[Scummvm-cvs-logs] scummvm master -> 2aaeb19a2c77b624d15a19993781559557b0386f
Strangerke
arnaud.boutonne at gmail.com
Sat May 28 09:23:31 CEST 2011
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
2aaeb19a2c TSAGE: Fix priority glitch in scene 4000 when climbing down the right chimney
Commit: 2aaeb19a2c77b624d15a19993781559557b0386f
https://github.com/scummvm/scummvm/commit/2aaeb19a2c77b624d15a19993781559557b0386f
Author: strangerke (arnaud.boutonne at gmail.com)
Date: 2011-05-28T00:22:29-07:00
Commit Message:
TSAGE: Fix priority glitch in scene 4000 when climbing down the right chimney
Changed paths:
engines/tsage/ringworld_scenes5.cpp
diff --git a/engines/tsage/ringworld_scenes5.cpp b/engines/tsage/ringworld_scenes5.cpp
index e557039..8cdb0a4 100644
--- a/engines/tsage/ringworld_scenes5.cpp
+++ b/engines/tsage/ringworld_scenes5.cpp
@@ -322,6 +322,7 @@ void Scene4000::Action7::signal() {
}
void Scene4000::Action8::signal() {
+ // Climb down right Chimney using a rope
Scene4000 *scene = (Scene4000 *)_globals->_sceneManager._scene;
switch (_actionIndex++) {
@@ -335,7 +336,7 @@ void Scene4000::Action8::signal() {
case 1:
_globals->_player.setVisage(4008);
_globals->_player.setStrip(5);
- _globals->_player.setPriority(16);
+ _globals->_player.fixPriority(16);
_globals->_player.setFrame(1);
_globals->_player.setPosition(Common::Point(283, 52));
_globals->_player.animate(ANIM_MODE_5, this);
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