[Scummvm-cvs-logs] scummvm master -> 41cc1932d2cc19e6179f54d1b149a245420dba7a

bluegr md5 at scummvm.org
Sat Sep 3 13:57:15 CEST 2011


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
41cc1932d2 SCI32: Added an initial skeleton structure for the SCI2 text drawing code


Commit: 41cc1932d2cc19e6179f54d1b149a245420dba7a
    https://github.com/scummvm/scummvm/commit/41cc1932d2cc19e6179f54d1b149a245420dba7a
Author: Filippos Karapetis (md5 at scummvm.org)
Date: 2011-09-03T04:51:51-07:00

Commit Message:
SCI32: Added an initial skeleton structure for the SCI2 text drawing code

This includes kCreateTextBitmap, and moves all of the text drawing code
into the new GfxText32 class

Changed paths:
  A engines/sci/graphics/text32.cpp
  A engines/sci/graphics/text32.h
    engines/sci/engine/kgraphics.cpp
    engines/sci/graphics/frameout.cpp
    engines/sci/module.mk
    engines/sci/sci.cpp
    engines/sci/sci.h



diff --git a/engines/sci/engine/kgraphics.cpp b/engines/sci/engine/kgraphics.cpp
index 36de767..556e524 100644
--- a/engines/sci/engine/kgraphics.cpp
+++ b/engines/sci/engine/kgraphics.cpp
@@ -49,6 +49,7 @@
 #include "sci/graphics/text16.h"
 #include "sci/graphics/view.h"
 #ifdef ENABLE_SCI32
+#include "sci/graphics/text32.h"
 #include "sci/graphics/frameout.h"
 #include "sci/video/robot_decoder.h"
 #endif
@@ -1380,15 +1381,19 @@ reg_t kIsOnMe(EngineState *s, int argc, reg_t *argv) {
 }
 
 reg_t kCreateTextBitmap(EngineState *s, int argc, reg_t *argv) {
-	// TODO: argument 0 is usually 0, and arguments 1 and 2 are usually 1
 	switch (argv[0].toUint16()) {
 	case 0: {
 		if (argc != 4) {
 			warning("kCreateTextBitmap(0): expected 4 arguments, got %i", argc);
 			return NULL_REG;
 		}
-		//reg_t object = argv[3];
-		//Common::String text = s->_segMan->getString(readSelector(s->_segMan, object, SELECTOR(text)));
+		reg_t object = argv[3];
+		Common::String text = s->_segMan->getString(readSelector(s->_segMan, object, SELECTOR(text)));
+		debugC(kDebugLevelStrings, "kCreateTextBitmap case 0 (%04x:%04x, %04x:%04x, %04x:%04x)",
+				PRINT_REG(argv[1]), PRINT_REG(argv[2]), PRINT_REG(argv[3]));
+		debugC(kDebugLevelStrings, "%s", text.c_str());
+		// TODO: arguments 1 and 2
+		g_sci->_gfxText32->createTextBitmap(object);
 		break;
 	}
 	case 1: {
@@ -1396,8 +1401,11 @@ reg_t kCreateTextBitmap(EngineState *s, int argc, reg_t *argv) {
 			warning("kCreateTextBitmap(0): expected 2 arguments, got %i", argc);
 			return NULL_REG;
 		}
-		//reg_t object = argv[1];
-		//Common::String text = s->_segMan->getString(readSelector(s->_segMan, object, SELECTOR(text)));
+		reg_t object = argv[1];
+		Common::String text = s->_segMan->getString(readSelector(s->_segMan, object, SELECTOR(text)));
+		debugC(kDebugLevelStrings, "kCreateTextBitmap case 1 (%04x:%04x)", PRINT_REG(argv[1]));
+		debugC(kDebugLevelStrings, "%s", text.c_str());
+		g_sci->_gfxText32->createTextBitmap(object);
 		break;
 	}
 	default:
diff --git a/engines/sci/graphics/frameout.cpp b/engines/sci/graphics/frameout.cpp
index 11948d5..5499a2d 100644
--- a/engines/sci/graphics/frameout.cpp
+++ b/engines/sci/graphics/frameout.cpp
@@ -43,6 +43,7 @@
 #include "sci/graphics/paint32.h"
 #include "sci/graphics/palette.h"
 #include "sci/graphics/picture.h"
+#include "sci/graphics/text32.h"
 #include "sci/graphics/frameout.h"
 #include "sci/video/robot_decoder.h"
 
@@ -316,44 +317,6 @@ void GfxFrameout::sortPlanes() {
 	Common::sort(_planes.begin(), _planes.end(), planeSortHelper);
 }
 
-static int16 GetLongest(const char *text, int16 maxWidth, GfxFont *font) {
-	uint16 curChar = 0;
-	int16 maxChars = 0, curCharCount = 0;
-	uint16 width = 0;
-
-	while (width <= maxWidth) {
-		curChar = (*(const byte *)text++);
-
-		switch (curChar) {
-		// We need to add 0xD, 0xA and 0xD 0xA to curCharCount and then exit
-		//  which means, we split text like
-		//  'Mature, experienced software analyst available.' 0xD 0xA
-		//  'Bug installation a proven speciality. "No version too clean."' (normal game text, this is from lsl2)
-		//   and 0xA '-------' 0xA (which is the official sierra subtitle separator)
-		//  Sierra did it the same way.
-		case 0xD:
-			// Check, if 0xA is following, if so include it as well
-			if ((*(const unsigned char *)text) == 0xA)
-				curCharCount++;
-			// it's meant to pass through here
-		case 0xA:
-			curCharCount++;
-			// and it's also meant to pass through here
-		case 0:
-			return curCharCount;
-		case ' ':
-			maxChars = curCharCount; // return count up to (but not including) breaking space
-			break;
-		}
-		if (width + font->getCharWidth(curChar) > maxWidth)
-			break;
-		width += font->getCharWidth(curChar);
-		curCharCount++;
-	}
-
-	return maxChars;
-}
-
 void GfxFrameout::kernelFrameout() {
 	if (g_sci->_robotDecoder->isVideoLoaded()) {
 		bool skipVideo = false;
@@ -578,62 +541,25 @@ void GfxFrameout::kernelFrameout() {
 				}
 			} else {
 				// Most likely a text entry
-				// This draws text the "SCI0-SCI11" way. In SCI2, text is prerendered in kCreateTextBitmap
-				// TODO: rewrite this the "SCI2" way (i.e. implement the text buffer to draw inside kCreateTextBitmap)
 				if (lookupSelector(_segMan, itemEntry->object, SELECTOR(text), NULL, NULL) == kSelectorVariable) {
-					reg_t stringObject = readSelector(_segMan, itemEntry->object, SELECTOR(text));
-
-					// The object in the text selector of the item can be either a raw string
-					// or a Str object. In the latter case, we need to access the object's data
-					// selector to get the raw string.
-					if (_segMan->isHeapObject(stringObject))
-						stringObject = readSelector(_segMan, stringObject, SELECTOR(data));
-
-					Common::String text = _segMan->getString(stringObject);
-					GfxFont *font = _cache->getFont(readSelectorValue(_segMan, itemEntry->object, SELECTOR(font)));
-					bool dimmed = readSelectorValue(_segMan, itemEntry->object, SELECTOR(dimmed));
-					uint16 foreColor = readSelectorValue(_segMan, itemEntry->object, SELECTOR(fore));
-
-					itemEntry->y = ((itemEntry->y * _screen->getHeight()) / scriptsRunningHeight);
-					itemEntry->x = ((itemEntry->x * _screen->getWidth()) / scriptsRunningWidth);
-
-					uint16 startX = itemEntry->x + it->planeRect.left;
-					uint16 curY = itemEntry->y + it->planeRect.top;
-					const char *txt = text.c_str();
+					TextEntry *textEntry = g_sci->_gfxText32->getTextEntry(itemEntry->object);
+					uint16 startX = ((textEntry->x * _screen->getWidth()) / scriptsRunningWidth) + it->planeRect.left;
+					uint16 startY = ((textEntry->y * _screen->getHeight()) / scriptsRunningHeight) + it->planeRect.top;
 					// HACK. The plane sometimes doesn't contain the correct width. This
 					// hack breaks the dialog options when speaking with Grace, but it's
 					// the best we got up to now. This happens because of the unimplemented
 					// kTextWidth function in SCI32.
 					// TODO: Remove this once kTextWidth has been implemented.
 					uint16 w = it->planeRect.width() >= 20 ? it->planeRect.width() : _screen->getWidth() - 10;
-					int16 charCount;
 
 					// Upscale the coordinates/width if the fonts are already upscaled
 					if (_screen->fontIsUpscaled()) {
 						startX = startX * _screen->getDisplayWidth() / _screen->getWidth();
-						curY = curY * _screen->getDisplayHeight() / _screen->getHeight();
+						startY = startY * _screen->getDisplayHeight() / _screen->getHeight();
 						w  = w * _screen->getDisplayWidth() / _screen->getWidth();
 					}
 
-					while (*txt) {
-						charCount = GetLongest(txt, w, font);
-						if (charCount == 0)
-							break;
-
-						uint16 curX = startX;
-
-						for (int i = 0; i < charCount; i++) {
-							unsigned char curChar = txt[i];
-							font->draw(curChar, curY, curX, foreColor, dimmed);
-							curX += font->getCharWidth(curChar);
-						}
-
-						curY += font->getHeight();
-						txt += charCount;
-						while (*txt == ' ')
-							txt++; // skip over breaking spaces
-					}
-
+					g_sci->_gfxText32->drawTextBitmap(itemEntry->object, startX, startY, w);
 				}
 			}
 		}
diff --git a/engines/sci/graphics/text32.cpp b/engines/sci/graphics/text32.cpp
new file mode 100644
index 0000000..21372f1
--- /dev/null
+++ b/engines/sci/graphics/text32.cpp
@@ -0,0 +1,238 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/engines/sci/graphics/text16.cpp $
+ * $Id: text16.cpp 55178 2011-01-08 23:16:44Z thebluegr $
+ *
+ */
+
+#include "common/util.h"
+#include "common/stack.h"
+#include "graphics/primitives.h"
+
+#include "sci/sci.h"
+#include "sci/engine/kernel.h"
+#include "sci/engine/selector.h"
+#include "sci/engine/state.h"
+#include "sci/graphics/cache.h"
+#include "sci/graphics/font.h"
+#include "sci/graphics/screen.h"
+#include "sci/graphics/text32.h"
+
+namespace Sci {
+
+GfxText32::GfxText32(SegManager *segMan, GfxCache *fonts, GfxScreen *screen)
+	: _segMan(segMan), _cache(fonts), _screen(screen) {
+}
+
+GfxText32::~GfxText32() {
+	purgeCache();
+}
+
+void GfxText32::purgeCache() {
+	for (TextCache::iterator cacheIterator = _textCache.begin(); cacheIterator != _textCache.end(); cacheIterator++) {
+		delete[] cacheIterator->_value->surface;
+		delete cacheIterator->_value;
+		cacheIterator->_value = 0;
+	}
+
+	_textCache.clear();
+}
+
+void GfxText32::createTextBitmap(reg_t textObject) {
+	if (_textCache.size() >= MAX_CACHED_TEXTS)
+		purgeCache();
+
+	uint32 textId = (textObject.segment << 16) | textObject.offset;
+
+	if (_textCache.contains(textId)) {
+		// Delete the old entry
+		TextEntry *oldEntry = _textCache[textId];
+		delete[] oldEntry->surface;
+		delete oldEntry;
+		_textCache.erase(textId);
+	}
+
+	_textCache[textId] = createTextEntry(textObject);
+}
+
+// TODO: Finish this!
+void GfxText32::drawTextBitmap(reg_t textObject, uint16 textX, uint16 textY, uint16 w) {
+	uint32 textId = (textObject.segment << 16) | textObject.offset;
+
+	if (!_textCache.contains(textId))
+		createTextBitmap(textObject);
+
+	TextEntry *entry = _textCache[textId];
+
+	// This draws text the "SCI0-SCI11" way. In SCI2, text is prerendered in kCreateTextBitmap
+	// TODO: rewrite this the "SCI2" way (i.e. implement the text buffer to draw inside kCreateTextBitmap)
+	GfxFont *font = _cache->getFont(readSelectorValue(_segMan, textObject, SELECTOR(font)));
+	bool dimmed = readSelectorValue(_segMan,textObject, SELECTOR(dimmed));
+	uint16 foreColor = readSelectorValue(_segMan, textObject, SELECTOR(fore));
+
+	const char *txt = entry->text.c_str();
+	int16 charCount;
+
+	while (*txt) {
+		charCount = GetLongest(txt, w, font);
+		if (charCount == 0)
+			break;
+
+		uint16 curX = textX;
+
+		for (int i = 0; i < charCount; i++) {
+			unsigned char curChar = txt[i];
+			font->draw(curChar, textY, curX, foreColor, dimmed);
+			curX += font->getCharWidth(curChar);
+		}
+
+		textY += font->getHeight();
+		txt += charCount;
+		while (*txt == ' ')
+			txt++; // skip over breaking spaces
+	}
+
+	// TODO: The "SCI2" way of font drawing. Currently buggy
+	/*
+	for (int x = textX; x < entry->width; x++) {
+		for (int y = textY; y < entry->height; y++) {
+			byte pixel = entry->surface[y * entry->width + x];
+			if (pixel)
+				_screen->putPixel(x, y, 1, pixel, 0, 0);
+		}
+	}
+	*/
+}
+
+TextEntry *GfxText32::getTextEntry(reg_t textObject) {
+	uint32 textId = (textObject.segment << 16) | textObject.offset;
+
+	if (!_textCache.contains(textId))
+		createTextBitmap(textObject);
+
+	return _textCache[textId];
+}
+
+// TODO: Finish this! Currently buggy.
+TextEntry *GfxText32::createTextEntry(reg_t textObject) {
+	reg_t stringObject = readSelector(_segMan, textObject, SELECTOR(text));
+
+	// The object in the text selector of the item can be either a raw string
+	// or a Str object. In the latter case, we need to access the object's data
+	// selector to get the raw string.
+	if (_segMan->isHeapObject(stringObject))
+		stringObject = readSelector(_segMan, stringObject, SELECTOR(data));
+
+	const char *text = _segMan->getString(stringObject).c_str();
+	GfxFont *font = _cache->getFont(readSelectorValue(_segMan, textObject, SELECTOR(font)));
+	bool dimmed = readSelectorValue(_segMan, textObject, SELECTOR(dimmed));
+	uint16 foreColor = readSelectorValue(_segMan, textObject, SELECTOR(fore));
+	uint16 x = readSelectorValue(_segMan, textObject, SELECTOR(x));
+	uint16 y = readSelectorValue(_segMan, textObject, SELECTOR(y));
+
+	// Now get the bounding box from the associated plane
+	reg_t planeObject = readSelector(_segMan, textObject, SELECTOR(plane));
+	Common::Rect planeRect;
+	if (!planeObject.isNull()) {
+		planeRect.top = readSelectorValue(_segMan, planeObject, SELECTOR(top));
+		planeRect.left = readSelectorValue(_segMan, planeObject, SELECTOR(left));
+		planeRect.bottom = readSelectorValue(_segMan, planeObject, SELECTOR(bottom)) + 1;
+		planeRect.right = readSelectorValue(_segMan, planeObject, SELECTOR(right)) + 1;
+	} else {
+		planeRect.top = 0;
+		planeRect.left = 0;
+		planeRect.bottom = _screen->getHeight();
+		planeRect.right = _screen->getWidth();
+	}
+
+	TextEntry *newEntry = new TextEntry();
+	newEntry->object = stringObject;
+	newEntry->x = x;
+	newEntry->y = y;
+	newEntry->width = planeRect.width();
+	newEntry->height = planeRect.height();
+	newEntry->surface = new byte[newEntry->width * newEntry->height];
+	memset(newEntry->surface, 0, newEntry->width * newEntry->height);
+	newEntry->text = _segMan->getString(stringObject);
+
+	int16 maxTextWidth, charCount;
+	uint16 curX = 0, curY = 0;
+
+	maxTextWidth = 0;
+	while (*text) {
+		charCount = GetLongest(text, planeRect.width(), font);
+		if (charCount == 0)
+			break;
+
+		for (int i = 0; i < charCount; i++) {
+			unsigned char curChar = text[i];
+			font->drawToBuffer(curChar, curY, curX, foreColor, dimmed, newEntry->surface, newEntry->width, newEntry->height);
+			curX += font->getCharWidth(curChar);
+		}
+
+		curY += font->getHeight();
+		text += charCount;
+		while (*text == ' ')
+			text++; // skip over breaking spaces
+	}
+
+	return newEntry;
+}
+
+int16 GfxText32::GetLongest(const char *text, int16 maxWidth, GfxFont *font) {
+	uint16 curChar = 0;
+	int16 maxChars = 0, curCharCount = 0;
+	uint16 width = 0;
+
+	while (width <= maxWidth) {
+		curChar = (*(const byte *)text++);
+
+		switch (curChar) {
+		// We need to add 0xD, 0xA and 0xD 0xA to curCharCount and then exit
+		//  which means, we split text like
+		//  'Mature, experienced software analyst available.' 0xD 0xA
+		//  'Bug installation a proven speciality. "No version too clean."' (normal game text, this is from lsl2)
+		//   and 0xA '-------' 0xA (which is the official sierra subtitle separator)
+		//  Sierra did it the same way.
+		case 0xD:
+			// Check, if 0xA is following, if so include it as well
+			if ((*(const unsigned char *)text) == 0xA)
+				curCharCount++;
+			// it's meant to pass through here
+		case 0xA:
+			curCharCount++;
+			// and it's also meant to pass through here
+		case 0:
+			return curCharCount;
+		case ' ':
+			maxChars = curCharCount; // return count up to (but not including) breaking space
+			break;
+		}
+		if (width + font->getCharWidth(curChar) > maxWidth)
+			break;
+		width += font->getCharWidth(curChar);
+		curCharCount++;
+	}
+
+	return maxChars;
+}
+
+} // End of namespace Sci
diff --git a/engines/sci/graphics/text32.h b/engines/sci/graphics/text32.h
new file mode 100644
index 0000000..39fe710
--- /dev/null
+++ b/engines/sci/graphics/text32.h
@@ -0,0 +1,71 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/engines/sci/graphics/text16.h $
+ * $Id: text16.h 55178 2011-01-08 23:16:44Z thebluegr $
+ *
+ */
+
+#ifndef SCI_GRAPHICS_TEXT32_H
+#define SCI_GRAPHICS_TEXT32_H
+
+#include "common/hashmap.h"
+
+namespace Sci {
+
+struct TextEntry {
+	reg_t object;
+	uint16 x;
+	uint16 y;
+	uint16 width;
+	uint16 height;
+	byte *surface;
+	Common::String text;
+};
+
+// TODO: Move to Cache, perhaps?
+#define MAX_CACHED_TEXTS 20
+typedef Common::HashMap<uint32, TextEntry *> TextCache;
+
+/**
+ * Text32 class, handles text calculation and displaying of text for SCI2, SCI21 and SCI3 games
+ */
+class GfxText32 {
+public:
+	GfxText32(SegManager *segMan, GfxCache *fonts, GfxScreen *screen);
+	~GfxText32();
+	void createTextBitmap(reg_t textObject);
+	void drawTextBitmap(reg_t textObject, uint16 textX, uint16 textY, uint16 w);
+	int16 GetLongest(const char *text, int16 maxWidth, GfxFont *font);
+	TextEntry *getTextEntry(reg_t textObject);
+
+private:
+	TextEntry *createTextEntry(reg_t textObject);
+	void purgeCache();
+
+	SegManager *_segMan;
+	GfxCache *_cache;
+	TextCache _textCache;
+	GfxScreen *_screen;
+};
+
+} // End of namespace Sci
+
+#endif
diff --git a/engines/sci/module.mk b/engines/sci/module.mk
index 2202002..c129ae5 100644
--- a/engines/sci/module.mk
+++ b/engines/sci/module.mk
@@ -80,6 +80,7 @@ ifdef ENABLE_SCI32
 MODULE_OBJS += \
 	graphics/frameout.o \
 	graphics/paint32.o \
+	graphics/text32.o \
 	video/robot_decoder.o
 endif
 
diff --git a/engines/sci/sci.cpp b/engines/sci/sci.cpp
index 792b2b2..6c1b6e4 100644
--- a/engines/sci/sci.cpp
+++ b/engines/sci/sci.cpp
@@ -61,6 +61,7 @@
 #include "sci/graphics/transitions.h"
 
 #ifdef ENABLE_SCI32
+#include "sci/graphics/text32.h"
 #include "sci/graphics/frameout.h"
 #include "sci/video/robot_decoder.h"
 #endif
@@ -146,6 +147,7 @@ SciEngine::~SciEngine() {
 	DebugMan.clearAllDebugChannels();
 
 #ifdef ENABLE_SCI32
+	delete _gfxText32;
 	delete _robotDecoder;
 	delete _gfxFrameout;
 #endif
@@ -598,6 +600,7 @@ void SciEngine::initGraphics() {
 	_gfxText16 = 0;
 	_gfxTransitions = 0;
 #ifdef ENABLE_SCI32
+	_gfxText32 = 0;
 	_robotDecoder = 0;
 	_gfxFrameout = 0;
 	_gfxPaint32 = 0;
@@ -627,6 +630,7 @@ void SciEngine::initGraphics() {
 		_gfxCompare = new GfxCompare(_gamestate->_segMan, _kernel, _gfxCache, _gfxScreen, _gfxCoordAdjuster);
 		_gfxPaint32 = new GfxPaint32(_resMan, _gamestate->_segMan, _kernel, _gfxCoordAdjuster, _gfxCache, _gfxScreen, _gfxPalette);
 		_gfxPaint = _gfxPaint32;
+		_gfxText32 = new GfxText32(_gamestate->_segMan, _gfxCache, _gfxScreen);
 		_robotDecoder = new RobotDecoder(g_system->getMixer(), getPlatform() == Common::kPlatformMacintosh);
 		_gfxFrameout = new GfxFrameout(_gamestate->_segMan, _resMan, _gfxCoordAdjuster, _gfxCache, _gfxScreen, _gfxPalette, _gfxPaint32);
 	} else {
diff --git a/engines/sci/sci.h b/engines/sci/sci.h
index b419d86..81bbdc5 100644
--- a/engines/sci/sci.h
+++ b/engines/sci/sci.h
@@ -71,6 +71,7 @@ class GfxPalette;
 class GfxPorts;
 class GfxScreen;
 class GfxText16;
+class GfxText32;
 class GfxTransitions;
 
 #ifdef ENABLE_SCI32
@@ -313,6 +314,7 @@ public:
 	GfxPorts *_gfxPorts; // Port managment for 16-bit gfx
 	GfxScreen *_gfxScreen;
 	GfxText16 *_gfxText16;
+	GfxText32 *_gfxText32;
 	GfxTransitions *_gfxTransitions; // transitions between screens for 16-bit gfx
 	GfxMacIconBar *_gfxMacIconBar; // Mac Icon Bar manager
 






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