[Scummvm-cvs-logs] scummvm master -> bff2e73dc1ebf3c018b0b5acaa0c30b12fc465f3

wjp wjp at usecode.org
Mon Sep 26 14:37:55 CEST 2011


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
bff2e73dc1 AGI: Fix style


Commit: bff2e73dc1ebf3c018b0b5acaa0c30b12fc465f3
    https://github.com/scummvm/scummvm/commit/bff2e73dc1ebf3c018b0b5acaa0c30b12fc465f3
Author: Willem Jan Palenstijn (wjp at usecode.org)
Date: 2011-09-26T05:31:04-07:00

Commit Message:
AGI: Fix style

Changed paths:
    engines/agi/agi.h



diff --git a/engines/agi/agi.h b/engines/agi/agi.h
index b08b1f1..6bb3bee 100644
--- a/engines/agi/agi.h
+++ b/engines/agi/agi.h
@@ -809,8 +809,8 @@ public:
 	virtual void replayImageStackCall(uint8 type, int16 p1, int16 p2, int16 p3,
 		int16 p4, int16 p5, int16 p6, int16 p7) = 0;
 	virtual void releaseImageStack() = 0;
-	virtual	int saveGame(const Common::String& fileName, const Common::String& saveName) = 0;
-	virtual int loadGame(const Common::String& fileName, bool checkId = true) = 0;
+	virtual	int saveGame(const Common::String &fileName, const Common::String &saveName) = 0;
+	virtual int loadGame(const Common::String &fileName, bool checkId = true) = 0;
 
 	int _soundemu;
 






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