[Scummvm-cvs-logs] scummvm master -> 2a064a97254f1374da256d0a0c8ca4f46e96d599
fuzzie
fuzzie at fuzzie.org
Tue Mar 8 15:48:26 CET 2011
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
2a064a9725 MOHAWK: Rename variable to fix WinCE build.
Commit: 2a064a97254f1374da256d0a0c8ca4f46e96d599
https://github.com/scummvm/scummvm/commit/2a064a97254f1374da256d0a0c8ca4f46e96d599
Author: Alyssa Milburn (fuzzie at fuzzie.org)
Date: 2011-03-08T06:45:52-08:00
Commit Message:
MOHAWK: Rename variable to fix WinCE build.
Thanks to LordHoto for working out why this was failing.
Changed paths:
engines/mohawk/cstime_game.cpp
diff --git a/engines/mohawk/cstime_game.cpp b/engines/mohawk/cstime_game.cpp
index 5dfc9c4..14e5d99 100644
--- a/engines/mohawk/cstime_game.cpp
+++ b/engines/mohawk/cstime_game.cpp
@@ -470,8 +470,8 @@ void CSTimeConversation::end(bool useLastClicked, bool runEvents) {
_vm->getCase()->getCurrScene()->getChar(_sourceChar)->setupAmbientAnims(true);
}
- CSTimeInterface *interface = _vm->getInterface();
- CSTimeInventoryDisplay *invDisplay = interface->getInventoryDisplay();
+ CSTimeInterface *iface = _vm->getInterface();
+ CSTimeInventoryDisplay *invDisplay = iface->getInventoryDisplay();
if (invDisplay->getState() == 4) {
invDisplay->hide();
invDisplay->setState(0);
@@ -480,8 +480,8 @@ void CSTimeConversation::end(bool useLastClicked, bool runEvents) {
setState((uint)~0);
_currHover = 0xffff;
- interface->clearTextLine();
- interface->clearDialogArea();
+ iface->clearTextLine();
+ iface->clearDialogArea();
invDisplay->show();
// TODO: stupid case 20 stuff
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