ àÕÖØÜë àÕÝÔÕàØÝÓÐ, ßÞÔÔÕàÖØÒÐÕÜëÕ ÝÕÚÞâÞàëÜØ ØÓàÐÜØ"
 
-#: gui/options.cpp:726 backends/graphics/sdl/sdl-graphics.cpp:2252
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:456
+#: gui/options.cpp:726
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2252
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
 msgid "Fullscreen mode"
 msgstr "¿ÞÛÝÞíÚàÐÝÝëÙ àÕÖØÜ"
 
@@ -1088,7 +1089,11 @@ msgstr "
 msgid "Engine plugin does not support save states"
 msgstr "´ÒØÖÞÚ ÝÕ ßÞÔÔÕàÖØÒÐÕâ áÞåàÐÝÕÝØï"
 
-#: common/error.cpp:72
+#: common/error.cpp:71
+msgid "User canceled"
+msgstr ""
+
+#: common/error.cpp:75
 msgid "Unknown error"
 msgstr "½ÕØ×ÒÕáâÝÐï ÞèØÑÚÐ"
 
@@ -1110,34 +1115,19 @@ msgctxt "lowres"
 msgid "Hercules Amber"
 msgstr "Hercules ÏÝâÐàÝëÙ"
 
-#: engines/advancedDetector.cpp:323
+#: engines/advancedDetector.cpp:296
 #, c-format
 msgid "The game in '%s' seems to be unknown."
 msgstr ""
 
-#: engines/advancedDetector.cpp:324
+#: engines/advancedDetector.cpp:297
 msgid "Please, report the following data to the ScummVM team along with name"
 msgstr ""
 
-#: engines/advancedDetector.cpp:326
+#: engines/advancedDetector.cpp:299
 msgid "of the game you tried to add and its version/language/etc.:"
 msgstr ""
 
-#: engines/advancedDetector.cpp:574
-#, c-format
-msgid ""
-"Your game version has been detected using filename matching as a variant of %"
-"s."
-msgstr ""
-
-#: engines/advancedDetector.cpp:577
-msgid "If this is an original and unmodified version, please report any"
-msgstr ""
-
-#: engines/advancedDetector.cpp:579
-msgid "information previously printed by ScummVM to the team."
-msgstr ""
-
 #: engines/dialogs.cpp:84
 msgid "~R~esume"
 msgstr "¿àÞÔÞÛ~Ö~Øâì"
@@ -1243,6 +1233,17 @@ msgid ""
 "See the README file for details."
 msgstr ""
 
+#: engines/engine.cpp:405
+msgid ""
+"WARNING: The game you are about to start is not yet fully supported by "
+"ScummVM. As such, it is likely to be unstable, and any saves you make might "
+"not work in future versions of ScummVM."
+msgstr ""
+
+#: engines/engine.cpp:408
+msgid "Start anyway"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:281
 msgid "~P~revious"
 msgstr "~¿~àÕÔ"
@@ -1776,14 +1777,14 @@ msgstr "
 msgid "Fly to lower right"
 msgstr "»ÕâÕâì ÒßàÐÒÞ-ÒÝØ×"
 
-#: engines/scumm/scumm.cpp:1770
+#: engines/scumm/scumm.cpp:1794
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
 "but %s is missing. Using AdLib instead."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2256 engines/agos/saveload.cpp:190
+#: engines/scumm/scumm.cpp:2280 engines/agos/saveload.cpp:190
 #, c-format
 msgid ""
 "Failed to save game state to file:\n"
@@ -1794,7 +1795,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/scumm/scumm.cpp:2263 engines/agos/saveload.cpp:155
+#: engines/scumm/scumm.cpp:2287 engines/agos/saveload.cpp:155
 #, c-format
 msgid ""
 "Failed to load game state from file:\n"
@@ -1805,7 +1806,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/scumm/scumm.cpp:2275 engines/agos/saveload.cpp:198
+#: engines/scumm/scumm.cpp:2299 engines/agos/saveload.cpp:198
 #, c-format
 msgid ""
 "Successfully saved game state in file:\n"
@@ -1816,7 +1817,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/scumm/scumm.cpp:2490
+#: engines/scumm/scumm.cpp:2514
 msgid ""
 "Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
 "play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
@@ -2183,34 +2184,34 @@ msgstr "
 msgid "Touchpad mode disabled."
 msgstr "ÀÕÖØÜ âÐçßÐÔÐ ÒëÚÛîçÕÝ."
 
-#: backends/graphics/sdl/sdl-graphics.cpp:45
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
 msgid "Normal (no scaling)"
 msgstr "±Õ× ãÒÕÛØçÕÝØï"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:64
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
 msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr "±Õ× ãÒÕÛØçÕÝØï"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2137
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:517
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2137
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
 #, fuzzy
 msgid "Enabled aspect ratio correction"
 msgstr "¿ÕàÕÚÛîçÕÝØÕ ÚÞààÕÚæØØ áÞÞâÝÞèÕÝØï áâÞàÞÝ"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2143
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:522
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
 #, fuzzy
 msgid "Disabled aspect ratio correction"
 msgstr "¿ÕàÕÚÛîçÕÝØÕ ÚÞààÕÚæØØ áÞÞâÝÞèÕÝØï áâÞàÞÝ"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2198
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2198
 #, fuzzy
 msgid "Active graphics filter:"
 msgstr "¿ÕàÕÚÛîçÕÝØÕ ÜÕÖÔã ÓàÐäØçÕáÚØÜØ äØÛìâàÐÜØ"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2254
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:461
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2254
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
 #, fuzzy
 msgid "Windowed mode"
 msgstr "ÀÕÖØÜ àÐáâàÐ:"
@@ -2227,20 +2228,20 @@ msgstr "OpenGL 
 msgid "OpenGL Original"
 msgstr "OpenGL Ø×ÝÐçÐÛìÝëÙ"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:399
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
 #, fuzzy
 msgid "Current display mode"
 msgstr "ÂÕÚãéØÙ ÒØÔÕÞàÕÖØÜ:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:412
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
 msgid "Current scale"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:542
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
 msgid "Active filter mode: Linear"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:544
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
 msgid "Active filter mode: Nearest"
 msgstr ""
 
diff --git a/po/se_SE.po b/po/se_SE.po
index ccb12b1..7301fd5 100644
--- a/po/se_SE.po
+++ b/po/se_SE.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2011-06-13 22:20+0100\n"
+"POT-Creation-Date: 2011-06-20 23:09+0100\n"
 "PO-Revision-Date: 2011-05-02 13:07+0100\n"
 "Last-Translator: Hampus Flink <hampus.flink at gmail.com>\n"
 "Language-Team: \n"
@@ -50,8 +50,8 @@ msgstr "Upp
 #: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
 #: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
 #: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
-#: engines/sword1/control.cpp:865 engines/parallaction/saveload.cpp:281
-#: backends/platform/wii/options.cpp:48
+#: engines/engine.cpp:408 engines/sword1/control.cpp:865
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
 #: backends/events/default/default-events.cpp:222
 #: backends/events/default/default-events.cpp:244
 msgid "Cancel"
@@ -90,7 +90,7 @@ msgstr "St
 
 #: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
 #: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1772
+#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1796
 #: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
 #: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
 #: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
@@ -609,8 +609,9 @@ msgstr "Renderingsl
 msgid "Special dithering modes supported by some games"
 msgstr "Speciella gitterlägen stödda av vissa spel"
 
-#: gui/options.cpp:726 backends/graphics/sdl/sdl-graphics.cpp:2252
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:456
+#: gui/options.cpp:726
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2252
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
 msgid "Fullscreen mode"
 msgstr "Fullskärmsläge"
 
@@ -1089,7 +1090,11 @@ msgstr "Kunde inte hitta l
 msgid "Engine plugin does not support save states"
 msgstr "Motorn stöder inte debug-nivå '%s'"
 
-#: common/error.cpp:72
+#: common/error.cpp:71
+msgid "User canceled"
+msgstr ""
+
+#: common/error.cpp:75
 msgid "Unknown error"
 msgstr "Okänt fel"
 
@@ -1111,34 +1116,19 @@ msgctxt "lowres"
 msgid "Hercules Amber"
 msgstr "Herkules bärnsten"
 
-#: engines/advancedDetector.cpp:323
+#: engines/advancedDetector.cpp:296
 #, c-format
 msgid "The game in '%s' seems to be unknown."
 msgstr ""
 
-#: engines/advancedDetector.cpp:324
+#: engines/advancedDetector.cpp:297
 msgid "Please, report the following data to the ScummVM team along with name"
 msgstr ""
 
-#: engines/advancedDetector.cpp:326
+#: engines/advancedDetector.cpp:299
 msgid "of the game you tried to add and its version/language/etc.:"
 msgstr ""
 
-#: engines/advancedDetector.cpp:574
-#, c-format
-msgid ""
-"Your game version has been detected using filename matching as a variant of %"
-"s."
-msgstr ""
-
-#: engines/advancedDetector.cpp:577
-msgid "If this is an original and unmodified version, please report any"
-msgstr ""
-
-#: engines/advancedDetector.cpp:579
-msgid "information previously printed by ScummVM to the team."
-msgstr ""
-
 #: engines/dialogs.cpp:84
 msgid "~R~esume"
 msgstr "~F~ortsätt"
@@ -1244,6 +1234,17 @@ msgid ""
 "See the README file for details."
 msgstr ""
 
+#: engines/engine.cpp:405
+msgid ""
+"WARNING: The game you are about to start is not yet fully supported by "
+"ScummVM. As such, it is likely to be unstable, and any saves you make might "
+"not work in future versions of ScummVM."
+msgstr ""
+
+#: engines/engine.cpp:408
+msgid "Start anyway"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:281
 msgid "~P~revious"
 msgstr "~F~öregående"
@@ -1777,14 +1778,14 @@ msgstr "Flyg 
 msgid "Fly to lower right"
 msgstr "Flyg åt nedre höger"
 
-#: engines/scumm/scumm.cpp:1770
+#: engines/scumm/scumm.cpp:1794
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
 "but %s is missing. Using AdLib instead."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2256 engines/agos/saveload.cpp:190
+#: engines/scumm/scumm.cpp:2280 engines/agos/saveload.cpp:190
 #, c-format
 msgid ""
 "Failed to save game state to file:\n"
@@ -1795,7 +1796,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/scumm/scumm.cpp:2263 engines/agos/saveload.cpp:155
+#: engines/scumm/scumm.cpp:2287 engines/agos/saveload.cpp:155
 #, c-format
 msgid ""
 "Failed to load game state from file:\n"
@@ -1806,7 +1807,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/scumm/scumm.cpp:2275 engines/agos/saveload.cpp:198
+#: engines/scumm/scumm.cpp:2299 engines/agos/saveload.cpp:198
 #, c-format
 msgid ""
 "Successfully saved game state in file:\n"
@@ -1817,7 +1818,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/scumm/scumm.cpp:2490
+#: engines/scumm/scumm.cpp:2514
 msgid ""
 "Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
 "play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
@@ -2184,34 +2185,34 @@ msgstr "Touchpad-l
 msgid "Touchpad mode disabled."
 msgstr "Touchpad-läge inaktiverat."
 
-#: backends/graphics/sdl/sdl-graphics.cpp:45
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
 msgid "Normal (no scaling)"
 msgstr "Normalt (ingen skalning)"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:64
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
 msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr "Normalt (ingen skalning)"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2137
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:517
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2137
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
 #, fuzzy
 msgid "Enabled aspect ratio correction"
 msgstr "Korrektion av bildförhållande på/av"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2143
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:522
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
 #, fuzzy
 msgid "Disabled aspect ratio correction"
 msgstr "Korrektion av bildförhållande på/av"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2198
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2198
 #, fuzzy
 msgid "Active graphics filter:"
 msgstr "Växla grafikfilter"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2254
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:461
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2254
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
 #, fuzzy
 msgid "Windowed mode"
 msgstr "Renderingsläge:"
@@ -2228,20 +2229,20 @@ msgstr "OpenGL konservation"
 msgid "OpenGL Original"
 msgstr "OpenGL original"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:399
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
 #, fuzzy
 msgid "Current display mode"
 msgstr "Aktivt videoläge:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:412
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
 msgid "Current scale"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:542
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
 msgid "Active filter mode: Linear"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:544
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
 msgid "Active filter mode: Nearest"
 msgstr ""
 
diff --git a/po/uk_UA.po b/po/uk_UA.po
index dfacf84..0d94a63 100644
--- a/po/uk_UA.po
+++ b/po/uk_UA.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2011-06-13 22:20+0100\n"
+"POT-Creation-Date: 2011-06-20 23:09+0100\n"
 "PO-Revision-Date: 2011-03-26 22:38+0200\n"
 "Last-Translator: Lubomyr Lisen\n"
 "Language-Team: Ukrainian\n"
@@ -47,8 +47,8 @@ msgstr "
 #: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
 #: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
 #: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
-#: engines/sword1/control.cpp:865 engines/parallaction/saveload.cpp:281
-#: backends/platform/wii/options.cpp:48
+#: engines/engine.cpp:408 engines/sword1/control.cpp:865
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
 #: backends/events/default/default-events.cpp:222
 #: backends/events/default/default-events.cpp:244
 msgid "Cancel"
@@ -87,7 +87,7 @@ msgstr "
 
 #: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
 #: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1772
+#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1796
 #: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
 #: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
 #: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
@@ -604,8 +604,9 @@ msgstr "
 msgid "Special dithering modes supported by some games"
 msgstr "ÁßÕæöÐÛìÝö àÕÖØÜØ àÐáâàãÒÐÝÝï, ïÚö ßöÔâàØÜãîâì ÔÕïÚö öÓàØ"
 
-#: gui/options.cpp:726 backends/graphics/sdl/sdl-graphics.cpp:2252
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:456
+#: gui/options.cpp:726
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2252
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
 msgid "Fullscreen mode"
 msgstr "¿ÞÒÝÞÕÚàÐÝÝØÙ àÕÖØÜ"
 
@@ -1083,7 +1084,11 @@ msgstr "
 msgid "Engine plugin does not support save states"
 msgstr "´ÒØÖÞÚ ÝÕ ßöÔâàØÜãô àöÒÕÝì ÒöÔÛÐÔÚØ '%s'"
 
-#: common/error.cpp:72
+#: common/error.cpp:71
+msgid "User canceled"
+msgstr ""
+
+#: common/error.cpp:75
 msgid "Unknown error"
 msgstr "½ÕÒöÔÞÜÐ ßÞÜØÛÚÐ"
 
@@ -1105,34 +1110,19 @@ msgctxt "lowres"
 msgid "Hercules Amber"
 msgstr "Hercules ÏÝâÐàÝØÙ"
 
-#: engines/advancedDetector.cpp:323
+#: engines/advancedDetector.cpp:296
 #, c-format
 msgid "The game in '%s' seems to be unknown."
 msgstr ""
 
-#: engines/advancedDetector.cpp:324
+#: engines/advancedDetector.cpp:297
 msgid "Please, report the following data to the ScummVM team along with name"
 msgstr ""
 
-#: engines/advancedDetector.cpp:326
+#: engines/advancedDetector.cpp:299
 msgid "of the game you tried to add and its version/language/etc.:"
 msgstr ""
 
-#: engines/advancedDetector.cpp:574
-#, c-format
-msgid ""
-"Your game version has been detected using filename matching as a variant of %"
-"s."
-msgstr ""
-
-#: engines/advancedDetector.cpp:577
-msgid "If this is an original and unmodified version, please report any"
-msgstr ""
-
-#: engines/advancedDetector.cpp:579
-msgid "information previously printed by ScummVM to the team."
-msgstr ""
-
 #: engines/dialogs.cpp:84
 msgid "~R~esume"
 msgstr "¿àÞÔÞÒ~Ö~ØâØ"
@@ -1238,6 +1228,17 @@ msgid ""
 "See the README file for details."
 msgstr ""
 
+#: engines/engine.cpp:405
+msgid ""
+"WARNING: The game you are about to start is not yet fully supported by "
+"ScummVM. As such, it is likely to be unstable, and any saves you make might "
+"not work in future versions of ScummVM."
+msgstr ""
+
+#: engines/engine.cpp:408
+msgid "Start anyway"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:281
 msgid "~P~revious"
 msgstr "~¿~ÞßÕà"
@@ -1771,14 +1772,14 @@ msgstr "
 msgid "Fly to lower right"
 msgstr "»ÕâöâØ ÔÞÝØ×ã ÝÐßàÐÒÞ"
 
-#: engines/scumm/scumm.cpp:1770
+#: engines/scumm/scumm.cpp:1794
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
 "but %s is missing. Using AdLib instead."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2256 engines/agos/saveload.cpp:190
+#: engines/scumm/scumm.cpp:2280 engines/agos/saveload.cpp:190
 #, c-format
 msgid ""
 "Failed to save game state to file:\n"
@@ -1789,7 +1790,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/scumm/scumm.cpp:2263 engines/agos/saveload.cpp:155
+#: engines/scumm/scumm.cpp:2287 engines/agos/saveload.cpp:155
 #, c-format
 msgid ""
 "Failed to load game state from file:\n"
@@ -1800,7 +1801,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/scumm/scumm.cpp:2275 engines/agos/saveload.cpp:198
+#: engines/scumm/scumm.cpp:2299 engines/agos/saveload.cpp:198
 #, c-format
 msgid ""
 "Successfully saved game state in file:\n"
@@ -1811,7 +1812,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/scumm/scumm.cpp:2490
+#: engines/scumm/scumm.cpp:2514
 msgid ""
 "Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
 "play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
@@ -2178,34 +2179,34 @@ msgstr "
 msgid "Touchpad mode disabled."
 msgstr "ÀÕÖØÜ âÐçßÐÔã ÒØÜÚÝÕÝÞ."
 
-#: backends/graphics/sdl/sdl-graphics.cpp:45
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
 msgid "Normal (no scaling)"
 msgstr "±Õ× ×ÑöÛìèÕÝÝï"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:64
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
 msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr "±Õ× ×ÑöÛìèÕÝÝï"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2137
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:517
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2137
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
 #, fuzzy
 msgid "Enabled aspect ratio correction"
 msgstr "ºÞàÕÚæöï áßöÒÒöÔÝÞèÕÝÝï áâÞàöÝ"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2143
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:522
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
 #, fuzzy
 msgid "Disabled aspect ratio correction"
 msgstr "ºÞàÕÚæöï áßöÒÒöÔÝÞèÕÝÝï áâÞàöÝ"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2198
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2198
 #, fuzzy
 msgid "Active graphics filter:"
 msgstr "¿ÕàÕÚÛîçÕÝÝï ÜöÖ ÓàÐäöçÝØÜØ äöÛìâàÐÜØ"
 
-#: backends/graphics/sdl/sdl-graphics.cpp:2254
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:461
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2254
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
 #, fuzzy
 msgid "Windowed mode"
 msgstr "ÀÕÖØÜ àÐáâàãÒ.:"
@@ -2222,20 +2223,20 @@ msgstr "OpenGL 
 msgid "OpenGL Original"
 msgstr "OpenGL ÞàØÓöÝÐÛìÝØÙ"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:399
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
 #, fuzzy
 msgid "Current display mode"
 msgstr "¿ÞâÞçÝØÙ ÒöÔÕÞàÕÖØÜ:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:412
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
 msgid "Current scale"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:542
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
 msgid "Active filter mode: Linear"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:544
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
 msgid "Active filter mode: Nearest"
 msgstr ""
 


Commit: 53dfd3a3f5687ba0b8b16522d9c9df915f7ef63c
    https://github.com/scummvm/scummvm/commit/53dfd3a3f5687ba0b8b16522d9c9df915f7ef63c
Author: Thierry Crozat (criezy at scummvm.org)
Date: 2011-06-20T15:16:58-07:00

Commit Message:
I18N: Regenerate translations data file

Changed paths:
    gui/themes/translations.dat



diff --git a/gui/themes/translations.dat b/gui/themes/translations.dat
index ae5fb48..83155bb 100644
Binary files a/gui/themes/translations.dat and b/gui/themes/translations.dat differ






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