[Scummvm-cvs-logs] scummvm master -> b0f961924a856b71ebffdb834db122145c4c10e5
fuzzie
fuzzie at fuzzie.org
Mon Feb 27 14:46:41 CET 2012
This automated email contains information about 4 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
1e8b286c84 TSAGE: Bugfixes for R2R animation player
46c590940a TSAGE: Renamed many of the unknown fields in the R2R Animation Player
1545745281 ANDROID: Fix sed escaping in mkplugin.sh.
b0f961924a ANDROID: Fix mkplugin.sh freezing with bash
Commit: 1e8b286c849a799059b7394eabf253827d6ec73f
https://github.com/scummvm/scummvm/commit/1e8b286c849a799059b7394eabf253827d6ec73f
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2012-02-27T01:45:55-08:00
Commit Message:
TSAGE: Bugfixes for R2R animation player
Changed paths:
engines/tsage/core.cpp
engines/tsage/ringworld2/ringworld2_logic.cpp
engines/tsage/ringworld2/ringworld2_logic.h
engines/tsage/ringworld2/ringworld2_scenes0.cpp
diff --git a/engines/tsage/core.cpp b/engines/tsage/core.cpp
index 0a8c4ef..292e74c 100644
--- a/engines/tsage/core.cpp
+++ b/engines/tsage/core.cpp
@@ -4259,8 +4259,10 @@ void SceneHandler::dispatch() {
}
// Handle drawing the contents of the scene
- if (g_globals->_sceneManager._scene)
- g_globals->_sceneObjects->draw();
+ if ((g_vm->getGameID() != GType_Ringworld2) || (R2_GLOBALS._animationCtr == 0)) {
+ if (g_globals->_sceneManager._scene)
+ g_globals->_sceneObjects->draw();
+ }
// Check to see if any scene change is required
g_globals->_sceneManager.checkScene();
diff --git a/engines/tsage/ringworld2/ringworld2_logic.cpp b/engines/tsage/ringworld2/ringworld2_logic.cpp
index 3c5530f..e5e932b 100644
--- a/engines/tsage/ringworld2/ringworld2_logic.cpp
+++ b/engines/tsage/ringworld2/ringworld2_logic.cpp
@@ -1551,8 +1551,9 @@ void Scene1200::sub9DAD6(int indx) {
/*--------------------------------------------------------------------------*/
-void AnimationSplice::load(Common::File &f) {
- _spliceOffset = f.readUint32LE();
+void AnimationSlice::load(Common::File &f) {
+ f.skip(2);
+ _sliceOffset = f.readUint16LE();
f.skip(6);
_drawMode = f.readByte();
_secondaryIndex = f.readByte();
@@ -1560,30 +1561,30 @@ void AnimationSplice::load(Common::File &f) {
/*--------------------------------------------------------------------------*/
-AnimationSplices::AnimationSplices() {
+AnimationSlices::AnimationSlices() {
_pixelData = NULL;
}
-AnimationSplices::~AnimationSplices() {
+AnimationSlices::~AnimationSlices() {
delete[] _pixelData;
}
-void AnimationSplices::load(Common::File &f) {
+void AnimationSlices::load(Common::File &f) {
f.skip(4);
_dataSize = f.readUint32LE();
f.skip(8);
_dataSize2 = f.readUint32LE();
f.skip(28);
- // Load the four splice indexes
+ // Load the four slice indexes
for (int idx = 0; idx < 4; ++idx)
- _splices[idx].load(f);
+ _slices[idx].load(f);
}
-int AnimationSplices::loadPixels(Common::File &f, int splicesSize) {
+int AnimationSlices::loadPixels(Common::File &f, int slicesSize) {
delete[] _pixelData;
- _pixelData = new byte[splicesSize];
- return f.read(_pixelData, splicesSize);
+ _pixelData = new byte[slicesSize];
+ return f.read(_pixelData, slicesSize);
}
/*--------------------------------------------------------------------------*/
@@ -1592,8 +1593,7 @@ void AnimationPlayerSubData::load(Common::File &f) {
uint32 posStart = f.pos();
f.skip(6);
- _field6 = f.readUint16LE();
- f.skip(2);
+ _duration = f.readUint32LE();
_fieldA = f.readUint16LE();
_fieldC = f.readUint16LE();
_fieldE = f.readUint16LE();
@@ -1607,7 +1607,7 @@ void AnimationPlayerSubData::load(Common::File &f) {
f.read(_palData, 768);
_field320 = f.readSint32LE();
f.skip(12);
- _splices.load(f);
+ _slices.load(f);
uint32 posEnd = f.pos();
assert((posEnd - posStart) == 0x390);
@@ -1631,7 +1631,7 @@ AnimationPlayer::AnimationPlayer(): EventHandler() {
}
AnimationPlayer::~AnimationPlayer() {
- if (!method3())
+ if (!isCompleted())
close();
}
@@ -1650,7 +1650,7 @@ void AnimationPlayer::remove() {
void AnimationPlayer::process(Event &event) {
if ((event.eventType == EVENT_KEYPRESS) && (event.kbd.keycode == Common::KEYCODE_ESCAPE) &&
(_field3A)) {
- _field90C = _subData._field6;
+ _position = _subData._duration;
}
}
@@ -1661,10 +1661,10 @@ void AnimationPlayer::dispatch() {
if (gameDiff >= _field910) {
drawFrame(_field904 % _subData._fieldC);
++_field904;
- _field90C = _field904 / _subData._fieldC;
+ _position = _field904 / _subData._fieldC;
- if (_field90C == _field90E)
- method2();
+ if (_position == _field90E)
+ nextSlices();
_field908 = _field904;
_gameFrame = gameFrame;
@@ -1717,14 +1717,14 @@ bool AnimationPlayer::load(int animId, Action *endAction) {
_sliceNext = _animData2;
}
- _field90C = 0;
+ _position = 0;
_field90E = 1;
- // Load up the first splices set
- _sliceCurrent->_dataSize = _subData._splices._dataSize;
- _sliceCurrent->_splices = _subData._splices;
- int splicesSize = _sliceCurrent->_dataSize - 96;
- int readSize = _sliceCurrent->_splices.loadPixels(_resourceFile, splicesSize);
+ // Load up the first slices set
+ _sliceCurrent->_dataSize = _subData._slices._dataSize;
+ _sliceCurrent->_slices = _subData._slices;
+ int slicesSize = _sliceCurrent->_dataSize - 96;
+ int readSize = _sliceCurrent->_slices.loadPixels(_resourceFile, slicesSize);
_sliceCurrent->_animSlicesSize = readSize + 96;
if (_sliceNext != _sliceCurrent) {
@@ -1764,12 +1764,12 @@ bool AnimationPlayer::load(int animId, Action *endAction) {
return true;
}
-void AnimationPlayer::drawFrame(int spliceIndex) {
- assert(spliceIndex < 4);
- AnimationSplices &splices = _sliceCurrent->_splices;
- AnimationSplice &splice = _sliceCurrent->_splices._splices[spliceIndex];
+void AnimationPlayer::drawFrame(int sliceIndex) {
+ assert(sliceIndex < 4);
+ AnimationSlices &slices = _sliceCurrent->_slices;
+ AnimationSlice &slice = _sliceCurrent->_slices._slices[sliceIndex];
- byte *sliceDataStart = &splices._pixelData[splice._spliceOffset];
+ byte *sliceDataStart = &slices._pixelData[slice._sliceOffset - 96];
byte *sliceData1 = sliceDataStart;
Rect playerBounds = _screenBounds;
@@ -1779,7 +1779,7 @@ void AnimationPlayer::drawFrame(int spliceIndex) {
Graphics::Surface surface = R2_GLOBALS._screenSurface.lockSurface();
// Handle different drawing modes
- switch (splice._drawMode) {
+ switch (slice._drawMode) {
case 0:
// Draw from uncompressed source
for (int sliceNum = 0; sliceNum < _subData._ySlices; ++sliceNum) {
@@ -1795,18 +1795,19 @@ void AnimationPlayer::drawFrame(int spliceIndex) {
break;
case 1:
- switch (splice._secondaryIndex) {
+ switch (slice._secondaryIndex) {
case 0xfe:
// Draw from uncompressed source with optional skipped rows
for (int sliceNum = 0; sliceNum < _subData._ySlices; ++sliceNum) {
- for (int yIndex = 0; yIndex < _sliceHeight; ++yIndex) {
+ for (int yIndex = 0; yIndex < _sliceHeight; ++yIndex, playerBounds.top++) {
int offset = READ_LE_UINT16(sliceData1 + sliceNum * 2);
if (offset) {
const byte *pSrc = (const byte *)sliceDataStart + offset;
- byte *pDest = (byte *)surface.getBasePtr(playerBounds.left, y++);
+ byte *pDest = (byte *)surface.getBasePtr(playerBounds.left, playerBounds.top);
- Common::copy(pSrc, pSrc + _subData._sliceSize, pDest);
+ //Common::copy(pSrc, pSrc + playerBounds.width(), pDest);
+ rleDecode(pSrc, pDest, playerBounds.width());
}
}
}
@@ -1814,20 +1815,20 @@ void AnimationPlayer::drawFrame(int spliceIndex) {
case 0xff:
// Draw from RLE compressed source
for (int sliceNum = 0; sliceNum < _subData._ySlices; ++sliceNum) {
- for (int yIndex = 0; yIndex < _sliceHeight; ++yIndex) {
+ for (int yIndex = 0; yIndex < _sliceHeight; ++yIndex, playerBounds.top++) {
// TODO: Check of _subData._fieldE was done for two different kinds of
// line slice drawing in original
const byte *pSrc = (const byte *)sliceDataStart + READ_LE_UINT16(sliceData1 + sliceNum * 2);
- byte *pDest = (byte *)surface.getBasePtr(playerBounds.left, y++);
+ byte *pDest = (byte *)surface.getBasePtr(playerBounds.left, playerBounds.top);
rleDecode(pSrc, pDest, _subData._sliceSize);
}
}
break;
default: {
- // Draw from two splice sets simultaneously
- AnimationSplice &splice2 = _sliceCurrent->_splices._splices[splice._secondaryIndex];
- byte *sliceData2 = &splices._pixelData[splice2._spliceOffset];
+ // Draw from two slice sets simultaneously
+ AnimationSlice &slice2 = _sliceCurrent->_slices._slices[slice._secondaryIndex];
+ byte *sliceData2 = &slices._pixelData[slice2._sliceOffset - 96];
for (int sliceNum = 0; sliceNum < _subData._ySlices; ++sliceNum) {
for (int yIndex = 0; yIndex < _sliceHeight; ++yIndex) {
@@ -1835,7 +1836,7 @@ void AnimationPlayer::drawFrame(int spliceIndex) {
const byte *pSrc2 = (const byte *)sliceDataStart + READ_LE_UINT16(sliceData1 + sliceNum * 2);
byte *pDest = (byte *)surface.getBasePtr(playerBounds.left, y++);
- if (splice2._drawMode == 0) {
+ if (slice2._drawMode == 0) {
// Uncompressed background, foreground compressed
Common::copy(pSrc1, pSrc1 + _subData._sliceSize, pDest);
rleDecode(pSrc2, pDest, _subData._sliceSize);
@@ -1852,29 +1853,41 @@ void AnimationPlayer::drawFrame(int spliceIndex) {
default:
break;
}
+
+ if (_field56 == 42) {
+ _screenBounds.expandPanes();
+ R2_GLOBALS._sceneObjects->draw();
+ } else {
+ if (R2_GLOBALS._sceneManager._hasPalette)
+ R2_GLOBALS._scenePalette.refresh();
+ }
}
-void AnimationPlayer::method2() {
- _field90C = _field90E++;
- _field904 = _field90C * _subData._fieldC;
+/**
+ * Read the next frame's slice set
+ */
+void AnimationPlayer::nextSlices() {
+ _position = _field90E++;
+ _field904 = _position * _subData._fieldC;
_field908 = _field904 - 1;
if (_sliceNext == _sliceCurrent) {
- int dataSize = _sliceCurrent->_splices._dataSize2;
+ int dataSize = _sliceCurrent->_slices._dataSize2;
_sliceCurrent->_dataSize = dataSize;
+ debugC(1, ktSageDebugGraphics, "Next frame size = %xh", dataSize);
dataSize -= 96;
assert(dataSize >= 0);
- _sliceCurrent->_splices.load(_resourceFile);
- _sliceCurrent->_animSlicesSize = _sliceCurrent->_splices.loadPixels(_resourceFile, dataSize);
+ _sliceCurrent->_slices.load(_resourceFile);
+ _sliceCurrent->_animSlicesSize = _sliceCurrent->_slices.loadPixels(_resourceFile, dataSize);
} else {
SWAP(_sliceCurrent, _sliceNext);
getSlices();
}
}
-bool AnimationPlayer::method3() {
- return (_field90C >= _subData._field6);
+bool AnimationPlayer::isCompleted() {
+ return (_position >= _subData._duration);
}
void AnimationPlayer::close() {
@@ -1940,15 +1953,15 @@ void AnimationPlayer::getSlices() {
assert((_sliceNext == _animData1) || (_sliceNext == _animData2));
assert((_sliceCurrent == _animData1) || (_sliceCurrent == _animData2));
- _sliceNext->_dataSize = _sliceCurrent->_splices._dataSize2;
+ _sliceNext->_dataSize = _sliceCurrent->_slices._dataSize2;
if (_sliceNext->_dataSize) {
if (_sliceNext->_dataSize >= _dataNeeded)
error("Bogus dataNeeded == %d / %d", _sliceNext->_dataSize, _dataNeeded);
}
int dataSize = _sliceNext->_dataSize - 96;
- _sliceNext->_splices.load(_resourceFile);
- _sliceNext->_animSlicesSize = _sliceNext->_splices.loadPixels(_resourceFile, dataSize);
+ _sliceNext->_slices.load(_resourceFile);
+ _sliceNext->_animSlicesSize = _sliceNext->_slices.loadPixels(_resourceFile, dataSize);
}
/*--------------------------------------------------------------------------*/
diff --git a/engines/tsage/ringworld2/ringworld2_logic.h b/engines/tsage/ringworld2/ringworld2_logic.h
index 6100efc..d582370 100644
--- a/engines/tsage/ringworld2/ringworld2_logic.h
+++ b/engines/tsage/ringworld2/ringworld2_logic.h
@@ -327,32 +327,32 @@ public:
/*--------------------------------------------------------------------------*/
-class AnimationSplice {
+class AnimationSlice {
public:
- int _spliceOffset;
+ int _sliceOffset;
int _drawMode;
int _secondaryIndex;
public:
void load(Common::File &f);
};
-class AnimationSplices {
+class AnimationSlices {
public:
int _dataSize;
int _dataSize2;
- AnimationSplice _splices[4];
+ AnimationSlice _slices[4];
byte *_pixelData;
public:
- AnimationSplices();
- ~AnimationSplices();
+ AnimationSlices();
+ ~AnimationSlices();
void load(Common::File &f);
- int loadPixels(Common::File &f, int splicesSize);
+ int loadPixels(Common::File &f, int slicesSize);
};
class AnimationPlayerSubData {
public:
- int _field6;
+ int _duration;
int _fieldA;
int _fieldC;
int _fieldE;
@@ -363,14 +363,14 @@ public:
int _palSize;
byte _palData[256 * 3];
int32 _field320;
- AnimationSplices _splices;
+ AnimationSlices _slices;
public:
void load(Common::File &f);
};
class AnimationData {
public:
- AnimationSplices _splices;
+ AnimationSlices _slices;
int _dataSize;
int _animSlicesSize;
};
@@ -379,8 +379,8 @@ class AnimationPlayer: public EventHandler {
private:
void rleDecode(const byte *pSrc, byte *pDest, int size);
- void drawFrame(int spliceIndex);
- void method2();
+ void drawFrame(int sliceIndex);
+ void nextSlices();
void getSlices();
public:
AnimationData *_animData1, *_animData2;
@@ -399,7 +399,7 @@ public:
int _dataNeeded;
int _field904;
int _field908;
- int _field90C;
+ int _position;
int _field90E;
uint _field910;
uint32 _gameFrame;
@@ -416,7 +416,7 @@ public:
virtual void closing() {}
bool load(int animId, Action *endAction = NULL);
- bool method3();
+ bool isCompleted();
void close();
};
diff --git a/engines/tsage/ringworld2/ringworld2_scenes0.cpp b/engines/tsage/ringworld2/ringworld2_scenes0.cpp
index 292e9c2..460646c 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes0.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes0.cpp
@@ -1898,7 +1898,7 @@ void Scene180::dispatch() {
}
if (_animationPlayer._v) {
- if (_animationPlayer.method3()) {
+ if (_animationPlayer.isCompleted()) {
_animationPlayer._v = 0;
_animationPlayer.close();
_animationPlayer.remove();
Commit: 46c590940aa8ca02075a81990b854014781c5e04
https://github.com/scummvm/scummvm/commit/46c590940aa8ca02075a81990b854014781c5e04
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2012-02-27T03:29:16-08:00
Commit Message:
TSAGE: Renamed many of the unknown fields in the R2R Animation Player
Changed paths:
engines/tsage/ringworld2/ringworld2_logic.cpp
engines/tsage/ringworld2/ringworld2_logic.h
diff --git a/engines/tsage/ringworld2/ringworld2_logic.cpp b/engines/tsage/ringworld2/ringworld2_logic.cpp
index e5e932b..582458a 100644
--- a/engines/tsage/ringworld2/ringworld2_logic.cpp
+++ b/engines/tsage/ringworld2/ringworld2_logic.cpp
@@ -1594,18 +1594,18 @@ void AnimationPlayerSubData::load(Common::File &f) {
f.skip(6);
_duration = f.readUint32LE();
- _fieldA = f.readUint16LE();
- _fieldC = f.readUint16LE();
- _fieldE = f.readUint16LE();
+ _frameRate = f.readUint16LE();
+ _framesPerSlices = f.readUint16LE();
+ _drawType = f.readUint16LE();
f.skip(2);
_sliceSize = f.readUint16LE();
_ySlices = f.readUint16LE();
- _field16 = f.readUint16LE();
- f.skip(4);
+ _field16 = f.readUint32LE();
+ f.skip(2);
_palStart = f.readUint16LE();
_palSize = f.readUint16LE();
f.read(_palData, 768);
- _field320 = f.readSint32LE();
+ _totalSize = f.readSint32LE();
f.skip(12);
_slices.load(f);
@@ -1650,6 +1650,7 @@ void AnimationPlayer::remove() {
void AnimationPlayer::process(Event &event) {
if ((event.eventType == EVENT_KEYPRESS) && (event.kbd.keycode == Common::KEYCODE_ESCAPE) &&
(_field3A)) {
+ // Move the current position to the end
_position = _subData._duration;
}
}
@@ -1658,15 +1659,15 @@ void AnimationPlayer::dispatch() {
uint32 gameFrame = R2_GLOBALS._events.getFrameNumber();
uint32 gameDiff = (gameFrame > _gameFrame) ? gameFrame - _gameFrame : _gameFrame - gameFrame;
- if (gameDiff >= _field910) {
- drawFrame(_field904 % _subData._fieldC);
- ++_field904;
- _position = _field904 / _subData._fieldC;
+ if (gameDiff >= _frameDelay) {
+ drawFrame(_playbackTick % _subData._framesPerSlices);
+ ++_playbackTick;
+ _position = _playbackTick / _subData._framesPerSlices;
- if (_position == _field90E)
+ if (_position == _ticksPerSlices)
nextSlices();
- _field908 = _field904;
+ _playbackTickPrior = _playbackTick;
_gameFrame = gameFrame;
}
}
@@ -1691,16 +1692,16 @@ bool AnimationPlayer::load(int animId, Action *endAction) {
_subData.load(_resourceFile);
// Set other properties
- _field908 = -1;
- _field904 = 0;
- _field910 = 60 / _subData._fieldA;
- _gameFrame = R2_GLOBALS._events.getFrameNumber() - _field910;
+ _playbackTickPrior = -1;
+ _playbackTick = 0;
+ _frameDelay = 60 / _subData._frameRate;
+ _gameFrame = R2_GLOBALS._events.getFrameNumber() - _frameDelay;
- if (_subData._field320) {
- _dataNeeded = _subData._field320;
+ if (_subData._totalSize) {
+ _dataNeeded = _subData._totalSize;
} else {
- int v = (_subData._sliceSize + 2) * _subData._ySlices * _subData._fieldC;
- _dataNeeded = (_subData._field16 / _subData._fieldC) + v + 96;
+ int v = (_subData._sliceSize + 2) * _subData._ySlices * _subData._framesPerSlices;
+ _dataNeeded = (_subData._field16 / _subData._framesPerSlices) + v + 96;
}
debugC(1, ktSageDebugGraphics, "Data needed %d", _dataNeeded);
@@ -1709,7 +1710,7 @@ bool AnimationPlayer::load(int animId, Action *endAction) {
_animData1 = new AnimationData();
_sliceCurrent = _animData1;
- if (_subData._fieldC <= 1) {
+ if (_subData._framesPerSlices <= 1) {
_animData2 = NULL;
_sliceNext = _sliceCurrent;
} else {
@@ -1718,7 +1719,7 @@ bool AnimationPlayer::load(int animId, Action *endAction) {
}
_position = 0;
- _field90E = 1;
+ _ticksPerSlices = 1;
// Load up the first slices set
_sliceCurrent->_dataSize = _subData._slices._dataSize;
@@ -1784,7 +1785,7 @@ void AnimationPlayer::drawFrame(int sliceIndex) {
// Draw from uncompressed source
for (int sliceNum = 0; sliceNum < _subData._ySlices; ++sliceNum) {
for (int yIndex = 0; yIndex < _sliceHeight; ++yIndex) {
- // TODO: Check of _subData._fieldE was done for two different kinds of
+ // TODO: Check of _subData._drawType was done for two different kinds of
// line slice drawing in original
const byte *pSrc = (const byte *)sliceDataStart + READ_LE_UINT16(sliceData1 + sliceNum * 2);
byte *pDest = (byte *)surface.getBasePtr(playerBounds.left, y++);
@@ -1816,7 +1817,7 @@ void AnimationPlayer::drawFrame(int sliceIndex) {
// Draw from RLE compressed source
for (int sliceNum = 0; sliceNum < _subData._ySlices; ++sliceNum) {
for (int yIndex = 0; yIndex < _sliceHeight; ++yIndex, playerBounds.top++) {
- // TODO: Check of _subData._fieldE was done for two different kinds of
+ // TODO: Check of _subData._drawType was done for two different kinds of
// line slice drawing in original
const byte *pSrc = (const byte *)sliceDataStart + READ_LE_UINT16(sliceData1 + sliceNum * 2);
byte *pDest = (byte *)surface.getBasePtr(playerBounds.left, playerBounds.top);
@@ -1867,14 +1868,16 @@ void AnimationPlayer::drawFrame(int sliceIndex) {
* Read the next frame's slice set
*/
void AnimationPlayer::nextSlices() {
- _position = _field90E++;
- _field904 = _position * _subData._fieldC;
- _field908 = _field904 - 1;
+ _position = _ticksPerSlices++;
+ _playbackTick = _position * _subData._framesPerSlices;
+ _playbackTickPrior = _playbackTick - 1;
if (_sliceNext == _sliceCurrent) {
int dataSize = _sliceCurrent->_slices._dataSize2;
_sliceCurrent->_dataSize = dataSize;
debugC(1, ktSageDebugGraphics, "Next frame size = %xh", dataSize);
+ if (dataSize == 0)
+ return;
dataSize -= 96;
assert(dataSize >= 0);
diff --git a/engines/tsage/ringworld2/ringworld2_logic.h b/engines/tsage/ringworld2/ringworld2_logic.h
index d582370..3d2ffd9 100644
--- a/engines/tsage/ringworld2/ringworld2_logic.h
+++ b/engines/tsage/ringworld2/ringworld2_logic.h
@@ -353,16 +353,16 @@ public:
class AnimationPlayerSubData {
public:
int _duration;
- int _fieldA;
- int _fieldC;
- int _fieldE;
+ int _frameRate;
+ int _framesPerSlices;
+ int _drawType;
int _sliceSize;
int _ySlices;
int _field16;
int _palStart;
int _palSize;
byte _palData[256 * 3];
- int32 _field320;
+ int32 _totalSize;
AnimationSlices _slices;
public:
void load(Common::File &f);
@@ -397,11 +397,11 @@ public:
AnimationPlayerSubData _subData;
Action *_endAction;
int _dataNeeded;
- int _field904;
- int _field908;
+ int _playbackTick;
+ int _playbackTickPrior;
int _position;
- int _field90E;
- uint _field910;
+ int _ticksPerSlices;
+ uint _frameDelay;
uint32 _gameFrame;
public:
AnimationPlayer();
Commit: 15457452816ae9776bafd8ce7f51b893ea8afa49
https://github.com/scummvm/scummvm/commit/15457452816ae9776bafd8ce7f51b893ea8afa49
Author: Alyssa Milburn (fuzzie at fuzzie.org)
Date: 2012-02-27T04:46:18-08:00
Commit Message:
ANDROID: Fix sed escaping in mkplugin.sh.
(cherry picked from commit a836eb2cff9e631eac3ae4a0abc9952bc869d1c3)
Changed paths:
dists/android/mkplugin.sh
diff --git a/dists/android/mkplugin.sh b/dists/android/mkplugin.sh
index 1811fc0..1929a0f 100755
--- a/dists/android/mkplugin.sh
+++ b/dists/android/mkplugin.sh
@@ -11,6 +11,6 @@ TEMPLATE=$3
PLUGIN_VERSION_CODE=$4
TARGET=$5
-PLUGIN_DESC=`sed -n s/add_engine\s$PLUGIN_NAME\s\"\(.\+\)\"\s.*/\1/p` < $CONFIGURE
+PLUGIN_DESC=`sed -n "s/add_engine\s$PLUGIN_NAME\s\"\(.\+\)\"\s.*/\1/p"` < $CONFIGURE
sed "s|@PLUGIN_NAME@|$PLUGIN_NAME|;s|@PLUGIN_VERSION_CODE@|$PLUGIN_VERSION_CODE|;s|@PLUGIN_DESC@|$PLUGIN_DESC|" < $TEMPLATE > $TARGET
Commit: b0f961924a856b71ebffdb834db122145c4c10e5
https://github.com/scummvm/scummvm/commit/b0f961924a856b71ebffdb834db122145c4c10e5
Author: Tarek Soliman (tsoliman at scummvm.org)
Date: 2012-02-27T04:51:18-08:00
Commit Message:
ANDROID: Fix mkplugin.sh freezing with bash
dash apparently works fine
Changed paths:
dists/android/mkplugin.sh
diff --git a/dists/android/mkplugin.sh b/dists/android/mkplugin.sh
index 1929a0f..30a7ef6 100755
--- a/dists/android/mkplugin.sh
+++ b/dists/android/mkplugin.sh
@@ -11,6 +11,6 @@ TEMPLATE=$3
PLUGIN_VERSION_CODE=$4
TARGET=$5
-PLUGIN_DESC=`sed -n "s/add_engine\s$PLUGIN_NAME\s\"\(.\+\)\"\s.*/\1/p"` < $CONFIGURE
+PLUGIN_DESC=`sed -n "s/add_engine\s$PLUGIN_NAME\s\"\(.\+\)\"\s.*/\1/p" < $CONFIGURE`
sed "s|@PLUGIN_NAME@|$PLUGIN_NAME|;s|@PLUGIN_VERSION_CODE@|$PLUGIN_VERSION_CODE|;s|@PLUGIN_DESC@|$PLUGIN_DESC|" < $TEMPLATE > $TARGET
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