[Scummvm-cvs-logs] scummvm master -> a4c05b1632940b3f2003055e0c64970b4b053f32

bluegr md5 at scummvm.org
Sat Mar 19 03:03:04 CET 2011


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
a4c05b1632 Fixed compilation of the N64 port


Commit: a4c05b1632940b3f2003055e0c64970b4b053f32
    https://github.com/scummvm/scummvm/commit/a4c05b1632940b3f2003055e0c64970b4b053f32
Author: md5 (md5 at scummvm.org)
Date: 2011-03-18T19:01:28-07:00

Commit Message:
Fixed compilation of the N64 port

Changed paths:
    backends/platform/n64/osys_n64_events.cpp



diff --git a/backends/platform/n64/osys_n64_events.cpp b/backends/platform/n64/osys_n64_events.cpp
index 9a53051..22b9add 100644
--- a/backends/platform/n64/osys_n64_events.cpp
+++ b/backends/platform/n64/osys_n64_events.cpp
@@ -118,9 +118,9 @@ void OSystem_N64::readControllerAnalogInput(void) {
 
 	// Gamepad
 	if (abs(pad_analogX) > PAD_DEADZONE)
-		mx += tan(pad_analogX * (PI / 140));
+		mx += tan(pad_analogX * (M_PI / 140));
 	if (abs(pad_analogY) > PAD_DEADZONE)
-		my -= tan(pad_analogY * (PI / 140));
+		my -= tan(pad_analogY * (M_PI / 140));
 
 	// Mouse
 	if (abs(pad_mouseX) > MOUSE_DEADZONE)






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