[Scummvm-cvs-logs] scummvm master -> 2aaeb19a2c77b624d15a19993781559557b0386f

Strangerke arnaud.boutonne at gmail.com
Sat May 28 09:23:31 CEST 2011


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
2aaeb19a2c TSAGE: Fix priority glitch in scene 4000 when climbing down the right chimney


Commit: 2aaeb19a2c77b624d15a19993781559557b0386f
    https://github.com/scummvm/scummvm/commit/2aaeb19a2c77b624d15a19993781559557b0386f
Author: strangerke (arnaud.boutonne at gmail.com)
Date: 2011-05-28T00:22:29-07:00

Commit Message:
TSAGE: Fix priority glitch in scene 4000 when climbing down the right chimney

Changed paths:
    engines/tsage/ringworld_scenes5.cpp



diff --git a/engines/tsage/ringworld_scenes5.cpp b/engines/tsage/ringworld_scenes5.cpp
index e557039..8cdb0a4 100644
--- a/engines/tsage/ringworld_scenes5.cpp
+++ b/engines/tsage/ringworld_scenes5.cpp
@@ -322,6 +322,7 @@ void Scene4000::Action7::signal() {
 }
 
 void Scene4000::Action8::signal() {
+	// Climb down right Chimney using a rope
 	Scene4000 *scene = (Scene4000 *)_globals->_sceneManager._scene;
 
 	switch (_actionIndex++) {
@@ -335,7 +336,7 @@ void Scene4000::Action8::signal() {
 	case 1:
 		_globals->_player.setVisage(4008);
 		_globals->_player.setStrip(5);
-		_globals->_player.setPriority(16);
+		_globals->_player.fixPriority(16);
 		_globals->_player.setFrame(1);
 		_globals->_player.setPosition(Common::Point(283, 52));
 		_globals->_player.animate(ANIM_MODE_5, this);






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